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authorSven Gothel <[email protected]>2023-09-04 05:16:33 +0200
committerSven Gothel <[email protected]>2023-09-04 06:28:05 +0200
commitd5b17eddf7e7f1c33b269a3a2ed8eca959c6d639 (patch)
tree33bbe008968b174920a453f807a3277b485e5cc3 /src/jogl
parentb161ec3e6527ddfca0de10961de2c984016fe88b (diff)
GraphUI Enhance: API doc; Scene/Button Z-offset and -epsilon; Push temp AffineTransform to local method; Simplify BaseButton setCorner(0) -> setPerp(); Protected abstract ctor ..
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
index 34a581681..901ed7181 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
@@ -1576,6 +1576,11 @@ public final class FloatUtil {
* <pre>
* return z * z / ( zNear * (1&lt;&lt;zBits) - z )
* </pre>
+ * Examples:
+ * <pre>
+ * 1.5256461E-4 = 16 zBits, -0.2 zDist, 0.1 zNear
+ * 6.1033297E-6 = 16 zBits, -1.0 zDist, 0.1 zNear
+ * </pre>
* @param zBits number of bits of Z precision, i.e. z-buffer depth
* @param z distance from the eye to the object
* @param zNear distance from eye to near clip plane