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authorChris Robinson <[email protected]>2023-12-16 17:48:33 -0800
committerChris Robinson <[email protected]>2023-12-16 17:48:33 -0800
commitbc83c874ff15b29fdab9b6c0bf40b268345b3026 (patch)
tree41691ecf41423d015726c334987df70bdf9b5396 /alc/effects/null.cpp
parent4fb33be2b4cb548b4116ee4124ba3d8d2bcecb82 (diff)
Remove DEF_NEWDEL
C++17 provides alignment-aware allocators for us, so we don't need to use our own to make sure classes/structs are properly aligned.
Diffstat (limited to 'alc/effects/null.cpp')
-rw-r--r--alc/effects/null.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/alc/effects/null.cpp b/alc/effects/null.cpp
index 12d1688e..964afe47 100644
--- a/alc/effects/null.cpp
+++ b/alc/effects/null.cpp
@@ -25,8 +25,6 @@ struct NullState final : public EffectState {
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
-
- DEF_NEWDEL(NullState)
};
/* This constructs the effect state. It's called when the object is first