diff options
author | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
---|---|---|
committer | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
commit | 0f49ce8fc6aa54224e4c0d6fda8c4527ad39cce1 (patch) | |
tree | da07ebc6a7f75185bda857dd5f1c34710b416a93 /LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h | |
parent | ca79271759ff7eecd22ec5c4db438370fe51d687 (diff) |
0.4 Win-Beta0.4.0
Diffstat (limited to 'LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h')
-rw-r--r-- | LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h b/LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h index 60f1a9f..24dbbd6 100644 --- a/LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h +++ b/LibOVR/Src/CAPI/GL/CAPI_GL_DistortionRenderer.h @@ -47,9 +47,9 @@ public: virtual bool Initialize(const ovrRenderAPIConfig* apiConfig, unsigned distortionCaps); - virtual void SubmitEye(int eyeId, ovrTexture* eyeTexture); + virtual void SubmitEye(int eyeId, const ovrTexture* eyeTexture); - virtual void EndFrame(bool swapBuffers, unsigned char* latencyTesterDrawColor, unsigned char* latencyTester2DrawColor); + virtual void EndFrame(bool swapBuffers); void WaitUntilGpuIdle(); @@ -68,21 +68,25 @@ protected: virtual void Restore(); protected: - void ApplyBool(GLenum Name, GLint Value); + void ApplyBool(GLenum Name, GLint Value, GLint index = -1); public: GLint GlMajorVersion; GLint GlMinorVersion; bool SupportsVao; + bool SupportsDrawBuffers; GLint Viewport[4]; GLfloat ClearColor[4]; GLint DepthTest; GLint CullFace; + GLint SRGB; GLint Program; GLint ActiveTexture; GLint TextureBinding; - GLint VertexArray; + GLint VertexArrayBinding; + GLint ElementArrayBufferBinding; + GLint ArrayBufferBinding; GLint FrameBufferBinding; GLint Blend; @@ -140,6 +144,8 @@ protected: void renderLatencyQuad(unsigned char* latencyTesterDrawColor); void renderLatencyPixel(unsigned char* latencyTesterPixelColor); + void renderEndFrame(); + Ptr<Texture> pEyeTextures[2]; Ptr<Buffer> DistortionMeshVBs[2]; // one per-eye @@ -157,6 +163,7 @@ protected: GLuint LatencyVAO; Ptr<Buffer> LatencyTesterQuadVB; Ptr<ShaderSet> SimpleQuadShader; + Ptr<ShaderSet> SimpleQuadGammaShader; Ptr<Texture> CurRenderTarget; Array<Ptr<Texture> > DepthBuffers; @@ -175,4 +182,4 @@ protected: }}} // OVR::CAPI::GL -#endif // OVR_CAPI_GL_DistortionRenderer_h
\ No newline at end of file +#endif // OVR_CAPI_GL_DistortionRenderer_h |