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-rw-r--r--Alc/uhjfilter.c120
1 files changed, 120 insertions, 0 deletions
diff --git a/Alc/uhjfilter.c b/Alc/uhjfilter.c
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+++ b/Alc/uhjfilter.c
@@ -0,0 +1,120 @@
+
+#include "config.h"
+
+#include "alu.h"
+#include "uhjfilter.h"
+
+/* This is the maximum number of samples processed for each inner loop
+ * iteration. */
+#define MAX_UPDATE_SAMPLES 128
+
+
+static const ALfloat Filter1CoeffSqr[4] = {
+ 0.479400865589f, 0.876218493539f, 0.976597589508f, 0.997499255936f
+};
+static const ALfloat Filter2CoeffSqr[4] = {
+ 0.161758498368f, 0.733028932341f, 0.945349700329f, 0.990599156685f
+};
+
+static void allpass_process(AllPassState *state, ALfloat *restrict dst, const ALfloat *restrict src, const ALfloat aa, ALsizei todo)
+{
+ ALfloat z1 = state->z[0];
+ ALfloat z2 = state->z[1];
+ ALsizei i;
+
+ for(i = 0;i < todo;i++)
+ {
+ ALfloat input = src[i];
+ ALfloat output = input*aa + z1;
+ z1 = z2; z2 = output*aa - input;
+ dst[i] = output;
+ }
+
+ state->z[0] = z1;
+ state->z[1] = z2;
+}
+
+
+/* NOTE: There seems to be a bit of an inconsistency in how this encoding is
+ * supposed to work. Some references, such as
+ *
+ * http://members.tripod.com/martin_leese/Ambisonic/UHJ_file_format.html
+ *
+ * specify a pre-scaling of sqrt(2) on the W channel input, while other
+ * references, such as
+ *
+ * https://en.wikipedia.org/wiki/Ambisonic_UHJ_format#Encoding.5B1.5D
+ * and
+ * https://wiki.xiph.org/Ambisonics#UHJ_format
+ *
+ * do not. The sqrt(2) scaling is in line with B-Format decoder coefficients
+ * which include such a scaling for the W channel input, however the original
+ * source for this equation is a 1985 paper by Michael Gerzon, which does not
+ * apparently include the scaling. Applying the extra scaling creates a louder
+ * result with a narrower stereo image compared to not scaling, and I don't
+ * know which is the intended result.
+ */
+
+void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo)
+{
+ ALfloat D[MAX_UPDATE_SAMPLES], S[MAX_UPDATE_SAMPLES];
+ ALfloat temp[2][MAX_UPDATE_SAMPLES];
+ ALsizei base, i;
+
+ ASSUME(SamplesToDo > 0);
+
+ for(base = 0;base < SamplesToDo;)
+ {
+ ALsizei todo = mini(SamplesToDo - base, MAX_UPDATE_SAMPLES);
+ ASSUME(todo > 0);
+
+ /* D = 0.6554516*Y */
+ for(i = 0;i < todo;i++)
+ temp[0][i] = 0.6554516f*InSamples[2][base+i];
+ allpass_process(&enc->Filter1_Y[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
+ allpass_process(&enc->Filter1_Y[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
+ allpass_process(&enc->Filter1_Y[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
+ allpass_process(&enc->Filter1_Y[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
+ /* NOTE: Filter1 requires a 1 sample delay for the final output, so
+ * take the last processed sample from the previous run as the first
+ * output sample.
+ */
+ D[0] = enc->LastY;
+ for(i = 1;i < todo;i++)
+ D[i] = temp[0][i-1];
+ enc->LastY = temp[0][i-1];
+
+ /* D += j(-0.3420201*W + 0.5098604*X) */
+ for(i = 0;i < todo;i++)
+ temp[0][i] = -0.3420201f*InSamples[0][base+i] +
+ 0.5098604f*InSamples[1][base+i];
+ allpass_process(&enc->Filter2_WX[0], temp[1], temp[0], Filter2CoeffSqr[0], todo);
+ allpass_process(&enc->Filter2_WX[1], temp[0], temp[1], Filter2CoeffSqr[1], todo);
+ allpass_process(&enc->Filter2_WX[2], temp[1], temp[0], Filter2CoeffSqr[2], todo);
+ allpass_process(&enc->Filter2_WX[3], temp[0], temp[1], Filter2CoeffSqr[3], todo);
+ for(i = 0;i < todo;i++)
+ D[i] += temp[0][i];
+
+ /* S = 0.9396926*W + 0.1855740*X */
+ for(i = 0;i < todo;i++)
+ temp[0][i] = 0.9396926f*InSamples[0][base+i] +
+ 0.1855740f*InSamples[1][base+i];
+ allpass_process(&enc->Filter1_WX[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
+ allpass_process(&enc->Filter1_WX[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
+ allpass_process(&enc->Filter1_WX[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
+ allpass_process(&enc->Filter1_WX[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
+ S[0] = enc->LastWX;
+ for(i = 1;i < todo;i++)
+ S[i] = temp[0][i-1];
+ enc->LastWX = temp[0][i-1];
+
+ /* Left = (S + D)/2.0 */
+ for(i = 0;i < todo;i++)
+ *(LeftOut++) += (S[i] + D[i]) * 0.5f;
+ /* Right = (S - D)/2.0 */
+ for(i = 0;i < todo;i++)
+ *(RightOut++) += (S[i] - D[i]) * 0.5f;
+
+ base += todo;
+ }
+}