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-rw-r--r--alc/effects/compressor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/alc/effects/compressor.cpp b/alc/effects/compressor.cpp
index 393bb93f..88fcf442 100644
--- a/alc/effects/compressor.cpp
+++ b/alc/effects/compressor.cpp
@@ -49,8 +49,8 @@ struct CompressorState final : public EffectState {
float mEnvFollower{1.0f};
- void deviceUpdate(const ALCdevice *device, const Buffer &buffer) override;
- void update(const ALCcontext *context, const EffectSlot *slot, const EffectProps *props,
+ void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override;
+ void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
@@ -58,7 +58,7 @@ struct CompressorState final : public EffectState {
DEF_NEWDEL(CompressorState)
};
-void CompressorState::deviceUpdate(const ALCdevice *device, const Buffer&)
+void CompressorState::deviceUpdate(const DeviceBase *device, const Buffer&)
{
/* Number of samples to do a full attack and release (non-integer sample
* counts are okay).
@@ -73,7 +73,7 @@ void CompressorState::deviceUpdate(const ALCdevice *device, const Buffer&)
mReleaseMult = std::pow(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount);
}
-void CompressorState::update(const ALCcontext*, const EffectSlot *slot,
+void CompressorState::update(const ContextBase*, const EffectSlot *slot,
const EffectProps *props, const EffectTarget target)
{
mEnabled = props->Compressor.OnOff;