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authorSven Gothel <[email protected]>2013-06-28 19:13:25 +0200
committerSven Gothel <[email protected]>2013-06-28 19:13:25 +0200
commit73ed0b9f8bf1b0f0676c93f63a3d8d7ab3bf9bc7 (patch)
treee0ce1d6b03d76d3be7ada19248dfc6a05afe33ae /www
parentba5ca0e2ca2a41e21ffdd65f4e10afe5104e4303 (diff)
Add Jake2 NApplet and Webstart links
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1 files changed, 3 insertions, 1 deletions
diff --git a/www/index.html b/www/index.html
index 49dc91fbb..0c39028c3 100644
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+++ b/www/index.html
@@ -481,7 +481,9 @@
href="http://bytonic.de/">bytonic software</a>.<br/>
Jake2 has been ported to the current JOGL version for desktop OpenGL and mobile OpenGL ES1 and ES2 use
including dropping AWT in favor of NEWT.
- You can run the game <a href="http://jogamp.org/deployment/test/jake2/">online</a>
+ You can run the game online as an
+ <a href="http://jogamp.org/deployment/test/jake2/jake2-napplet01.html">NApplet</a>
+ or via <a href="http://jogamp.org/deployment/test/jake2/jake2_jogl.jnlp">Webstart</a>
with <b>no manual installation</b> on all of JOGL's supported platforms.<br/>
You can find the current source code in this
<a href="http://jogamp.org/git/?p=users/sgothel/jake2.git;a=summary">git repository</a>.