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path:
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al
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auxeffectslot.h
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Author
Age
Files
Lines
*
Rename alcmain.h to device.h
Chris Robinson
2021-04-27
1
-1
/
+1
*
Update include headers
Chris Robinson
2021-04-27
1
-3
/
+3
*
Make an inverted atomic flag type and use it
Chris Robinson
2021-04-15
1
-1
/
+1
*
Combine multiple functions into one
Chris Robinson
2020-12-28
1
-2
/
+1
*
Move the WetBuffer reference to EffectSlot
Chris Robinson
2020-12-27
1
-3
/
+0
*
Avoid AL enums for the EffectSlot type
Chris Robinson
2020-12-26
1
-1
/
+1
*
Use a separate structure for the active effect slot properties
Chris Robinson
2020-11-07
1
-47
/
+2
*
Store the wet buffers in the context
Chris Robinson
2020-11-02
1
-1
/
+2
*
Rework effect slot buffer setting
Chris Robinson
2020-09-05
1
-3
/
+0
*
Don't add effect slots to the active list until an effect is set
Chris Robinson
2020-09-05
1
-0
/
+8
*
Store a reference to the effect buffer as an active property
Chris Robinson
2020-08-24
1
-0
/
+2
*
Add a method for effects to create persistent buffer data
Chris Robinson
2020-08-24
1
-0
/
+1
*
Use an intrusive_ptr to hold the unapplied effect state
Chris Robinson
2020-08-24
1
-1
/
+1
*
Allow setting a buffer on an effect slot
Chris Robinson
2020-08-24
1
-0
/
+2
*
Use an intrusive_ptr for ALeffectslotProps::State
Chris Robinson
2020-08-24
1
-1
/
+2
*
Change a couple functions into member functions
Chris Robinson
2020-05-10
1
-5
/
+4
*
Clean up some more unnecessary uses of AL types
Chris Robinson
2020-04-08
1
-5
/
+5
*
Avoid AL[C]boolean for internal use
Chris Robinson
2020-03-28
1
-7
/
+7
*
Add a macro to disable class-specific new/delete
Chris Robinson
2020-03-23
1
-0
/
+1
*
Avoid unnecessary placement new definitions
Chris Robinson
2019-09-01
1
-1
/
+1
*
Use new/delete for context and effectslot properties
Chris Robinson
2019-08-13
1
-0
/
+2
*
Move update pointers to the containers they update
Chris Robinson
2019-08-13
1
-2
/
+2
*
Rename al/* sources to avoid camel-case
Chris Robinson
2019-07-29
1
-0
/
+103