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#include "config.h"
#include "fx_slot_index.h"
#include "exception.h"
namespace
{
class EaxFxSlotIndexException :
public EaxException
{
public:
explicit EaxFxSlotIndexException(
const char* message)
:
EaxException{"EAX_FX_SLOT_INDEX", message}
{
}
}; // EaxFxSlotIndexException
} // namespace
void EaxFxSlotIndex::set(EaxFxSlotIndexValue index)
{
if(index >= EaxFxSlotIndexValue{EAX_MAX_FXSLOTS})
fail("Index out of range.");
emplace(index);
}
void EaxFxSlotIndex::set(const GUID &guid)
{
if (false)
{
}
else if (guid == EAX_NULL_GUID)
{
reset();
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot0 || guid == EAXPROPERTYID_EAX50_FXSlot0)
{
emplace(0u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot1 || guid == EAXPROPERTYID_EAX50_FXSlot1)
{
emplace(1u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot2 || guid == EAXPROPERTYID_EAX50_FXSlot2)
{
emplace(2u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot3 || guid == EAXPROPERTYID_EAX50_FXSlot3)
{
emplace(3u);
}
else
{
fail("Unsupported GUID.");
}
}
[[noreturn]]
void EaxFxSlotIndex::fail(const char* message)
{
throw EaxFxSlotIndexException{message};
}
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