diff options
author | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
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committer | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
commit | 0f49ce8fc6aa54224e4c0d6fda8c4527ad39cce1 (patch) | |
tree | da07ebc6a7f75185bda857dd5f1c34710b416a93 /Samples/CommonSrc/Platform/OSX_WavPlayer.h | |
parent | ca79271759ff7eecd22ec5c4db438370fe51d687 (diff) |
0.4 Win-Beta0.4.0
Diffstat (limited to 'Samples/CommonSrc/Platform/OSX_WavPlayer.h')
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_WavPlayer.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.h b/Samples/CommonSrc/Platform/OSX_WavPlayer.h deleted file mode 100644 index 8d4610f..0000000 --- a/Samples/CommonSrc/Platform/OSX_WavPlayer.h +++ /dev/null @@ -1,72 +0,0 @@ -/************************************************************************************ - -Filename : WavPlayer_OSX.h -Content : An Apple OSX audio handler. -Created : March 5, 2013 -Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#ifndef OVR_WavPlayer_h -#define OVR_WavPlayer_h - -#include <stdio.h> -#include <stdlib.h> -#include <errno.h> -#include <sys/stat.h> -#include <AudioToolbox/AudioQueue.h> - -#define AUDIO_BUFFERS 4 - -namespace OVR { namespace Platform { namespace OSX { - -typedef struct AQCallbackStruct -{ - AudioQueueRef Queue; - UInt32 FrameCount; - AudioQueueBufferRef Buffers[AUDIO_BUFFERS]; - AudioStreamBasicDescription DataFormat; - UInt32 PlayPtr; - UInt32 SampleLen; - unsigned char* PCMBuffer; -} AQCallbackStruct; - -class WavPlayer -{ -public: - WavPlayer(const char* fileName); - int PlayAudio(); -private: - bool isDataChunk(unsigned char* buffer, int index); - int getWord(unsigned char* buffer, int index); - short getHalf(unsigned char* buffer, int index); - void *LoadPCM(const char *filename, unsigned long *len); - int PlayBuffer(void *pcm, unsigned long len); - static void aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB); - - short AudioFormat; - short NumChannels; - int SampleRate; - int ByteRate; - short BlockAlign; - short BitsPerSample; - const char* FileName; -}; - -}}} - -#endif |