aboutsummaryrefslogtreecommitdiffstats
path: root/alc/backends/sdl2.cpp
blob: b69f17fdc2b2d56809345e8813d6ed3933e77ed9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
/**
 * OpenAL cross platform audio library
 * Copyright (C) 2018 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc.,
 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */

#include "config.h"

#include "sdl2.h"

#include <cassert>
#include <cstdlib>
#include <cstring>
#include <string>
#include <string_view>

#include "almalloc.h"
#include "alnumeric.h"
#include "core/device.h"
#include "core/logging.h"

_Pragma("GCC diagnostic push")
_Pragma("GCC diagnostic ignored \"-Wold-style-cast\"")
#include "SDL.h"
_Pragma("GCC diagnostic pop")


namespace {

#ifdef _WIN32
#define DEVNAME_PREFIX "OpenAL Soft on "
#else
#define DEVNAME_PREFIX ""
#endif

constexpr auto getDevicePrefix() noexcept -> std::string_view { return DEVNAME_PREFIX; }
constexpr auto getDefaultDeviceName() noexcept -> std::string_view
{ return DEVNAME_PREFIX "Default Device"; }

struct Sdl2Backend final : public BackendBase {
    Sdl2Backend(DeviceBase *device) noexcept : BackendBase{device} { }
    ~Sdl2Backend() override;

    void audioCallback(Uint8 *stream, int len) noexcept;

    void open(std::string_view name) override;
    bool reset() override;
    void start() override;
    void stop() override;

    SDL_AudioDeviceID mDeviceID{0u};
    uint mFrameSize{0};

    uint mFrequency{0u};
    DevFmtChannels mFmtChans{};
    DevFmtType     mFmtType{};
    uint mUpdateSize{0u};
};

Sdl2Backend::~Sdl2Backend()
{
    if(mDeviceID)
        SDL_CloseAudioDevice(mDeviceID);
    mDeviceID = 0;
}

void Sdl2Backend::audioCallback(Uint8 *stream, int len) noexcept
{
    const auto ulen = static_cast<unsigned int>(len);
    assert((ulen % mFrameSize) == 0);
    mDevice->renderSamples(stream, ulen / mFrameSize, mDevice->channelsFromFmt());
}

void Sdl2Backend::open(std::string_view name)
{
    SDL_AudioSpec want{}, have{};

    want.freq = static_cast<int>(mDevice->Frequency);
    switch(mDevice->FmtType)
    {
    case DevFmtUByte: want.format = AUDIO_U8; break;
    case DevFmtByte: want.format = AUDIO_S8; break;
    case DevFmtUShort: want.format = AUDIO_U16SYS; break;
    case DevFmtShort: want.format = AUDIO_S16SYS; break;
    case DevFmtUInt: /* fall-through */
    case DevFmtInt: want.format = AUDIO_S32SYS; break;
    case DevFmtFloat: want.format = AUDIO_F32; break;
    }
    want.channels = (mDevice->FmtChans == DevFmtMono) ? 1 : 2;
    want.samples = static_cast<Uint16>(minu(mDevice->UpdateSize, 8192));
    want.callback = [](void *ptr, Uint8 *stream, int len) noexcept
    { return static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); };
    want.userdata = this;

    /* Passing nullptr to SDL_OpenAudioDevice opens a default, which isn't
     * necessarily the first in the list.
     */
    const auto defaultDeviceName = getDefaultDeviceName();
    SDL_AudioDeviceID devid;
    if(name.empty() || name == defaultDeviceName)
    {
        name = defaultDeviceName;
        devid = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have, SDL_AUDIO_ALLOW_ANY_CHANGE);
    }
    else
    {
        const auto namePrefix = getDevicePrefix();
        if(name.size() >= namePrefix.size() && name.substr(0, namePrefix.size()) == namePrefix)
        {
            /* Copy the string_view to a string to ensure it's null terminated
             * for this call.
             */
            const std::string devname{name.substr(namePrefix.size())};
            devid = SDL_OpenAudioDevice(devname.c_str(), SDL_FALSE, &want, &have,
                SDL_AUDIO_ALLOW_ANY_CHANGE);
        }
        else
        {
            const std::string devname{name};
            devid = SDL_OpenAudioDevice(devname.c_str(), SDL_FALSE, &want, &have,
                SDL_AUDIO_ALLOW_ANY_CHANGE);
        }
    }
    if(!devid)
        throw al::backend_exception{al::backend_error::NoDevice, "%s", SDL_GetError()};

    DevFmtChannels devchans{};
    if(have.channels >= 2)
        devchans = DevFmtStereo;
    else if(have.channels == 1)
        devchans = DevFmtMono;
    else
    {
        SDL_CloseAudioDevice(devid);
        throw al::backend_exception{al::backend_error::DeviceError,
            "Unhandled SDL channel count: %d", int{have.channels}};
    }

    DevFmtType devtype{};
    switch(have.format)
    {
    case AUDIO_U8:     devtype = DevFmtUByte;  break;
    case AUDIO_S8:     devtype = DevFmtByte;   break;
    case AUDIO_U16SYS: devtype = DevFmtUShort; break;
    case AUDIO_S16SYS: devtype = DevFmtShort;  break;
    case AUDIO_S32SYS: devtype = DevFmtInt;    break;
    case AUDIO_F32SYS: devtype = DevFmtFloat;  break;
    default:
        SDL_CloseAudioDevice(devid);
        throw al::backend_exception{al::backend_error::DeviceError, "Unhandled SDL format: 0x%04x",
            have.format};
    }

    if(mDeviceID)
        SDL_CloseAudioDevice(mDeviceID);
    mDeviceID = devid;

    mFrameSize = BytesFromDevFmt(devtype) * have.channels;
    mFrequency = static_cast<uint>(have.freq);
    mFmtChans = devchans;
    mFmtType = devtype;
    mUpdateSize = have.samples;

    mDevice->DeviceName = name;
}

bool Sdl2Backend::reset()
{
    mDevice->Frequency = mFrequency;
    mDevice->FmtChans = mFmtChans;
    mDevice->FmtType = mFmtType;
    mDevice->UpdateSize = mUpdateSize;
    mDevice->BufferSize = mUpdateSize * 2; /* SDL always (tries to) use two periods. */
    setDefaultWFXChannelOrder();
    return true;
}

void Sdl2Backend::start()
{ SDL_PauseAudioDevice(mDeviceID, 0); }

void Sdl2Backend::stop()
{ SDL_PauseAudioDevice(mDeviceID, 1); }

} // namespace

BackendFactory &SDL2BackendFactory::getFactory()
{
    static SDL2BackendFactory factory{};
    return factory;
}

bool SDL2BackendFactory::init()
{ return (SDL_InitSubSystem(SDL_INIT_AUDIO) == 0); }

bool SDL2BackendFactory::querySupport(BackendType type)
{ return type == BackendType::Playback; }

std::string SDL2BackendFactory::probe(BackendType type)
{
    std::string outnames;

    if(type != BackendType::Playback)
        return outnames;

    int num_devices{SDL_GetNumAudioDevices(SDL_FALSE)};

    /* Includes null char. */
    outnames += getDefaultDeviceName();
    outnames += '\0';
    for(int i{0};i < num_devices;++i)
    {
        outnames += getDevicePrefix();
        if(const char *name = SDL_GetAudioDeviceName(i, SDL_FALSE))
            outnames += name;
        else
            outnames += "Unknown Device Name #"+std::to_string(i);
        outnames += '\0';
    }
    return outnames;
}

BackendPtr SDL2BackendFactory::createBackend(DeviceBase *device, BackendType type)
{
    if(type == BackendType::Playback)
        return BackendPtr{new Sdl2Backend{device}};
    return nullptr;
}