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* Use standard methods for roundingChris Robinson2023-12-252-7/+8
* Rework effect property handlingChris Robinson2023-12-2414-120/+121
* Use separate structs for the dedicated dialog/lfe effectsChris Robinson2023-12-232-32/+53
* Use a separate struct and union member for flanger propertiesChris Robinson2023-12-231-29/+52
* Avoid assignments in if conditionsChris Robinson2023-12-235-39/+56
* Fix implicit widening after multiplicationChris Robinson2023-12-233-4/+4
* Remove an unnecessary std::maxChris Robinson2023-12-211-3/+2
* Use string_views for querying config parametersChris Robinson2023-12-2115-108/+121
* Use string_views to help parse config filesChris Robinson2023-12-211-85/+78
* Use a bool for a 0/1 valueChris Robinson2023-12-211-4/+4
* [EAX] Fix error handling (#953)Boris I. Bendovsky2023-12-211-1/+4
* Disable rt-mix by default for PipeWireChris Robinson2023-12-211-1/+1
* Use a variant instead of a union for InterpStateChris Robinson2023-12-211-3/+3
* Avoid using a couple C limits macrosChris Robinson2023-12-201-2/+3
* Use proper iterators for sorting effect slots where possibleChris Robinson2023-12-201-7/+4
* Ensure struct members are initializedChris Robinson2023-12-2010-58/+58
* Set Oboe usage to GameChris Robinson2023-12-181-0/+1
* Fix and cleanup some more warningsChris Robinson2023-12-181-0/+5
* Fix some implicit conversionsChris Robinson2023-12-174-10/+12
* Remove DEF_NEWDELChris Robinson2023-12-1633-88/+0
* Fix searching the channel type listChris Robinson2023-12-151-1/+1
* Don't fail alcDevicePauseSOFT for disconnected devicesChris Robinson2023-12-131-6/+0
* Properly check that the device was playing before restarting itChris Robinson2023-12-121-7/+4
* Track the device state for being properly configuredChris Robinson2023-12-123-39/+74
* Remove void from empty parameter listsChris Robinson2023-12-121-2/+2
* Mostly finish cleanup for backendsChris Robinson2023-12-1113-91/+116
* Finish cleanup for effectsChris Robinson2023-12-1113-247/+262
* Much more clang-tidy cleanupChris Robinson2023-12-109-134/+140
* Refactor FlexArrayChris Robinson2023-12-102-0/+2
* More clang-tidy cleanupChris Robinson2023-12-104-117/+142
* Be less messy with PFFFTChris Robinson2023-12-092-26/+14
* More clang-tidy fixesChris Robinson2023-12-092-80/+84
* Remove some long dead codeChris Robinson2023-12-081-68/+0
* Use a fixed array for fixed-size clustersChris Robinson2023-12-081-7/+9
* Clean up some more clang-tidy warningsChris Robinson2023-12-0810-57/+58
* Fix some clang-tidy warningsChris Robinson2023-12-0815-48/+51
* Improve the room rolloff factor hanldingChris Robinson2023-12-071-79/+100
* Don't apply the reverb room rolloff with a 0 ref distanceChris Robinson2023-12-061-2/+3
* Don't throw from the pipewire backend stop methodChris Robinson2023-12-061-4/+2
* Use RAII to handle writing under the mixer seqlockChris Robinson2023-12-044-27/+13
* Remove some unnecessary atomic wrappersChris Robinson2023-12-033-3/+4
* Replace a global function with a member functionChris Robinson2023-12-038-16/+10
* Make the device clock members atomicChris Robinson2023-12-033-23/+36
* fix printf format for MinGW (#942)Rosen Penev2023-12-032-4/+4
* Adjust the secondary early reflectionsChris Robinson2023-12-021-6/+7
* Avoid extra multipliesChris Robinson2023-12-011-3/+3
* Rename the extension for 32-bit buffer formatsChris Robinson2023-12-011-15/+15
* Update some in-progress format enumsChris Robinson2023-11-251-15/+15
* Fix some unused parameter and unhandled enum warningsChris Robinson2023-11-256-59/+62
* Fix some commentsChris Robinson2023-11-251-3/+2