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Author
Age
Files
Lines
*
Avoid redundant definitions
Chris Robinson
2024-01-03
1
-3
/
+0
*
Avoid using bit_cast for pointer types
Chris Robinson
2024-01-03
2
-3
/
+3
*
Allocate context property updates in clusters
Chris Robinson
2024-01-03
1
-8
/
+8
*
Allocate effect slot property updates in clusters
Chris Robinson
2024-01-03
1
-13
/
+12
*
Use an allocator to allocate uninitilized sublists
Chris Robinson
2024-01-01
5
-76
/
+79
*
Use standard operator new[] and delete[] for aligned allocations
Chris Robinson
2024-01-01
5
-5
/
+5
*
Replace some macros
Chris Robinson
2023-12-29
3
-24
/
+24
*
Move struct definitions to more appropriate headers
Chris Robinson
2023-12-29
5
-0
/
+87
*
Handle pointer ownership a bit better
Chris Robinson
2023-12-29
5
-38
/
+37
*
Try to start being a bit more pointer-owner conscious
Chris Robinson
2023-12-26
4
-18
/
+16
*
Clean up some gotos and non-optimal casts
Chris Robinson
2023-12-26
5
-79
/
+83
*
Avoid another assignment in an if statement
Chris Robinson
2023-12-25
1
-1
/
+2
*
Rework effect property handling
Chris Robinson
2023-12-24
17
-1171
/
+996
*
Use separate structs for the dedicated dialog/lfe effects
Chris Robinson
2023-12-23
4
-22
/
+83
*
Use a separate struct and union member for flanger properties
Chris Robinson
2023-12-23
1
-50
/
+38
*
Avoid assignments in if conditions
Chris Robinson
2023-12-23
1
-2
/
+2
*
Pass the effect props directly to the eax committer functions
Chris Robinson
2023-12-23
13
-418
/
+236
*
Avoid some template hackery for EAX effect type functions
Chris Robinson
2023-12-22
12
-215
/
+169
*
Avoid a function-like macro for calling to EAX effects
Chris Robinson
2023-12-22
1
-20
/
+35
*
Replace a series of if statements with a switch
Chris Robinson
2023-12-22
1
-24
/
+16
*
Use std::visit instead of manually checking the set type
Chris Robinson
2023-12-22
1
-25
/
+15
*
Use string_views for querying config parameters
Chris Robinson
2023-12-21
1
-1
/
+1
*
[EAX] Fix error handling (#953)
Boris I. Bendovsky
2023-12-21
1
-0
/
+1
*
Ensure struct members are initialized
Chris Robinson
2023-12-20
1
-11
/
+11
*
Remove DEF_NEWDEL
Chris Robinson
2023-12-16
1
-3
/
+0
*
Remove unnecessary macro parameter lists
Chris Robinson
2023-12-15
5
-6
/
+6
*
Remove void from empty parameter lists
Chris Robinson
2023-12-12
3
-45
/
+43
*
Much more clang-tidy cleanup
Chris Robinson
2023-12-10
7
-54
/
+56
*
More clang-tidy cleanup
Chris Robinson
2023-12-10
2
-1
/
+3
*
Clean up some more clang-tidy warnings
Chris Robinson
2023-12-08
3
-18
/
+17
*
Try to work around a compiler issue with HexPrinter
Chris Robinson
2023-12-08
1
-6
/
+7
*
Fix some clang-tidy warnings
Chris Robinson
2023-12-08
10
-72
/
+72
*
Check for a valid alignment with callback buffers
Chris Robinson
2023-12-04
1
-0
/
+4
*
Use RAII to handle writing under the mixer seqlock
Chris Robinson
2023-12-04
1
-3
/
+3
*
Remove some unnecessary atomic wrappers
Chris Robinson
2023-12-03
5
-15
/
+18
*
Replace a global function with a member function
Chris Robinson
2023-12-03
1
-2
/
+2
*
fix printf format for MinGW (#942)
Rosen Penev
2023-12-03
2
-4
/
+4
*
Start a 32-bit sample format extension
Chris Robinson
2023-11-18
1
-77
/
+92
*
Support 32-bit int sample storage
Chris Robinson
2023-11-15
1
-0
/
+1
*
Make a couple global values/variables inline
Chris Robinson
2023-11-11
2
-8
/
+6
*
Don't inline a destructor
Chris Robinson
2023-10-22
2
-0
/
+6
*
Add missing include
Chris Robinson
2023-10-12
1
-0
/
+2
*
Rename the convolution reverb effect to just convolution
Chris Robinson
2023-10-12
3
-5
/
+5
*
Add an orientation property for convolution reverb
Chris Robinson
2023-10-12
1
-4
/
+26
*
Add convolution effect properties to rotate ambisonic responses
Chris Robinson
2023-10-12
1
-0
/
+2
*
Remove an unnecessary deque with a custom allocator
Chris Robinson
2023-10-11
2
-5
/
+4
*
Don't inline a couple more template functions
Chris Robinson
2023-09-26
1
-2
/
+2
*
Avoid casting an integer literal
Chris Robinson
2023-09-22
7
-18
/
+23
*
Fix source span size
Chris Robinson
2023-09-17
1
-5
/
+5
*
Rename noinline to NOINLINE
Chris Robinson
2023-09-17
1
-2
/
+2
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