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authorSven Gothel <[email protected]>2023-05-21 16:50:16 +0200
committerSven Gothel <[email protected]>2023-05-21 16:50:16 +0200
commit39a32fd56de313c31bd197ee6022288e97f9729a (patch)
treef10177cf42c55f7c4fa443c95eb7bd689ce93a0f /src
parent57f94e84a9ebfc04f8f04593acc12f3fdc56eddc (diff)
ALAudioSink: Use float in seconds for duration (AudioFormat and 'avgFrameDuration') to avoid losing precision when dealing with stats, averages etc
Diffstat (limited to 'src')
-rw-r--r--src/java/com/jogamp/openal/util/ALAudioSink.java182
-rw-r--r--src/test/com/jogamp/openal/test/manual/Synth02AL.java2
2 files changed, 102 insertions, 82 deletions
diff --git a/src/java/com/jogamp/openal/util/ALAudioSink.java b/src/java/com/jogamp/openal/util/ALAudioSink.java
index 4d8ec8a..f9a4df8 100644
--- a/src/java/com/jogamp/openal/util/ALAudioSink.java
+++ b/src/java/com/jogamp/openal/util/ALAudioSink.java
@@ -113,10 +113,14 @@ public class ALAudioSink implements AudioSink {
}
private int[] alBufferNames = null;
- private int frameGrowAmount = 0;
- private int frameLimit = 0;
-
- private Ringbuffer<ALAudioFrame> alFramesAvail = null;
+ /** queue grow amount in [ms] */
+ private int queueGrowAmount = 0;
+ /** queue limit in [ms] */
+ private int queueLimit = 0;
+ /** average frame duration in [s] */
+ private float avgFrameDuration = 0f;
+
+ private Ringbuffer<ALAudioFrame> alFramesFree = null;
private Ringbuffer<ALAudioFrame> alFramesPlaying = null;
private volatile int alBufferBytesQueued = 0;
private volatile int playingPTS = AudioFrame.INVALID_PTS;
@@ -474,29 +478,35 @@ public class ALAudioSink implements AudioSink {
public final String toString() {
final int alBuffersLen = null != alBufferNames ? alBufferNames.length : 0;
final int ctxHash = context != null ? context.hashCode() : 0;
- final int alFramesAvailSize = alFramesAvail != null ? alFramesAvail.size() : 0;
+ final int alFramesFreeSize = alFramesFree != null ? alFramesFree.size() : 0;
final int alFramesPlayingSize = alFramesPlaying != null ? alFramesPlaying.size() : 0;
- return String.format("ALAudioSink[avail %b, playReq %b, device '%s', ctx 0x%x, alSource %d"+
+ return String.format("ALAudioSink[playReq %b, device '%s', ctx 0x%x, alSource %d"+
", chosen %s, al[chan %s, type %s, fmt 0x%x, tlc %b, soft %b, latency %.2f/%.2f ms, sources %d]"+
- ", playSpeed %.2f, buffers[total %d, avail %d, queued[%d, apts %d, %d ms, %d bytes], queue[g %d, l %d]",
- available, playRequested, deviceSpecifier, ctxHash, alSource, chosenFormat,
+ ", playSpeed %.2f, buffers[total %d, free %d], queued[%d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame], queue[g %d ms, l %d ms]]",
+ playRequested, deviceSpecifier, ctxHash, alSource, chosenFormat,
ALHelpers.alChannelLayoutName(alChannelLayout), ALHelpers.alSampleTypeName(alSampleType),
alFormat, hasALC_thread_local_context, hasSOFTBufferSamples,
- 1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed, alBuffersLen, alFramesAvailSize,
- alFramesPlayingSize, getPTS(), getQueuedTime(), alBufferBytesQueued, frameGrowAmount, frameLimit
+ 1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed, alBuffersLen, alFramesFreeSize,
+ alFramesPlayingSize, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued, 1000f*avgFrameDuration,
+ queueGrowAmount, queueLimit
);
}
private final String shortString() {
final int ctxHash = context != null ? context.hashCode() : 0;
- return "[ctx "+toHexString(ctxHash)+", playReq "+playRequested+", alSrc "+alSource+
- ", queued["+alFramesPlaying.size()+", " + alBufferBytesQueued+" bytes], "+
- "queue[g "+frameGrowAmount+", l "+frameLimit+"]";
+ final int alFramesPlayingSize = alFramesPlaying != null ? alFramesPlaying.size() : 0;
+ return String.format("[ctx 0x%x, playReq %b, alSrc %d"+
+ ", queued[%d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame], queue[g %d ms, l %d ms]]",
+ ctxHash, playRequested, alSource,
+ alFramesPlayingSize, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued, 1000f*avgFrameDuration,
+ queueGrowAmount, queueLimit
+ );
}
public final String getPerfString() {
final int alBuffersLen = null != alBufferNames ? alBufferNames.length : 0;
- return "Play [buffer "+alFramesPlaying.size()+"/"+alBuffersLen+", apts "+getPTS()+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]";
+ return String.format("Play [buffer %d/%d, apts %d, %.1f ms, %d bytes]",
+ alFramesPlaying.size(), alBuffersLen, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued);
}
@Override
@@ -601,26 +611,26 @@ public class ALAudioSink implements AudioSink {
* @param alFormat OpenAL format
* @param sampleRate sample rate, e.g. 44100
* @param sampleSize sample size in bits, e.g. 16
- * @param frameDuration average {@link AudioFrame} duration hint in milliseconds.
- * May assist to shape the {@link AudioFrame} buffer's initial size, its growth amount and limit
- * using `initialQueueSize`, `queueGrowAmount` and `queueLimit`.
- * May assist to adjust latency of the backend, as currently used for JOAL's ALAudioSink.
+ * @param frameDurationHint average {@link AudioFrame} duration hint in milliseconds.
+ * Assists to shape the {@link AudioFrame} initial queue size using `initialQueueSize`.
+ * Assists to adjust latency of the backend, as currently used for JOAL's ALAudioSink.
* A value below 30ms or {@link #DefaultFrameDuration} may increase the audio processing load.
* Assumed as {@link #DefaultFrameDuration}, if <code>frameDuration < 1 ms</code>.
- * @param initialQueueSize initial time in milliseconds to queue in this sink, see {@link #DefaultInitialQueueSize}.
- * May be used with `frameDuration` to determine initial {@link AudioFrame} buffer size.
- * @param queueGrowAmount time in milliseconds to grow queue if full, see {@link #DefaultQueueGrowAmount}.
- * May be used with `frameDuration` to determine {@link AudioFrame} buffer growth amount.
+ * @param initialQueueSize initial queue size in milliseconds, see {@link #DefaultInitialQueueSize}.
+ * Uses `frameDurationHint` to determine initial {@link AudioFrame} queue size.
+ * @param queueGrowAmount queue grow size in milliseconds if queue is full, see {@link #DefaultQueueGrowAmount}.
+ * Uses {@link #getAvgFrameDuration()} to determine {@link AudioFrame} queue growth amount.
* @param queueLimit maximum time in milliseconds the queue can hold (and grow), see {@link #DefaultQueueLimitWithVideo} and {@link #DefaultQueueLimitAudioOnly}.
- * May be used with `frameDuration` to determine {@link AudioFrame} buffer limit.
+ * Uses {@link #getAvgFrameDuration()} to determine {@link AudioFrame} queue limit.
* @return true if successful, otherwise false
* @see #enqueueData(int, ByteBuffer, int)
+ * @see #getAvgFrameDuration()
* @see ALHelpers#getAudioFormat(int, int, int, int, int)
* @see #init(AudioFormat, float, int, int, int)
*/
public final boolean init(final int alChannelLayout, final int alSampleType, final int alFormat,
final int sampleRate, final int sampleSize,
- final int frameDuration, final int initialQueueSize, final int queueGrowAmount, final int queueLimit)
+ final int frameDurationHint, final int initialQueueSize, final int queueGrowAmount, final int queueLimit)
{
final AudioFormat requestedFormat = ALHelpers.getAudioFormat(alChannelLayout, alSampleType, alFormat, sampleRate, sampleSize);
if( null == requestedFormat ) {
@@ -631,12 +641,12 @@ public class ALAudioSink implements AudioSink {
return false;
}
return initImpl(requestedFormat, alChannelLayout, alSampleType, alFormat,
- frameDuration/1000f, initialQueueSize, queueGrowAmount, queueLimit);
+ frameDurationHint/1000f, initialQueueSize, queueGrowAmount, queueLimit);
}
private final boolean initImpl(final AudioFormat requestedFormat,
final int alChannelLayout, final int alSampleType, final int alFormat,
- float frameDurationS, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) {
+ float frameDurationHintS, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) {
lock.lock();
try {
this.alChannelLayout = alChannelLayout;
@@ -650,16 +660,16 @@ public class ALAudioSink implements AudioSink {
destroySource();
destroyBuffers();
- frameDurationS = frameDurationS >= 1f/1000f ? frameDurationS : AudioSink.DefaultFrameDuration/1000f;
+ frameDurationHintS = frameDurationHintS >= 1f/1000f ? frameDurationHintS : AudioSink.DefaultFrameDuration/1000f;
// Re-Create audio context if default latency is not sufficient
{
final int defRefreshRate = Math.round( 1f / defaultLatency ); // s -> Hz
- final int expMixerRefreshRate = Math.round( 1f / frameDurationS ); // s -> Hz
+ final int expMixerRefreshRate = Math.round( 1f / frameDurationHintS ); // s -> Hz
- if( frameDurationS < defaultLatency ) {
+ if( frameDurationHintS < defaultLatency ) {
if( DEBUG ) {
System.err.println(getThreadName()+": ALAudioSink.init: Re-create context as latency exp "+
- (1000f*frameDurationS)+" ms ("+expMixerRefreshRate+" Hz) < default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)");
+ (1000f*frameDurationHintS)+" ms ("+expMixerRefreshRate+" Hz) < default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)");
}
destroyContextImpl(); // implicit native unlock
context = alc.alcCreateContext(device, new int[] { ALCConstants.ALC_REFRESH, expMixerRefreshRate }, 0);
@@ -673,7 +683,7 @@ public class ALAudioSink implements AudioSink {
}
} else if( DEBUG ) {
System.err.println(getThreadName()+": ALAudioSink.init: Keep context, latency exp "+
- (1000f*frameDurationS)+" ms ("+expMixerRefreshRate+" Hz) >= default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)");
+ (1000f*frameDurationHintS)+" ms ("+expMixerRefreshRate+" Hz) >= default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)");
}
}
// Get actual refresh rate
@@ -699,9 +709,8 @@ public class ALAudioSink implements AudioSink {
// Allocate new buffers
{
- final int frameDurationMS = Math.round(1000f*frameDurationS);
final int initialFrameCount = requestedFormat.getFrameCount(
- initialQueueSize > 0 ? initialQueueSize : AudioSink.DefaultInitialQueueSize, frameDurationMS);
+ initialQueueSize > 0 ? initialQueueSize/1000f : AudioSink.DefaultInitialQueueSize/1000f, frameDurationHintS);
alBufferNames = new int[initialFrameCount];
al.alGenBuffers(initialFrameCount, alBufferNames, 0);
if( checkALError("alGenBuffers", true) ) {
@@ -714,14 +723,12 @@ public class ALAudioSink implements AudioSink {
for(int i=0; i<initialFrameCount; i++) {
alFrames[i] = new ALAudioFrame(alBufferNames[i]);
}
- alFramesAvail = new LFRingbuffer<ALAudioFrame>(alFrames);
+ alFramesFree = new LFRingbuffer<ALAudioFrame>(alFrames);
alFramesPlaying = new LFRingbuffer<ALAudioFrame>(ALAudioFrame[].class, initialFrameCount);
- this.frameGrowAmount = requestedFormat.getFrameCount(
- queueGrowAmount > 0 ? queueGrowAmount : AudioSink.DefaultQueueGrowAmount, frameDurationMS);
- this.frameLimit = requestedFormat.getFrameCount(
- queueLimit > 0 ? queueLimit : AudioSink.DefaultQueueLimitWithVideo, frameDurationMS);
+ this.queueGrowAmount = queueGrowAmount > 0 ? queueGrowAmount : AudioSink.DefaultQueueGrowAmount;
+ this.queueLimit = queueLimit > 0 ? queueLimit : AudioSink.DefaultQueueLimitWithVideo;
if( DEBUG_TRACE ) {
- alFramesAvail.dump(System.err, "Avail-init");
+ alFramesFree.dump(System.err, "Avail-init");
alFramesPlaying.dump(System.err, "Playi-init");
}
}
@@ -757,17 +764,21 @@ public class ALAudioSink implements AudioSink {
return result;
} */
- private boolean growBuffers() {
- if( !alFramesAvail.isEmpty() || !alFramesPlaying.isFull() ) {
- throw new InternalError("Buffers: Avail is !empty "+alFramesAvail+" or Playing is !full "+alFramesPlaying);
+ private boolean growBuffers(final int addByteCount) {
+ if( !alFramesFree.isEmpty() || !alFramesPlaying.isFull() ) {
+ throw new InternalError("Buffers: Avail is !empty "+alFramesFree+" or Playing is !full "+alFramesPlaying);
}
- if( alFramesAvail.capacity() >= frameLimit || alFramesPlaying.capacity() >= frameLimit ) {
+ final float addDuration = chosenFormat.getBytesDuration(addByteCount); // [s]
+ final float queuedDuration = chosenFormat.getBytesDuration(alBufferBytesQueued); // [s]
+ final int newTotalDuration = Math.round( 1000f * ( queuedDuration + addDuration ) ); // [ms]
+ if( newTotalDuration > queueLimit ) {
if( DEBUG ) {
- System.err.println(getThreadName()+": ALAudioSink.growBuffers: Frame limit "+frameLimit+" reached: Avail "+alFramesAvail+", Playing "+alFramesPlaying);
+ System.err.printf("%s: ALAudioSink.growBuffers: Queue limit %d ms reached (queued %.2f + %.2f)ms: %s%n",
+ getThreadName(), queueLimit, 1000f*queuedDuration, 1000f*addDuration, toString());
}
return false;
}
-
+ final int frameGrowAmount = chosenFormat.getFrameCount(queueGrowAmount/1000f, avgFrameDuration);
final int[] newALBufferNames = new int[frameGrowAmount];
al.alGenBuffers(frameGrowAmount, newALBufferNames, 0);
if( checkALError("alGenBuffers to "+frameGrowAmount, true) ) {
@@ -781,16 +792,16 @@ public class ALAudioSink implements AudioSink {
}
// alFrames = concat(alFrames , newALBuffers);
- alFramesAvail.growEmptyBuffer(newALBuffers);
+ alFramesFree.growEmptyBuffer(newALBuffers);
alFramesPlaying.growFullBuffer(frameGrowAmount);
- if( alFramesAvail.isEmpty() || alFramesPlaying.isFull() ) {
- throw new InternalError("Buffers: Avail is empty "+alFramesAvail+" or Playing is full "+alFramesPlaying);
+ if( alFramesFree.isEmpty() || alFramesPlaying.isFull() ) {
+ throw new InternalError("Buffers: Avail is empty "+alFramesFree+" or Playing is full "+alFramesPlaying);
}
if( DEBUG ) {
- System.err.println(getThreadName()+": ALAudioSink: Buffer grown "+frameGrowAmount+": Avail "+alFramesAvail+", playing "+alFramesPlaying);
+ System.err.println(getThreadName()+": ALAudioSink: Buffer grown "+frameGrowAmount+": Avail "+alFramesFree+", playing "+alFramesPlaying);
}
if( DEBUG_TRACE ) {
- alFramesAvail.dump(System.err, "Avail-grow");
+ alFramesFree.dump(System.err, "Avail-grow");
alFramesPlaying.dump(System.err, "Playi-grow");
}
return true;
@@ -809,8 +820,8 @@ public class ALAudioSink implements AudioSink {
t.printStackTrace();
}
}
- alFramesAvail.clear();
- alFramesAvail = null;
+ alFramesFree.clear();
+ alFramesFree = null;
alFramesPlaying.clear();
alFramesPlaying = null;
alBufferBytesQueued = 0;
@@ -893,8 +904,7 @@ public class ALAudioSink implements AudioSink {
if( alBufferBytesQueued > 0 ) {
final int releaseBufferLimes = Math.max(1, alFramesPlaying.size() / 4 );
final int[] val=new int[1];
- final int avgBufferDura = chosenFormat.getBytesDuration( alBufferBytesQueued / alFramesPlaying.size() );
- final int sleepLimes = releaseBufferLimes * avgBufferDura;
+ final int sleepLimes = Math.round( releaseBufferLimes * 1000f*avgFrameDuration );
int i=0;
int slept = 0;
int releasedBuffers = 0;
@@ -909,12 +919,12 @@ public class ALAudioSink implements AudioSink {
releasedBuffers = val[0];
if( wait && releasedBuffers < releaseBufferLimes ) {
i++;
- // clip wait at [avgFrameDuration .. 100] ms
- final int sleep = Math.max(2, Math.min(100, (releaseBufferLimes-releasedBuffers) * avgBufferDura)) - 1; // 1 ms off for busy-loop
+ // clip wait at [avgFrameDuration .. 300] ms
+ final int sleep = Math.max(2, Math.min(300, Math.round( (releaseBufferLimes-releasedBuffers) * 1000f*avgFrameDuration) ) ) - 1; // 1 ms off for busy-loop
if( slept + sleep + 1 <= sleepLimes ) {
if( DEBUG ) {
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].1: avgBufferDura "+avgBufferDura+
- ", releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].1:"+
+ "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+
" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString());
}
unlockContext();
@@ -929,8 +939,8 @@ public class ALAudioSink implements AudioSink {
// Empirical best behavior w/ openal-soft (sort of needs min ~21ms to complete processing a buffer even if period < 20ms?)
if( DEBUG ) {
if( onceBusyDebug ) {
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].2: avgBufferDura "+avgBufferDura+
- ", releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].2:"+
+ "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+
" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString());
onceBusyDebug = false;
}
@@ -949,8 +959,8 @@ public class ALAudioSink implements AudioSink {
releaseBufferCount = releasedBuffers;
if( DEBUG ) {
final long t1 = Clock.currentNanos();
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+i+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+" ms, avgBufferDura "+avgBufferDura+
- ", releaseBuffers "+releaseBufferCount+"/"+releaseBufferLimes+", slept "+slept+" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+i+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+
+ "ms , releaseBuffers "+releaseBufferCount+"/"+releaseBufferLimes+", slept "+slept+" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+
", "+shortString());
}
} else {
@@ -975,13 +985,13 @@ public class ALAudioSink implements AudioSink {
}
if( releasedBuffer.alBuffer != buffers[i] ) {
if( !ignoreBufferInconsistency ) {
- alFramesAvail.dump(System.err, "Avail-deq02-post");
+ alFramesFree.dump(System.err, "Avail-deq02-post");
alFramesPlaying.dump(System.err, "Playi-deq02-post");
throw new InternalError("Buffer name mismatch: dequeued: "+buffers[i]+", released "+releasedBuffer+", "+this);
}
}
alBufferBytesQueued -= releasedBuffer.getByteSize();
- if( !alFramesAvail.put(releasedBuffer) ) {
+ if( !alFramesFree.put(releasedBuffer) ) {
throw new InternalError("Internal Error: "+this);
}
if(DEBUG_TRACE) {
@@ -1008,7 +1018,7 @@ public class ALAudioSink implements AudioSink {
throw new InternalError("Internal Error: "+this);
}
alBufferBytesQueued -= releasedBuffer.getByteSize();
- if( !alFramesAvail.put(releasedBuffer) ) {
+ if( !alFramesFree.put(releasedBuffer) ) {
throw new InternalError("Internal Error: "+this);
}
}
@@ -1022,11 +1032,11 @@ public class ALAudioSink implements AudioSink {
/**
* Dequeuing playing audio frames.
* @param wait if true, waiting for completion of audio buffers
- * @param inPTS
- * @param inDuration
+ * @param inPTS pts in milliseconds
+ * @param inDuration in seconds
* @return dequeued buffer count
*/
- private final int dequeueBuffer(final boolean wait, final int inPTS, final int inDuration) {
+ private final int dequeueBuffer(final boolean wait, final int inPTS, final float inDuration) {
final int dequeuedBufferCount = dequeueBuffer( wait, false /* ignoreBufferInconsistency */ );
final ALAudioFrame currentBuffer = alFramesPlaying.peek();
if( null != currentBuffer ) {
@@ -1036,7 +1046,8 @@ public class ALAudioSink implements AudioSink {
}
if( DEBUG ) {
if( dequeuedBufferCount > 0 ) {
- System.err.println(getThreadName()+": ALAudioSink: Write "+inPTS+", "+inDuration+" ms, dequeued "+dequeuedBufferCount+", wait "+wait+", "+getPerfString());
+ System.err.printf("%s: ALAudioSink: Write pts %d ms, %.2f ms, dequeued %d, wait %b, %s%n",
+ getThreadName(), inPTS, 1000f*inDuration, dequeuedBufferCount, wait, getPerfString());
}
}
return dequeuedBufferCount;
@@ -1054,27 +1065,31 @@ public class ALAudioSink implements AudioSink {
// start continuous playback.
lockContext();
try {
- final int duration = chosenFormat.getBytesDuration(byteCount);
- if( alFramesAvail.isEmpty() ) {
+ final float duration = chosenFormat.getBytesDuration(byteCount);
+ if( alFramesFree.isEmpty() ) {
+ // Queue is full, no free frames left, hence alBufferBytesQueued and alFramesPlaying.size() is > 0
+ // and meaningful to represent actual used average frame duration
+ avgFrameDuration = chosenFormat.getBytesDuration( alBufferBytesQueued ) / alFramesPlaying.size();
+
// try to dequeue w/o waiting first
dequeueBuffer(false, pts, duration);
- if( alFramesAvail.isEmpty() ) {
+ if( alFramesFree.isEmpty() ) {
// try to grow
- growBuffers();
+ growBuffers(byteCount);
}
- if( alFramesAvail.isEmpty() && alFramesPlaying.size() > 0 && isPlayingImpl0() ) {
+ if( alFramesFree.isEmpty() && alFramesPlaying.size() > 0 && isPlayingImpl0() ) {
// possible if grow failed or already exceeds it's limit - only possible if playing ..
dequeueBuffer(true /* wait */, pts, duration);
}
}
- alFrame = alFramesAvail.get();
+ alFrame = alFramesFree.get();
if( null == alFrame ) {
- alFramesAvail.dump(System.err, "Avail");
- throw new InternalError("Internal Error: avail.get null "+alFramesAvail+", "+this);
+ alFramesFree.dump(System.err, "Avail");
+ throw new InternalError("Internal Error: avail.get null "+alFramesFree+", "+this);
}
alFrame.setPTS(pts);
- alFrame.setDuration(duration);
+ alFrame.setDuration(Math.round(1000f*duration));
alFrame.setByteSize(byteCount);
if( !alFramesPlaying.put( alFrame ) ) {
throw new InternalError("Internal Error: "+this);
@@ -1284,7 +1299,7 @@ public class ALAudioSink implements AudioSink {
stopImpl(false);
// Redundant: dequeueBuffer( false /* wait */, true /* ignoreBufferInconsistency */);
dequeueForceAll();
- if( alBufferNames.length != alFramesAvail.size() || alFramesPlaying.size() != 0 ) {
+ if( alBufferNames.length != alFramesFree.size() || alFramesPlaying.size() != 0 ) {
throw new InternalError("XXX: "+this);
}
if( DEBUG ) {
@@ -1318,7 +1333,7 @@ public class ALAudioSink implements AudioSink {
if( !available || null == chosenFormat ) {
return 0;
}
- return alFramesAvail.size();
+ return alFramesFree.size();
}
@Override
@@ -1330,7 +1345,7 @@ public class ALAudioSink implements AudioSink {
}
@Override
- public final int getQueuedTime() {
+ public final float getQueuedTime() {
if( !available || null == chosenFormat ) {
return 0;
}
@@ -1338,6 +1353,11 @@ public class ALAudioSink implements AudioSink {
}
@Override
+ public float getAvgFrameDuration() {
+ return avgFrameDuration;
+ }
+
+ @Override
public final int getPTS() { return playingPTS; }
private static final String toHexString(final int v) { return "0x"+Integer.toHexString(v); }
diff --git a/src/test/com/jogamp/openal/test/manual/Synth02AL.java b/src/test/com/jogamp/openal/test/manual/Synth02AL.java
index b7c7136..cdba19b 100644
--- a/src/test/com/jogamp/openal/test/manual/Synth02AL.java
+++ b/src/test/com/jogamp/openal/test/manual/Synth02AL.java
@@ -208,7 +208,7 @@ public final class Synth02AL {
}
System.err.println("OpenAL float32 supported: "+useFloat32SampleType);
- sampleBuffer = allocate( audioFormat.getDurationsByteSize(30) ); // pre-allocate buffer for 30ms
+ sampleBuffer = allocate( audioFormat.getDurationsByteSize(30/1000f) ); // pre-allocate buffer for 30ms
// clip [16 .. 2*AudioSink.DefaultFrameDuration]
frameDuration = Math.max( 16, Math.min(2*AudioSink.DefaultFrameDuration, Math.round( 1000f*audioSink.getDefaultLatency() ) ) ); // ms