diff options
author | Chris Robinson <[email protected]> | 2022-03-10 17:47:42 -0800 |
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committer | Chris Robinson <[email protected]> | 2022-03-10 17:47:42 -0800 |
commit | 609ee742115aa10139d5e4c3f8915306751c227f (patch) | |
tree | ca4996cb505b7c74e6747680257151d95c0d0a9b /alsoftrc.sample | |
parent | cfae2cc254037fab1acb290d133625b4f6e1d710 (diff) |
Add a config option for reverse-z
The same as the __ALSOFT_REVERSE_Z env var, but in the config file. Should only
be used for per-game config files (either along side the executable, or setting
the ALSOFT_CONF env var when launching the app).
Diffstat (limited to 'alsoftrc.sample')
-rw-r--r-- | alsoftrc.sample | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/alsoftrc.sample b/alsoftrc.sample index ab0345d9..eebd3de7 100644 --- a/alsoftrc.sample +++ b/alsoftrc.sample @@ -583,6 +583,17 @@ ## EAX extensions stuff ## [eax] -##enable: + +## enable: (global) # Sets whether to enable EAX extensions or not. #enable = true + +## +## Per-game compatibility options (these should only be set in per-game config +## files, *NOT* system- or user-level!) +## +[game_compat] + +## reverse-z: (global) +# Reverses the local Z (front-back) position of 3D sound sources. +#reverse-z = false |