diff options
author | Paul Berry <[email protected]> | 2013-08-31 20:56:06 -0700 |
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committer | Paul Berry <[email protected]> | 2013-09-05 09:52:42 -0700 |
commit | ae79e3332eca5c8024c894c7c7689bfbf3311038 (patch) | |
tree | 590d9db424c030316caa524cde749d70c59adc06 /.dir-locals.el | |
parent | e241e7c979ba2fc558caaeebf7be84f5c705022a (diff) |
i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.
This patch creates a new file brw_vec4_vs_visitor.cpp, to contain code
that is specific to the vertex shader. Now the organization of vertex
shader and geometry shader visitor code is symmetric: vs-specific code
is in brw_vec4_vs_visitor.cpp, gs-specific code is in
brw_vec4_gs_visitor.cpp, and code shared between vs and gs is in
brw_vec4_visitor.cpp.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to '.dir-locals.el')
0 files changed, 0 insertions, 0 deletions