diff options
author | Chris Robinson <[email protected]> | 2023-03-09 19:58:42 -0800 |
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committer | Chris Robinson <[email protected]> | 2023-03-09 19:58:42 -0800 |
commit | 5b3c27ea587d84c2a49150b032f5d4dec5eb50b9 (patch) | |
tree | 76c8dfe3bf3a9a30d0d08ebb730bcf9fd5b5bdd4 /al/effects/autowah.cpp | |
parent | 869778979787320bf254942936f7fb1e951e57ed (diff) |
Store the per-version EAX effect state in the base class
This is the start of the refactoring for holding separable per-version EAX
effects. Currently the effect state is stored in the effect object, which is
instantiated per-type. This makes it impossible for different effects to be
assigned on different EAX versions for a given effect slot (e.g. if the app
sets a Chorus effect on EAX4 Slot0, it would fail to get or set the EAX1/2/3
reverb properties since it's a Chorus effect object).
Seperate per-version effects will allow for switching the OpenAL effect by
switching versions. This will provide an extra benefit in being able to delay
OpenAL effect initialization until some EAX version has been set, avoiding an
extraneous reverb and/or chorus processor for apps that only query some EAX
properties but don't set anything (or which only use Slot0, leaving Slot1 with
a defaulted Chorus effect running).
Diffstat (limited to 'al/effects/autowah.cpp')
-rw-r--r-- | al/effects/autowah.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/al/effects/autowah.cpp b/al/effects/autowah.cpp index 3400f5a4..7b467e78 100644 --- a/al/effects/autowah.cpp +++ b/al/effects/autowah.cpp @@ -125,7 +125,7 @@ public: {} }; // EaxAutoWahEffectException -class EaxAutoWahEffect final : public EaxEffect4<EaxAutoWahEffectException, EAXAUTOWAHPROPERTIES> { +class EaxAutoWahEffect final : public EaxEffect4<EaxAutoWahEffectException> { public: EaxAutoWahEffect(int eax_version); @@ -175,7 +175,7 @@ private: }; // PeakLevelValidator struct AllValidator { - void operator()(const Props& all) const + void operator()(const EAXAUTOWAHPROPERTIES& all) const { AttackTimeValidator{}(all.flAttackTime); ReleaseTimeValidator{}(all.flReleaseTime); @@ -184,7 +184,7 @@ private: } }; // AllValidator - void set_defaults(Props& props) override; + void set_defaults(Props4& props) override; void set_efx_attack_time() noexcept; void set_efx_release_time() noexcept; @@ -192,27 +192,27 @@ private: void set_efx_peak_gain() noexcept; void set_efx_defaults() override; - void get(const EaxCall& call, const Props& props) override; - void set(const EaxCall& call, Props& props) override; - bool commit_props(const Props& props) override; + void get(const EaxCall& call, const Props4& props) override; + void set(const EaxCall& call, Props4& props) override; + bool commit_props(const Props4& props) override; }; // EaxAutoWahEffect EaxAutoWahEffect::EaxAutoWahEffect(int eax_version) : EaxEffect4{AL_EFFECT_AUTOWAH, eax_version} {} -void EaxAutoWahEffect::set_defaults(Props& props) +void EaxAutoWahEffect::set_defaults(Props4& props) { - props.flAttackTime = EAXAUTOWAH_DEFAULTATTACKTIME; - props.flReleaseTime = EAXAUTOWAH_DEFAULTRELEASETIME; - props.lResonance = EAXAUTOWAH_DEFAULTRESONANCE; - props.lPeakLevel = EAXAUTOWAH_DEFAULTPEAKLEVEL; + props.mAutowah.flAttackTime = EAXAUTOWAH_DEFAULTATTACKTIME; + props.mAutowah.flReleaseTime = EAXAUTOWAH_DEFAULTRELEASETIME; + props.mAutowah.lResonance = EAXAUTOWAH_DEFAULTRESONANCE; + props.mAutowah.lPeakLevel = EAXAUTOWAH_DEFAULTPEAKLEVEL; } void EaxAutoWahEffect::set_efx_attack_time() noexcept { al_effect_props_.Autowah.AttackTime = clamp( - props_.flAttackTime, + props_.mAutowah.flAttackTime, AL_AUTOWAH_MIN_ATTACK_TIME, AL_AUTOWAH_MAX_ATTACK_TIME); } @@ -220,7 +220,7 @@ void EaxAutoWahEffect::set_efx_attack_time() noexcept void EaxAutoWahEffect::set_efx_release_time() noexcept { al_effect_props_.Autowah.ReleaseTime = clamp( - props_.flReleaseTime, + props_.mAutowah.flReleaseTime, AL_AUTOWAH_MIN_RELEASE_TIME, AL_AUTOWAH_MAX_RELEASE_TIME); } @@ -228,7 +228,7 @@ void EaxAutoWahEffect::set_efx_release_time() noexcept void EaxAutoWahEffect::set_efx_resonance() noexcept { al_effect_props_.Autowah.Resonance = clamp( - level_mb_to_gain(static_cast<float>(props_.lResonance)), + level_mb_to_gain(static_cast<float>(props_.mAutowah.lResonance)), AL_AUTOWAH_MIN_RESONANCE, AL_AUTOWAH_MAX_RESONANCE); } @@ -236,7 +236,7 @@ void EaxAutoWahEffect::set_efx_resonance() noexcept void EaxAutoWahEffect::set_efx_peak_gain() noexcept { al_effect_props_.Autowah.PeakGain = clamp( - level_mb_to_gain(static_cast<float>(props_.lPeakLevel)), + level_mb_to_gain(static_cast<float>(props_.mAutowah.lPeakLevel)), AL_AUTOWAH_MIN_PEAK_GAIN, AL_AUTOWAH_MAX_PEAK_GAIN); } @@ -249,57 +249,57 @@ void EaxAutoWahEffect::set_efx_defaults() set_efx_peak_gain(); } -void EaxAutoWahEffect::get(const EaxCall& call, const Props& props) +void EaxAutoWahEffect::get(const EaxCall& call, const Props4& props) { switch (call.get_property_id()) { case EAXAUTOWAH_NONE: break; - case EAXAUTOWAH_ALLPARAMETERS: call.set_value<Exception>(props); break; - case EAXAUTOWAH_ATTACKTIME: call.set_value<Exception>(props.flAttackTime); break; - case EAXAUTOWAH_RELEASETIME: call.set_value<Exception>(props.flReleaseTime); break; - case EAXAUTOWAH_RESONANCE: call.set_value<Exception>(props.lResonance); break; - case EAXAUTOWAH_PEAKLEVEL: call.set_value<Exception>(props.lPeakLevel); break; + case EAXAUTOWAH_ALLPARAMETERS: call.set_value<Exception>(props.mAutowah); break; + case EAXAUTOWAH_ATTACKTIME: call.set_value<Exception>(props.mAutowah.flAttackTime); break; + case EAXAUTOWAH_RELEASETIME: call.set_value<Exception>(props.mAutowah.flReleaseTime); break; + case EAXAUTOWAH_RESONANCE: call.set_value<Exception>(props.mAutowah.lResonance); break; + case EAXAUTOWAH_PEAKLEVEL: call.set_value<Exception>(props.mAutowah.lPeakLevel); break; default: fail_unknown_property_id(); } } -void EaxAutoWahEffect::set(const EaxCall& call, Props& props) +void EaxAutoWahEffect::set(const EaxCall& call, Props4& props) { switch (call.get_property_id()) { case EAXAUTOWAH_NONE: break; - case EAXAUTOWAH_ALLPARAMETERS: defer<AllValidator>(call, props); break; - case EAXAUTOWAH_ATTACKTIME: defer<AttackTimeValidator>(call, props.flAttackTime); break; - case EAXAUTOWAH_RELEASETIME: defer<ReleaseTimeValidator>(call, props.flReleaseTime); break; - case EAXAUTOWAH_RESONANCE: defer<ResonanceValidator>(call, props.lResonance); break; - case EAXAUTOWAH_PEAKLEVEL: defer<PeakLevelValidator>(call, props.lPeakLevel); break; + case EAXAUTOWAH_ALLPARAMETERS: defer<AllValidator>(call, props.mAutowah); break; + case EAXAUTOWAH_ATTACKTIME: defer<AttackTimeValidator>(call, props.mAutowah.flAttackTime); break; + case EAXAUTOWAH_RELEASETIME: defer<ReleaseTimeValidator>(call, props.mAutowah.flReleaseTime); break; + case EAXAUTOWAH_RESONANCE: defer<ResonanceValidator>(call, props.mAutowah.lResonance); break; + case EAXAUTOWAH_PEAKLEVEL: defer<PeakLevelValidator>(call, props.mAutowah.lPeakLevel); break; default: fail_unknown_property_id(); } } -bool EaxAutoWahEffect::commit_props(const Props& props) +bool EaxAutoWahEffect::commit_props(const Props4& props) { auto is_dirty = false; - if (props_.flAttackTime != props.flAttackTime) + if (props_.mAutowah.flAttackTime != props.mAutowah.flAttackTime) { is_dirty = true; set_efx_attack_time(); } - if (props_.flReleaseTime != props.flReleaseTime) + if (props_.mAutowah.flReleaseTime != props.mAutowah.flReleaseTime) { is_dirty = true; set_efx_release_time(); } - if (props_.lResonance != props.lResonance) + if (props_.mAutowah.lResonance != props.mAutowah.lResonance) { is_dirty = true; set_efx_resonance(); } - if (props_.lPeakLevel != props.lPeakLevel) + if (props_.mAutowah.lPeakLevel != props.mAutowah.lPeakLevel) { is_dirty = true; set_efx_peak_gain(); 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