diff options
author | Eric Anholt <[email protected]> | 2020-01-30 15:53:39 -0800 |
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committer | Eric Anholt <[email protected]> | 2020-02-06 15:18:24 -0800 |
commit | 658eb691fc4266cfcb6d2a7eec17469f5eae10b5 (patch) | |
tree | 269c7f713edbf1f89abfe0d20e8a056d1d6263f9 /.gitlab-ci/deqp-lima-fails.txt | |
parent | b37922dd1ed4bbc19b69b543a83d8fdf49532a32 (diff) |
ci: Bump the GLES CTS version to 3.2.6.1.
This brings in the surfaceless fixes so we don't need to check out the
whole repo to cherry pick any more (which was bothering me as I debugged
things late in the painfully slow ARM container build process).
Reviewed-by: Michel Dänzer <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3662>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3662>
Diffstat (limited to '.gitlab-ci/deqp-lima-fails.txt')
-rw-r--r-- | .gitlab-ci/deqp-lima-fails.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/.gitlab-ci/deqp-lima-fails.txt b/.gitlab-ci/deqp-lima-fails.txt index c85e28b4cc9..2ddd3548250 100644 --- a/.gitlab-ci/deqp-lima-fails.txt +++ b/.gitlab-ci/deqp-lima-fails.txt @@ -4,6 +4,7 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_a dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z +dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8 @@ -62,6 +63,7 @@ dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex +dEQP-GLES2.functional.shaders.builtin_variable.frontfacing dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_vertex dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_vertex dEQP-GLES2.functional.shaders.functions.datatypes.int_int_vertex |