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path: root/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps_refl.h
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#ifndef SimpleTexturedQuad_ps_refl

const OVR::CAPI::D3D_NS::ShaderBase::Uniform SimpleTexturedQuad_ps_refl[] =
{
	{ "Color", 	OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 0, 16 },
};

#endif