diff options
author | Chris Robinson <[email protected]> | 2018-11-23 13:12:48 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2018-11-23 13:12:48 -0800 |
commit | fb94cdcfd3bf032d2c8783d931a78e188ac55e15 (patch) | |
tree | 541187d368d644132f88c5607aa30c719a03e44a | |
parent | 438e626993fe86831b666a42b5f90731d5c26aeb (diff) |
Restructure and clean up alu.cpp a bit
-rw-r--r-- | Alc/alu.cpp | 317 |
1 files changed, 166 insertions, 151 deletions
diff --git a/Alc/alu.cpp b/Alc/alu.cpp index 6587ab39..71823bf7 100644 --- a/Alc/alu.cpp +++ b/Alc/alu.cpp @@ -230,7 +230,7 @@ namespace { * and starting with a seed value of 22222, is suitable for generating * whitenoise. */ -inline ALuint dither_rng(ALuint *seed) +inline ALuint dither_rng(ALuint *seed) noexcept { *seed = (*seed * 96314165) + 907633515; return *seed; @@ -291,7 +291,7 @@ void SendSourceStoppedEvent(ALCcontext *context, ALuint id) size_t strpos; ALuint scale; - enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire); + enabledevt = context->EnabledEvts.load(std::memory_order_acquire); if(!(enabledevt&EventType_SourceStateChange)) return; evt.u.user.type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT; @@ -1456,10 +1456,7 @@ void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, cons void CalcSourceParams(ALvoice *voice, ALCcontext *context, bool force) { - ALbufferlistitem *BufferListItem; - struct ALvoiceProps *props; - - props = voice->Update.exchange(nullptr, std::memory_order_acq_rel); + ALvoiceProps *props{voice->Update.exchange(nullptr, std::memory_order_acq_rel)}; if(!props && !force) return; if(props) @@ -1472,52 +1469,98 @@ void CalcSourceParams(ALvoice *voice, ALCcontext *context, bool force) } props = voice->Props; - BufferListItem = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); - while(BufferListItem != NULL) + ALbufferlistitem *BufferListItem{voice->current_buffer.load(std::memory_order_relaxed)}; + while(BufferListItem) { - const ALbuffer *buffer = NULL; - ALsizei i = 0; - while(!buffer && i < BufferListItem->num_buffers) - buffer = BufferListItem->buffers[i]; - if(LIKELY(buffer)) + auto buffers_end = BufferListItem->buffers+BufferListItem->num_buffers; + auto buffer = std::find_if(BufferListItem->buffers, buffers_end, + [](const ALbuffer *buffer) noexcept -> bool + { return buffer != nullptr; } + ); + if(LIKELY(buffer != buffers_end)) { if(props->SpatializeMode == SpatializeOn || - (props->SpatializeMode == SpatializeAuto && buffer->FmtChannels == FmtMono)) - CalcAttnSourceParams(voice, props, buffer, context); + (props->SpatializeMode == SpatializeAuto && (*buffer)->FmtChannels == FmtMono)) + CalcAttnSourceParams(voice, props, *buffer, context); else - CalcNonAttnSourceParams(voice, props, buffer, context); + CalcNonAttnSourceParams(voice, props, *buffer, context); break; } - BufferListItem = ATOMIC_LOAD(&BufferListItem->next, almemory_order_acquire); + BufferListItem = BufferListItem->next.load(std::memory_order_acquire); } } -void ProcessParamUpdates(ALCcontext *ctx, const struct ALeffectslotArray *slots) +void ProcessParamUpdates(ALCcontext *ctx, const ALeffectslotArray *slots) { - ALvoice **voice, **voice_end; - ALsource *source; - ALsizei i; - IncrementRef(&ctx->UpdateCount); - if(!ATOMIC_LOAD(&ctx->HoldUpdates, almemory_order_acquire)) + if(LIKELY(!ctx->HoldUpdates.load(std::memory_order_acquire))) { bool cforce = CalcContextParams(ctx); bool force = CalcListenerParams(ctx) | cforce; - for(i = 0;i < slots->count;i++) - force |= CalcEffectSlotParams(slots->slot[i], ctx, cforce); + std::for_each(slots->slot, slots->slot+slots->count, + [ctx,cforce,&force](ALeffectslot *slot) -> void + { force |= CalcEffectSlotParams(slot, ctx, cforce); } + ); - voice = ctx->Voices; - voice_end = voice + ctx->VoiceCount; - for(;voice != voice_end;++voice) - { - source = ATOMIC_LOAD(&(*voice)->Source, almemory_order_acquire); - if(source) CalcSourceParams(*voice, ctx, force); - } + std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount, + [ctx,force](ALvoice *voice) -> void + { + ALsource *source{voice->Source.load(std::memory_order_acquire)}; + if(source) CalcSourceParams(voice, ctx, force); + } + ); } IncrementRef(&ctx->UpdateCount); } +void ProcessContext(ALCcontext *ctx, ALsizei SamplesToDo) +{ + const ALeffectslotArray *auxslots{ctx->ActiveAuxSlots.load(std::memory_order_acquire)}; + + /* Process pending propery updates for objects on the context. */ + ProcessParamUpdates(ctx, auxslots); + + /* Clear auxiliary effect slot mixing buffers. */ + std::for_each(auxslots->slot, auxslots->slot+auxslots->count, + [SamplesToDo](ALeffectslot *slot) -> void + { + std::for_each(slot->WetBuffer, slot->WetBuffer+slot->NumChannels, + [SamplesToDo](ALfloat *buffer) -> void + { std::fill_n(buffer, SamplesToDo, 0.0f); } + ); + } + ); + + /* Process voices that have a playing source. */ + std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount, + [SamplesToDo,ctx](ALvoice *voice) -> void + { + ALsource *source{voice->Source.load(std::memory_order_acquire)}; + if(!source) return; + if(!voice->Playing.load(std::memory_order_relaxed) || voice->Step < 1) + return; + + if(!MixSource(voice, source->id, ctx, SamplesToDo)) + { + voice->Source.store(nullptr, std::memory_order_relaxed); + voice->Playing.store(false, std::memory_order_release); + SendSourceStoppedEvent(ctx, source->id); + } + } + ); + + /* Process effects. */ + std::for_each(auxslots->slot, auxslots->slot+auxslots->count, + [SamplesToDo](const ALeffectslot *slot) -> void + { + EffectState *state{slot->Params.mEffectState}; + state->process(SamplesToDo, slot->WetBuffer, state->mOutBuffer, + state->mOutChannels); + } + ); +} + void ApplyStablizer(FrontStablizer *Stablizer, ALfloat (*RESTRICT Buffer)[BUFFERSIZE], int lidx, int ridx, int cidx, ALsizei SamplesToDo, ALsizei NumChannels) @@ -1598,7 +1641,7 @@ void ApplyDistanceComp(ALfloat (*RESTRICT Samples)[BUFFERSIZE], const DistanceCo auto out = std::copy(distbuf+SamplesToDo, distbuf+base, distbuf); std::copy_n(inout, SamplesToDo, out); } - std::transform(Values, Values+SamplesToDo, inout, + std::transform<ALfloat*RESTRICT>(Values, Values+SamplesToDo, inout, [gain](ALfloat in) noexcept -> ALfloat { return in * gain; } ); @@ -1608,29 +1651,29 @@ void ApplyDistanceComp(ALfloat (*RESTRICT Samples)[BUFFERSIZE], const DistanceCo void ApplyDither(ALfloat (*RESTRICT Samples)[BUFFERSIZE], ALuint *dither_seed, const ALfloat quant_scale, const ALsizei SamplesToDo, const ALsizei numchans) { - const ALfloat invscale = 1.0f / quant_scale; - ALuint seed = *dither_seed; - ALsizei c, i; - ASSUME(numchans > 0); - ASSUME(SamplesToDo > 0); - /* Dithering. Step 1, generate whitenoise (uniform distribution of random - * values between -1 and +1). Step 2 is to add the noise to the samples, - * before rounding and after scaling up to the desired quantization depth. + /* Dithering. Generate whitenoise (uniform distribution of random values + * between -1 and +1) and add it to the sample values, after scaling up to + * the desired quantization depth amd before rounding. */ - for(c = 0;c < numchans;c++) + const ALfloat invscale = 1.0f / quant_scale; + ALuint seed = *dither_seed; + auto dither_channel = [&seed,invscale,quant_scale,SamplesToDo](ALfloat *buffer) -> void { - ALfloat *RESTRICT samples = Samples[c]; - for(i = 0;i < SamplesToDo;i++) - { - ALfloat val = samples[i] * quant_scale; - ALuint rng0 = dither_rng(&seed); - ALuint rng1 = dither_rng(&seed); - val += (ALfloat)(rng0*(1.0/UINT_MAX) - rng1*(1.0/UINT_MAX)); - samples[i] = fast_roundf(val) * invscale; - } - } + ASSUME(SamplesToDo > 0); + std::transform(buffer, buffer+SamplesToDo, buffer, + [&seed,invscale,quant_scale](ALfloat sample) noexcept -> ALfloat + { + ALfloat val = sample * quant_scale; + ALuint rng0 = dither_rng(&seed); + ALuint rng1 = dither_rng(&seed); + val += (ALfloat)(rng0*(1.0/UINT_MAX) - rng1*(1.0/UINT_MAX)); + return fast_roundf(val) * invscale; + } + ); + }; + std::for_each(Samples, Samples+numchans, dither_channel); *dither_seed = seed; } @@ -1639,11 +1682,11 @@ void ApplyDither(ALfloat (*RESTRICT Samples)[BUFFERSIZE], ALuint *dither_seed, * chokes on that given the inline specializations. */ template<typename T> -inline T SampleConv(ALfloat); +inline T SampleConv(ALfloat) noexcept; -template<> inline ALfloat SampleConv(ALfloat val) +template<> inline ALfloat SampleConv(ALfloat val) noexcept { return val; } -template<> inline ALint SampleConv(ALfloat val) +template<> inline ALint SampleConv(ALfloat val) noexcept { /* Floats have a 23-bit mantissa. There is an implied 1 bit in the mantissa * along with the sign bit, giving 25 bits total, so [-16777216, +16777216] @@ -1652,17 +1695,17 @@ template<> inline ALint SampleConv(ALfloat val) */ return fastf2i(clampf(val*16777216.0f, -16777216.0f, 16777215.0f))<<7; } -template<> inline ALshort SampleConv(ALfloat val) +template<> inline ALshort SampleConv(ALfloat val) noexcept { return fastf2i(clampf(val*32768.0f, -32768.0f, 32767.0f)); } -template<> inline ALbyte SampleConv(ALfloat val) +template<> inline ALbyte SampleConv(ALfloat val) noexcept { return fastf2i(clampf(val*128.0f, -128.0f, 127.0f)); } /* Define unsigned output variations. */ -template<> inline ALuint SampleConv(ALfloat val) +template<> inline ALuint SampleConv(ALfloat val) noexcept { return SampleConv<ALint>(val) + 2147483648u; } -template<> inline ALushort SampleConv(ALfloat val) +template<> inline ALushort SampleConv(ALfloat val) noexcept { return SampleConv<ALshort>(val) + 32768; } -template<> inline ALubyte SampleConv(ALfloat val) +template<> inline ALubyte SampleConv(ALfloat val) noexcept { return SampleConv<ALbyte>(val) + 128; } template<DevFmtType T> @@ -1672,102 +1715,70 @@ void Write(const ALfloat (*RESTRICT InBuffer)[BUFFERSIZE], ALvoid *OutBuffer, using SampleType = typename DevFmtTypeTraits<T>::Type; ASSUME(numchans > 0); - ASSUME(SamplesToDo > 0); - - for(ALsizei j{0};j < numchans;j++) + SampleType *outbase = static_cast<SampleType*>(OutBuffer) + Offset*numchans; + auto conv_channel = [&outbase,SamplesToDo,numchans](const ALfloat *inbuf) -> void { - const ALfloat *RESTRICT in = InBuffer[j]; - SampleType *RESTRICT out = static_cast<SampleType*>(OutBuffer) + Offset*numchans + j; - - for(ALsizei i{0};i < SamplesToDo;i++) - out[i*numchans] = SampleConv<SampleType>(in[i]); - } + ASSUME(SamplesToDo > 0); + SampleType *out{outbase++}; + std::for_each<const ALfloat*RESTRICT>(inbuf, inbuf+SamplesToDo, + [numchans,&out](const ALfloat s) noexcept -> void + { + *out = SampleConv<SampleType>(s); + out += numchans; + } + ); + }; + std::for_each(InBuffer, InBuffer+numchans, conv_channel); } } // namespace void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples) { - ALsizei SamplesToDo; - ALsizei SamplesDone; - ALCcontext *ctx; - ALsizei i, c; - FPUCtl mixer_mode{}; - for(SamplesDone = 0;SamplesDone < NumSamples;) + for(ALsizei SamplesDone{0};SamplesDone < NumSamples;) { - SamplesToDo = mini(NumSamples-SamplesDone, BUFFERSIZE); - for(c = 0;c < device->Dry.NumChannels;c++) - memset(device->Dry.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); - if(device->Dry.Buffer != device->FOAOut.Buffer) - for(c = 0;c < device->FOAOut.NumChannels;c++) - memset(device->FOAOut.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); - if(device->Dry.Buffer != device->RealOut.Buffer) - for(c = 0;c < device->RealOut.NumChannels;c++) - memset(device->RealOut.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); + const ALsizei SamplesToDo{mini(NumSamples-SamplesDone, BUFFERSIZE)}; + + /* Clear main mixing buffers. */ + std::for_each(device->MixBuffer.begin(), device->MixBuffer.end(), + [SamplesToDo](std::array<ALfloat,BUFFERSIZE> &buffer) -> void + { std::fill_n(buffer.begin(), SamplesToDo, 0.0f); } + ); + /* Increment the mix count at the start (lsb should now be 1). */ IncrementRef(&device->MixCount); - ctx = ATOMIC_LOAD(&device->ContextList, almemory_order_acquire); + /* For each context on this device, process and mix its sources and + * effects. + */ + ALCcontext *ctx{device->ContextList.load(std::memory_order_acquire)}; while(ctx) { - const struct ALeffectslotArray *auxslots; - - auxslots = ATOMIC_LOAD(&ctx->ActiveAuxSlots, almemory_order_acquire); - ProcessParamUpdates(ctx, auxslots); - - for(i = 0;i < auxslots->count;i++) - { - ALeffectslot *slot = auxslots->slot[i]; - for(c = 0;c < slot->NumChannels;c++) - memset(slot->WetBuffer[c], 0, SamplesToDo*sizeof(ALfloat)); - } + ProcessContext(ctx, SamplesToDo); - /* source processing */ - for(i = 0;i < ctx->VoiceCount;i++) - { - ALvoice *voice = ctx->Voices[i]; - ALsource *source = ATOMIC_LOAD(&voice->Source, almemory_order_acquire); - if(source && ATOMIC_LOAD(&voice->Playing, almemory_order_relaxed) && - voice->Step > 0) - { - if(!MixSource(voice, source->id, ctx, SamplesToDo)) - { - ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), - almemory_order_relaxed); - ATOMIC_STORE(&voice->Playing, false, almemory_order_release); - SendSourceStoppedEvent(ctx, source->id); - } - } - } - - /* effect slot processing */ - for(i = 0;i < auxslots->count;i++) - { - const ALeffectslot *slot = auxslots->slot[i]; - EffectState *state = slot->Params.mEffectState; - state->process(SamplesToDo, slot->WetBuffer, state->mOutBuffer, - state->mOutChannels); - } - - ctx = ATOMIC_LOAD(&ctx->next, almemory_order_relaxed); + ctx = ctx->next.load(std::memory_order_relaxed); } /* Increment the clock time. Every second's worth of samples is * converted and added to clock base so that large sample counts don't - * overflow during conversion. This also guarantees an exact, stable - * conversion. */ + * overflow during conversion. This also guarantees a stable + * conversion. + */ device->SamplesDone += SamplesToDo; device->ClockBase += std::chrono::seconds{device->SamplesDone / device->Frequency}; device->SamplesDone %= device->Frequency; + + /* Increment the mix count at the end (lsb should now be 0). */ IncrementRef(&device->MixCount); - /* Apply post-process for finalizing the Dry mix to the RealOut - * (Ambisonic decode, UHJ encode, etc). + /* Apply any needed post-process for finalizing the Dry mix to the + * RealOut (Ambisonic decode, UHJ encode, etc). */ if(LIKELY(device->PostProcess)) device->PostProcess(device, SamplesToDo); + /* Apply front image stablization for surround sound, if applicable. */ if(device->Stablizer) { int lidx = GetChannelIdxByName(&device->RealOut, FrontLeft); @@ -1779,12 +1790,17 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples) SamplesToDo, device->RealOut.NumChannels); } + /* Apply delays and attenuation for mismatched speaker distances. */ ApplyDistanceComp(device->RealOut.Buffer, device->ChannelDelay, device->TempBuffer[0], SamplesToDo, device->RealOut.NumChannels); + /* Apply compression, limiting final sample amplitude, if desired. */ if(device->Limiter) ApplyCompression(device->Limiter.get(), SamplesToDo, device->RealOut.Buffer); + /* Apply dithering. The compressor should have left enough headroom for + * the dither noise to not saturate. + */ if(device->DitherDepth > 0.0f) ApplyDither(device->RealOut.Buffer, &device->DitherSeed, device->DitherDepth, SamplesToDo, device->RealOut.NumChannels); @@ -1794,6 +1810,9 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples) ALfloat (*Buffer)[BUFFERSIZE] = device->RealOut.Buffer; ALsizei Channels = device->RealOut.NumChannels; + /* Finally, interleave and convert samples, writing to the device's + * output buffer. + */ switch(device->FmtType) { #define HANDLE_WRITE(T) case T: \ @@ -1816,50 +1835,46 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples) void aluHandleDisconnect(ALCdevice *device, const char *msg, ...) { - AsyncEvent evt = ASYNC_EVENT(EventType_Disconnected); - ALCcontext *ctx; - va_list args; - int msglen; - if(!device->Connected.exchange(AL_FALSE, std::memory_order_acq_rel)) return; + AsyncEvent evt = ASYNC_EVENT(EventType_Disconnected); evt.u.user.type = AL_EVENT_TYPE_DISCONNECTED_SOFT; evt.u.user.id = 0; evt.u.user.param = 0; + va_list args; va_start(args, msg); - msglen = vsnprintf(evt.u.user.msg, sizeof(evt.u.user.msg), msg, args); + int msglen{vsnprintf(evt.u.user.msg, sizeof(evt.u.user.msg), msg, args)}; va_end(args); if(msglen < 0 || (size_t)msglen >= sizeof(evt.u.user.msg)) evt.u.user.msg[sizeof(evt.u.user.msg)-1] = 0; - ctx = ATOMIC_LOAD_SEQ(&device->ContextList); + ALCcontext *ctx{device->ContextList.load()}; while(ctx) { - ALbitfieldSOFT enabledevt = ATOMIC_LOAD(&ctx->EnabledEvts, almemory_order_acquire); - ALsizei i; - + ALbitfieldSOFT enabledevt = ctx->EnabledEvts.load(std::memory_order_acquire); if((enabledevt&EventType_Disconnected) && ll_ringbuffer_write(ctx->AsyncEvents, &evt, 1) == 1) alsem_post(&ctx->EventSem); - for(i = 0;i < ctx->VoiceCount;i++) - { - ALvoice *voice = ctx->Voices[i]; - ALsource *source = voice->Source.exchange(nullptr, std::memory_order_relaxed); - if(source && voice->Playing.load(std::memory_order_relaxed)) + std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount, + [ctx](ALvoice *voice) -> void { - /* If the source's voice was playing, it's now effectively - * stopped (the source state will be updated the next time it's - * checked). - */ - SendSourceStoppedEvent(ctx, source->id); + ALsource *source{voice->Source.exchange(nullptr, std::memory_order_relaxed)}; + if(source && voice->Playing.load(std::memory_order_relaxed)) + { + /* If the source's voice was playing, it's now effectively + * stopped (the source state will be updated the next time + * it's checked). + */ + SendSourceStoppedEvent(ctx, source->id); + } + voice->Playing.store(false, std::memory_order_release); } - voice->Playing.store(false, std::memory_order_release); - } + ); - ctx = ATOMIC_LOAD(&ctx->next, almemory_order_relaxed); + ctx = ctx->next.load(std::memory_order_relaxed); } } |