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authorErico Nunes <[email protected]>2020-01-22 00:37:22 +0100
committerErico Nunes <[email protected]>2020-01-25 14:48:55 +0100
commit4ca3de06ec35e5f72827b0cc61a4119e53500681 (patch)
treec0ff358096bb094cc8b020776cafa2fd9a0612b9 /.gitlab-ci/deqp-lima-fails.txt
parentd6b1917c01765b21180ebecb4ca9aa80746ef560 (diff)
lima/ppir: fix ssa undef emit
The ssa doesn't need to be manually added to block->comp->reg_list. Doing so actually causes other registers to be marked as undef=true later. This patch alone fixes a few deqp tests that have undefs. Signed-off-by: Erico Nunes <[email protected]> Reviewed-by: Vasily Khoruzhick <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3502>
Diffstat (limited to '.gitlab-ci/deqp-lima-fails.txt')
-rw-r--r--.gitlab-ci/deqp-lima-fails.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/.gitlab-ci/deqp-lima-fails.txt b/.gitlab-ci/deqp-lima-fails.txt
index c298e8b7f44..c85e28b4cc9 100644
--- a/.gitlab-ci/deqp-lima-fails.txt
+++ b/.gitlab-ci/deqp-lima-fails.txt
@@ -77,11 +77,6 @@ dEQP-GLES2.functional.shaders.functions.qualifiers.out_lowp_int_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_vertex
-dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_fragment
-dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_fragment
-dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_fragment
-dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_loop_subscript_read_fragment
-dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_subscript_read_fragment
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_body_vertex
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_vertex