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authorSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
committerSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
commit4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch)
treecf3671058d55b47ab6cb6f36f369928606137628 /LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp
parentc29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff)
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp')
-rw-r--r--LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp67
1 files changed, 20 insertions, 47 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp b/LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp
index ae11f5e..4883d56 100644
--- a/LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp
+++ b/LibOVR/Src/CAPI/CAPI_HSWDisplay.cpp
@@ -26,10 +26,9 @@ limitations under the License.
#include "CAPI_HSWDisplay.h"
#include "CAPI_HMDState.h"
-#include "../Kernel/OVR_Log.h"
-#include "../Kernel/OVR_String.h"
+#include "Kernel/OVR_Log.h"
+#include "Kernel/OVR_String.h"
#include "Textures/healthAndSafety.tga.h" // TGA file as a C array declaration.
-#include <stdlib.h>
//-------------------------------------------------------------------------------------
// ***** HSWDISPLAY_DEBUGGING
@@ -46,8 +45,7 @@ limitations under the License.
#if HSWDISPLAY_DEBUGGING
OVR_DISABLE_ALL_MSVC_WARNINGS()
- #include <winsock2.h>
- #include <Windows.h>
+ #include "Kernel/OVR_Win32_IncludeWindows.h"
OVR_RESTORE_ALL_MSVC_WARNINGS()
#endif
@@ -66,28 +64,6 @@ OVR_DISABLE_MSVC_WARNING(4996) // "This function or variable may be unsafe..."
-//-------------------------------------------------------------------------------------
-// ***** Experimental C API functions
-//
-
-extern "C"
-{
- OVR_EXPORT void ovrhmd_EnableHSWDisplaySDKRender(ovrHmd hmd, ovrBool enabled)
- {
- OVR::CAPI::HMDState* pHMDState = (OVR::CAPI::HMDState*)hmd->Handle;
-
- if (pHMDState)
- {
- OVR::CAPI::HSWDisplay* pHSWDisplay = pHMDState->pHSWDisplay;
-
- if(pHSWDisplay)
- pHSWDisplay->EnableRender((enabled == 0) ? false : true);
- }
- }
-}
-
-
-
//-------------------------------------------------------------------------------------
// ***** HSWDisplay implementation
@@ -129,6 +105,15 @@ HSWDisplay::HSWDisplay(ovrRenderAPIType renderAPIType, ovrHmd hmd, const HMDRend
LastProfileName(),
LastHSWTime(0)
{
+ HMDState* pHMDState = (HMDState*)HMD->Handle;
+
+ if(pHMDState)
+ {
+ if(pHMDState->pHmdDesc->HmdCaps & ovrHmdCap_DebugDevice)
+ Enabled = false;
+ else if(pHMDState->pProfile)
+ Enable(pHMDState->pProfile->GetBoolValue("HSW", true));
+ }
}
@@ -385,18 +370,19 @@ void HSWDisplay::SetCurrentProfileLastHSWTime(time_t t)
// Generates an appropriate stereo ortho projection matrix.
-void HSWDisplay::GetOrthoProjection(const HMDRenderState& RenderState, Matrix4f OrthoProjection[2])
+void HSWDisplay::GetOrthoProjection(const HMDRenderState& renderState, Matrix4f orthoProjection[2])
{
Matrix4f perspectiveProjection[2];
- perspectiveProjection[0] = ovrMatrix4f_Projection(RenderState.EyeRenderDesc[0].Fov, 0.01f, 10000.f, true);
- perspectiveProjection[1] = ovrMatrix4f_Projection(RenderState.EyeRenderDesc[1].Fov, 0.01f, 10000.f, true);
+ unsigned int projectionModifier = ovrProjection_RightHanded | ((RenderAPIType == ovrRenderAPI_OpenGL) ? ovrProjection_ClipRangeOpenGL : 0);
+ perspectiveProjection[0] = ovrMatrix4f_Projection(renderState.EyeRenderDesc[0].Fov, 0.01f, 10000.f, projectionModifier);
+ perspectiveProjection[1] = ovrMatrix4f_Projection(renderState.EyeRenderDesc[1].Fov, 0.01f, 10000.f, projectionModifier);
const float orthoDistance = HSWDISPLAY_DISTANCE; // This is meters from the camera (viewer) that we place the ortho plane.
- const Vector2f orthoScale0 = Vector2f(1.f) / Vector2f(RenderState.EyeRenderDesc[0].PixelsPerTanAngleAtCenter);
- const Vector2f orthoScale1 = Vector2f(1.f) / Vector2f(RenderState.EyeRenderDesc[1].PixelsPerTanAngleAtCenter);
+ const Vector2f orthoScale0 = Vector2f(1.f) / Vector2f(renderState.EyeRenderDesc[0].PixelsPerTanAngleAtCenter);
+ const Vector2f orthoScale1 = Vector2f(1.f) / Vector2f(renderState.EyeRenderDesc[1].PixelsPerTanAngleAtCenter);
- OrthoProjection[0] = ovrMatrix4f_OrthoSubProjection(perspectiveProjection[0], orthoScale0, orthoDistance, RenderState.EyeRenderDesc[0].HmdToEyeViewOffset.x);
- OrthoProjection[1] = ovrMatrix4f_OrthoSubProjection(perspectiveProjection[1], orthoScale1, orthoDistance, RenderState.EyeRenderDesc[1].HmdToEyeViewOffset.x);
+ orthoProjection[0] = ovrMatrix4f_OrthoSubProjection(perspectiveProjection[0], orthoScale0, orthoDistance, renderState.EyeRenderDesc[0].HmdToEyeViewOffset.x);
+ orthoProjection[1] = ovrMatrix4f_OrthoSubProjection(perspectiveProjection[1], orthoScale1, orthoDistance, renderState.EyeRenderDesc[1].HmdToEyeViewOffset.x);
}
@@ -418,17 +404,8 @@ const uint8_t* HSWDisplay::GetDefaultTexture(size_t& TextureSize)
//
#if defined (OVR_OS_WIN32)
- #define OVR_D3D_VERSION 9
#include "D3D9/CAPI_D3D9_HSWDisplay.h"
- #undef OVR_D3D_VERSION
-
- #define OVR_D3D_VERSION 10
- #include "D3D1X/CAPI_D3D10_HSWDisplay.h"
- #undef OVR_D3D_VERSION
-
- #define OVR_D3D_VERSION 11
#include "D3D1X/CAPI_D3D11_HSWDisplay.h"
- #undef OVR_D3D_VERSION
#endif
#include "GL/CAPI_GL_HSWDisplay.h"
@@ -453,10 +430,6 @@ OVR::CAPI::HSWDisplay* OVR::CAPI::HSWDisplay::Factory(ovrRenderAPIType apiType,
pHSWDisplay = new OVR::CAPI::D3D9::HSWDisplay(apiType, hmd, renderState);
break;
- case ovrRenderAPI_D3D10:
- pHSWDisplay = new OVR::CAPI::D3D10::HSWDisplay(apiType, hmd, renderState);
- break;
-
case ovrRenderAPI_D3D11:
pHSWDisplay = new OVR::CAPI::D3D11::HSWDisplay(apiType, hmd, renderState);
break;