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path: root/Alc/effects/equalizer.c
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* Convert the dedicated, distortion, echo, and equalizer to C++Chris Robinson2018-11-171-355/+0
* Replace restrict with RESTRICTChris Robinson2018-10-291-3/+3
* Remove another duplicate functionChris Robinson2018-09-191-9/+9
* Rename BiquadState to BiquadFilterChris Robinson2018-04-041-14/+14
* Rename ALfilterState/Type to BiquadState/TypeChris Robinson2018-03-231-14/+14
* Move the filter implementation to a separate directoryChris Robinson2018-03-221-1/+1
* Avoid AL prefix on internal effect state factory typesChris Robinson2018-02-281-8/+8
* Construct error messages using parameterized valuesChris Robinson2018-01-251-20/+20
* Provide messages for the remaining AL errorsChris Robinson2018-01-241-30/+22
* Replace some freq_mult variable names with f0normChris Robinson2018-01-131-11/+11
* Reorder some loops in the equalizer and use MixSamplesChris Robinson2018-01-111-61/+43
* Avoid using macros to access anonymous structuresChris Robinson2018-01-111-1/+1
* Pass the context to the auxiliary effect update methodChris Robinson2017-09-211-2/+3
* Add a method to copy a filter's coefficientsChris Robinson2017-05-211-28/+4
* Change some ALuint parameters to ALsizeiChris Robinson2017-05-021-5/+5
* Limit filter gains to -24dBChris Robinson2017-02-221-4/+4
* Reorder filter coefficientsChris Robinson2016-12-211-8/+8
* Call ALfilterState_processC directlyChris Robinson2016-09-121-4/+0
* Use a predefined identity matrixChris Robinson2016-09-051-10/+2
* Add a ref count to ALeffectStateChris Robinson2016-08-251-15/+26
* Rename input_gain to b0Chris Robinson2016-07-261-4/+4
* Get rid of an unnecessary copy of ALeffectPropsChris Robinson2016-05-131-11/+11
* Provide (mostly) lockless updates for effect slotsChris Robinson2016-05-121-12/+17
* More directly map coefficients for ambisonic mixing buffersChris Robinson2016-04-151-2/+2
* Include any first-order scaling in the FOAOut coefficientsChris Robinson2016-03-251-4/+3
* Add a specific output for first-order sourcesChris Robinson2016-03-221-1/+4
* Organize the dry buffer properties into a structChris Robinson2016-03-091-2/+2
* Rename ComputeBFormatGains to ComputeFirstOrderGainsChris Robinson2016-01-311-2/+2
* Convert the equalizer effect to multichannelChris Robinson2016-01-291-33/+90
* Pass a pointer to the input samples array for effect processingChris Robinson2016-01-271-2/+2
* Separate calculating ambisonic coefficients from the panning gainsChris Robinson2016-01-251-2/+2
* Pass in the Q parameter for setting the filter parametersChris Robinson2015-11-011-13/+21
* Do up to 256 samples at a time with multi-step loopsChris Robinson2014-12-181-2/+2
* Pas the output device channel count to ALeffectState::processChris Robinson2014-11-071-3/+3
* Use a separate macro for the max output channel countChris Robinson2014-11-071-2/+2
* Use a method to set omni-directional channel gainsChris Robinson2014-11-041-2/+1
* Avoid taking the square-root of the ambient gainChris Robinson2014-10-111-1/+1
* Combine some fields into a structChris Robinson2014-09-101-1/+1
* Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...François Cami2014-08-181-2/+2
* Use a void* for the effect state Delete method paramChris Robinson2014-03-211-5/+2
* Use inline initialization for effect state factory vtablesChris Robinson2013-10-071-15/+6
* Constify the effect parameter of effect gettersChris Robinson2013-10-071-4/+4
* Use the UNUSED macro in the effectsChris Robinson2013-10-071-11/+7
* Use a macro for the silence thresholdChris Robinson2013-10-061-1/+1
* Use helpers to set channel gain arraysChris Robinson2013-10-031-8/+1
* Avoid an unnecessary loopChris Robinson2013-05-291-36/+19
* Fix up the naming convention of effect methodsChris Robinson2013-05-291-15/+15
* Simplify and fix some filter gain calculationsChris Robinson2013-05-271-5/+5
* Move ALEQFilter to alFilter.c/h and rename it to ALfilterStateChris Robinson2013-05-271-107/+10
* Cleanup the ALeffectStateFactory_create methodsChris Robinson2013-05-271-1/+2