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/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/JavaEmitter.java on Tue Feb 09 18:20:26 CET 2010 ----! */
package com.mbien.opencl.demos.julia3d.structs;
import com.jogamp.common.nio.*;
public abstract class Vec {
StructAccessor accessor;
public static int size() {
// if (CPU.is32Bit()) {
// return Vec32.size();
// } else {
return Vec64.size();
// }
}
public static Vec create() {
return create(Buffers.newDirectByteBuffer(size()));
}
public static Vec create(java.nio.ByteBuffer buf) {
// if (CPU.is32Bit()) {
// return new Vec32(buf);
// } else {
return new Vec64(buf);
// }
}
Vec(java.nio.ByteBuffer buf) {
accessor = new StructAccessor(buf);
}
public java.nio.ByteBuffer getBuffer() {
return accessor.getBuffer();
}
public abstract Vec setX(float val);
public abstract float getX();
public abstract Vec setY(float val);
public abstract float getY();
public abstract Vec setZ(float val);
public abstract float getZ();
}
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