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Diffstat (limited to 'src/net/java/joglutils/test3ds/MyModel.java')
-rw-r--r-- | src/net/java/joglutils/test3ds/MyModel.java | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/src/net/java/joglutils/test3ds/MyModel.java b/src/net/java/joglutils/test3ds/MyModel.java new file mode 100644 index 0000000..0fbd2f0 --- /dev/null +++ b/src/net/java/joglutils/test3ds/MyModel.java @@ -0,0 +1,144 @@ +/*
+ * Copyright (c) 2006 Greg Rodgers All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * The names of Greg Rodgers, Sun Microsystems, Inc. or the names of
+ * contributors may not be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. ERIK TOLLERUD,
+ * SUN MICROSYSTEMS, INC. ("SUN"), AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL BEN
+ * CHAPPELL, SUN, OR SUN'S LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
+ * OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
+ * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF BEN
+ * CHAPPELL OR SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package net.java.joglutils.test3ds;
+
+import net.java.joglutils.ThreeDS.*;
+import com.sun.opengl.util.texture.Texture;
+import com.sun.opengl.util.texture.TextureCoords;
+import com.sun.opengl.util.texture.TextureIO;
+import java.io.File;
+import java.io.IOException;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
+
+public class MyModel extends Model3DS
+{
+ private Texture[] texture;
+ private TextureCoords[] textureCoords;
+ private int compiledList;
+ private boolean loaded = false;
+
+ // Constructor
+ public MyModel()
+ {
+ }
+
+ public boolean isLoaded()
+ {
+ return loaded;
+ }
+
+ public boolean load(GLAutoDrawable gLDrawable, String file)
+ {
+ if (!super.load(file))
+ return false;
+
+ GL gl = gLDrawable.getGL();
+ int numMaterials = materials.size();
+
+ texture = new Texture[numMaterials];
+ for (int i=0; i<numMaterials; i++) {
+ loadTexture(materials.get(i).strFile, i);
+ materials.get(i).texureId = i;
+ }
+
+ compiledList = gl.glGenLists(1);
+ gl.glNewList(compiledList, GL.GL_COMPILE);
+ genList(gLDrawable);
+ gl.glEndList();
+
+ loaded = true;
+
+ return loaded;
+ }
+
+ public void render(GLAutoDrawable gLDrawable)
+ {
+ GL gl = gLDrawable.getGL();
+ gl.glCallList(compiledList);
+ }
+
+ private void loadTexture(String strFile, int id)
+ {
+ File file = new File(strFile);
+ try {
+ texture[id] = TextureIO.newTexture(file, true);
+ }
+ catch (IOException e) {
+ System.err.println(e.getMessage());
+ return;
+ }
+ }
+
+ private void genList(GLAutoDrawable gLDrawable)
+ {
+ GL gl = gLDrawable.getGL();
+ TextureCoords coords;
+
+ for (int i=0; i<objects.size(); i++) {
+ Obj tempObj = objects.get(i);
+ if(tempObj.hasTexture) {
+ texture[tempObj.materialID].enable();
+ texture[tempObj.materialID].bind();
+ coords = texture[tempObj.materialID].getImageTexCoords();
+ }
+
+ gl.glBegin(GL.GL_TRIANGLES);
+ for (int j=0; j<tempObj.numOfFaces; j++) {
+ for (int whichVertex=0; whichVertex<3; whichVertex++) {
+ int index = tempObj.faces[j].vertIndex[whichVertex];
+ gl.glNormal3f(tempObj.normals[index].x, tempObj.normals[index].y, tempObj.normals[index].z);
+ if (tempObj.hasTexture) {
+ if (tempObj.texVerts != null)
+ gl.glTexCoord2f(tempObj.texVerts[index].x, tempObj.texVerts[index].y);
+ }
+ else {
+ if (materials.size() < tempObj.materialID) {
+ byte pColor[] = materials.get(tempObj.materialID).color;
+ // Do something with the color
+ }
+ }
+ gl.glVertex3f(tempObj.verts[index].x, tempObj.verts[index].y, tempObj.verts[index].z);
+ }
+ }
+ gl.glEnd();
+
+ if (tempObj.hasTexture)
+ texture[tempObj.materialID].disable();
+ }
+ }
+}
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