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* Removed temporary debugging codeKenneth Russel2004-11-181-1/+0
* Ported ProceduralTexturePhysics demo to ARB_vertex_program and Kenneth Russel2004-11-172-695/+526
* Ported VertexProgRefract demo to ARB_fragment_program from NV_register_combinersKenneth Russel2004-11-081-5/+75
* This putback attempts to address the following issues: Kenneth Russel2004-06-191-0/+355
* Initial support for multisample / full-scene antialiasing (FSAA); Kenneth Russel2004-04-131-0/+181
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-042-98/+75
* Added contribution from user GKW on community.java.net forums to fixKenneth Russel2003-09-051-0/+308
* GLU tesselator port by Pepijn Van Eeckhoudt and Nathan Parker Burg.Kenneth Russel2003-08-211-0/+242
* Added SGI .rgb image reader. Fixed typos in javadoc.Kenneth Russel2003-08-151-0/+334
* Made glBufferDataARB and glBufferSubDataARB non-NIOOnly. Added support Kenneth Russel2003-08-081-15/+50
* Fixed bug in toggling of VBOKenneth Russel2003-08-081-0/+2
* Changed glMapBufferARB's implementation to return the same ByteBufferKenneth Russel2003-08-071-0/+724
* Worked around 4764639/4892246Kenneth Russel2003-07-172-2/+4
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-155-74/+111
* Added sharing of display lists and textures among OpenGL contextsKenneth Russel2003-07-081-0/+270
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-032-2/+2
* Checked in experimental Cg support and a couple of small demos. ByKenneth Russel2003-06-265-0/+826
* Ported vertexProgWarp from NV_vertex_program to ARB_vertex_program soKenneth Russel2003-06-261-233/+266
* Ported vertexProgRefract from NV_vertex_program to ARB_vertex_programKenneth Russel2003-06-261-89/+122
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-2541-0/+55713