diff options
author | Kenneth Russel <[email protected]> | 2003-06-26 13:21:12 +0000 |
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committer | Kenneth Russel <[email protected]> | 2003-06-26 13:21:12 +0000 |
commit | 0a6e191eaebcc8edc2611dbedab6fd04a615fc2f (patch) | |
tree | 7f8a9b8e88a6bc6662827d3f092b943b1ea893fb /src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java | |
parent | 2b54833bb15d6cae356fa0c5777d11e152d774cb (diff) |
Initial Mac OS X port of Jogl by Gerard Ziemski and Kenneth Russell,
subsuming the previous prototype implementation (no GLCanvas support)
done by Marc Downie.
Added user's guide (HTML format) under doc/userguide/index.html.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@13 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java new file mode 100644 index 000000000..05ed7d9dc --- /dev/null +++ b/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java @@ -0,0 +1,120 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package net.java.games.jogl.impl.macosx; + +import net.java.games.jogl.*; +import net.java.games.jogl.impl.*; + +/** This MacOSXGLContext implementation provides interoperability with + the NSOpenGLView Cocoa widget. The MacOSXGLImpl can be + instantiated without a GLContext, in which case it expects that + the end user will handle all OpenGL context management. Dynamic + function lookup is supported in this configuration by having this + object provide the FunctionAvailabilityTable. */ + +class MacOSXDummyGLContext extends MacOSXGLContext +{ + private MacOSXGLImpl gl; + + MacOSXDummyGLContext(MacOSXGLImpl gl) { + super(null, null, null); + this.gl = gl; + } + + protected GL createGL() { + return gl; + } + + protected boolean isOffscreen() { + return false; + } + + public int getOffscreenContextBufferedImageType() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextReadBuffer() { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public boolean canCreatePbufferContext() { + throw new GLException("Should not call this"); + } + + public synchronized GLContext createPbufferContext(GLCapabilities capabilities, int initialWidth, int initialHeight) { + throw new GLException("Should not call this"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + protected synchronized boolean makeCurrent(Runnable initAction) throws GLException { + throw new GLException("Should not call this"); + } + + protected synchronized void swapBuffers() throws GLException { + throw new GLException("Should not call this"); + } + + protected synchronized void free() throws GLException { + throw new GLException("Should not call this"); + } + + protected void create() { + throw new GLException("Should not call this"); + } + + private void destroy() { + throw new GLException("Should not call this"); + } + + public void resetGLFunctionAvailability() { + super.resetGLFunctionAvailability(); + } +} |