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#ifndef AL_BUFFER_H
#define AL_BUFFER_H
#include <atomic>
#include "AL/al.h"
#include "albyte.h"
#include "almalloc.h"
#include "atomic.h"
#include "buffer_formats.h"
#include "inprogext.h"
#include "vector.h"
/* User formats */
enum UserFmtType : unsigned char {
UserFmtUByte = FmtUByte,
UserFmtShort = FmtShort,
UserFmtFloat = FmtFloat,
UserFmtMulaw = FmtMulaw,
UserFmtAlaw = FmtAlaw,
UserFmtDouble = 128,
UserFmtIMA4,
UserFmtMSADPCM,
};
enum UserFmtChannels : unsigned char {
UserFmtMono = FmtMono,
UserFmtStereo = FmtStereo,
UserFmtRear = FmtRear,
UserFmtQuad = FmtQuad,
UserFmtX51 = FmtX51,
UserFmtX61 = FmtX61,
UserFmtX71 = FmtX71,
UserFmtBFormat2D = FmtBFormat2D,
UserFmtBFormat3D = FmtBFormat3D,
};
struct ALbuffer {
al::vector<al::byte,16> mData;
ALuint Frequency{0u};
ALbitfieldSOFT Access{0u};
ALuint SampleLen{0u};
FmtChannels mFmtChannels{};
FmtType mFmtType{};
UserFmtType OriginalType{};
ALuint OriginalSize{0};
ALuint OriginalAlign{0};
ALenum AmbiLayout{AL_FUMA_SOFT};
ALenum AmbiScaling{AL_FUMA_SOFT};
/* AmbiOrder is only updated when loading new data. */
ALuint AmbiOrder{0};
LPALBUFFERCALLBACKTYPESOFT Callback{nullptr};
void *UserData{nullptr};
ALuint LoopStart{0u};
ALuint LoopEnd{0u};
ALuint UnpackAlign{0};
ALuint PackAlign{0};
ALuint UnpackAmbiOrder{1};
ALbitfieldSOFT MappedAccess{0u};
ALsizei MappedOffset{0};
ALsizei MappedSize{0};
/* Number of times buffer was attached to a source (deletion can only occur when 0) */
RefCount ref{0u};
/* Self ID */
ALuint id{0};
inline ALuint bytesFromFmt() const noexcept { return BytesFromFmt(mFmtType); }
inline ALuint channelsFromFmt() const noexcept
{ return ChannelsFromFmt(mFmtChannels, AmbiOrder); }
inline ALuint frameSizeFromFmt() const noexcept { return channelsFromFmt() * bytesFromFmt(); }
DISABLE_ALLOC()
};
#endif
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