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authorKenneth Russel <[email protected]>2003-06-26 13:21:12 +0000
committerKenneth Russel <[email protected]>2003-06-26 13:21:12 +0000
commit0a6e191eaebcc8edc2611dbedab6fd04a615fc2f (patch)
tree7f8a9b8e88a6bc6662827d3f092b943b1ea893fb /src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java
parent2b54833bb15d6cae356fa0c5777d11e152d774cb (diff)
Initial Mac OS X port of Jogl by Gerard Ziemski and Kenneth Russell,
subsuming the previous prototype implementation (no GLCanvas support) done by Marc Downie. Added user's guide (HTML format) under doc/userguide/index.html. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@13 232f8b59-042b-4e1e-8c03-345bb8c30851
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diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java
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+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl.macosx;
+
+import net.java.games.jogl.*;
+import net.java.games.jogl.impl.*;
+
+/** This MacOSXGLContext implementation provides interoperability with
+ the NSOpenGLView Cocoa widget. The MacOSXGLImpl can be
+ instantiated without a GLContext, in which case it expects that
+ the end user will handle all OpenGL context management. Dynamic
+ function lookup is supported in this configuration by having this
+ object provide the FunctionAvailabilityTable. */
+
+class MacOSXDummyGLContext extends MacOSXGLContext
+{
+ private MacOSXGLImpl gl;
+
+ MacOSXDummyGLContext(MacOSXGLImpl gl) {
+ super(null, null, null);
+ this.gl = gl;
+ }
+
+ protected GL createGL() {
+ return gl;
+ }
+
+ protected boolean isOffscreen() {
+ return false;
+ }
+
+ public int getOffscreenContextBufferedImageType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean canCreatePbufferContext() {
+ throw new GLException("Should not call this");
+ }
+
+ public synchronized GLContext createPbufferContext(GLCapabilities capabilities, int initialWidth, int initialHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ protected synchronized boolean makeCurrent(Runnable initAction) throws GLException {
+ throw new GLException("Should not call this");
+ }
+
+ protected synchronized void swapBuffers() throws GLException {
+ throw new GLException("Should not call this");
+ }
+
+ protected synchronized void free() throws GLException {
+ throw new GLException("Should not call this");
+ }
+
+ protected void create() {
+ throw new GLException("Should not call this");
+ }
+
+ private void destroy() {
+ throw new GLException("Should not call this");
+ }
+
+ public void resetGLFunctionAvailability() {
+ super.resetGLFunctionAvailability();
+ }
+}