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authorSven Gothel <[email protected]>2023-08-14 04:22:25 +0200
committerSven Gothel <[email protected]>2023-08-14 04:22:25 +0200
commitfd623305d90a88fd01dea3dccf6b9fe76b19703f (patch)
treec5bdaad79e250332f20ff91f14b4f0f7421ad3ee /doc
parent9b825a445c3d2646546306c1815f498406e2f8c3 (diff)
Bug 1449: Convert manual/index.html to `gfm` (GitHub-Flavored Markdown) using markdown -> manual/index.md and add conversion recipes + make/scripts/md2html_update.sh
Noyte: Additionally edited 'doc/misc/macos_nativelib_dependencies.md` to include `Use explicit OpenJDK/Temurin JDK `java` executable path` as a workaround to pass `DYLD_LIBRARY_PATH` to `/usr/bin/java`.
Diffstat (limited to 'doc')
-rw-r--r--doc/GlueGen_Mapping.html24
-rw-r--r--doc/GlueGen_Mapping.md24
-rwxr-xr-xdoc/manual/index.html4391
-rw-r--r--doc/manual/index.md1855
-rw-r--r--doc/misc/macos_nativelib_dependencies.html485
-rw-r--r--doc/misc/macos_nativelib_dependencies.md17
6 files changed, 4474 insertions, 2322 deletions
diff --git a/doc/GlueGen_Mapping.html b/doc/GlueGen_Mapping.html
index a8936af..6c8bc6e 100644
--- a/doc/GlueGen_Mapping.html
+++ b/doc/GlueGen_Mapping.html
@@ -490,6 +490,20 @@
</ul></li>
</ul>
</nav>
+<!---
+We convert markdown using pandoc using `gfm` (GitHub-Flavored Markdown) as source format
+and `html5+smart` with a custom template as the target.
+
+Recipe:
+```
+ ~/pandoc-buttondown-cgit/pandoc_md2html_local.sh GlueGen_Mapping.md > GlueGen_Mapping.html
+```
+
+Git repos:
+- https://jausoft.com/cgit/users/sgothel/pandoc-buttondown-cgit.git/about/
+- https://github.com/sgothel/pandoc-buttondown-cgit
+-->
+
<style>
table, th, td {
border: 1px solid black;
@@ -498,6 +512,10 @@ table, th, td {
<h1 id="gluegen-native-data--function-mapping-for-java">GlueGen Native
Data &amp; Function Mapping for Java™</h1>
+<p><em>Disclaimer: This documented shall be synchronized with source
+code, especially the configuration options.</em></p>
+<p>Please also consider reading <a href="manual/index.html">GlueGen
+Manual</a> for details on native data and function mappings.</p>
<h2 id="references">References</h2>
<ul>
<li><a href="https://jogamp.org/cgit/gluegen.git/about/">GlueGen Git
@@ -505,12 +523,10 @@ Repo</a></li>
<li><a
href="https://jogamp.org/deployment/jogamp-next/javadoc/gluegen/javadoc/">GlueGen
Java™ API-Doc</a></li>
-<li><a href="https://jogamp.org/gluegen/doc/manual/">GlueGen
-Manual</a></li>
+<li><a href="manual/index.html">GlueGen Manual</a></li>
<li><a href="https://jogamp.org/gluegen/www/">GlueGen Project
Page</a></li>
-<li><a href="https://jogamp.org/gluegen/doc/HowToBuild.html">How To
-Build</a></li>
+<li><a href="HowToBuild.html">How To Build</a></li>
</ul>
<h2 id="overview">Overview</h2>
<p><a href="https://jogamp.org/gluegen/www/">GlueGen</a> is a compiler
diff --git a/doc/GlueGen_Mapping.md b/doc/GlueGen_Mapping.md
index 60795e2..b7caa54 100644
--- a/doc/GlueGen_Mapping.md
+++ b/doc/GlueGen_Mapping.md
@@ -1,3 +1,17 @@
+<!---
+We convert markdown using pandoc using `gfm` (GitHub-Flavored Markdown) as source format
+and `html5+smart` with a custom template as the target.
+
+Recipe:
+```
+ ~/pandoc-buttondown-cgit/pandoc_md2html_local.sh GlueGen_Mapping.md > GlueGen_Mapping.html
+```
+
+Git repos:
+- https://jausoft.com/cgit/users/sgothel/pandoc-buttondown-cgit.git/about/
+- https://github.com/sgothel/pandoc-buttondown-cgit
+-->
+
<style>
table, th, td {
border: 1px solid black;
@@ -6,13 +20,19 @@ table, th, td {
# GlueGen Native Data & Function Mapping for Java™
+*Disclaimer: This documented shall be synchronized with source code,
+especially the configuration options.*
+
+Please also consider reading [GlueGen Manual](manual/index.html) for details on native data and
+function mappings.
+
## References
- [GlueGen Git Repo](https://jogamp.org/cgit/gluegen.git/about/)
- [GlueGen Java™ API-Doc](https://jogamp.org/deployment/jogamp-next/javadoc/gluegen/javadoc/)
-- [GlueGen Manual](https://jogamp.org/gluegen/doc/manual/)
+- [GlueGen Manual](manual/index.html)
- [GlueGen Project Page](https://jogamp.org/gluegen/www/)
-- [How To Build](https://jogamp.org/gluegen/doc/HowToBuild.html)
+- [How To Build](HowToBuild.html)
## Overview
[GlueGen](https://jogamp.org/gluegen/www/) is a compiler for function and data-structure declarations,
diff --git a/doc/manual/index.html b/doc/manual/index.html
index bd32af4..f811c3c 100755
--- a/doc/manual/index.html
+++ b/doc/manual/index.html
@@ -1,2127 +1,1959 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <meta name="viewport" content="width=device-width, initial-scale=1.0"/>
- <link href="../../../style.css" rel="stylesheet" type="text/css"/>
- <link href="../../../style-alt1.css" rel="alternate stylesheet" title="default sans-serif font" type="text/css"/>
- <title>Gluegen Manual</title>
- </head>
- <body>
- <div id="container">
- <div id="header">
- <div id="slogan">Gluegen Manual</div>
- <div id="logo"><a href="http://jogamp.org/">Gluegen</a></div>
- </div>
- <div id="menu">
- <ul>
- <li><a href="http://jogamp.org/">Home</a></li>
- <li><a href="../../../gluegen/www/">Gluegen</a></li>
- <li><a href="../../../joal/www/">JOAL</a></li>
- <li><a href="../../../jocl/www/">JOCL</a></li>
- <li><a href="../../../jogl/www/">JOGL</a></li>
- <li><a href="../../../demos/">Demos</a></li>
- <li><a href="../../../wiki/">Wiki</a></li>
- <li><a href="../../../deployment/gluegen-next/javadoc/">JavaDoc</a></li>
- </ul>
- </div>
- <div id="main">
- <div id="text" class="fill">
- <h1>GlueGen Manual</h1>
-
- <i>Disclaimer: This documented shall be synchronized with source code, especially the confifuration options.</i>
- <p>
- Please also consider reading <a href="../GlueGen_Mapping.html">GlueGen Native Data &amp; Function Mapping</a> for details on native data and function mappings.
- </p>
-
- <h2> Table of Contents </h2>
-
- <a href="#Chapter1">Chapter 1</a> - Introduction
- <ul>
- <li> <a href = "#SecIntroduction">Introduction</a></li>
- <li> <a href = "#SecStructure">Structure of the Generated Glue Code</a></li>
- <li> <a href = "#SecUnique">Unique Features</a></li>
- <li> <a href = "#SecBackground">Background and Design Principles</a></li>
- </ul>
-
- <a href="#Chapter2">Chapter 2</a> - Using GlueGen
- <ul>
- <li> <a href = "#SecAcquiring">Acquiring and Building GlueGen</a>
- <ul>
- <li> <a href = "#SecCommon">Common Build Problems</a></li>
- </ul>
- </li>
- <li> <a href = "#SecBasic">Basic Operation</a></li>
- <li> <a href = "#SecAnt">Running GlueGen as an Ant Task</a></li>
- <li> <a href = "#SecJCPP">JCPP</a></li>
- <li> <a href = "#SecError">Error Reporting</a></li>
- <li> <a href = "#SecStub">Stub Headers</a></li>
- <li> <a href = "#Sec32">32- and 64-bit Considerations</a></li>
- <li> <a href = "#SecOpaque">Opaque Directives</a></li>
- <li> <a href = "#SecSubstitution">Argument Name Substitution</a></li>
- <li> <a href = "#SecConfiguration">Configuration File Directives</a>
- <ul>
- <li> <a href = "#SecJavaEmitter">JavaEmitter Configuration</a></li>
- <li> <a href = "#SecProcAddressEmitter">ProcAddressEmitter Configuration</a></li>
- </ul>
- </li>
- </ul>
-
- <a href="#Chapter3">Chapter 3</a> - Configuration File Examples<br/>
- <ul>
- <li> <a href = "#SecSimplest">Simplest possible example</a></li>
- <li> <a href = "#SecArrays">Arrays and buffers</a></li>
- <li> <a href = "#SecString">String handling</a></li>
- <li> <a href = "#SecMemory">Memory allocation</a></li>
- <li> <a href = "#SecStructs">Ingoing and outgoing structs</a></li>
- <li> <a href = "#SecStructArrays">Returned arrays of structs</a></li>
- <li> <a href = "#SecPointerArrays">Returned arrays of pointers</a></li>
- </ul>
-
- <h2> <a name="Chapter1">Chapter 1 - Introduction</a> </h2>
-
- <h3> <a name="SecIntroduction">Introduction</a> </h3>
-
- <p>
-
- GlueGen is a tool which automatically generates the Java and JNI code
- necessary to call C libraries. It reads as input ANSI C header files
- and separate configuration files which provide control over many
- aspects of the glue code generation. GlueGen uses a complete ANSI C
- parser and an internal representation (IR) capable of representing all
- C types to represent the APIs for which it generates interfaces. It
- has the ability to perform significant transformations on the IR
- before glue code emission. GlueGen is currently powerful enough to
- bind even low-level APIs such as the Java Native Interface (JNI) and
- the AWT Native Interface (JAWT) back up to the Java programming
- language.
-
- </p>
- <p>
-
- GlueGen is currently used to generate the JOGL interface to the OpenGL
- 3D graphics API and the JOAL interface to the OpenAL audio library. In
- the case of JOGL, GlueGen is used not only to bind OpenGL to Java, but
- also the low-level windowing system APIs on the Windows, X11 and Mac
- OS X platforms. The implementation of the JOGL library is thereby
- written in the Java programming language rather than in C, which has
- offered considerable advantages during the development of the library.
-
- </p>
-
- <p>
- GlueGen is designed in modular form and can be extended to alter the
- glue code emission style or to generate interface code for other
- languages than Java.
- </p>
-
- <p>
-
- This manual describes how to use GlueGen to bind new C libraries to
- the Java programming language.
- </p>
-
- <h3> <a name="SecStructure">Structure of the Generated Glue Code</a> </h3>
-
- <p>
-
- GlueGen supports two basic styles of glue code generation: everything
- in one class, or a separate interface and implementing class. The
- first mode, "AllStatic", exposes the underlying C functions as a set
- of static Java methods in a concrete class. This is a straightforward
- binding mechanism, but has the disadvantage of tying users to a
- concrete class (which may or may not be a problem) and makes it more
- difficult to support certain kinds of call-through-function-pointer
- semantics required by certain C APIs. The second mode,
- "InterfaceAndImpl", exposes the C functions as methods in an interface
- and emits the implementation of that interface into a separate class
- and package. The implementing class is not intended to be in the
- public API; this more strongly separates the user from the
- implementation of the API. Additionally, because it is necessary to
- hold an instance of the implementing class in order to access the
- underlying C routines, it is easier to support situations where
- call-through-function-pointer semantics must be followed, in
- particular where those function pointers might change from instance to
- instance.
-
- </p>
- The generated glue code follows some basic rules in binding C APIs to
- Java:
- <ul>
-
- <li> C primitive types are exposed as the corresponding Java primitive
- type.
- </li>
-
- <li> Pointers to typed C primitives (<code>int*</code>,
- <code>float*</code>) are bound to java.nio Buffer subclasses
- (<code>IntBuffer</code>, <code>FloatBuffer</code>) and optionally
- to Java arrays (<code>int[]</code>, <code>float[]</code>).
- <ul>
-
- <li> If a C function takes such a pointer as an outgoing argument,
- two method overloadings will generally be produced; one which
- accepts a Buffer, and one which accepts a primitive array plus
- an integer offset argument. The variant taking a Buffer may
- accept either a "direct" NIO Buffer or a non-direct one
- (wrapping a Java array). The exception is when such a routine
- is specified by the <a href="#NioDirectOnly">NioDirectOnly</a>
- directive to keep a persistent pointer to the passed storage,
- in which case only the Buffer variant will be generated, and
- will only accept a direct Buffer as argument.
- </li>
-
- <li> If a C function returns such a pointer as its result, it will
- be exposed as the corresponding Buffer type. In this case it is
- also typically necessary to specify to GlueGen via the <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> directive
- the number of addressable elements in the resulting array.
- </li>
- </ul>
- </li>
- <li> Pointers to <code>void*</code> are bound to java.nio.Buffer.
-
- <ul>
-
- <li> By default any C function accepting a <code>void*</code>
- argument will allow either a direct or non-direct java.nio
- Buffer to be passed as argument. If the <a
- href="#NioDirectOnly">NioDirectOnly</a> directive is specified,
- however, only a direct Buffer will be accepted.
- </li>
- <li> Similar rules for <code>void*</code> return values apply to
- those for pointers to typed primitives.
- </li>
- </ul>
- </li>
- <li> To avoid an explosion in the number of generated methods, if a
- particular API accepts more than one typed primitive pointer
- argument, only two overloadings continue to be produced: one
- accepting all arrays as arguments and one accepting all Buffers
- as arguments. When calling the variant accepting Buffers, all of
- the Buffers passed in a particular call must be either direct or
- non-direct. Mixing of direct and non-direct Buffers in a given
- function call is not supported.
- </li>
- <li> When a java.nio Buffer is passed from Java to C, the position of
- the Buffer is taken into account. The resulting pointer passed to
- C is equal to the base address of the Buffer plus the position
- scaled appropriately for the size of the primitive elements in
- the Buffer. This feature is called "auto-slicing", as it mimics
- the behavior of calling Buffer.slice() without the overhead of
- explicit object creation.
- </li>
- <li> Pointers to constant <code>char*</code> may be bound to
- java.lang.String using the <a
- href="#ArgumentIsString">ArgumentIsString</a> or <a
- href="#ReturnsString">ReturnsString</a> directives.
- </li>
- <li> <code>#define</code> statements in header files mapping names to
- constant values are exposed as public static final constant
- values in either the generated interface or AllStatic class.
- </li>
- <li> C structs encountered during the glue code generation process and
- referenced by the C functions are exposed as Java classes of the
- same name (typically the name to which the struct is typedefed).
- Each primitive field in the struct is exposed as two methods; a
- getter, which accepts no arguments, and a setter, which accepts
- as argument a primitive value of the type of the field. Static
- factory methods are exposed allowing allocation of these structs
- from Java code. The backing storage for these Java classes is a
- direct java.nio Buffer. GlueGen fully supports returning of
- pointers to C structs up to Java.
- </li>
- </ul>
-
- <h3><a name="SecUnique">Unique Features</a></h3>
-
- GlueGen contains several unique features making it both a powerful and
- easy-to-use tool.
-
- <ul>
-
- <li> C structs are exposed as Java classes. The generated code for
- these classes supports both 32-bit and 64-bit platforms.
- </li>
- <li> C structs containing function pointers are exposed as Java
- classes with methods. This makes it easy to interact with
- low-level C APIs such as the AWT Native Interface (JAWT) from the
- Java programming language level.
-
- <ul>
-
- <li> In this context, GlueGen automatically detects which argument
- to the various function pointers indicates the "this" pointer,
- hiding it at the Java level and passing it automatically.
- </li>
- <li> GlueGen offers automatic handling of JNI-specific data types
- such as <code>JNIEnv*</code> and <code>jobject</code>. The tool
- understands that the <code>JNIEnv*</code> argument is implicit
- and that <code>jobject</code> maps to java.lang.Object at the
- Java programming language level. While this is most useful when
- binding JDK-internal APIs such as the JAWT to Java, there may
- be other JNI libraries which expose C functions taking these
- data types, and GlueGen can very easily bind to them.
- </li>
- </ul>
- </li>
- </ul>
-
- <h3><a name="SecBackground">Background and Design Principles</a></h3>
-
- <p>
-
- This section provides motivation for the design of the GlueGen tool
- and is not necessary to understand how to use the tool.
-
- </p>
- <p>
-
- There are many tools available for assisting in the autogeneration of
- foreign function interfaces for various high-level languages. Only a
- few examples include <a
- href="http://alumni.media.mit.edu/~kbrussel/Header2Scheme/">Header2Scheme</a>,
- an early tool allowing binding of a limited subset of C++ to the
- Scheme programming language; <a href="http://www.swig.org/">SWIG</a>,
- a tool released at roughly the same time as Header2Scheme which by now
- supports binding C and C++ libraries to a variety of scripting
- languages; <a href="http://www.jniwrapper.com/">JNIWrapper</a>, a
- commercial tool automating the binding of C APIs to Java; and <a
- href="http://web.archive.org/web/20070419183658/http://www.noodleglue.org/noodleglue/noodleglue.html">NoodleGlue</a>,
- a recently-released tool automating the binding of C++ APIs to
- Java. Other language-specific tools such as Perl's XS, Boost.Python
- and many others exist.
-
- </p>
- <p>
-
- GlueGen was designed with a few key principles in mind. The most
- fundamental was to support binding of the lowest-level APIs on a given
- platform up to the Java programming language. The intended goal, in
- the context of the JOGL project, was to allow subsets of the Win32 and
- X11 APIs to be exposed to Java, and to use those APIs to write the
- behind-the-scenes OpenGL context creation and management code in Java
- instead of C. This informed several other design goals:
-
- </p>
- <ul>
-
- <li> Avoid touching the C headers as much as possible. This makes it
- easier to upgrade to a more recent version of the C API just by
- copying in a new set of headers.
- </li>
- <li> Avoid touching the generated glue code completely.</li>
-
- <li> Avoid having to hand-write a lot of generated glue code. Instead,
- handle many complex constructs automatically and provide
- sufficient control over the glue code generation to avoid having
- to handwrite certain native methods where one or two lines of
- tweaking would suffice.
- </li>
- <li> Support all C constructs in the parser and intermediate
- representation. The rationale is that it is acceptable to cut
- corners in the number of constructs supported in the Java
- binding, but not whether the tool can internally represent it in
- its C type system. This design goal implies starting with
- complete a ANSI C parser coupled with a complete C type system.
- </li>
- <li> As the tool is targetting the Java programming language, build
- the tool in the Java programming language.
- </li>
- </ul>
-
- In order to make the problem more tractable, support for binding C++
- to the Java programming language was not considered. C++ adds many
- constructs over ANSI C which make it much more difficult to reason
- about and to find a useful subset to support binding to Java.
- Additionally, it seems that there are relatively few C++-specific
- libraries in general use which could be usefully bound to Java,
- although this may be a matter of opinion.
-
- <p>
-
- GlueGen was designed with the Java programming language in mind, but
- is not necessarily restricted to generating glue code for the Java
- language. The tool is divided into separate parse and code generation
- phases, and the internal representation is fairly easy to iterate
- over. The core driver of GlueGen may therefore be useful in producing
- other tools which autogenerate foreign function interfaces to C
- libraries for other languages.
-
- </p>
-
- <h2> <a name="Chapter2">Chapter 2 - Using GlueGen</a> </h2>
-
- <h3><a name="SecAcquiring">Acquiring and Building GlueGen</a></h3>
-
- The source code for GlueGen may be obtained by cloning the Git repository:
-
- <pre>
- $git clone --recursive git://jogamp.org/srv/scm/gluegen.git gluegen
- </pre>
-
- To build GlueGen, cd into the gluegen/make folder and invoke ant.
- <pre>
- $ant clean all test
- </pre>
- Ant 1.8 or later and a Java 6 compatible JDK is required.
-
- <h4><a name="SecCommon">Common Build Problems</a></h4>
-
-
- <dl>
- <dt> <strong>CharScanner; panic: ClassNotFoundException: com.jogamp.gluegen.cgram.CToken</strong></dt>
- <dd> This occurs because ANTLR was dropped into the Extensions
- directory of the JRE/JDK. On Windows and Linux, delete any ANTLR
- jars from jre/lib/ext, and on Mac OS X, delete them from
- /Library/Java/Extensions. Use the antlr.jar property in the
- build.xml to point to a JRE-external location of this jar file.
- </dd>
- </dl>
-
-
- <h3><a name="SecBasic">Basic Operation</a></h3>
-
- <p>
-
- GlueGen can be run either as an executable jar file (<code>java -jar
- gluegen.jar</code>; note that antlr.jar must be in the same directory
- as gluegen.jar in order for this invocation to work) or from within
- Ant as described in the following section. When run from the command
- line, GlueGen accepts four kinds of command-line arguments:
- </p>
- <ul>
- <li> -I<em>dir</em> (optional) adds <em>dir</em> to the include path.
- Similarly to a C compiler or preprocessor, GlueGen scans a set of
- directories to locate header files it encounters in
- <code>#include</code> directives. Unlike most C preprocessors,
- however, GlueGen has no default include path, so it is typically
- necessary to supply at least one <code>-I</code> option on the
- command line in order to handle any <code>#include</code>
- directives in the file being parsed.
- </li>
- <li> -E<em>emitterClassName</em> (optional) uses
- <em>emitterClassName</em> as the fully-qualified name of the
- emitter class which will be used by GlueGen to generate the glue
- code. The emitter class must implement the
- <code>com.jogamp.gluegen.GlueEmitter</code> interface. If this
- option is not specified, a
- <code>com.jogamp.gluegen.JavaEmitter</code> will be used by default.
- </li>
- <li> -C<em>cfgFile</em> adds <em>cfgFile</em> to the list of
- configuration files used to set up the chosen emitter. This is
- the means by which a large number of options are passed in to the
- GlueGen tool and to the emitter in particular. Configuration
- files are discussed more in the following section.
- </li>
- <li> [ filename | - ] selects the file or standard input from which
- GlueGen should read the C header file for which glue code should
- be generated. This must be the last command-line argument, and
- only one filename argument is supported. To cause multiple header
- files to be parsed, write a small .c file #including the multiple
- headers and point GlueGen at the .c file.</li>
- </ul>
-
- <h3><a name="SecAnt">Running GlueGen as an Ant Task</a></h3>
-
- <p>
-
- GlueGen can also be invoked as a subtask within Ant. In order to do
- so, a path element should be defined as follows:
- </p>
- <pre>
- &lt;path id="gluegen.classpath"&gt;
- &lt;pathelement location="${gluegen.jar}" /&gt;
- &lt;pathelement location="${antlr.jar}" /&gt;
- &lt;/path&gt;
- </pre>
-
- where the <code>gluegen.jar</code> and <code>antlr.jar</code>
- properties point to the respective jar files. A taskdef defining the
- GlueGen task should then be specified as follows:
-
- <pre>
-&lt;taskdef name="gluegen"
- classname="com.jogamp.gluegen.ant.GlueGenTask"
- classpathref="gluegen.classpath" /&gt;
- </pre>
-
- At this point GlueGen may be invoked as follows:
-
- <pre>
-&lt;gluegen src="[header to parse]"
- config="[configuration file]"
- includeRefid="[dirset for include path]"
- emitter="com.jogamp.gluegen.JavaEmitter"&gt;
- &lt;classpath refid="gluegen.classpath" /&gt;
-&lt;/gluegen&gt;
- </pre>
-
- Please see the <a href="http://jogamp.org/jogl/">JOGL</a> and <a
- href="http://jogamp.org/joal/">JOAL</a> build.xml files for
- concrete, though non-trivial, examples of how to invoke GlueGen via
- Ant.
-
- <h3><a name="SecJCPP">JCPP</a></h3>
-
- <p>
-
- GlueGen contains and uses the <a href="https://jogamp.org/cgit/jcpp.git/about/">C preprocessor JCPP</a>,
- see <a href="https://www.anarres.org/projects/jcpp/">original homepage</a>.
- </p>
- <p>
- Constant values intended for use by end users are defined in many C
- libraries' headers using <code>#define</code>s rather than constant
- int declarations. If the header would be processed by a full C
- preprocessor, the <code>#define</code> statement's macro name become
- unavailable for processing by the glue code generator.
- Using JCPP allows us to utilize the <code>#define</code> macro names and values.
- </p>
- <p>
- JCPP is largely an invisible part of the glue code generation process.
- If GlueGen's output is not as expected
- and there is heavy use of the C preprocessor in the header, run JCPP
- against the header directly (JCPP takes simply the -I and filename
- arguments accepted by GlueGen) and examine the output.
- </p>
-
- <h3><a name="SecStub">Stub Headers</a></h3>
-
- <p>
-
- As much as is possible, GlueGen is intended to operate on unmodified C
- header files, so that it is easy to upgrade the given C API being
- bound to Java simply by dropping in a new set of header files.
- However, most C headers contain references to standard headers like
- <code>stdio.h</code>, and if this header is parsed by GlueGen, the
- tool will automatically attempt to generate Java entry points for such
- routines as <code>fread</code> and <code>fwrite</code>, among others.
- It is impractical to exclude these APIs on a case by case basis.
- Therefore, the suggested technique to avoid polluting the binding with
- these APIs is to "stub out" the headers.
-
- </p>
- <p>
-
- GlueGen searches the include path for headers in the order the include
- directories were specified to the tool. Placing another directory in
- front of the one in which the bulk of the headers are found allows,
- for example, an alternative <code>stdio.h</code> to be inserted which
- contains few or no declarations but which satisfies the need of the
- dependent header to find such a file.
-
- </p>
- <p>
-
- GlueGen uses a complete ANSI and GNU C parser written by John Mitchell
- and Monty Zukowski from the set of grammars available for the ANTLR
- tool by Terrence Parr. As a complete C parser, this grammar requires
- all data types encountered during the parse to be fully defined. Often
- a particular header will be included by another one in order to pick
- up data type declarations rather than API declarations. Stubbing out
- the header with a smaller one providing a "fake" type declaration is a
- useful technique for avoiding the binding of unnecessary APIs during
- the glue code process.
-
- </p>
- <p>
-
- Here's an example from the JOGL glue code generation process. The
- <code>glext.h</code> header defining OpenGL extensions references
- <code>stddef.h</code> in order to pick up the <code>ptrdiff_t</code>
- data type. We choose to not include the real stddef.h but instead to
- swap in a stub header. The contents of this header are therefore as
- follows:
- </p>
- <pre>
- #if defined(_WIN64)
+<!DOCTYPE html>
+<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
+<head>
+ <meta charset="utf-8" />
+ <meta name="generator" content="pandoc" />
+ <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
+ <title>index.md</title>
+ <style>
+ div#header, header
+ {
+
+ border-bottom: 1px solid #aaa;
+ margin-bottom: 0.5em;
+ }
+
+ .title
+ {
+ text-align: center;
+ }
+
+ .author, .date
+ {
+ text-align: center;
+ }
+
+ div#TOC, nav#TOC
+ {
+
+ border-bottom: 1px solid #aaa;
+ margin-bottom: 0.5em;
+ }
+
+ nav#TOC {
+ margin-bottom: var(--line-height);
+
+ padding-bottom: 0.5rem;
+ }
+
+ nav#TOC input {
+ display: none;
+ }
+
+ nav#TOC label {
+ color: var(--color-link);
+ cursor: pointer;
+ }
+
+ nav#TOC > ul {
+ display: none;
+ }
+
+ nav#TOC > input:checked + ul {
+ display: block;
+ }
+
+ @media print
+ {
+ div#TOC, nav#TOC
+ {
+
+ display: none;
+ }
+ }
+
+ div.content
+ {
+ color: #111111;
+ font-size: 14px;
+ line-height: 1.6;
+ }
+
+ div#cgit a
+ {
+ color: #1212a0;
+ }
+
+ div#cgit a.sourceLine
+ {
+ color: #111111;
+ }
+
+ h1, h2, h3, h4, h5, h6
+ {
+ font-family: "Helvetica Neue", Helvetica, "Liberation Sans", Calibri, Arial, sans-serif;
+
+ page-break-after: avoid;
+
+ margin: 20px 0 10px;
+ padding: 0;
+ }
+
+ h2 {
+ border-bottom: 1px solid #ccc;
+ }
+
+ div div
+ {
+
+ }
+
+ section section
+ {
+ margin-left: 2em;
+ }
+
+ p {}
+
+ blockquote
+ {
+ font-style: italic;
+ }
+
+ li
+ {
+ }
+
+ li > p
+ {
+ margin-top: 1em;
+ }
+
+ ul
+ {
+ }
+
+ ul li
+ {
+ }
+
+ ol
+ {
+ }
+
+ ol li
+ {
+ }
+
+ hr {}
+
+ sub
+ {
+ }
+
+ sup
+ {
+ }
+
+ em
+ {
+ }
+
+ em > em
+ {
+ font-style: normal;
+ }
+
+ strong
+ {
+ }
+
+ a
+ {
+
+ text-decoration: none;
+ }
+
+ @media screen
+ {
+ a:hover
+ {
+
+ text-decoration: underline;
+ }
+ }
+
+ @media print
+ {
+ a {
+
+ color: black;
+ background: transparent;
+ }
+
+ a[href^="http://"]:after, a[href^="https://"]:after
+ {
+
+ content: " (" attr(href) ") ";
+ font-size: 90%;
+ }
+ }
+
+ img
+ {
+
+ vertical-align: middle;
+ }
+
+ div.figure
+ {
+
+ margin-left: auto;
+ margin-right: auto;
+ text-align: center;
+ font-style: italic;
+ }
+
+ p.caption
+ {
+
+ }
+
+ pre, code
+ {
+ background-color: #f8f8f8;
+
+ white-space: pre-wrap;
+ white-space: -moz-pre-wrap !important;
+ white-space: -pre-wrap;
+ white-space: -o-pre-wrap;
+ word-wrap: break-word;
+
+ }
+
+ pre
+ {
+
+ padding: 0.5em;
+ border-radius: 5px;
+
+ background-color: #f8f8f8;
+ border: 1px solid #ccc;
+ font-size: 13px;
+ line-height: 19px;
+ overflow: auto;
+ padding: 6px 10px;
+
+ margin-left: 0.5em;
+ margin-right: 0.5em;
+ }
+
+ @media screen
+ {
+ pre
+ {
+
+ white-space: pre;
+ overflow: auto;
+
+ border: 1px dotted #777;
+ }
+ }
+
+ code
+ {
+ }
+
+ p > code, li > code
+ {
+
+ padding-left: 2px;
+ padding-right: 2px;
+ }
+
+ li > p code
+ {
+
+ padding: 2px;
+ }
+
+ span.math
+ {
+
+ }
+
+ div.math
+ {
+ }
+
+ span.LaTeX
+ {
+ }
+
+ eq
+ {
+ }
+
+ table
+ {
+ border-collapse: collapse;
+ border-spacing: 0;
+
+ margin-left: auto;
+ margin-right: auto;
+ }
+
+ thead
+ {
+ border-bottom: 1pt solid #000;
+ background-color: #eee;
+ }
+
+ tr.header
+ {
+ }
+
+ tbody
+ {
+ }
+
+ tr {
+ }
+ tr.odd:hover, tr.even:hover
+ {
+ background-color: #eee;
+ }
+
+ tr.odd {}
+ tr.even {}
+
+ td, th
+ {
+ vertical-align: top;
+ vertical-align: baseline;
+ padding-left: 0.5em;
+ padding-right: 0.5em;
+ padding-top: 0.2em;
+ padding-bottom: 0.2em;
+ }
+ th
+ {
+ font-weight: bold;
+ }
+
+ tfoot
+ {
+ }
+
+ caption
+ {
+ caption-side: top;
+ border: none;
+ font-size: 0.9em;
+ font-style: italic;
+ text-align: center;
+ margin-bottom: 0.3em;
+ padding-bottom: 0.2em;
+ }
+
+ dl
+ {
+ border-top: 2pt solid black;
+ padding-top: 0.5em;
+ border-bottom: 2pt solid black;
+ }
+
+ dt
+ {
+ font-weight: bold;
+ }
+
+ dd+dt
+ {
+ border-top: 1pt solid black;
+ padding-top: 0.5em;
+ }
+
+ dd
+ {
+ margin-bottom: 0.5em;
+ }
+
+ dd+dd
+ {
+ border-top: 1px solid black;
+ }
+
+ a.footnote, a.footnoteRef {
+ font-size: small;
+ vertical-align: text-top;
+ }
+
+ a[href^="#fnref"], a.reversefootnote
+ {
+ }
+
+ @media print
+ {
+ a[href^="#fnref"], a.reversefootnote
+ {
+
+ display: none;
+ }
+ }
+
+ div.footnotes
+ {
+ }
+
+ div.footnotes li[id^="fn"]
+ {
+ }
+
+ @media print
+ {
+ .noprint
+ {
+ display:none;
+ }
+ }
+ </style>
+</head>
+<body>
+<nav id="TOC" role="doc-toc">
+ <strong>Contents</strong><label for="contents">⊕</label>
+ <input type="checkbox" id="contents">
+ <ul>
+ <li><a href="#gluegen-manual">GlueGen Manual</a>
+ <ul>
+ <li><a href="#references">References</a></li>
+ <li><a href="#chapter-1---introduction"><span id="Chapter1">Chapter 1
+ - Introduction</span></a>
+ <ul>
+ <li><a
+ href="#introduction"><span id="SecIntroduction">Introduction</span></a></li>
+ <li><a
+ href="#structure-of-the-generated-glue-code"><span id="SecStructure">Structure
+ of the Generated Glue Code</span></a></li>
+ <li><a href="#unique-features"><span id="SecUnique">Unique
+ Features</span></a></li>
+ <li><a
+ href="#background-and-design-principles"><span id="SecBackground">Background
+ and Design Principles</span></a></li>
+ </ul></li>
+ <li><a href="#chapter-2---using-gluegen"><span id="Chapter2">Chapter 2
+ - Using GlueGen</span></a>
+ <ul>
+ <li><a
+ href="#acquiring-and-building-gluegen"><span id="SecAcquiring">Acquiring
+ and Building GlueGen</span></a></li>
+ <li><a href="#basic-operation"><span id="SecBasic">Basic
+ Operation</span></a></li>
+ <li><a
+ href="#running-gluegen-as-an-ant-task"><span id="SecAnt">Running
+ GlueGen as an Ant Task</span></a></li>
+ <li><a href="#jcpp"><span id="SecJCPP">JCPP</span></a></li>
+ <li><a href="#stub-headers"><span id="SecStub">Stub
+ Headers</span></a></li>
+ <li><a href="#32--and-64-bit-considerations"><span id="Sec32">32- and
+ 64-bit Considerations</span></a></li>
+ <li><a href="#opaque-directives"><span id="SecOpaque">Opaque
+ Directives</span></a></li>
+ <li><a
+ href="#argument-name-substitution"><span id="SecSubstitution">Argument
+ Name Substitution</span></a></li>
+ <li><a
+ href="#configuration-file-directives"><span id="SecConfiguration">Configuration
+ File Directives</span></a></li>
+ </ul></li>
+ <li><a
+ href="#chapter-3---configuration-file-examples"><span id="Chapter3">Chapter
+ 3 - Configuration File Examples</span></a>
+ <ul>
+ <li><a
+ href="#simplest-possible-example"><span id="SecSimplest">Simplest
+ possible example</span></a></li>
+ <li><a href="#arrays-and-buffers"><span id="SecArrays">Arrays and
+ buffers</span></a></li>
+ <li><a href="#string-handling"><span id="SecString">String
+ handling</span></a></li>
+ <li><a href="#memory-allocation"><span id="SecMemory">Memory
+ allocation</span></a></li>
+ <li><a
+ href="#ingoing-and-outgoing-structs"><span id="SecStructs">Ingoing and
+ outgoing structs</span></a></li>
+ <li><a
+ href="#returned-arrays-of-structs"><span id="SecStructArrays">Returned
+ arrays of structs</span></a></li>
+ <li><a
+ href="#returned-arrays-of-pointers"><span id="SecPointerArrays">Returned
+ arrays of pointers</span></a></li>
+ </ul></li>
+ </ul></li>
+ </ul>
+</nav>
+<!---
+We convert markdown using pandoc using `gfm` (GitHub-Flavored Markdown) as source format
+and `html5+smart` with a custom template as the target.
+
+Recipe:
+```
+ ~/pandoc-buttondown-cgit/pandoc_md2html_local.sh index.md > index.html
+```
+
+Git repos:
+- https://jausoft.com/cgit/users/sgothel/pandoc-buttondown-cgit.git/about/
+- https://github.com/sgothel/pandoc-buttondown-cgit
+-->
+
+<style>
+table, th, td {
+ border: 1px solid black;
+}
+</style>
+
+<h1 id="gluegen-manual">GlueGen Manual</h1>
+<p><em>Disclaimer: This documented shall be synchronized with source
+code, especially the configuration options.</em></p>
+<p>Please also consider reading <a
+href="../GlueGen_Mapping.html">GlueGen Native Data &amp; Function
+Mapping</a> for details on native data and function mappings.</p>
+<h2 id="references">References</h2>
+<ul>
+<li><a href="https://jogamp.org/cgit/gluegen.git/about/">GlueGen Git
+Repo</a></li>
+<li><a
+href="https://jogamp.org/deployment/jogamp-next/javadoc/gluegen/javadoc/">GlueGen
+Java™ API-Doc</a></li>
+</ul>
+<ul>
+<li><a href="../GlueGen_Mapping.html">GlueGen Native Data &amp; Function
+Mapping for Java™</a></li>
+</ul>
+<ul>
+<li><a href="https://jogamp.org/gluegen/www/">GlueGen Project
+Page</a></li>
+<li><a href="../HowToBuild.html">How To Build</a></li>
+</ul>
+<h2 id="chapter-1---introduction"><span id="Chapter1">Chapter 1 -
+Introduction</span></h2>
+<h3
+id="introduction"><span id="SecIntroduction">Introduction</span></h3>
+<p>GlueGen is a tool which automatically generates the Java and JNI code
+necessary to call C libraries. It reads as input ANSI C header files and
+separate configuration files which provide control over many aspects of
+the glue code generation. GlueGen uses a complete ANSI C parser and an
+internal representation (IR) capable of representing all C types to
+represent the APIs for which it generates interfaces. It has the ability
+to perform significant transformations on the IR before glue code
+emission. GlueGen is currently powerful enough to bind even low-level
+APIs such as the Java Native Interface (JNI) and the AWT Native
+Interface (JAWT) back up to the Java programming language.</p>
+<p>GlueGen is currently used to generate the JOGL interface to the
+OpenGL 3D graphics API and the JOAL interface to the OpenAL audio
+library. In the case of JOGL, GlueGen is used not only to bind OpenGL to
+Java, but also the low-level windowing system APIs on the Windows, X11
+and Mac OS X platforms. The implementation of the JOGL library is
+thereby written in the Java programming language rather than in C, which
+has offered considerable advantages during the development of the
+library.</p>
+<p>GlueGen is designed in modular form and can be extended to alter the
+glue code emission style or to generate interface code for other
+languages than Java.</p>
+<p>This manual describes how to use GlueGen to bind new C libraries to
+the Java programming language.</p>
+<h3
+id="structure-of-the-generated-glue-code"><span id="SecStructure">Structure
+of the Generated Glue Code</span></h3>
+<p>GlueGen supports two basic styles of glue code generation: everything
+in one class, or a separate interface and implementing class. The first
+mode, "AllStatic", exposes the underlying C functions as a set of static
+Java methods in a concrete class. This is a straightforward binding
+mechanism, but has the disadvantage of tying users to a concrete class
+(which may or may not be a problem) and makes it more difficult to
+support certain kinds of call-through-function-pointer semantics
+required by certain C APIs. The second mode, "InterfaceAndImpl", exposes
+the C functions as methods in an interface and emits the implementation
+of that interface into a separate class and package. The implementing
+class is not intended to be in the public API; this more strongly
+separates the user from the implementation of the API. Additionally,
+because it is necessary to hold an instance of the implementing class in
+order to access the underlying C routines, it is easier to support
+situations where call-through-function-pointer semantics must be
+followed, in particular where those function pointers might change from
+instance to instance.</p>
+<p>The generated glue code follows some basic rules in binding C APIs to
+Java:</p>
+<ul>
+<li>C primitive types are exposed as the corresponding Java primitive
+type.</li>
+<li>Pointers to typed C primitives (<code>int*</code>,
+<code>float*</code>) are bound to java.nio Buffer subclasses
+(<code>IntBuffer</code>, <code>FloatBuffer</code>) and optionally to
+Java arrays (<code>int[]</code>, <code>float[]</code>).
+<ul>
+<li>If a C function takes such a pointer as an outgoing argument, two
+method overloadings will generally be produced; one which accepts a
+Buffer, and one which accepts a primitive array plus an integer offset
+argument. The variant taking a Buffer may accept either a "direct" NIO
+Buffer or a non-direct one (wrapping a Java array). The exception is
+when such a routine is specified by the <a
+href="#NioDirectOnly">NioDirectOnly</a> directive to keep a persistent
+pointer to the passed storage, in which case only the Buffer variant
+will be generated, and will only accept a direct Buffer as
+argument.</li>
+<li>If a C function returns such a pointer as its result, it will be
+exposed as the corresponding Buffer type. In this case it is also
+typically necessary to specify to GlueGen via the <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> directive the number
+of addressable elements in the resulting array.</li>
+</ul></li>
+<li>Pointers to <code>void*</code> are bound to java.nio.Buffer.
+<ul>
+<li>By default any C function accepting a <code>void*</code> argument
+will allow either a direct or non-direct java.nio Buffer to be passed as
+argument. If the <a href="#NioDirectOnly">NioDirectOnly</a> directive is
+specified, however, only a direct Buffer will be accepted.</li>
+<li>Similar rules for <code>void*</code> return values apply to those
+for pointers to typed primitives.</li>
+</ul></li>
+<li>To avoid an explosion in the number of generated methods, if a
+particular API accepts more than one typed primitive pointer argument,
+only two overloadings continue to be produced: one accepting all arrays
+as arguments and one accepting all Buffers as arguments. When calling
+the variant accepting Buffers, all of the Buffers passed in a particular
+call must be either direct or non-direct. Mixing of direct and
+non-direct Buffers in a given function call is not supported.</li>
+<li>When a java.nio Buffer is passed from Java to C, the position of the
+Buffer is taken into account. The resulting pointer passed to C is equal
+to the base address of the Buffer plus the position scaled appropriately
+for the size of the primitive elements in the Buffer. This feature is
+called "auto-slicing", as it mimics the behavior of calling
+Buffer.slice() without the overhead of explicit object creation.</li>
+<li>Pointers to constant <code>char*</code> may be bound to
+java.lang.String using the <a
+href="#ArgumentIsString">ArgumentIsString</a> or <a
+href="#ReturnsString">ReturnsString</a> directives.</li>
+<li><code>#define</code> statements in header files mapping names to
+constant values are exposed as public static final constant values in
+either the generated interface or AllStatic class.</li>
+<li>C structs encountered during the glue code generation process and
+referenced by the C functions are exposed as Java classes of the same
+name (typically the name to which the struct is typedefed). Each
+primitive field in the struct is exposed as two methods; a getter, which
+accepts no arguments, and a setter, which accepts as argument a
+primitive value of the type of the field. Static factory methods are
+exposed allowing allocation of these structs from Java code. The backing
+storage for these Java classes is a direct java.nio Buffer. GlueGen
+fully supports returning of pointers to C structs up to Java.</li>
+</ul>
+<h3 id="unique-features"><span id="SecUnique">Unique
+Features</span></h3>
+<p>GlueGen contains several unique features making it both a powerful
+and easy-to-use tool.</p>
+<ul>
+<li>C structs are exposed as Java classes. The generated code for these
+classes supports both 32-bit and 64-bit platforms.</li>
+<li>C structs containing function pointers are exposed as Java classes
+with methods. This makes it easy to interact with low-level C APIs such
+as the AWT Native Interface (JAWT) from the Java programming language
+level.
+<ul>
+<li>In this context, GlueGen automatically detects which argument to the
+various function pointers indicates the "this" pointer, hiding it at the
+Java level and passing it automatically.</li>
+<li>GlueGen offers automatic handling of JNI-specific data types such as
+<code>JNIEnv*</code> and <code>jobject</code>. The tool understands that
+the <code>JNIEnv*</code> argument is implicit and that
+<code>jobject</code> maps to java.lang.Object at the Java programming
+language level. While this is most useful when binding JDK-internal APIs
+such as the JAWT to Java, there may be other JNI libraries which expose
+C functions taking these data types, and GlueGen can very easily bind to
+them.</li>
+</ul></li>
+</ul>
+<h3
+id="background-and-design-principles"><span id="SecBackground">Background
+and Design Principles</span></h3>
+<p>This section provides motivation for the design of the GlueGen tool
+and is not necessary to understand how to use the tool.</p>
+<p>There are many tools available for assisting in the autogeneration of
+foreign function interfaces for various high-level languages. Only a few
+examples include <a
+href="http://alumni.media.mit.edu/~kbrussel/Header2Scheme/">Header2Scheme</a>,
+an early tool allowing binding of a limited subset of C++ to the Scheme
+programming language; <a href="http://www.swig.org/">SWIG</a>, a tool
+released at roughly the same time as Header2Scheme which by now supports
+binding C and C++ libraries to a variety of scripting languages; <a
+href="http://www.jniwrapper.com/">JNIWrapper</a>, a commercial tool
+automating the binding of C APIs to Java; and <a
+href="http://web.archive.org/web/20070419183658/http://www.noodleglue.org/noodleglue/noodleglue.html">NoodleGlue</a>,
+a recently-released tool automating the binding of C++ APIs to Java.
+Other language-specific tools such as Perl's XS, Boost.Python and many
+others exist.</p>
+<p>GlueGen was designed with a few key principles in mind. The most
+fundamental was to support binding of the lowest-level APIs on a given
+platform up to the Java programming language. The intended goal, in the
+context of the JOGL project, was to allow subsets of the Win32 and X11
+APIs to be exposed to Java, and to use those APIs to write the
+behind-the-scenes OpenGL context creation and management code in Java
+instead of C. This informed several other design goals:</p>
+<ul>
+<li>Avoid touching the C headers as much as possible. This makes it
+easier to upgrade to a more recent version of the C API just by copying
+in a new set of headers.</li>
+<li>Avoid touching the generated glue code completely.</li>
+<li>Avoid having to hand-write a lot of generated glue code. Instead,
+handle many complex constructs automatically and provide sufficient
+control over the glue code generation to avoid having to handwrite
+certain native methods where one or two lines of tweaking would
+suffice.</li>
+<li>Support all C constructs in the parser and intermediate
+representation. The rationale is that it is acceptable to cut corners in
+the number of constructs supported in the Java binding, but not whether
+the tool can internally represent it in its C type system. This design
+goal implies starting with complete a ANSI C parser coupled with a
+complete C type system.</li>
+<li>As the tool is targetting the Java programming language, build the
+tool in the Java programming language.</li>
+</ul>
+<p>In order to make the problem more tractable, support for binding C++
+to the Java programming language was not considered. C++ adds many
+constructs over ANSI C which make it much more difficult to reason about
+and to find a useful subset to support binding to Java. Additionally, it
+seems that there are relatively few C++-specific libraries in general
+use which could be usefully bound to Java, although this may be a matter
+of opinion.</p>
+<p>GlueGen was designed with the Java programming language in mind, but
+is not necessarily restricted to generating glue code for the Java
+language. The tool is divided into separate parse and code generation
+phases, and the internal representation is fairly easy to iterate over.
+The core driver of GlueGen may therefore be useful in producing other
+tools which autogenerate foreign function interfaces to C libraries for
+other languages.</p>
+<h2 id="chapter-2---using-gluegen"><span id="Chapter2">Chapter 2 - Using
+GlueGen</span></h2>
+<h3
+id="acquiring-and-building-gluegen"><span id="SecAcquiring">Acquiring
+and Building GlueGen</span></h3>
+<p>The source code for GlueGen may be obtained by cloning the Git
+repository:</p>
+<pre><code> $git clone --recursive git://jogamp.org/srv/scm/gluegen.git gluegen</code></pre>
+<p>To build GlueGen, cd into the gluegen/make folder and invoke ant.</p>
+<pre><code> $ant clean all test</code></pre>
+<p>Ant 1.8 or later and a Java 6 compatible JDK is required.</p>
+<h4 id="common-build-problems"><span id="SecCommon">Common Build
+Problems</span></h4>
+<p><strong>CharScanner; panic: ClassNotFoundException:
+com.jogamp.gluegen.cgram.CToken</strong><br />
+This occurs because ANTLR was dropped into the Extensions directory of
+the JRE/JDK. On Windows and Linux, delete any ANTLR jars from
+jre/lib/ext, and on Mac OS X, delete them from /Library/Java/Extensions.
+Use the antlr.jar property in the build.xml to point to a JRE-external
+location of this jar file.</p>
+<h3 id="basic-operation"><span id="SecBasic">Basic Operation</span></h3>
+<p>GlueGen can be run either as an executable jar file
+(<code>java -jar gluegen.jar</code>; note
+that antlr.jar must be in the same directory as gluegen.jar in order for
+this invocation to work) or from within Ant as described in the
+following section. When run from the command line, GlueGen accepts four
+kinds of command-line arguments:</p>
+<ul>
+<li>-I<em>dir</em> (optional) adds <em>dir</em> to the include path.
+Similarly to a C compiler or preprocessor, GlueGen scans a set of
+directories to locate header files it encounters in
+<code>#include</code> directives. Unlike most C preprocessors, however,
+GlueGen has no default include path, so it is typically necessary to
+supply at least one <code>-I</code> option on the command line in order
+to handle any <code>#include</code> directives in the file being
+parsed.</li>
+<li>-E<em>emitterClassName</em> (optional) uses
+<em>emitterClassName</em> as the fully-qualified name of the emitter
+class which will be used by GlueGen to generate the glue code. The
+emitter class must implement the
+<code>com.jogamp.gluegen.GlueEmitter</code> interface. If this option is
+not specified, a <code>com.jogamp.gluegen.JavaEmitter</code> will be
+used by default.</li>
+<li>-C<em>cfgFile</em> adds <em>cfgFile</em> to the list of
+configuration files used to set up the chosen emitter. This is the means
+by which a large number of options are passed in to the GlueGen tool and
+to the emitter in particular. Configuration files are discussed more in
+the following section.</li>
+<li>[ filename | - ] selects the file or standard input from which
+GlueGen should read the C header file for which glue code should be
+generated. This must be the last command-line argument, and only one
+filename argument is supported. To cause multiple header files to be
+parsed, write a small .c file #including the multiple headers and point
+GlueGen at the .c file.</li>
+</ul>
+<h3 id="running-gluegen-as-an-ant-task"><span id="SecAnt">Running
+GlueGen as an Ant Task</span></h3>
+<p>GlueGen can also be invoked as a subtask within Ant. In order to do
+so, a path element should be defined as follows:</p>
+<pre><code> &lt;path id=&quot;gluegen.classpath&quot;&gt;
+ &lt;pathelement location=&quot;${gluegen.jar}&quot; /&gt;
+ &lt;pathelement location=&quot;${antlr.jar}&quot; /&gt;
+ &lt;/path&gt;</code></pre>
+<p>where the <code>gluegen.jar</code> and <code>antlr.jar</code>
+properties point to the respective jar files. A taskdef defining the
+GlueGen task should then be specified as follows:</p>
+<pre><code>&lt;taskdef name=&quot;gluegen&quot;
+ classname=&quot;com.jogamp.gluegen.ant.GlueGenTask&quot;
+ classpathref=&quot;gluegen.classpath&quot; /&gt;</code></pre>
+<p>At this point GlueGen may be invoked as follows:</p>
+<pre><code>&lt;gluegen src=&quot;[header to parse]&quot;
+ config=&quot;[configuration file]&quot;
+ includeRefid=&quot;[dirset for include path]&quot;
+ emitter=&quot;com.jogamp.gluegen.JavaEmitter&quot;&gt;
+ &lt;classpath refid=&quot;gluegen.classpath&quot; /&gt;
+&lt;/gluegen&gt;</code></pre>
+<p>Please see the <a href="http://jogamp.org/jogl/">JOGL</a> and <a
+href="http://jogamp.org/joal/">JOAL</a> build.xml files for concrete,
+though non-trivial, examples of how to invoke GlueGen via Ant.</p>
+<h3 id="jcpp"><span id="SecJCPP">JCPP</span></h3>
+<p>GlueGen contains and uses the <a
+href="https://jogamp.org/cgit/jcpp.git/about/">C preprocessor JCPP</a>,
+see <a href="https://www.anarres.org/projects/jcpp/">original
+homepage</a>.</p>
+<p>Constant values intended for use by end users are defined in many C
+libraries' headers using <code>#define</code>s rather than constant int
+declarations. If the header would be processed by a full C preprocessor,
+the <code>#define</code> statement's macro name become unavailable for
+processing by the glue code generator. Using JCPP allows us to utilize
+the <code>#define</code> macro names and values.</p>
+<p>JCPP is largely an invisible part of the glue code generation
+process. If GlueGen's output is not as expected and there is heavy use
+of the C preprocessor in the header, run JCPP against the header
+directly (JCPP takes simply the -I and filename arguments accepted by
+GlueGen) and examine the output.</p>
+<h3 id="stub-headers"><span id="SecStub">Stub Headers</span></h3>
+<p>As much as is possible, GlueGen is intended to operate on unmodified
+C header files, so that it is easy to upgrade the given C API being
+bound to Java simply by dropping in a new set of header files. However,
+most C headers contain references to standard headers like
+<code>stdio.h</code>, and if this header is parsed by GlueGen, the tool
+will automatically attempt to generate Java entry points for such
+routines as <code>fread</code> and <code>fwrite</code>, among others. It
+is impractical to exclude these APIs on a case by case basis. Therefore,
+the suggested technique to avoid polluting the binding with these APIs
+is to "stub out" the headers.</p>
+<p>GlueGen searches the include path for headers in the order the
+include directories were specified to the tool. Placing another
+directory in front of the one in which the bulk of the headers are found
+allows, for example, an alternative <code>stdio.h</code> to be inserted
+which contains few or no declarations but which satisfies the need of
+the dependent header to find such a file.</p>
+<p>GlueGen uses a complete ANSI and GNU C parser written by John
+Mitchell and Monty Zukowski from the set of grammars available for the
+ANTLR tool by Terrence Parr. As a complete C parser, this grammar
+requires all data types encountered during the parse to be fully
+defined. Often a particular header will be included by another one in
+order to pick up data type declarations rather than API declarations.
+Stubbing out the header with a smaller one providing a "fake" type
+declaration is a useful technique for avoiding the binding of
+unnecessary APIs during the glue code process.</p>
+<p>Here's an example from the JOGL glue code generation process. The
+<code>glext.h</code> header defining OpenGL extensions references
+<code>stddef.h</code> in order to pick up the <code>ptrdiff_t</code>
+data type. We choose to not include the real stddef.h but instead to
+swap in a stub header. The contents of this header are therefore as
+follows:</p>
+<pre><code> #if defined(_WIN64)
typedef __int64 ptrdiff_t;
#elif defined(__ia64__) || defined(__x86_64__)
typedef long int ptrdiff_t;
#else
typedef int ptrdiff_t;
- #endif
- </pre>
- <p>
- This causes the ptrdiff_t data type to be defined appropriately for
- the current architecture. It will be referenced during the glue code
- generation and cause a Java value of the appropriate type (int or
- long) to be used to represent it.
-
- </p>
- <p>
-
- This is not the best example because it involves a data type which
- changes size between 32- and 64-bit platforms, and there are otner
- considerations to take into account in these situations (see the
- section <a href="#Sec32">32- and 64-bit considerations</a>). Here's
- another example, again from the JOGL source tree. JOGL binds the AWT
- Native Interface, or JAWT, up to the Java programming language so that
- the low-level code which binds OpenGL contexts to Windows device
- contexts may be written in Java. The JDK's <code>jawt_md.h</code> on
- the Windows platform includes <code>windows.h</code> to pick up the
- definitions of data types such as <code>HWND</code> (window handle)
- and <code>HDC</code> (handle to device context). However, it is
- undesirable to try to parse the real <code>windows.h</code> just to
- pick up these typedefs; not only does this header contain thousands of
- unneeded APIs, but it also uses certain macro constructs not supported
- by GlueGen's contained <a href="#SecJCPP">C preprocessor</a>. To avoid
- these problems, a "stub" <code>windows.h</code> header is placed in
- GlueGen's include path containing only the necessary typedefs:
- </p>
- <pre>
- typedef struct _handle* HANDLE;
+ #endif</code></pre>
+<p>This causes the ptrdiff_t data type to be defined appropriately for
+the current architecture. It will be referenced during the glue code
+generation and cause a Java value of the appropriate type (int or long)
+to be used to represent it.</p>
+<p>This is not the best example because it involves a data type which
+changes size between 32- and 64-bit platforms, and there are otner
+considerations to take into account in these situations (see the section
+<a href="#Sec32">32- and 64-bit considerations</a>). Here's another
+example, again from the JOGL source tree. JOGL binds the AWT Native
+Interface, or JAWT, up to the Java programming language so that the
+low-level code which binds OpenGL contexts to Windows device contexts
+may be written in Java. The JDK's <code>jawt_md.h</code> on the Windows
+platform includes <code>windows.h</code> to pick up the definitions of
+data types such as <code>HWND</code> (window handle) and
+<code>HDC</code> (handle to device context). However, it is undesirable
+to try to parse the real <code>windows.h</code> just to pick up these
+typedefs; not only does this header contain thousands of unneeded APIs,
+but it also uses certain macro constructs not supported by GlueGen's
+contained <a href="#SecJCPP">C preprocessor</a>. To avoid these
+problems, a "stub" <code>windows.h</code> header is placed in GlueGen's
+include path containing only the necessary typedefs:</p>
+<pre><code> typedef struct _handle* HANDLE;
typedef HANDLE HDC;
- typedef HANDLE HWND;
- </pre>
- <p>
-
- Note that it is essential that the type being specified to GlueGen is
- compatible at least in semantics with the real definition of the
- HANDLE typedef in the real <code>windows.h</code>, so that during
- compilation of GlueGen's autogenerated C code, when the real
- <code>windows.h</code> is referenced by the C compiler, the
- autogenerated code will compile correctly.
-
- </p>
- <p>
-
- This example is not really complete as it also requires <a
- href="#Sec32">consideration of the size of data types on 32- and
- 64-bit platforms</a> as well as a discussion of how certain <a
- href="#SecOpaque">opaque data types</a> are described to GlueGen and
- exposed in its autogenerated APIs. Nonetheless, it illustrates at a
- basic level why using a stub header is necessary and useful in certain
- situations.
-
- </p>
-
- <h3><a name="Sec32">32- and 64-bit Considerations</a></h3>
-
- <p>
-
- When binding C functions to the Java programming language, it is
- important that the resulting Java code support execution on a 64-bit
- platform if the associated native methods are compiled appropriately.
- In other words, the public Java API should not change if the
- underlying C data types change to another data model such as LP64 (in
- which longs and pointers become 64-bit).
-
- </p>
- <p>
-
- GlueGen internally maintains two descriptions of the underlying C data
- model: one for 32-bit architectures and one for 64-bit architectures.
- These machine descriptions are used when deciding the mapping between
- integral C types such as int and long and the corresponding Java
- types, as well as when laying out C structs for access by the Java
- language. For each autogenerated C struct accessor, both a 32-bit and
- 64-bit variant are generated behind the scenes, ensuring that the
- resulting Java code will run correctly on both 32-bit and 64-bit
- architectures.
-
- </p>
- <p>
-
- When generating the main class containing the bulk of the method
- bindings, GlueGen uses the 64-bit machine description to map C data
- types to Java data types. This ensures that the resulting code will
- run properly on 64-bit platforms. Note that it also generally means
- that C <code>long</code>s will be mapped to Java <code>long</code>s,
- since an LP64 data model is assumed.
-
- </p>
- <p>
-
- If <a href="#SecOpaque">Opaque directives</a> are used to cause a
- given C integer or pointer data type to be mapped directly to a Java
- primitive type, care should be taken to make sure that the Java
- primitive type is wide enough to hold all of the data even on 64-bit
- platforms. Even if the data type is defined in the header file as
- being only a 32-bit C integer, if there is a chance that on a 64-bit
- platform the same header may define the data type as a 64-bit C
- integer or long, the Opaque directive should map the C type to a Java
- long.
-
- </p>
-
- <h3><a name="SecOpaque">Opaque Directives</a></h3>
-
- <p>
-
- Complex header files may contain declarations for certain data types
- that are either too complex for GlueGen to handle or unnecessarily
- complex from the standpoint of glue code generation. In these
- situations a stub header may be used to declare a suitably compatible
- typedef for the data type. An <a href="#Opaque">Opaque</a> directive
- can be used to map the resulting typedef to a Java primitive type if
- it is undesirable to expose it as a full-blown Java wrapper class.
-
- </p>
- <p>
-
- GlueGen hashes all typedefs internally down to their underlying
- primitive type. (This is probably not really correct according to the
- C type system, but is correct enough from a glue code generation
- standpoint, where if the types are compatible they are considered
- equivalent.) This means that if the parser encounters
- </p>
- <pre>
- typedef void* LPVOID;
- </pre>
- <p>
-
- then an Opaque directive stating
- </p>
- <pre>
- Opaque long LPVOID
- </pre>
- <p>
- will cause all <code>void*</code> or <code>LPVOID</code> arguments in
- the API to be mapped to Java longs, which is almost never desirable.
- Unfortunately, it is not currently possible to distinguish between the
- LPVOID typedef and the underlying <code>void*</code> data type in this
- situation.
-
- </p>
- <p>
-
- A similar problem occurs for other data types for which Opaque
- directives may be desired. For example, a Windows HANDLE equates to a
- typedef to <code>void*</code>, but performing this typedef in a stub
- header and then adding the Opaque directive
- </p>
- <pre>
- Opaque long HANDLE
- </pre>
- <p>
- will cause all void* arguments to be exposed as Java longs instead of
- Buffers, which is again undesirable. Attempting to work around the
- problem by typedef'ing HANDLE to an integral type, as in:
- </p>
- <pre>
- typedef long HANDLE;
- </pre>
- <p>
- may itself have problems, because GlueGen will assume the two integral
- types are compatible and not perform any intermediate casts between
- HANDLE and jlong in the autogenerated C code. (When casting between a
- pointer type and a JNI integral type such as jlong in C code, GlueGen
- automatically inserts casts to convert the pointer first to an
- "intptr_t" and then to the appropriate JNI type, in order to silence
- compiler warnings and/or errors.)
-
- </p>
- <p>
-
- What is desired is to produce a new type name distinct from all others
- but still compatible with the pointer semantics of the original type.
- Then an Opaque directive can be used to map the new type name to, for
- example, a Java long.
-
- </p>
- <p>
-
- To implement this in the context of the HANDLE example, the following
- typedef may be inserted into the stub header:
- </p>
- <pre>
- typedef struct _handle* HANDLE;
- </pre>
- <p>
- This uses a pointer to an anonymous struct name to produce a new
- pointer type. This is legal ANSI C and is supported by GlueGen's
- parser without having seen a declaration for "struct _handle".
- Subsequently, an Opaque directive can be used to map the HANDLE data
- type to a Java long:
- </p>
- <pre>
- Opaque long HANDLE
- </pre>
- <p>
- Now HANDLEs are exposed to Java as longs as desired. A similar
- technique is used to expose XIDs on the X11 platform as Java longs.
-
- </p>
-
-
- <h3><a name="SecSubstitution">Argument Name Substitution</a></h3>
-
- <p>
-
- Certain configuration file directives allow the insertion of Java or C
- code at various places in the generated glue code, to both eliminate
- the need to hand-edit the generated glue code as well as to minimize
- the hand-writing of glue code, which sidesteps the GlueGen process. In
- some situations the inserted code may reference incoming arguments to
- compute some value or perform some operation. Examples of directives
- supporting this substitution include <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> and <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a>.
-
- </p>
- <p>
-
- The expressions in these directives may contain Java MessageFormat
- expressions like <code>{0}</code> which refer to the incoming argument
- names to the function. <code>{0}</code> refers to the first incoming
- argument.
-
- </p>
- <p>
-
- Strongly-typed C primitive pointers such as <code>int*</code>, which
- ordinarily expand to overloaded Java methods taking
- e.g. <code>int[]</code> as well as <code>IntBuffer</code>, present a
- problem. The expansion to <code>int[] arr</code> also generates an
- <code>int arr_offset</code> argument to be able to pass a pointer into
- the middle of the array down to C. To allow the same MessageFormat
- expression to be used for both cases, the subsitution that occurs when
- such a primitive array is referenced is the string <code>arr,
- arr_offset</code>; in other words, the subtituted string contains a
- comma. This construct may be used in the following way: the code being
- manually inserted may itself contain a method call taking
- e.g. <code>{3}</code> (the incoming argument index of the primitive
- array or buffer). The user should supply two overloaded versions of
- this method, one taking a strongly-typed Buffer and one taking e.g. an
- <code>int[] arr</code> and <code>int arr_offset</code> argument. The
- implementation of <code>RangeCheck</code>s for primitive arrays and
- strongly-typed buffers uses this construct.
-
- </p>
- <p>
-
- It should be noted that in the autogenerated C code the offset
- argument is expressed in bytes while at the Java level it is expressed
- in elements. Most uses of GlueGen will probably not have to refer to
- the primitive array arguments in C code so this slight confusion
- should be minor.
-
- </p>
-
-
- <h3><a name="SecConfiguration">Configuration File Directives</a></h3>
-
- <p>
-
- In addition to the C headers, GlueGen requires a certain amount of
- metadata in the form of configuration files in order to produce its
- glue code. There are three basic reasons for this: first, GlueGen must
- be informed into which Java classes the C methods are to be bound;
- second, there are many configuration options for the generated glue
- code, and passing them all on the command line is infeasible; and
- third, there are ambiguities in many constructs in the C programming
- language which must be resolved before a Java binding can be produced.
-
- </p>
- <p>
-
- The contents of the configuration file are dependent on the class of
- emitter specified to GlueGen. Currently there are three built-in
- emitter classes: JavaEmitter, which produces a basic, static Java
- binding of C functions; ProcAddressEmitter, which extends JavaEmitter
- by calling the underlying C functions through function pointers,
- resulting in more dynamic behavior and supporting C APIs with optional
- functionality; and GLEmitter, which specializes ProcAddressEmitter to
- support some OpenGL-specific constructs. The GLEmitter will be ignored
- in this manual as it is specialized for JOGL and provides very little
- additional functionality beyond the ProcAddressEmitter. The
- JavaEmitter and ProcAddressEmitter support many options in their
- configuration files. As the ProcAddressEmitter is a subclass of
- JavaEmitter, all of the constructs in the JavaEmitter's configuration
- files are also legal in the ProcAddressEmitter's configuration files.
-
- </p>
- <p>
-
- The configuration files have a very simple line-by-line structure, and
- are parsed by a very rudimentary, hand-written parser. Each
- non-whitespace and non-comment line (note: comment lines begin with
- '#') contains a directive like <code>Package</code>,
- <code>Style</code> or <code>JavaClass</code> followed by arguments to
- that directive. There are a certain set of directives that are
- required for any code generation; others are optional and their
- omission results in some default behavior. Directives are
- case-insensitive.
-
- </p>
- <p>
-
- The following is an exhaustive list of the options currently supported
- by each of these emitters' configuration files. It is difficult to see
- exactly how to use the tool based simply on these descriptions, so the
- <a href="#Chapter3">examples</a> may be more helpful in seeing exactly
- how to structure a configuration file for proper glue code generation.
-
- </p>
-
-
- <h4><a name="SecJavaEmitter">JavaEmitter Configuration</a></h4>
-
- <p>
-
- Note that only a very few of the following directives are specified as
- being "required" rather than "optional"; these indicate the minimal
- directives needed for a valid configuration file to begin to get glue
- code to be produced. In general, these are <a
- href="#Package">Package</a>, <a href="#ImplPackage">ImplPackage</a>,
- <a href="#JavaClass">JavaClass</a>, <a
- href="#ImplJavaClass">ImplJavaClass</a>, and <a
- href="#Style">Style</a>. Other directives such as <a
- href="#NioDirectOnly">NioDirectOnly</a> are required in some
- circumstances for the glue code to be correct, and some such as <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a>, <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a>, and <a
- href="#ReturnValueLength">ReturnValueLength</a> should be specified in
- some situations in order for certain return values to be useful at the
- Java level.
-
- </p>
- <p>
-
- The following directives are specified in alphabetical order, although
- this is not necessarily the best semantic order.
-
- </p>
-
- <dl>
-
-
- <dt><strong><a name="AccessControl">AccessControl</a></strong></dt>
- <dd> Syntax: <code>AccessControl [method name] [ PUBLIC | PROTECTED | PRIVATE | PACKAGE_PRIVATE ]</code> <br/>
-
- (optional) Controls the access control of a certain Java method
- corresponding to a C function. The access control of all APIs defaults
- to public. This is useful when using the C binding of a particular
- function only as one implementation strategy of the real public API
- and using <a href="#CustomJavaCode">CustomJavaCode</a> to write the
- exposed API. In this case is most useful in conjunction with <a
- href="#RenameJavaMethod">RenameJavaMethod</a>.
- </dd>
-
-
- <dt><strong><a name="ArgumentIsString">ArgumentIsString</a></strong></dt>
- <dd> Syntax: <code>ArgumentIsString [function name]
- [indices...]</code> where the first argument index is 0 <br/>
-
- (optional) For a C function with one or more outgoing
- <code>char*</code> (or compatible data type) arguments, indicates that
- those arguments are semantically null-terminated C strings rather than
- arbitrary arrays of bytes. The generated glue code will be modified to
- emit those arguments as java.lang.String objects rather than
- <code>byte[]</code> or <code>ByteBuffer</code>.
- </dd>
-
- <dt><strong><a name="ArgumentIsPascalString">ArgumentIsPascalString</a></strong></dt>
- <dd> Syntax: <code>ArgumentIsPascalString [function name]
- [indice-tuples...]</code>, with each tuple being the argument-index for the '<code>int length</code>'
- and the '<code>char* value</code>' argument with index 0 for the the first argument<br/>
-
- (optional) For a C function with one or more outgoing
- '<code>int length</code>' and '<code>char* value</code>' (or compatible data type) arguments,
- indicates that those arguments are semantically non-null-terminated Pascal strings rather than
- null-terminated C strings or arbitrary arrays of bytes. The generated glue code will be modified to
- emit those arguments as java.lang.String objects rather than
- <code>byte[]</code> or <code>ByteBuffer</code>.
- </dd>
-
- <dt><strong><a name="ClassJavadoc">ClassJavadoc</a></strong></dt>
- <dd> Syntax: <code>ClassJavadoc [class name] [code...]</code> <br/>
-
- (optional) Causes the specified line of code to be emitted in the
- appropriate place in the generated code to become the per-class
- Javadoc for the specified class. By default GlueGen produces no
- Javadoc for its generated classes, so this is the mechanism by which a
- user can emit Javadoc for these classes. The specified Javadoc
- undergoes no transformation by GlueGen, so the initial
- <code>/**</code> and trailing <code>*/</code> must be included in the
- correct place. Each line of Javadoc is emitted in the order
- encountered during parsing of the configuration files.
- </dd>
-
- <dt><strong><a name="CustomCCode">CustomCCode</a></strong></dt>
- <dd>Syntax: <code>CustomCCode [code...]</code> <br/>
-
- (optional) Causes the specified line of C code to be emitted into the
- generated native code for the implementing class. Currently there is
- no way (and no real need) to be able to emit custom C code into any
- other generated .c file, so the class name in the <a
- href="#CustomJavaCode">CustomJavaCode</a> directive is omitted.
- </dd>
-
- <dt><strong><a name="CustomJavaCode">CustomJavaCode</a></strong></dt>
- <dd>Syntax: <code>CustomJavaCode [class name] [code...]</code> <br/>
-
- (optional) Causes the specified line of Java code to be emitted into
- the specified generated Java class. Can be used to emit code into any
- generated class: the public interface, the implementing class, the
- sole concrete class (in the case of the AllStatic <a
- href="#Style">Style</a>), or any of the Java classes corresponding to
- referenced C structs in the parsed headers. This usage is somewhat
- verbose, and the <a href="#IncludeAs">IncludeAs</a> directive provides
- a more concise way of including large bodies of Java code into the
- generated code.
- </dd>
-
- <dt><strong><a name="CustomJNICode">CustomJNICode</a></strong></dt>
- <dd>Syntax: <code>CustomJNICode [class name] [code...]</code> <br/>
-
- (optional) Causes the specified line of C code to be emitted into
- the generated JNI code related of specified Java class. Can be used
- to emit JNI code related of any generated class: the public interface,
- the implementing class, the sole concrete class (in the case of
- the AllStatic <a href="#Style">Style</a>), or any of the Java
- classes corresponding to referenced C structs in the parsed headers.
- This usage is somewhat verbose, and the <a href="#IncludeAs">IncludeAs</a>
- directive provides a more concise way of including large bodies of
- C code into the generated code.
- </dd>
-
- <dt><strong><a name="EmitStruct">EmitStruct</a></strong></dt>
- <dd>Syntax: <code>EmitStruct [C struct type name]</code> <br/>
-
- (optional) Forces a Java class to be emitted for the specified C
- struct. Normally only those structs referenced directly by the parsed
- C APIs have corresponding Java classes emitted.
- </dd>
-
- <dt><strong><a name="GlueGenRuntimePackage">GlueGenRuntimePackage</a></strong></dt>
- <dd>Syntax: <code>GlueGenRuntimePackage [package name, like com.jogamp.gluegen.runtime]</code> <br/>
-
- (optional) Changes the package in which the generated glue code
- expects to find its run-time helper classes (like Buffers, CPU,
- StructAccessor). Defaults to <code>com.jogamp.gluegen.runtime</code> (no
- quotes). This is useful if you want to bundle the runtime classes in
- your application without the possibility of interfering with other
- versions elsewhere in the system.
- </dd>
-
- <dt><strong><a name="ExtendedInterfaceSymbolsIgnore">ExtendedInterfaceSymbolsIgnore</a></strong></dt>
- <dd>Syntax: <code>ExtendedInterfaceSymbolsIgnore [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java interface ignore
- all symbols from interface declared inside named Java source
- file.<br />
-
- This directive can be used with <a href="#Extends">Extends</a> directive.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="ExtendedInterfaceSymbolsOnly">ExtendedInterfaceSymbolsOnly</a></strong></dt>
- <dd>Syntax: <code>ExtendedInterfaceSymbolsOnly [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java interface generate
- only symbols from interface declared inside named Java source
- file.<br />
-
- This directive can be used with <a href="#Extends">Extends</a> directive.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="ExtendedImplementationSymbolsIgnore">ExtendedImplementationSymbolsIgnore</a></strong></dt>
- <dd>Syntax: <code>ExtendedImplementationSymbolsIgnore [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java classes ignore
- all symbols from interface or classe declared inside named
- Java source file.<br />
-
- This directive can be used with <a href="#ParentClass">ParentClass</a> directive.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="ExtendedImplementationSymbolsOnly">ExtendedImplementationSymbolsOnly</a></strong></dt>
- <dd>Syntax: <code>ExtendedImplementationSymbolsOnly [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java classes generate
- only symbols from interface or classe declared inside named
- Java source file.<br />
-
- This directive can be used with <a href="#ParentClass">ParentClass</a> directive.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="ExtendedIntfAndImplSymbolsIgnore">ExtendedIntfAndImplSymbolsIgnore</a></strong></dt>
- <dd>Syntax: <code>ExtendedIntfAndImplSymbolsIgnore [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java interface and classes ignore
- all symbols from interface or classe declared inside named
- Java source file.<br />
-
- This directive can be used with <a href="#Extends">Extends</a> or
- <a href="#ParentClass">ParentClass</a> directives.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="ExtendedIntfAndImplSymbolsOnly">ExtendedIntfAndImplSymbolsOnly</a></strong></dt>
- <dd>Syntax: <code>ExtendedIntfAndImplSymbolsOnly [Java file]</code> <br/>
-
- (optional) Causes all autogenerated Java interface and classes generate
- only symbols from interface or classe declared inside named
- Java source file.<br />
-
- This directive can be used with <a href="#Extends">Extends</a> or
- <a href="#ParentClass">ParentClass</a> directives.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="Extends">Extends</a></strong></dt>
- <dd>Syntax: <code>Extends [Java interface name] [interface name to extend] </code> <br/>
-
- (optional) Causes the specified autogenerated Java interface to
- declare that it extends another one. This directive may only be
- applied to autogenerated interfaces, not concrete classes. For
- concrete classes, use <a href="#Implements">Implements</a>
- directive or <a href="#ParentClass">ParentClass</a> directive.
- </dd>
-
- <dt><strong><a name="HierarchicalNativeOutput">HierarchicalNativeOutput</a></strong></dt>
- <dd>Syntax: <code>HierarchicalNativeOutput true</code> <br/>
-
- (optional) If "true", makes subdirectories for the generated native
- code matching the package names of the associated classes. This is
- typically not needed (or desired, as it complicates the compilation
- process for this native code) and defaults to false.
- </dd>
-
- <dt><strong><a name="Ignore">Ignore</a></strong></dt>
- <dd> Syntax: <code>Ignore [regexp]</code> <br/>
-
- (optional) Ignores one or more functions or data types matching the
- regexp argument which are encountered during parsing of the C
- headers. By default GlueGen will emit all encountered C functions as
- well as Java classes corresponding to all C structs referenced by
- those functions. Related directives are <a
- href="#IgnoreNot">IgnoreNot</a>, <a href="#Unignore">Unignore</a> and
- <a href="#EmitStruct">EmitStruct</a>.
- </dd>
-
- <dt><strong><a name="IgnoreField">IgnoreField</a></strong></dt>
- <dd> Syntax: <code>IgnoreField [struct type name] [field name]</code>
- <br/>
-
- (optional) Causes the specified field of the specified struct type
- to be ignored during code generation, typically because it is too
- complex for GlueGen to handle.
- </dd>
-
- <dt><strong><a name="IgnoreNot">IgnoreNot</a></strong></dt>
- <dd> Syntax: see <a href="#Ignore">Ignore</a>.
-
- (optional) Similar to the <a href="#Ignore">Ignore</a> directive, but
- evaluates the negation of the passed regexp when deciding whether to
- ignore the given function or data type. The <a
- href="#Unignore">Unignore</a> mechanism may be used with IgnoreNot as
- well. NOTE: the IgnoreNot mechanism may ultimately turn out to be
- superfluous; the authors do not have sufficient experience with
- regular expressions to know whether general negation of a regexp is
- possible. Feedback in this area would be appreciated.
- </dd>
-
- <dt><strong><a name="Implements">Implements</a></strong></dt>
- <dd> Syntax: <code>Implements [Java class name] [interface name to
- implement]</code> <br/>
-
- (optional) Causes the specified autogenerated Java concrete class to
- declare that it implements the specified interface. This directive may
- only be applied to autogenerated concrete classes, not interfaces. For
- interfaces, use the <a href="#Extends">Extends</a> directive.
- </dd>
-
- <dt><strong><a name="ImplJavaClass">ImplJavaClass</a></strong></dt>
- <dd> Syntax: <code>ImplJavaClass [class name]</code> <br/>
-
- (optional) Specifies the name of the typically non-public,
- implementation Java class which contains the concrete Java and native
- methods for the glue code. If the emission style is AllStatic, there
- is no distinction between the public and implementation class and
- ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass
- is unspecified, it defaults to the JavaClass name plus "Impl". (If
- both are unspecified in this configuration, an error is reported.) See
- also <a href="#JavaClass">JavaClass</a>.
- </dd>
-
- <dt><strong><a name="ImplPackage">ImplPackage</a></strong></dt>
- <dd> Syntax: <code>ImplPackage [package name]</code> <br/>
-
- (optional) Specifies the package name into which the implementing
- class containing the concrete Java and native methods will be emitted,
- assuming an emission style of InterfaceAndImpl or ImplOnly. If
- AllStatic, there is no separate implementing class from the public
- interface. If the emission style is not AllStatic and the ImplPackage
- is not specified, it defaults to the Package plus ".impl". See also <a
- href="#Package">Package</a>.
- </dd>
-
- <dt><strong><a name="Import">Import</a></strong></dt>
- <dd>Syntax: <code>Import [package name]</code> (no trailing semicolon)
- <br/>
-
- (optional) Adds an import statement at the top of each generated Java
- source file.
- </dd>
-
- <dt><strong><a name="Include">Include</a></strong></dt>
- <dd> Syntax: <code>Include [filename]</code> <br/>
-
- (optional) Causes another configuration file to be read at the current
- point in parsing the current configuration file. The filename argument
- may be either absolute or relative; in the latter case it is specified
- relative to the location of the current configuration file.
- </dd>
-
- <dt><strong><a name="IncludeAs">IncludeAs</a></strong></dt>
- <dd>Syntax: <code>IncludeAs [prefix tokens] [filename]</code> <br/>
-
- (optional) Similar to the <a href="#Include">Include</a> directive,
- but prepends the specified prefix tokens on to every line of the file
- to be read. The last token parsed is the name of the file to be
- read. This allows, for example, <a
- href="#CustomJavaCode">CustomJavaCode</a> to be stored as Java source
- rather than in the configuration file; in this example the
- configuration file might contain <code>IncludeAs CustomJavaCode
- MyClass MyClass-CustomJavaCode.java</code>.
- </dd>
-
- <dt><strong><a name="JavaClass">JavaClass</a></strong></dt>
- <dd> Syntax: <code>JavaClass [class name]</code> <br/>
-
- (optional / required) Specifies the name of the public,
- non-implementation Java class or interface into which the glue code
- will be generated. If the emission style is not ImplOnly, the
- JavaClass directive is required. See also <a
- href="#ImplJavaClass">ImplJavaClass</a>.
- </dd>
-
- <dt><strong><a name="JavaEpilogue">JavaEpilogue</a></strong></dt>
- <dd>Syntax: <code>JavaEpilogue [C function name] [code...]</code> <br/>
-
- (optional) Adds the specified code as an epilogue in the Java method
- for the specified C function; this code is run after the underlying C
- function has been called via the native method but before any result
- is returned. As in the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
- directives, <a href="#SecSubstitution">argument name
- substitution</a> is performed on MessageFormat expressions in the
- specified code. See also <a href="#JavaPrologue">JavaPrologue</a>.
- </dd>
-
- <dt><strong><a name="JavaOutputDir">JavaOutputDir</a></strong></dt>
- <dd> Syntax: <code>JavaOutputDir [directory name]</code> <br/>
-
- (optional) Specifies the root directory into which the emitted
- Java code will be produced. Subdirectories for the packages of the
- associated Java classes will be automatically created. If unspecified,
- defaults to the current working directory.
- </dd>
-
- <dt><strong><a name="JavaPrologue">JavaPrologue</a></strong></dt>
- <dd> Syntax: <code>JavaPrologue [C function name] [code...]</code>
- <br/>
-
- (optional) Adds the specified code as a prologue in the Java method
- for the specified C function; this code is run before the underlying C
- function is called via the native method. As in the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
- directives, <a href="#SecSubstitution">argument name
- substitution</a> is performed on MessageFormat expressions in the
- specified code. See also <a href="#JavaEpilogue">JavaEpilogue</a>.
- </dd>
-
- <dt><strong><a name="ManuallyImplement">ManuallyImplement</a></strong></dt>
- <dd> Syntax: <code>ManuallyImplement [function name]</code> <br/>
-
- (optional) Indicates to GlueGen to not produce a method into the
- implementing class for the specified C function; the user must provide
- one via the <a href="#CustomJavaCode">CustomJavaCode</a> directive. If
- the emission style is InterfaceAndImpl or InterfaceOnly, a public
- method will still be generated for the specified function.
- </dd>
-
- <dt><strong><a name="MaxOneElement">MaxOneElement</a></strong></dt>
- <dd> Syntax: <code>MaxOneElement [function name]</code> <br/>
-
- (optional) Indicates that the specified C function/attribute
- which returns a single element instead a ByteBuffer if signature
- or compatible type actually returns a pointer like int* but isn't an
- array.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#gluegen-struct-settings">GlueGen_Mapping</a>
- </dd>
-
- <dt><strong><a name="NativeOutputDir">NativeOutputDir</a></strong></dt>
- <dd> Syntax: <code>NativeOutputDir [directory name]</code> <br/>
-
- (optional) Specifies the root directory into which the emitted JNI
- code will be produced. If unspecified, defaults to the current working
- directory. See also <a
- href="#HierarchicalNativeOutput">HierarchicalNativeOutput</a>.
- </dd>
-
- <dt><strong><a name="NioDirectOnly">NioDirectOnly</a></strong></dt>
- <dd> Syntax: <code>NioDirectOnly [function name]</code> <br/>
-
- (required when necessary) When passing a pointer down to a C API, it
- is semantically undefined whether the underlying C code expects to
- treat that pointer as a persistent pointer, living past the point of
- return of the function call, or whether the pointer is used only
- during the duration of the function call. For APIs taking C primitive
- pointers such as <code>void*</code>, <code>float*</code>, etc.,
- GlueGen will typically generate up to two overloaded Java methods, one
- taking a <code>Buffer</code> or <code>Buffer</code> subclass such as
- <code>FloatBuffer</code>, and one taking a primitive array such as
- <code>float[]</code>. (In the case of <code>void*</code> outgoing
- arguments, GlueGen produces only one variant taking a Buffer.)
- Normally the generated glue code accepts either a "direct" or
- non-"direct" buffer (according to the New I/O APIs) as argument.
- However, if the semantics of the C function are that it either expects
- to hold on to this pointer past the point of the function call, or if
- it can block while holding on to the pointer, the
- <code>NioDirectOnly</code> directive <strong>must</strong> be
- specified for this C function in order for the generated glue code to
- be correct. Failing to observe this requirement may cause JVM hangs or
- crashes.
- </dd>
-
- <dt><strong><a name="Opaque">Opaque</a></strong></dt>
- <dd> Syntax: <code>Opaque [Java primitive data type] [C data
- type]</code> <br/>
-
- (optional) Causes a particular C data type to be exposed in opaque
- form as a Java primitive type. This is most useful for certain pointer
- types for which it is not desired to generate full Java classes but
- instead expose them to Java as e.g. <code>long</code>s. It is also
- useful for forcing certain integral C data types to be exposed as e.g.
- <code>long</code> to Java to ensure 64-bit cleanliness of the
- generated glue code. See the <a href="#Chapter3">examples</a>. The C
- data type may be a multiple-level pointer type; for example
- <code>Opaque long void**</code>. Note that it is not currently
- supported to make a given data type opaque for just a few functions;
- the Opaque directive currently applies to all C functions in the
- headers being parsed. This means that sweeping Opaque declarations
- like <code>Opaque long void*</code> will likely have unforseen and
- undesirable consequences.
- </dd>
-
- <dt><strong><a name="Package">Package</a></strong></dt>
- <dd> Syntax: <code>Package [package name]</code> (no trailing
- semicolon) <br/>
-
- (optional / required) Specifies the package into which the public
- interface or class for the autogenerated glue code will be
- generated. Required whenever the emission style is not ImplOnly. See
- also <a href="#ImplPackage">ImplPackage</a>.
- </dd>
-
- <dt><strong><a name="ParentClass">ParentClass</a></strong></dt>
- <dd>Syntax: <code>ParentClass [Java class name] [class name to extend] </code> <br/>
-
- (optional) Causes the specified autogenerated Java classe to
- declare that it extends another one. This directive may only be
- applied to autogenerated classes, not interface. For
- interfaces, use the <a href="#Extends">Extends</a> directive.
- </dd>
-
- <dt><strong><a name="RangeCheck">RangeCheck</a></strong></dt>
- <dd> Syntax: <code>RangeCheck [C function name] [argument number] [expression]</code> <br/>
-
- (optional) Causes a range check to be performed on the specified array
- or Buffer argument of the specified autogenerated Java method. This
- range check ensures, for example, that a certain number of elements
- are remaining in the passed Buffer, knowing that the underlying C API
- will access no more than that number of elements. For range checks
- that should be expressed in terms of a number of bytes rather than a
- number of elements, see the <a
- href="#RangeCheckBytes">RangeCheckBytes</a> directive. As in the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
- directives, <a href="#SecSubstitution">argument name substitution</a>
- is performed on MessageFormat expressions.
- </dd>
-
- <dt><strong><a name="RangeCheckBytes">RangeCheckBytes</a></strong></dt>
- <dd> Syntax: <code>RangeCheckBytes [C function name] [argument number]
- [expression]</code> <br/>
-
- (optional) Same as the <a href="#RangeCheck">RangeCheck</a> directive,
- but the specified expression is treated as a minimum number of bytes
- remaining rather than a minimum number of elements remaining. This
- directive may not be used with primitive arrays.
- </dd>
-
- <dt><strong><a name="RenameJavaMethod">RenameJavaMethod</a></strong></dt>
- <dd> Syntax: <code>RenameJavaMethod [from name] [to name]</code> <br/>
-
- (optional) Causes the specified C function to be emitted under a
- different name in the Java binding. This is most useful in conjunction
- with the <a href="#AccessControl">AccessControl</a> directive when the
- C function being bound to Java is only one potential implementation of
- the public API, or when a considerable amount of Java-side custom code
- is desired to wrap the underlying C native method entry point.
- </dd>
-
- <dt><strong><a name="RenameJavaType">RenameJavaType</a></strong></dt>
- <dd> Syntax: <code>RenameJavaType [from name] [to name]</code> <br/>
-
- (optional) Causes the specified C struct to be exposed as a Java class
- under a different name. This only applies to autogenerated classes
- corresponding to C structs encountered during glue code generation;
- full control is provided over the name of the top-level classes
- associated with the set of C functions via the <a
- href="#JavaClass">JavaClass</a> and <a
- href="#ImplJavaClass">ImplJavaClass</a> directives.
- </dd>
-
- <dt><strong><a name="ReturnedArrayLength">ReturnedArrayLength</a></strong></dt>
- <dd> Syntax: <code>ReturnedArrayLength [C function name]
- [expression]</code> where <code>expression</code> is a legal Java
- expression with MessageFormat specifiers such as "{0}". These
- specifiers will be replaced in the generated glue code with the
- incoming argument names where the first argument to the method is
- numbered 0. See the section on <a href="#SecSubstitution"> argument
- name substitution</a>.<br/>
-
- (optional) For a function returning a compound C pointer type such as
- an <code>XVisualInfo*</code>, indicates that the returned pointer is
- to be treated as an array and specifies the length of the returned
- array as a function of the arguments passed to the function. Note that
- this directive differs subtly from <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> and
- ReturnValueLength. It is also sometimes most useful in conjunction
- with the <a
- href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
- and TemporaryCVariableAssignment directives.
- </dd>
-
- <dt><strong><a name="ReturnsString">ReturnsString</a></strong></dt>
- <dd> Syntax: <code>ReturnsString [function name]</code> <br/>
-
- (optional) Indicates that the specified C function which returns a
- <code>char*</code> or compatible type actually returns a
- null-terminated C string which should be exposed as a
- java.lang.String. NOTE: currently does not properly handle the case
- where this storage needs to be freed by the end user. In these
- situations the data should be returned as a direct ByteBuffer, the
- ByteBuffer converted to a String using custom Java code, and the
- ByteBuffer freed manually using another function bound to Java.
- </dd>
- <dt><strong><a name="ReturnsStringOnly">ReturnsStringOnly</a></strong></dt>
- <dd> Syntax: <code>ReturnsStringOnly [function name]</code> <br/>
-
- (optional) Like the <a href="#ReturnsString">ReturnsString</a> instruction,
- but without the classic getters and setters with ByteBuffer.<br />
-
- Cf here for more information :
- <a href="../GlueGen_Mapping.html#gluegen-struct-settings">GlueGen_Mapping</a>
- </dd>
- <dt><strong><a name="ReturnValueCapacity">ReturnValueCapacity</a></strong></dt>
- <dd> Syntax: <code>ReturnValueCapacity [C function name]
- [expression]</code> <br/>
-
- (optional) Specifies the capacity of a java.nio <code>Buffer</code> or
- subclass wrapping a C primitive pointer such as <code>char*</code> or
- <code>float*</code> being returned from a C function. Typically
- necessary in order to properly use such pointer return results from
- Java. As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
- directive, <a href="#SecSubstitution">argument name substitution</a>
- is performed on MessageFormat expressions.
- </dd>
-
- <dt><strong><a name="ReturnValueLength">ReturnValueLength</a></strong></dt>
- <dd> Syntax: <code>ReturnValueLength [C function name] [expression]</code> <br/>
-
- (optional) Specifies the length of a returned array of pointers,
- typically to C structs, from a C function. This differs from the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> directive in the
- pointer indirection to the array elements. The <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> directive handles
- slicing up of a linear array of structs, while the ReturnValueLength
- directive handles boxing of individual elements of the array (which
- are pointers) in to the Java class which wraps that C struct type. See
- the <a href="#Chapter3">examples</a> for a concrete example of usage.
- As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
- directive, <a href="#SecSubstitution">argument name substitution</a>
- is performed on MessageFormat expressions.
- </dd>
-
- <dt><strong><a name="RuntimeExceptionType">RuntimeExceptionType</a></strong></dt>
- <dd> Syntax: <code>RuntimeExceptionType [class name]</code> <br/>
-
- (optional) Specifies the class name of the exception type which should
- be thrown when run-time related exceptions occur in the generated glue
- code, for example if a non-direct Buffer is passed to a method for
- which <a href="#NioDirectOnly">NioDirectOnly</a> was
- specified. Defaults to <code>RuntimeException</code>.
- </dd>
-
- <dt><strong><a name="StructPackage">StructPackage</a></strong></dt>
- <dd> Syntax: <code>StructPackage [C struct type name] [package
- name]</code>. Package name contains no trailing semicolon. <br/>
-
- (optional) Indicates that the specified Java class corresponding to
- the specified C struct should be placed in the specified package. By
- default, these autogenerated Java classes corresponding to C structs
- are placed in the main package (that defined by <a
- href="#PackageName">PackageName</a>).
- </dd>
-
- <dt><strong><a name="Style">Style</a></strong></dt>
- <dd> Syntax: <code> Style [ AllStatic | InterfaceAndImpl |InterfaceOnly | ImplOnly ] </code> <br/>
-
- (optional) Defines how the Java API for the parsed C headers is
- structured. If AllStatic, one concrete Java class will be generated
- containing static methods corresponding to the C entry points. If
- InterfaceAndImpl, a public Java interface will be generated into the
- <a href="#Package">Package</a> with non-static methods corresponding
- to the C functions, and an "implementation" concrete Java class
- implementing this interface will be generated into the <a
- href="#ImplPackage">ImplPackage</a>. If InterfaceOnly, the
- InterfaceAndImpl code generation style will be followed, but only the
- interface will be generated. If ImplOnly, the InterfaceAndImpl code
- generation style will be followed, but only the concrete implementing
- class will be generated. The latter two options are useful when
- generating a public API in which certain operations are unimplemented
- on certain platforms; platform-specific implementation classes can be
- generated which implement or leave unimplemented various parts of the
- API.
- </dd>
-
- <dt><strong><a name="TemporaryCVariableAssignment">TemporaryCVariableAssignment</a></strong></dt>
- <dd> Syntax: <code>TemporaryCVariableAssignment [C function name][code...]</code> <br/>
-
- (optional) Inserts a C variable assignment declared using the <a
- href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
- directive in to the body of a particular autogenerated native
- method. The assignment is performed immediately after the call to the
- underlying C function completes. This is typically used in
- conjunction with the <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
- href="#ReturnValueLength">ReturnValueLength</a> directives to capture
- the size of a returned C buffer or array of pointers. See the <a
- href="#Chapter3">examples</a> for a concrete example of usage of this
- directive. Note that unlike, for example, the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, no
- substitution is performed on the supplied code, so the user must
- typically have previously looked at the generated code and seen what
- work needed to be done and variables needed to be examined at exactly
- that line.
- </dd>
-
- <dt><strong><a name="TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a></strong></dt>
- <dd> Syntax: <code>TemporaryCVariableDeclaration [C function name]
- [code...]</code> <br/>
-
- (optional) Inserts a C variable declaration in to the body of a
- particular autogenerated native method. This is typically used in
- conjunction with the <a
- href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
- and <a href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
- href="#ReturnValueLength">ReturnValueLength</a> directives to capture
- the size of a returned C buffer or array of pointers. See the <a
- href="#Chapter3">examples</a> for a concrete example of usage of this
- directive.
- </dd>
-
- <dt><strong><a name="Unignore">Unignore</a></strong></dt>
- <dd> Syntax: <code>Unignore [regexp]</code> <br/>
-
- (optional) Removes a previously-defined <a href="#Ignore">Ignore</a>
- directive. This is useful when one configuration file includes
- another and wishes to disable some of the Ignores previously
- specified.
- </dd>
-
- <dt><strong><a name="Unimplemented">Unimplemented</a></strong></dt>
- <dd> Syntax: <code>Unimplemented [regexp]</code> <br/>
-
- (optional) Causes the binding for the functions matching the passed
- regexp to have bodies generated which throw the stated <a
- href="#RuntimeExceptionType">RuntimeExceptionType</a> indicating that
- this function is unimplemented. This is most useful when an API
- contains certain functions that are not supported on all platforms and
- there are multiple implementing classes being generated, one per
- platform.
- </dd>
-
- </dl>
-
- <h4><a name="SecProcAddressEmitter">ProcAddressEmitter Configuration</a></h4>
-
- <p>
-
- The ProcAddressEmitter is a subclass of the core JavaEmitter which
- knows how to call C functions through function pointers. In
- particular, the ProcAddressEmitter detects certain constructs in C
- header files which imply that the APIs are intended to be called
- through function pointers, and generates the glue code appropriately
- to support that.
-
- </p>
- <p>
-
- The ProcAddressEmitter detects pairs of functions and function pointer
- typedefs in a set of header files. If it finds a matching pair, it
- converts the glue code emission style for that API to look for the
- function to call in an autogenerated table called a ProcAddressTable
- rather than linking the autogenerated JNI code directly to the
- function. It then changes the calling convention of the underlying
- native method to pass the function pointer from Java down to C, where
- the call-through-function-pointer is performed.
-
- </p>
- <p>
-
- The ProcAddressEmitter discovers the function and function pointer
- pairs by being informed of the mapping between their names by the
- user. In the OpenGL and OpenAL libraries, there are fairly simple
- mappings between the functions and function pointers. For example, in
- the OpenGL <code>glext.h</code> header file, one may find the
- following pair:
- </p>
- <pre>
- GLAPI void APIENTRY glFogCoordf (GLfloat);
+ typedef HANDLE HWND;</code></pre>
+<p>Note that it is essential that the type being specified to GlueGen is
+compatible at least in semantics with the real definition of the HANDLE
+typedef in the real <code>windows.h</code>, so that during compilation
+of GlueGen's autogenerated C code, when the real <code>windows.h</code>
+is referenced by the C compiler, the autogenerated code will compile
+correctly.</p>
+<p>This example is not really complete as it also requires <a
+href="#Sec32">consideration of the size of data types on 32- and 64-bit
+platforms</a> as well as a discussion of how certain <a
+href="#SecOpaque">opaque data types</a> are described to GlueGen and
+exposed in its autogenerated APIs. Nonetheless, it illustrates at a
+basic level why using a stub header is necessary and useful in certain
+situations.</p>
+<h3 id="32--and-64-bit-considerations"><span id="Sec32">32- and 64-bit
+Considerations</span></h3>
+<p>When binding C functions to the Java programming language, it is
+important that the resulting Java code support execution on a 64-bit
+platform if the associated native methods are compiled appropriately. In
+other words, the public Java API should not change if the underlying C
+data types change to another data model such as LP64 (in which longs and
+pointers become 64-bit).</p>
+<p>GlueGen internally maintains two descriptions of the underlying C
+data model: one for 32-bit architectures and one for 64-bit
+architectures. These machine descriptions are used when deciding the
+mapping between integral C types such as int and long and the
+corresponding Java types, as well as when laying out C structs for
+access by the Java language. For each autogenerated C struct accessor,
+both a 32-bit and 64-bit variant are generated behind the scenes,
+ensuring that the resulting Java code will run correctly on both 32-bit
+and 64-bit architectures.</p>
+<p>When generating the main class containing the bulk of the method
+bindings, GlueGen uses the 64-bit machine description to map C data
+types to Java data types. This ensures that the resulting code will run
+properly on 64-bit platforms. Note that it also generally means that C
+<code>long</code>s will be mapped to Java <code>long</code>s, since an
+LP64 data model is assumed.</p>
+<p>If <a href="#SecOpaque">Opaque directives</a> are used to cause a
+given C integer or pointer data type to be mapped directly to a Java
+primitive type, care should be taken to make sure that the Java
+primitive type is wide enough to hold all of the data even on 64-bit
+platforms. Even if the data type is defined in the header file as being
+only a 32-bit C integer, if there is a chance that on a 64-bit platform
+the same header may define the data type as a 64-bit C integer or long,
+the Opaque directive should map the C type to a Java long.</p>
+<h3 id="opaque-directives"><span id="SecOpaque">Opaque
+Directives</span></h3>
+<p>Complex header files may contain declarations for certain data types
+that are either too complex for GlueGen to handle or unnecessarily
+complex from the standpoint of glue code generation. In these situations
+a stub header may be used to declare a suitably compatible typedef for
+the data type. An <a href="#Opaque">Opaque</a> directive can be used to
+map the resulting typedef to a Java primitive type if it is undesirable
+to expose it as a full-blown Java wrapper class.</p>
+<p>GlueGen hashes all typedefs internally down to their underlying
+primitive type. (This is probably not really correct according to the C
+type system, but is correct enough from a glue code generation
+standpoint, where if the types are compatible they are considered
+equivalent.) This means that if the parser encounters</p>
+<pre><code> typedef void* LPVOID;</code></pre>
+<p>then an Opaque directive stating</p>
+<pre><code> Opaque long LPVOID</code></pre>
+<p>will cause all <code>void*</code> or <code>LPVOID</code> arguments in
+the API to be mapped to Java longs, which is almost never desirable.
+Unfortunately, it is not currently possible to distinguish between the
+LPVOID typedef and the underlying <code>void*</code> data type in this
+situation.</p>
+<p>A similar problem occurs for other data types for which Opaque
+directives may be desired. For example, a Windows HANDLE equates to a
+typedef to <code>void*</code>, but performing this typedef in a stub
+header and then adding the Opaque directive</p>
+<pre><code> Opaque long HANDLE</code></pre>
+<p>will cause all void* arguments to be exposed as Java longs instead of
+Buffers, which is again undesirable. Attempting to work around the
+problem by typedef'ing HANDLE to an integral type, as in:</p>
+<pre><code> typedef long HANDLE;</code></pre>
+<p>may itself have problems, because GlueGen will assume the two
+integral types are compatible and not perform any intermediate casts
+between HANDLE and jlong in the autogenerated C code. (When casting
+between a pointer type and a JNI integral type such as jlong in C code,
+GlueGen automatically inserts casts to convert the pointer first to an
+"intptr_t" and then to the appropriate JNI type, in order to silence
+compiler warnings and/or errors.)</p>
+<p>What is desired is to produce a new type name distinct from all
+others but still compatible with the pointer semantics of the original
+type. Then an Opaque directive can be used to map the new type name to,
+for example, a Java long.</p>
+<p>To implement this in the context of the HANDLE example, the following
+typedef may be inserted into the stub header:</p>
+<pre><code> typedef struct _handle* HANDLE;</code></pre>
+<p>This uses a pointer to an anonymous struct name to produce a new
+pointer type. This is legal ANSI C and is supported by GlueGen's parser
+without having seen a declaration for "struct _handle". Subsequently, an
+Opaque directive can be used to map the HANDLE data type to a Java
+long:</p>
+<pre><code> Opaque long HANDLE</code></pre>
+<p>Now HANDLEs are exposed to Java as longs as desired. A similar
+technique is used to expose XIDs on the X11 platform as Java longs.</p>
+<h3 id="argument-name-substitution"><span id="SecSubstitution">Argument
+Name Substitution</span></h3>
+<p>Certain configuration file directives allow the insertion of Java or
+C code at various places in the generated glue code, to both eliminate
+the need to hand-edit the generated glue code as well as to minimize the
+hand-writing of glue code, which sidesteps the GlueGen process. In some
+situations the inserted code may reference incoming arguments to compute
+some value or perform some operation. Examples of directives supporting
+this substitution include <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> and <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a>.</p>
+<p>The expressions in these directives may contain Java MessageFormat
+expressions like <code>{0}</code> which refer to the incoming argument
+names to the function. <code>{0}</code> refers to the first incoming
+argument.</p>
+<p>Strongly-typed C primitive pointers such as <code>int*</code>, which
+ordinarily expand to overloaded Java methods taking e.g.
+<code>int[]</code> as well as <code>IntBuffer</code>, present a problem.
+The expansion to <code>int[] arr</code> also generates an
+<code>int arr_offset</code> argument to be able to pass a pointer into
+the middle of the array down to C. To allow the same MessageFormat
+expression to be used for both cases, the subsitution that occurs when
+such a primitive array is referenced is the string
+<code>arr, arr_offset</code>; in other
+words, the subtituted string contains a comma. This construct may be
+used in the following way: the code being manually inserted may itself
+contain a method call taking e.g. <code>{3}</code> (the incoming
+argument index of the primitive array or buffer). The user should supply
+two overloaded versions of this method, one taking a strongly-typed
+Buffer and one taking e.g. an <code>int[] arr</code> and
+<code>int arr_offset</code> argument. The implementation of
+<code>RangeCheck</code>s for primitive arrays and strongly-typed buffers
+uses this construct.</p>
+<p>It should be noted that in the autogenerated C code the offset
+argument is expressed in bytes while at the Java level it is expressed
+in elements. Most uses of GlueGen will probably not have to refer to the
+primitive array arguments in C code so this slight confusion should be
+minor.</p>
+<h3
+id="configuration-file-directives"><span id="SecConfiguration">Configuration
+File Directives</span></h3>
+<p>In addition to the C headers, GlueGen requires a certain amount of
+metadata in the form of configuration files in order to produce its glue
+code. There are three basic reasons for this: first, GlueGen must be
+informed into which Java classes the C methods are to be bound; second,
+there are many configuration options for the generated glue code, and
+passing them all on the command line is infeasible; and third, there are
+ambiguities in many constructs in the C programming language which must
+be resolved before a Java binding can be produced.</p>
+<p>The contents of the configuration file are dependent on the class of
+emitter specified to GlueGen. Currently there are three built-in emitter
+classes: JavaEmitter, which produces a basic, static Java binding of C
+functions; ProcAddressEmitter, which extends JavaEmitter by calling the
+underlying C functions through function pointers, resulting in more
+dynamic behavior and supporting C APIs with optional functionality; and
+GLEmitter, which specializes ProcAddressEmitter to support some
+OpenGL-specific constructs. The GLEmitter will be ignored in this manual
+as it is specialized for JOGL and provides very little additional
+functionality beyond the ProcAddressEmitter. The JavaEmitter and
+ProcAddressEmitter support many options in their configuration files. As
+the ProcAddressEmitter is a subclass of JavaEmitter, all of the
+constructs in the JavaEmitter's configuration files are also legal in
+the ProcAddressEmitter's configuration files.</p>
+<p>The configuration files have a very simple line-by-line structure,
+and are parsed by a very rudimentary, hand-written parser. Each
+non-whitespace and non-comment line (note: comment lines begin with '#')
+contains a directive like <code>Package</code>, <code>Style</code> or
+<code>JavaClass</code> followed by arguments to that directive. There
+are a certain set of directives that are required for any code
+generation; others are optional and their omission results in some
+default behavior. Directives are case-insensitive.</p>
+<p>The following is an exhaustive list of the options currently
+supported by each of these emitters' configuration files. It is
+difficult to see exactly how to use the tool based simply on these
+descriptions, so the <a href="#Chapter3">examples</a> may be more
+helpful in seeing exactly how to structure a configuration file for
+proper glue code generation.</p>
+<h4 id="javaemitter-configuration"><span id="SecJavaEmitter">JavaEmitter
+Configuration</span></h4>
+<p>Note that only a very few of the following directives are specified
+as being "required" rather than "optional"; these indicate the minimal
+directives needed for a valid configuration file to begin to get glue
+code to be produced. In general, these are <a
+href="#Package">Package</a>, <a href="#ImplPackage">ImplPackage</a>, <a
+href="#JavaClass">JavaClass</a>, <a
+href="#ImplJavaClass">ImplJavaClass</a>, and <a href="#Style">Style</a>.
+Other directives such as <a href="#NioDirectOnly">NioDirectOnly</a> are
+required in some circumstances for the glue code to be correct, and some
+such as <a href="#ReturnedArrayLength">ReturnedArrayLength</a>, <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a>, and <a
+href="#ReturnValueLength">ReturnValueLength</a> should be specified in
+some situations in order for certain return values to be useful at the
+Java level.</p>
+<p>The following directives are specified in alphabetical order,
+although this is not necessarily the best semantic order.</p>
+<p><strong><span id="AccessControl">AccessControl</span></strong><br />
+Syntax:
+<code>AccessControl [method name] [ PUBLIC | PROTECTED | PRIVATE | PACKAGE_PRIVATE ]</code><br />
+(optional) Controls the access control of a certain Java method
+corresponding to a C function. The access control of all APIs defaults
+to public. This is useful when using the C binding of a particular
+function only as one implementation strategy of the real public API and
+using <a href="#CustomJavaCode">CustomJavaCode</a> to write the exposed
+API. In this case is most useful in conjunction with <a
+href="#RenameJavaMethod">RenameJavaMethod</a>.</p>
+<p><strong><span id="ArgumentIsString">ArgumentIsString</span></strong><br />
+Syntax:
+<code>ArgumentIsString [function name] [indices...]</code>
+where the first argument index is 0<br />
+(optional) For a C function with one or more outgoing <code>char*</code>
+(or compatible data type) arguments, indicates that those arguments are
+semantically null-terminated C strings rather than arbitrary arrays of
+bytes. The generated glue code will be modified to emit those arguments
+as java.lang.String objects rather than <code>byte[]</code> or
+<code>ByteBuffer</code>.</p>
+<p><strong><span id="ArgumentIsPascalString">ArgumentIsPascalString</span></strong><br />
+Syntax:
+<code>ArgumentIsPascalString [function name] [indice-tuples...]</code>,
+with each tuple being the argument-index for the
+'<code>int length</code>' and the '<code>char* value</code>' argument
+with index 0 for the the first argument<br />
+(optional) For a C function with one or more outgoing
+'<code>int length</code>' and '<code>char* value</code>' (or compatible
+data type) arguments, indicates that those arguments are semantically
+non-null-terminated Pascal strings rather than null-terminated C strings
+or arbitrary arrays of bytes. The generated glue code will be modified
+to emit those arguments as java.lang.String objects rather than
+<code>byte[]</code> or <code>ByteBuffer</code>.</p>
+<p><strong><span id="ClassJavadoc">ClassJavadoc</span></strong><br />
+Syntax: <code>ClassJavadoc [class name] [code...]</code><br />
+(optional) Causes the specified line of code to be emitted in the
+appropriate place in the generated code to become the per-class Javadoc
+for the specified class. By default GlueGen produces no Javadoc for its
+generated classes, so this is the mechanism by which a user can emit
+Javadoc for these classes. The specified Javadoc undergoes no
+transformation by GlueGen, so the initial <code>/**</code> and trailing
+<code>*/</code> must be included in the correct place. Each line of
+Javadoc is emitted in the order encountered during parsing of the
+configuration files.</p>
+<p><strong><span id="CustomCCode">CustomCCode</span></strong><br />
+Syntax: <code>CustomCCode [code...]</code><br />
+(optional) Causes the specified line of C code to be emitted into the
+generated native code for the implementing class. Currently there is no
+way (and no real need) to be able to emit custom C code into any other
+generated .c file, so the class name in the <a
+href="#CustomJavaCode">CustomJavaCode</a> directive is omitted.</p>
+<p><strong><span id="CustomJavaCode">CustomJavaCode</span></strong><br />
+Syntax: <code>CustomJavaCode [class name] [code...]</code><br />
+(optional) Causes the specified line of Java code to be emitted into the
+specified generated Java class. Can be used to emit code into any
+generated class: the public interface, the implementing class, the sole
+concrete class (in the case of the AllStatic <a
+href="#Style">Style</a>), or any of the Java classes corresponding to
+referenced C structs in the parsed headers. This usage is somewhat
+verbose, and the <a href="#IncludeAs">IncludeAs</a> directive provides a
+more concise way of including large bodies of Java code into the
+generated code.</p>
+<p><strong><span id="CustomJNICode">CustomJNICode</span></strong><br />
+Syntax: <code>CustomJNICode [class name] [code...]</code><br />
+(optional) Causes the specified line of C code to be emitted into the
+generated JNI code related of specified Java class. Can be used to emit
+JNI code related of any generated class: the public interface, the
+implementing class, the sole concrete class (in the case of the
+AllStatic <a href="#Style">Style</a>), or any of the Java classes
+corresponding to referenced C structs in the parsed headers. This usage
+is somewhat verbose, and the <a href="#IncludeAs">IncludeAs</a>
+directive provides a more concise way of including large bodies of C
+code into the generated code.</p>
+<p><strong><span id="EmitStruct">EmitStruct</span></strong><br />
+Syntax: <code>EmitStruct [C struct type name]</code><br />
+(optional) Forces a Java class to be emitted for the specified C struct.
+Normally only those structs referenced directly by the parsed C APIs
+have corresponding Java classes emitted.</p>
+<p><strong><span id="GlueGenRuntimePackage">GlueGenRuntimePackage</span></strong><br />
+Syntax:
+<code>GlueGenRuntimePackage [package name, like com.jogamp.gluegen.runtime]</code><br />
+(optional) Changes the package in which the generated glue code expects
+to find its run-time helper classes (like Buffers, CPU, StructAccessor).
+Defaults to <code>com.jogamp.gluegen.runtime</code> (no quotes). This is
+useful if you want to bundle the runtime classes in your application
+without the possibility of interfering with other versions elsewhere in
+the system.</p>
+<p><strong><span id="ExtendedInterfaceSymbolsIgnore">ExtendedInterfaceSymbolsIgnore</span></strong><br />
+Syntax: <code>ExtendedInterfaceSymbolsIgnore [Java file]</code><br />
+(optional) Causes all autogenerated Java interface ignore all symbols
+from interface declared inside named Java source file.<br />
+This directive can be used with <a href="#Extends">Extends</a>
+directive.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="ExtendedInterfaceSymbolsOnly">ExtendedInterfaceSymbolsOnly</span></strong><br />
+Syntax: <code>ExtendedInterfaceSymbolsOnly [Java file]</code><br />
+(optional) Causes all autogenerated Java interface generate only symbols
+from interface declared inside named Java source file.<br />
+This directive can be used with <a href="#Extends">Extends</a>
+directive.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="ExtendedImplementationSymbolsIgnore">ExtendedImplementationSymbolsIgnore</span></strong><br />
+Syntax:
+<code>ExtendedImplementationSymbolsIgnore [Java file]</code><br />
+(optional) Causes all autogenerated Java classes ignore all symbols from
+interface or classe declared inside named Java source file.<br />
+This directive can be used with <a href="#ParentClass">ParentClass</a>
+directive.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="ExtendedImplementationSymbolsOnly">ExtendedImplementationSymbolsOnly</span></strong><br />
+Syntax: <code>ExtendedImplementationSymbolsOnly [Java file]</code><br />
+(optional) Causes all autogenerated Java classes generate only symbols
+from interface or classe declared inside named Java source file.<br />
+This directive can be used with <a href="#ParentClass">ParentClass</a>
+directive.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="ExtendedIntfAndImplSymbolsIgnore">ExtendedIntfAndImplSymbolsIgnore</span></strong><br />
+Syntax: <code>ExtendedIntfAndImplSymbolsIgnore [Java file]</code><br />
+(optional) Causes all autogenerated Java interface and classes ignore
+all symbols from interface or classe declared inside named Java source
+file.<br />
+This directive can be used with <a href="#Extends">Extends</a> or <a
+href="#ParentClass">ParentClass</a> directives.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="ExtendedIntfAndImplSymbolsOnly">ExtendedIntfAndImplSymbolsOnly</span></strong><br />
+Syntax: <code>ExtendedIntfAndImplSymbolsOnly [Java file]</code><br />
+(optional) Causes all autogenerated Java interface and classes generate
+only symbols from interface or classe declared inside named Java source
+file.<br />
+This directive can be used with <a href="#Extends">Extends</a> or <a
+href="#ParentClass">ParentClass</a> directives.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#oo-style-example">GlueGen_Mapping</a></p>
+<p><strong><span id="Extends">Extends</span></strong><br />
+Syntax:
+<code>Extends [Java interface name] [interface name to extend] </code><br />
+(optional) Causes the specified autogenerated Java interface to declare
+that it extends another one. This directive may only be applied to
+autogenerated interfaces, not concrete classes. For concrete classes,
+use <a href="#Implements">Implements</a> directive or <a
+href="#ParentClass">ParentClass</a> directive.</p>
+<p><strong><span id="HierarchicalNativeOutput">HierarchicalNativeOutput</span></strong><br />
+Syntax: <code>HierarchicalNativeOutput true</code><br />
+(optional) If "true", makes subdirectories for the generated native code
+matching the package names of the associated classes. This is typically
+not needed (or desired, as it complicates the compilation process for
+this native code) and defaults to false.</p>
+<p><strong><span id="Ignore">Ignore</span></strong><br />
+Syntax: <code>Ignore [regexp]</code><br />
+(optional) Ignores one or more functions or data types matching the
+regexp argument which are encountered during parsing of the C headers.
+By default GlueGen will emit all encountered C functions as well as Java
+classes corresponding to all C structs referenced by those functions.
+Related directives are <a href="#IgnoreNot">IgnoreNot</a>, <a
+href="#Unignore">Unignore</a> and <a
+href="#EmitStruct">EmitStruct</a>.</p>
+<p><strong><span id="IgnoreField">IgnoreField</span></strong><br />
+Syntax: <code>IgnoreField [struct type name] [field name]</code><br />
+(optional) Causes the specified field of the specified struct type to be
+ignored during code generation, typically because it is too complex for
+GlueGen to handle.</p>
+<p><strong><span id="IgnoreNot">IgnoreNot</span></strong><br />
+Syntax: see <a href="#Ignore">Ignore</a>. (optional) Similar to the <a
+href="#Ignore">Ignore</a> directive, but evaluates the negation of the
+passed regexp when deciding whether to ignore the given function or data
+type. The <a href="#Unignore">Unignore</a> mechanism may be used with
+IgnoreNot as well. NOTE: the IgnoreNot mechanism may ultimately turn out
+to be superfluous; the authors do not have sufficient experience with
+regular expressions to know whether general negation of a regexp is
+possible. Feedback in this area would be appreciated.</p>
+<p><strong><span id="Implements">Implements</span></strong><br />
+Syntax:
+<code>Implements [Java class name] [interface name to implement]</code><br />
+(optional) Causes the specified autogenerated Java concrete class to
+declare that it implements the specified interface. This directive may
+only be applied to autogenerated concrete classes, not interfaces. For
+interfaces, use the <a href="#Extends">Extends</a> directive.</p>
+<p><strong><span id="ImplJavaClass">ImplJavaClass</span></strong><br />
+Syntax: <code>ImplJavaClass [class name]</code><br />
+(optional) Specifies the name of the typically non-public,
+implementation Java class which contains the concrete Java and native
+methods for the glue code. If the emission style is AllStatic, there is
+no distinction between the public and implementation class and
+ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass
+is unspecified, it defaults to the JavaClass name plus "Impl". (If both
+are unspecified in this configuration, an error is reported.) See also
+<a href="#JavaClass">JavaClass</a>.</p>
+<p><strong><span id="ImplPackage">ImplPackage</span></strong><br />
+Syntax: <code>ImplPackage [package name]</code><br />
+(optional) Specifies the package name into which the implementing class
+containing the concrete Java and native methods will be emitted,
+assuming an emission style of InterfaceAndImpl or ImplOnly. If
+AllStatic, there is no separate implementing class from the public
+interface. If the emission style is not AllStatic and the ImplPackage is
+not specified, it defaults to the Package plus ".impl". See also <a
+href="#Package">Package</a>.</p>
+<p><strong><span id="Import">Import</span></strong><br />
+Syntax: <code>Import [package name]</code> (no trailing semicolon)<br />
+(optional) Adds an import statement at the top of each generated Java
+source file.</p>
+<p><strong><span id="Include">Include</span></strong><br />
+Syntax: <code>Include [filename]</code><br />
+(optional) Causes another configuration file to be read at the current
+point in parsing the current configuration file. The filename argument
+may be either absolute or relative; in the latter case it is specified
+relative to the location of the current configuration file.</p>
+<p><strong><span id="IncludeAs">IncludeAs</span></strong><br />
+Syntax: <code>IncludeAs [prefix tokens] [filename]</code><br />
+(optional) Similar to the <a href="#Include">Include</a> directive, but
+prepends the specified prefix tokens on to every line of the file to be
+read. The last token parsed is the name of the file to be read. This
+allows, for example, <a href="#CustomJavaCode">CustomJavaCode</a> to be
+stored as Java source rather than in the configuration file; in this
+example the configuration file might contain
+<code>IncludeAs CustomJavaCode MyClass MyClass-CustomJavaCode.java</code>.</p>
+<p><strong><span id="JavaClass">JavaClass</span></strong><br />
+Syntax: <code>JavaClass [class name]</code><br />
+(optional / required) Specifies the name of the public,
+non-implementation Java class or interface into which the glue code will
+be generated. If the emission style is not ImplOnly, the JavaClass
+directive is required. See also <a
+href="#ImplJavaClass">ImplJavaClass</a>.</p>
+<p><strong><span id="JavaEpilogue">JavaEpilogue</span></strong><br />
+Syntax: <code>JavaEpilogue [C function name] [code...]</code><br />
+(optional) Adds the specified code as an epilogue in the Java method for
+the specified C function; this code is run after the underlying C
+function has been called via the native method but before any result is
+returned. As in the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+directives, <a href="#SecSubstitution">argument name substitution</a> is
+performed on MessageFormat expressions in the specified code. See also
+<a href="#JavaPrologue">JavaPrologue</a>.</p>
+<p><strong><span id="JavaOutputDir">JavaOutputDir</span></strong><br />
+Syntax: <code>JavaOutputDir [directory name]</code><br />
+(optional) Specifies the root directory into which the emitted Java code
+will be produced. Subdirectories for the packages of the associated Java
+classes will be automatically created. If unspecified, defaults to the
+current working directory.</p>
+<p><strong><span id="JavaPrologue">JavaPrologue</span></strong><br />
+Syntax: <code>JavaPrologue [C function name] [code...]</code><br />
+(optional) Adds the specified code as a prologue in the Java method for
+the specified C function; this code is run before the underlying C
+function is called via the native method. As in the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+directives, <a href="#SecSubstitution">argument name substitution</a> is
+performed on MessageFormat expressions in the specified code. See also
+<a href="#JavaEpilogue">JavaEpilogue</a>.</p>
+<p><strong><span id="ManuallyImplement">ManuallyImplement</span></strong><br />
+Syntax: <code>ManuallyImplement [function name]</code><br />
+(optional) Indicates to GlueGen to not produce a method into the
+implementing class for the specified C function; the user must provide
+one via the <a href="#CustomJavaCode">CustomJavaCode</a> directive. If
+the emission style is InterfaceAndImpl or InterfaceOnly, a public method
+will still be generated for the specified function.</p>
+<p><strong><span id="MaxOneElement">MaxOneElement</span></strong><br />
+Syntax: <code>MaxOneElement [function name]</code><br />
+(optional) Indicates that the specified C function/attribute which
+returns a single element instead a ByteBuffer if signature or compatible
+type actually returns a pointer like int* but isn't an array.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#gluegen-struct-settings">GlueGen_Mapping</a></p>
+<p><strong><span id="NativeOutputDir">NativeOutputDir</span></strong><br />
+Syntax: <code>NativeOutputDir [directory name]</code><br />
+(optional) Specifies the root directory into which the emitted JNI code
+will be produced. If unspecified, defaults to the current working
+directory. See also <a
+href="#HierarchicalNativeOutput">HierarchicalNativeOutput</a>.</p>
+<p><strong><span id="NioDirectOnly">NioDirectOnly</span></strong><br />
+Syntax: <code>NioDirectOnly [function name]</code><br />
+(required when necessary) When passing a pointer down to a C API, it is
+semantically undefined whether the underlying C code expects to treat
+that pointer as a persistent pointer, living past the point of return of
+the function call, or whether the pointer is used only during the
+duration of the function call. For APIs taking C primitive pointers such
+as <code>void*</code>, <code>float*</code>, etc., GlueGen will typically
+generate up to two overloaded Java methods, one taking a
+<code>Buffer</code> or <code>Buffer</code> subclass such as
+<code>FloatBuffer</code>, and one taking a primitive array such as
+<code>float[]</code>. (In the case of <code>void*</code> outgoing
+arguments, GlueGen produces only one variant taking a Buffer.) Normally
+the generated glue code accepts either a "direct" or non-"direct" buffer
+(according to the New I/O APIs) as argument. However, if the semantics
+of the C function are that it either expects to hold on to this pointer
+past the point of the function call, or if it can block while holding on
+to the pointer, the <code>NioDirectOnly</code> directive
+<strong>must</strong> be specified for this C function in order for the
+generated glue code to be correct. Failing to observe this requirement
+may cause JVM hangs or crashes.</p>
+<p><strong><span id="Opaque">Opaque</span></strong><br />
+Syntax:
+<code>Opaque [Java primitive data type] [C data type]</code><br />
+(optional) Causes a particular C data type to be exposed in opaque form
+as a Java primitive type. This is most useful for certain pointer types
+for which it is not desired to generate full Java classes but instead
+expose them to Java as e.g. <code>long</code>s. It is also useful for
+forcing certain integral C data types to be exposed as e.g.
+<code>long</code> to Java to ensure 64-bit cleanliness of the generated
+glue code. See the <a href="#Chapter3">examples</a>. The C data type may
+be a multiple-level pointer type; for example
+<code>Opaque long void**</code>. Note that it is not currently supported
+to make a given data type opaque for just a few functions; the Opaque
+directive currently applies to all C functions in the headers being
+parsed. This means that sweeping Opaque declarations like
+<code>Opaque long void*</code> will likely have unforseen and
+undesirable consequences.</p>
+<p><strong><span id="Package">Package</span></strong><br />
+Syntax: <code>Package [package name]</code> (no trailing
+semicolon)<br />
+(optional / required) Specifies the package into which the public
+interface or class for the autogenerated glue code will be generated.
+Required whenever the emission style is not ImplOnly. See also <a
+href="#ImplPackage">ImplPackage</a>.</p>
+<p><strong><span id="ParentClass">ParentClass</span></strong><br />
+Syntax:
+<code>ParentClass [Java class name] [class name to extend] </code><br />
+(optional) Causes the specified autogenerated Java classe to declare
+that it extends another one. This directive may only be applied to
+autogenerated classes, not interface. For interfaces, use the <a
+href="#Extends">Extends</a> directive.</p>
+<p><strong><span id="RangeCheck">RangeCheck</span></strong><br />
+Syntax:
+<code>RangeCheck [C function name] [argument number] [expression]</code><br />
+(optional) Causes a range check to be performed on the specified array
+or Buffer argument of the specified autogenerated Java method. This
+range check ensures, for example, that a certain number of elements are
+remaining in the passed Buffer, knowing that the underlying C API will
+access no more than that number of elements. For range checks that
+should be expressed in terms of a number of bytes rather than a number
+of elements, see the <a href="#RangeCheckBytes">RangeCheckBytes</a>
+directive. As in the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+directives, <a href="#SecSubstitution">argument name substitution</a> is
+performed on MessageFormat expressions.</p>
+<p><strong><span id="RangeCheckBytes">RangeCheckBytes</span></strong><br />
+Syntax:
+<code>RangeCheckBytes [C function name] [argument number] [expression]</code><br />
+(optional) Same as the <a href="#RangeCheck">RangeCheck</a> directive,
+but the specified expression is treated as a minimum number of bytes
+remaining rather than a minimum number of elements remaining. This
+directive may not be used with primitive arrays.</p>
+<p><strong><span id="RenameJavaMethod">RenameJavaMethod</span></strong><br />
+Syntax: <code>RenameJavaMethod [from name] [to name]</code><br />
+(optional) Causes the specified C function to be emitted under a
+different name in the Java binding. This is most useful in conjunction
+with the <a href="#AccessControl">AccessControl</a> directive when the C
+function being bound to Java is only one potential implementation of the
+public API, or when a considerable amount of Java-side custom code is
+desired to wrap the underlying C native method entry point.</p>
+<p><strong><span id="RenameJavaType">RenameJavaType</span></strong><br />
+Syntax: <code>RenameJavaType [from name] [to name]</code><br />
+(optional) Causes the specified C struct to be exposed as a Java class
+under a different name. This only applies to autogenerated classes
+corresponding to C structs encountered during glue code generation; full
+control is provided over the name of the top-level classes associated
+with the set of C functions via the <a href="#JavaClass">JavaClass</a>
+and <a href="#ImplJavaClass">ImplJavaClass</a> directives.</p>
+<p><strong><span id="ReturnedArrayLength">ReturnedArrayLength</span></strong><br />
+Syntax:
+<code>ReturnedArrayLength [C function name] [expression]</code>
+where <code>expression</code> is a legal Java expression with
+MessageFormat specifiers such as "{0}". These specifiers will be
+replaced in the generated glue code with the incoming argument names
+where the first argument to the method is numbered 0. See the section on
+<a href="#SecSubstitution">argument name substitution</a>.<br />
+(optional) For a function returning a compound C pointer type such as an
+<code>XVisualInfo*</code>, indicates that the returned pointer is to be
+treated as an array and specifies the length of the returned array as a
+function of the arguments passed to the function. Note that this
+directive differs subtly from <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> and
+ReturnValueLength. It is also sometimes most useful in conjunction with
+the <a
+href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+and TemporaryCVariableAssignment directives.</p>
+<p><strong><span id="ReturnsString">ReturnsString</span></strong><br />
+Syntax: <code>ReturnsString [function name]</code><br />
+(optional) Indicates that the specified C function which returns a
+<code>char*</code> or compatible type actually returns a null-terminated
+C string which should be exposed as a java.lang.String. NOTE: currently
+does not properly handle the case where this storage needs to be freed
+by the end user. In these situations the data should be returned as a
+direct ByteBuffer, the ByteBuffer converted to a String using custom
+Java code, and the ByteBuffer freed manually using another function
+bound to Java.</p>
+<p><strong><span id="ReturnsStringOnly">ReturnsStringOnly</span></strong><br />
+Syntax: <code>ReturnsStringOnly [function name]</code><br />
+(optional) Like the <a href="#ReturnsString">ReturnsString</a>
+instruction, but without the classic getters and setters with
+ByteBuffer.<br />
+Cf here for more information : <a
+href="../GlueGen_Mapping.html#gluegen-struct-settings">GlueGen_Mapping</a></p>
+<p><strong><span id="ReturnValueCapacity">ReturnValueCapacity</span></strong><br />
+Syntax:
+<code>ReturnValueCapacity [C function name] [expression]</code><br />
+(optional) Specifies the capacity of a java.nio <code>Buffer</code> or
+subclass wrapping a C primitive pointer such as <code>char*</code> or
+<code>float*</code> being returned from a C function. Typically
+necessary in order to properly use such pointer return results from
+Java. As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
+directive, <a href="#SecSubstitution">argument name substitution</a> is
+performed on MessageFormat expressions.</p>
+<p><strong><span id="ReturnValueLength">ReturnValueLength</span></strong><br />
+Syntax:
+<code>ReturnValueLength [C function name] [expression]</code><br />
+(optional) Specifies the length of a returned array of pointers,
+typically to C structs, from a C function. This differs from the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> directive in the
+pointer indirection to the array elements. The <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> directive handles
+slicing up of a linear array of structs, while the ReturnValueLength
+directive handles boxing of individual elements of the array (which are
+pointers) in to the Java class which wraps that C struct type. See the
+<a href="#Chapter3">examples</a> for a concrete example of usage. As in
+the <a href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, <a
+href="#SecSubstitution">argument name substitution</a> is performed on
+MessageFormat expressions.</p>
+<p><strong><span id="RuntimeExceptionType">RuntimeExceptionType</span></strong><br />
+Syntax: <code>RuntimeExceptionType [class name]</code><br />
+(optional) Specifies the class name of the exception type which should
+be thrown when run-time related exceptions occur in the generated glue
+code, for example if a non-direct Buffer is passed to a method for which
+<a href="#NioDirectOnly">NioDirectOnly</a> was specified. Defaults to
+<code>RuntimeException</code>.</p>
+<p><strong><span id="StructPackage">StructPackage</span></strong><br />
+Syntax:
+<code>StructPackage [C struct type name] [package name]</code>.
+Package name contains no trailing semicolon.<br />
+(optional) Indicates that the specified Java class corresponding to the
+specified C struct should be placed in the specified package. By
+default, these autogenerated Java classes corresponding to C structs are
+placed in the main package (that defined by <a
+href="#PackageName">PackageName</a>).</p>
+<p><strong><span id="Style">Style</span></strong><br />
+Syntax:
+<code>Style [ AllStatic | InterfaceAndImpl |InterfaceOnly | ImplOnly ]</code><br />
+(optional) Defines how the Java API for the parsed C headers is
+structured. If AllStatic, one concrete Java class will be generated
+containing static methods corresponding to the C entry points. If
+InterfaceAndImpl, a public Java interface will be generated into the <a
+href="#Package">Package</a> with non-static methods corresponding to the
+C functions, and an "implementation" concrete Java class implementing
+this interface will be generated into the <a
+href="#ImplPackage">ImplPackage</a>. If InterfaceOnly, the
+InterfaceAndImpl code generation style will be followed, but only the
+interface will be generated. If ImplOnly, the InterfaceAndImpl code
+generation style will be followed, but only the concrete implementing
+class will be generated. The latter two options are useful when
+generating a public API in which certain operations are unimplemented on
+certain platforms; platform-specific implementation classes can be
+generated which implement or leave unimplemented various parts of the
+API.</p>
+<p><strong><span id="TemporaryCVariableAssignment">TemporaryCVariableAssignment</span></strong><br />
+Syntax:
+<code>TemporaryCVariableAssignment [C function name][code...]</code><br />
+(optional) Inserts a C variable assignment declared using the <a
+href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+directive in to the body of a particular autogenerated native method.
+The assignment is performed immediately after the call to the underlying
+C function completes. This is typically used in conjunction with the <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
+href="#ReturnValueLength">ReturnValueLength</a> directives to capture
+the size of a returned C buffer or array of pointers. See the <a
+href="#Chapter3">examples</a> for a concrete example of usage of this
+directive. Note that unlike, for example, the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, no
+substitution is performed on the supplied code, so the user must
+typically have previously looked at the generated code and seen what
+work needed to be done and variables needed to be examined at exactly
+that line.</p>
+<p><strong><span id="TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</span></strong><br />
+Syntax:
+<code>TemporaryCVariableDeclaration [C function name] [code...]</code><br />
+(optional) Inserts a C variable declaration in to the body of a
+particular autogenerated native method. This is typically used in
+conjunction with the <a
+href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+and <a href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
+href="#ReturnValueLength">ReturnValueLength</a> directives to capture
+the size of a returned C buffer or array of pointers. See the <a
+href="#Chapter3">examples</a> for a concrete example of usage of this
+directive.</p>
+<p><strong><span id="Unignore">Unignore</span></strong><br />
+Syntax: <code>Unignore [regexp]</code><br />
+(optional) Removes a previously-defined <a href="#Ignore">Ignore</a>
+directive. This is useful when one configuration file includes another
+and wishes to disable some of the Ignores previously specified.</p>
+<p><strong><span id="Unimplemented">Unimplemented</span></strong><br />
+Syntax: <code>Unimplemented [regexp]</code><br />
+(optional) Causes the binding for the functions matching the passed
+regexp to have bodies generated which throw the stated <a
+href="#RuntimeExceptionType">RuntimeExceptionType</a> indicating that
+this function is unimplemented. This is most useful when an API contains
+certain functions that are not supported on all platforms and there are
+multiple implementing classes being generated, one per platform.</p>
+<h4
+id="procaddressemitter-configuration"><span id="SecProcAddressEmitter">ProcAddressEmitter
+Configuration</span></h4>
+<p>The ProcAddressEmitter is a subclass of the core JavaEmitter which
+knows how to call C functions through function pointers. In particular,
+the ProcAddressEmitter detects certain constructs in C header files
+which imply that the APIs are intended to be called through function
+pointers, and generates the glue code appropriately to support that.</p>
+<p>The ProcAddressEmitter detects pairs of functions and function
+pointer typedefs in a set of header files. If it finds a matching pair,
+it converts the glue code emission style for that API to look for the
+function to call in an autogenerated table called a ProcAddressTable
+rather than linking the autogenerated JNI code directly to the function.
+It then changes the calling convention of the underlying native method
+to pass the function pointer from Java down to C, where the
+call-through-function-pointer is performed.</p>
+<p>The ProcAddressEmitter discovers the function and function pointer
+pairs by being informed of the mapping between their names by the user.
+In the OpenGL and OpenAL libraries, there are fairly simple mappings
+between the functions and function pointers. For example, in the OpenGL
+<code>glext.h</code> header file, one may find the following pair:</p>
+<pre><code> GLAPI void APIENTRY glFogCoordf (GLfloat);
...
- typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
- </pre>
- <p>
- Therefore the mapping rule between the function name and the function
- pointer typedef for the OpenGL extension header file is "PFN +
- Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header
- files, one may find the following pair:
- </p>
- <pre>
- AL_API void AL_APIENTRY alEnable( ALenum capability );
+ typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);</code></pre>
+<p>Therefore the mapping rule between the function name and the function
+pointer typedef for the OpenGL extension header file is "PFN +
+Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header files,
+one may find the following pair:</p>
+<pre><code> AL_API void AL_APIENTRY alEnable( ALenum capability );
...
- typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
- </pre>
- <p>
- Therefore the mapping rule between the function name and the function
- pointer typedef for the OpenAL header files is "LP +
- Uppercase(funcname)".
-
- </p>
- <p>
-
- These are the two principal function pointer-based APIs toward which
- the GlueGen tool has currently been applied. It may turn out to be
- that this simple mapping heuristic is insufficient, in which case it
- will need to be extended in a future version of the GlueGen tool.
-
- </p>
- <p>
-
- Note that it is currently the case that in order for the
- ProcAddressEmitter to notice that a given function should be called
- through a function pointer, it must see both the function prototype as
- well as the function pointer typedef. Some headers, in particular the
- OpenAL headers, have their <code>#ifdefs</code> structured in such a
- way that either the declaration or the typedef is visible, but not
- both simultaneously. Because the <a href="#SecJCPP">JCPP</a> C
- preprocessor GlueGen uses obeys <code>#ifdefs</code>, it is in a
- situation like this that the headers would have to be modified to
- allow GlueGen to see both declarations.
-
- </p>
- <p>
-
- The following directives are specified in alphabetical order, although
- this is not necessarily the best semantic order. The
- ProcAddressEmitter also accepts all of the directives supported by the
- JavaEmitter. The required directives are <a
- href="#GetProcAddressTableExpr">GetProcAddressTableExpr</a> and <a
- href="#ProcAddressNameExpr">ProcAddressNameExpr</a>.
-
- </p>
-
- <dl>
-
- <dt><strong><a name="EmitProcAddressTable">EmitProcAddressTable</a></strong></dt>
- <dd> Syntax: <code>EmitProcAddressTable [true | false]</code> <br/>
-
- (optional) Indicates whether to emit the ProcAddressTable during glue
- code generation. Defaults to false.
- </dd>
-
- <dt><strong><a name="ForceProcAddressGen">ForceProcAddressGen</a></strong></dt>
- <dd> Syntax: <code>ForceProcAddressGen [function name]</code> <br/>
-
- (optional) Indicates that a ProcAddressTable entry should be produced
- for the specified function even though it does not have an associated
- function pointer typedef in the header. This directive does not
- currently cause the autogenerated Java and C code to change to
- call-through-function-pointer style, which should probably be
- considered a bug. (FIXME)
- </dd>
-
- <dt><strong><a name="GetProcAddressTableExpr">GetProcAddressTableExpr</a></strong></dt>
- <dd> Syntax: <code>GetProcAddressTableExpr [expression]</code> <br/>
-
- (required) Defines the Java code snippet used by the generated glue
- code to fetch the ProcAddressTable containing the function pointers
- for the current API. It is up to the user to decide where to store the
- ProcAddressTable. Common places for it include in an instance field of
- the implementing class, in an associated object with which there is a
- one-to-one mapping, or in a static field of another class accessed by
- a static method. In the JOGL project, for example, each GLImpl
- instance has an associated GLContext in an instance field called
- "_context", so the associated directive is
- <code>GetProcAddressTableExpr _context.getGLProcAddressTable()</code>.
- In the JOAL project, the ProcAddressTables are currently held in a
- separate class accessed via static methods, so one of the associated
- directives is <code>GetProcAddressTableExpr
- ALProcAddressLookup.getALCProcAddressTable()</code>.
- </dd>
-
- <dt><strong><a name="ProcAddressNameExpr">ProcAddressNameExpr</a></strong></dt>
- <dd> Syntax: <code>ProcAddressNameExpr [expression]</code> <br/>
-
- (required) Defines the mapping from function name to function pointer
- typedef to be able to properly identify this function as needing
- call-through-function-pointer semantics. The supplied expression uses
- a set of simple commands to describe certain operations on the
- function name:
-
- <ul>
- <li> <code>$UpperCase(arg)</code> converts the argument to
- uppercase. "UpperCase" is case-insensitive.</li>
- <li> <code>$LowerCase(arg)</code> converts the argument to
- lowercase. "LowerCase" is case-insensitive.</li>
- <li> <code>{0}</code> represents the name of the function.</li>
- <li> Any other string represents a constant string.</li>
- <li> Concatenation is implicit.</li>
- </ul>
-
- The corresponding ProcAddressNameExpr for the OpenGL extension
- functions as described at the start of this section is <code>PFN
- $UPPERCASE({0}) PROC</code>. The ProcAddressNameExpr for the OpenAL
- functions as described at the start of this section is <code>LP
- $UPPERCASE({0})</code>.
- </dd>
-
- <dt><strong><a name="ProcAddressTableClassName">ProcAddressTableClassName</a></strong></dt>
- <dd> Syntax: <code>ProcAddressTableClassName [class name]</code> <br/>
-
- (optional) Specifies the class name into which the table containing
- the function pointers will be emitted. Defaults to "ProcAddressTable".
- </dd>
-
- <dt><strong><a name="ProcAddressTablePackage">ProcAddressTablePackage</a></strong></dt>
- <dd> Syntax: <code>ProcAddressTablePackage [package name] (no
- trailing semicolon)</code> <br/>
-
- (optional) Specifies the package into which to produce the
- ProcAddressTable for the current set of APIs. Defaults to the
- implementation package specified by the <a
- href="#ImplPackage">ImplPackage</a> directive.
- </dd>
-
- <dt><strong><a name="SkipProcAddressGen">SkipProcAddressGen</a></strong></dt>
- <dd> Syntax: <code>SkipProcAddressGen [function name]</code> <br/>
-
- (optional) Indicates that the default behavior of
- call-through-function-pointer should be skipped for this function
- despite the fact that it has an associated function pointer typedef in
- the header.
- </dd>
- </dl>
-
- <h2> <a name="Chapter3">Chapter 3 - Configuration File Examples</a> </h2>
-
- <h3><a name="SecSimplest">Simplest possible example</a></h3>
-
- Files:
- <ul>
- <li> <a href="example1/function.c">function.c</a></li>
- <li> <a href="example1/function.h">function.h</a></li>
- <li> <a href="example1/function.cfg">function.cfg</a></li>
- <li> <a href="example1/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> This example shows the simplest possible usage of GlueGen; a
- single routine taking as arguments and returning only primitive
- types. The signature of the C function we are interested in binding is
- </p>
-
- <pre>
- int one_plus(int a);
- </pre>
-
- <p> To bind this function to Java, we only need a configuration file
- with very basic settings, indicating the style of glue code emission,
- the package and class into which the glue code will be generated, and
- the output directories for the Java and native code. The contents of
- the configuration file are as follows: </p>
-
- <pre>
- Package testfunction
+ typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );</code></pre>
+<p>Therefore the mapping rule between the function name and the function
+pointer typedef for the OpenAL header files is "LP +
+Uppercase(funcname)".</p>
+<p>These are the two principal function pointer-based APIs toward which
+the GlueGen tool has currently been applied. It may turn out to be that
+this simple mapping heuristic is insufficient, in which case it will
+need to be extended in a future version of the GlueGen tool.</p>
+<p>Note that it is currently the case that in order for the
+ProcAddressEmitter to notice that a given function should be called
+through a function pointer, it must see both the function prototype as
+well as the function pointer typedef. Some headers, in particular the
+OpenAL headers, have their <code>#ifdefs</code> structured in such a way
+that either the declaration or the typedef is visible, but not both
+simultaneously. Because the <a href="#SecJCPP">JCPP</a> C preprocessor
+GlueGen uses obeys <code>#ifdefs</code>, it is in a situation like this
+that the headers would have to be modified to allow GlueGen to see both
+declarations.</p>
+<p>The following directives are specified in alphabetical order,
+although this is not necessarily the best semantic order. The
+ProcAddressEmitter also accepts all of the directives supported by the
+JavaEmitter. The required directives are <a
+href="#GetProcAddressTableExpr">GetProcAddressTableExpr</a> and <a
+href="#ProcAddressNameExpr">ProcAddressNameExpr</a>.</p>
+<p><strong><span id="EmitProcAddressTable">EmitProcAddressTable</span></strong><br />
+Syntax: <code>EmitProcAddressTable [true | false]</code><br />
+(optional) Indicates whether to emit the ProcAddressTable during glue
+code generation. Defaults to false.</p>
+<p><strong><span id="ForceProcAddressGen">ForceProcAddressGen</span></strong><br />
+Syntax: <code>ForceProcAddressGen [function name]</code><br />
+(optional) Indicates that a ProcAddressTable entry should be produced
+for the specified function even though it does not have an associated
+function pointer typedef in the header. This directive does not
+currently cause the autogenerated Java and C code to change to
+call-through-function-pointer style, which should probably be considered
+a bug. (FIXME)</p>
+<p><strong><span id="GetProcAddressTableExpr">GetProcAddressTableExpr</span></strong><br />
+Syntax: <code>GetProcAddressTableExpr [expression]</code><br />
+(required) Defines the Java code snippet used by the generated glue code
+to fetch the ProcAddressTable containing the function pointers for the
+current API. It is up to the user to decide where to store the
+ProcAddressTable. Common places for it include in an instance field of
+the implementing class, in an associated object with which there is a
+one-to-one mapping, or in a static field of another class accessed by a
+static method. In the JOGL project, for example, each GLImpl instance
+has an associated GLContext in an instance field called "_context", so
+the associated directive is
+<code>GetProcAddressTableExpr _context.getGLProcAddressTable()</code>.
+In the JOAL project, the ProcAddressTables are currently held in a
+separate class accessed via static methods, so one of the associated
+directives is
+<code>GetProcAddressTableExpr ALProcAddressLookup.getALCProcAddressTable()</code>.</p>
+<p><strong><span id="ProcAddressNameExpr">ProcAddressNameExpr</span></strong><br />
+Syntax: <code>ProcAddressNameExpr [expression]</code><br />
+(required) Defines the mapping from function name to function pointer
+typedef to be able to properly identify this function as needing
+call-through-function-pointer semantics. The supplied expression uses a
+set of simple commands to describe certain operations on the function
+name:</p>
+<ul>
+<li><code>$UpperCase(arg)</code> converts the argument to uppercase.
+"UpperCase" is case-insensitive.</li>
+<li><code>$LowerCase(arg)</code> converts the argument to lowercase.
+"LowerCase" is case-insensitive.</li>
+<li><code>{0}</code> represents the name of the function.</li>
+<li>Any other string represents a constant string.</li>
+<li>Concatenation is implicit.</li>
+</ul>
+<p>The corresponding ProcAddressNameExpr for the OpenGL extension
+functions as described at the start of this section is
+<code>PFN $UPPERCASE({0}) PROC</code>.
+The ProcAddressNameExpr for the OpenAL functions as described at the
+start of this section is
+<code>LP $UPPERCASE({0})</code>.</p>
+<p><strong><span id="ProcAddressTableClassName">ProcAddressTableClassName</span></strong><br />
+Syntax: <code>ProcAddressTableClassName [class name]</code><br />
+(optional) Specifies the class name into which the table containing the
+function pointers will be emitted. Defaults to "ProcAddressTable".</p>
+<p><strong><span id="ProcAddressTablePackage">ProcAddressTablePackage</span></strong><br />
+Syntax:
+<code>ProcAddressTablePackage [package name] (no trailing semicolon)</code><br />
+(optional) Specifies the package into which to produce the
+ProcAddressTable for the current set of APIs. Defaults to the
+implementation package specified by the <a
+href="#ImplPackage">ImplPackage</a> directive.</p>
+<p><strong><span id="SkipProcAddressGen">SkipProcAddressGen</span></strong><br />
+Syntax: <code>SkipProcAddressGen [function name]</code><br />
+(optional) Indicates that the default behavior of
+call-through-function-pointer should be skipped for this function
+despite the fact that it has an associated function pointer typedef in
+the header.</p>
+<h2
+id="chapter-3---configuration-file-examples"><span id="Chapter3">Chapter
+3 - Configuration File Examples</span></h2>
+<h3 id="simplest-possible-example"><span id="SecSimplest">Simplest
+possible example</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example1/function.c">function.c</a></li>
+<li><a href="example1/function.h">function.h</a></li>
+<li><a href="example1/function.cfg">function.cfg</a></li>
+<li><a href="example1/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example shows the simplest possible usage of GlueGen; a single
+routine taking as arguments and returning only primitive types. The
+signature of the C function we are interested in binding is</p>
+<pre><code> int one_plus(int a);</code></pre>
+<p>To bind this function to Java, we only need a configuration file with
+very basic settings, indicating the style of glue code emission, the
+package and class into which the glue code will be generated, and the
+output directories for the Java and native code. The contents of the
+configuration file are as follows:</p>
+<pre><code> Package testfunction
Style AllStatic
JavaClass TestFunction
JavaOutputDir gensrc/java
- NativeOutputDir gensrc/native
- </pre>
-
- <p> GlueGen can then be invoked with approximately the following
- command line:
- </p>
-
- <pre>
- java -cp gluegen.jar:antlr.jar com.jogamp.gluegen.GlueGen \
- -I. -Ecom.jogamp.gluegen.JavaEmitter -Cfunction.cfg function.h
- </pre>
-
- <p> The resulting Java and native code needs to be compiled, and the
- application needs to load the native library for the Java binding
- before attempting to invoke the native method by calling
- <code>System.load()</code> or <code>System.loadLibrary()</code>. </p>
-
- <h3><a name="SecArrays">Arrays and buffers</a></h3>
-
- Files:
- <ul>
- <li> <a href="example2/function.c">function.c</a></li>
- <li> <a href="example2/function.h">function.h</a></li>
- <li> <a href="example2/function.cfg">function.cfg</a></li>
- <li> <a href="example2/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> This example shows how C primitive arrays are bound to Java. The
- header file contains three functions to bind: </p>
-
- <pre>
- float process_data(float* data, int n);
+ NativeOutputDir gensrc/native</code></pre>
+<p>GlueGen can then be invoked with approximately the following command
+line:</p>
+<pre><code> java -cp gluegen.jar:antlr.jar com.jogamp.gluegen.GlueGen \
+ -I. -Ecom.jogamp.gluegen.JavaEmitter -Cfunction.cfg function.h</code></pre>
+<p>The resulting Java and native code needs to be compiled, and the
+application needs to load the native library for the Java binding before
+attempting to invoke the native method by calling
+<code>System.load()</code> or <code>System.loadLibrary()</code>.</p>
+<h3 id="arrays-and-buffers"><span id="SecArrays">Arrays and
+buffers</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example2/function.c">function.c</a></li>
+<li><a href="example2/function.h">function.h</a></li>
+<li><a href="example2/function.cfg">function.cfg</a></li>
+<li><a href="example2/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example shows how C primitive arrays are bound to Java. The
+header file contains three functions to bind:</p>
+<pre><code> float process_data(float* data, int n);
void set_global_data(float* data);
- float process_global_data(int n);
- </pre>
-
- <p> The semantics of <code>process_data</code> are that it takes in a
- pointer to a set of primitive <code>float</code> values and the number
- of elements in the array and performs some operation on them,
- returning a floating-point value as the result. Afterward the passed
- data is no longer referenced.
- </p>
-
- <p> <code>set_global_data</code>, on the other hand, takes a pointer
- to the data and stores it persistently in the C code.
- <code>process_global_data</code> then accepts as argument the number
- of elements to process from the previously-set global data, performs
- this processing and returns a result. The global data may be accessed
- again afterward. As an example, these kinds of semantics are used in
- certain places in the OpenGL API.
- </p>
-
- <p> From a Java binding standpoint, <code>process_data</code> may
- accept data stored either inside the Java heap (in the form of a
- <code>float[]</code> or non-direct <code>FloatBuffer</code>) or
- outside the Java heap (in the form of a direct
- <code>FloatBuffer</code>), because it does not access the data after
- the function call has completed and therefore would not be affected if
- garbage collection moved the data after the function call was
- complete. However, <code>set_global_data</code> can cause the passed
- data to be accessed after the function call is complete, if
- <code>process_global_data</code> is called. Therefore the data passed
- to <code>set_global_data</code> may not reside in the Java
- garbage-collected heap, but must reside outside the heap in the form
- of a direct <code>FloatBuffer</code>.
- </p>
-
- <p> It is straightforward to take into account these differences in
- semantics in the configuration file using the <a
- href="#NioDirectOnly">NioDirectOnly</a> directive:
- </p>
-
- <pre>
- # The semantics of set_global_data imply that
+ float process_global_data(int n);</code></pre>
+<p>The semantics of <code>process_data</code> are that it takes in a
+pointer to a set of primitive <code>float</code> values and the number
+of elements in the array and performs some operation on them, returning
+a floating-point value as the result. Afterward the passed data is no
+longer referenced.</p>
+<p><code>set_global_data</code>, on the other hand, takes a pointer to
+the data and stores it persistently in the C code.
+<code>process_global_data</code> then accepts as argument the number of
+elements to process from the previously-set global data, performs this
+processing and returns a result. The global data may be accessed again
+afterward. As an example, these kinds of semantics are used in certain
+places in the OpenGL API.</p>
+<p>From a Java binding standpoint, <code>process_data</code> may accept
+data stored either inside the Java heap (in the form of a
+<code>float[]</code> or non-direct <code>FloatBuffer</code>) or outside
+the Java heap (in the form of a direct <code>FloatBuffer</code>),
+because it does not access the data after the function call has
+completed and therefore would not be affected if garbage collection
+moved the data after the function call was complete. However,
+<code>set_global_data</code> can cause the passed data to be accessed
+after the function call is complete, if <code>process_global_data</code>
+is called. Therefore the data passed to <code>set_global_data</code> may
+not reside in the Java garbage-collected heap, but must reside outside
+the heap in the form of a direct <code>FloatBuffer</code>.</p>
+<p>It is straightforward to take into account these differences in
+semantics in the configuration file using the <a
+href="#NioDirectOnly">NioDirectOnly</a> directive:</p>
+<pre><code> # The semantics of set_global_data imply that
# only direct Buffers are legal
- NioDirectOnly set_global_data
- </pre>
-
- <p> Note the differences in the generated Java-side overloadings for
- the two functions:
- </p>
-
- <pre>
- public static void process_data(java.nio.FloatBuffer data, int n) {...}
+ NioDirectOnly set_global_data</code></pre>
+<p>Note the differences in the generated Java-side overloadings for the
+two functions:</p>
+<pre><code> public static void process_data(java.nio.FloatBuffer data, int n) {...}
public static void process_data(float[] data, int data_offset, int n) {...}
- public static void set_global_data(java.nio.FloatBuffer data) {...}
- </pre>
-
- <p>
- No overloading is produced for <code>set_global_data</code> taking
- a <code>float[]</code>, as it can not handle data residing in the Java
- heap. Further, the generated glue code will verify that any
- <code>FloatBuffer</code> passed to this routine is direct, throwing a
- <code>RuntimeException</code> if not. The type of the exception thrown
- in this and other cases may be changed with the <a
- href="#RuntimeExceptionType">RuntimeExceptionType</a> directive.
- </p>
-
- <h3><a name="SecString">String handling</a></h3>
-
- Files:
- <ul>
- <li> <a href="example3/function.h">function.h</a></li>
- <li> <a href="example3/function.cfg">function.cfg</a></li>
- <li> <a href="example3/gen.sh">gen.sh</a></li>
- </ul>
- <p> This example shows how to pass and return C strings. The functions
- involved are a bit contrived, as nobody would ever need to bind the C
- library's string handling routines to Java, but they do illustrate
- situations in which Java strings might need to be passed to C and C
- strings returned to Java. As an example, both styles of function are
- present in the OpenGL and OpenAL APIs.
- </p>
-
- <p> The included source code exposes two functions to Java: </p>
-
- <pre>
- size_t strlen(const char* str);
- char* strstr(const char* str1, const char* str2);
- </pre>
-
- <p> Note that we might just as easily parse the C standard library's
- <code>string.h</code> header file to pick up these function
- declarations. However for the purposes of this example it is easier to
- extract just the functions we need.
- </p>
-
- <p> Note that the <a href="example3/function.h">function.h</a> header
- file contains a typedef for <code>size_t</code>. This is needed
- because GlueGen does not inherently know about this data type. An
- equivalent data type for the purposes of this example is
- <code>int</code>, so we choose to tell GlueGen to use that data type
- in place of <code>size_t</code> while generating glue code.
- </p>
-
- <p> The following directive in the configuration file tells GlueGen
- that <code>strlen</code> takes a string as argument 0 (the first
- argument):
- </p>
-
- <pre>
- ArgumentIsString strlen 0
- </pre>
-
- <p> The following directive tells GlueGen that <code>strstr</code>
- takes two strings as its arguments: </p>
-
- <pre>
- ArgumentIsString strstr 0 1
- </pre>
-
- <p> Finally, the following directive tells GlueGen that
- <code>strstr</code> returns a string instead of an array of bytes:
- </p>
-
- <pre>
- ReturnsString strstr
- </pre>
-
- <p> We also use the <a href="#CustomCCode">CustomCCode</a> directive
- to cause the <code>string.h</code> header file to be #included in the
- generated glue code:
- </p>
-
- <pre>
- CustomCCode /* Include string.h header */
- CustomCCode #include &lt;string.h&gt;
- </pre>
-
- <p> Now the bindings of these two functions to Java look as expected:</p>
-
- <pre>
- public static native int strlen(java.lang.String str);
- public static native java.lang.String strstr(java.lang.String str1, java.lang.String str2);
- </pre>
-
- Note that the <a href="#ReturnsString">ReturnsString</a> directive
- does not currently correctly handle the case where the
- <code>char*</code> returned from C needs to be explicitly freed. As an
- example, a binding of the C function <code>strdup</code> using a
- ReturnsString directive would cause a C heap memory leak.
-
- <h3><a name="SecMemory">Memory allocation</a></h3>
-
- Files:
- <ul>
- <li> <a href="example4/function.c">function.c</a></li>
- <li> <a href="example4/function.h">function.h</a></li>
- <li> <a href="example4/function.cfg">function.cfg</a></li>
- <li> <a href="example4/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> This example shows how memory allocation is handled when binding C
- to Java. It gives the example of a custom memory allocator being bound
- to Java; this is a construct that at least at one point was present in
- OpenGL in the NV_vertex_array_range extension. </p>
-
- <p> The two functions we are exposing to Java are as follows: </p>
- <pre>
- void* custom_allocate(int num_bytes);
- void custom_free(void* data);
- </pre>
-
- <p> The Java-side return type of <code>custom_allocate</code> will
- necessarily be a <code>ByteBuffer</code>, as that is the only useful
- way of interacting with arbitrary memory produced by C. The question
- is how to inform the glue code generator of the size of the returned
- sequence of memory. The semantics of <code>custom_allocate</code> are
- obvious to the programmer; the incoming <code>num_bytes</code>
- argument specifies the amount of returned memory. We tell GlueGen this
- fact using the <a href="#ReturnValueCapacity">ReturnValueCapacity</a>
- directive: </p>
-
- <pre>
- # The length of the returned ByteBuffer from custom_allocate is
+ public static void set_global_data(java.nio.FloatBuffer data) {...}</code></pre>
+<p>No overloading is produced for <code>set_global_data</code> taking a
+<code>float[]</code>, as it can not handle data residing in the Java
+heap. Further, the generated glue code will verify that any
+<code>FloatBuffer</code> passed to this routine is direct, throwing a
+<code>RuntimeException</code> if not. The type of the exception thrown
+in this and other cases may be changed with the <a
+href="#RuntimeExceptionType">RuntimeExceptionType</a> directive.</p>
+<h3 id="string-handling"><span id="SecString">String
+handling</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example3/function.h">function.h</a></li>
+<li><a href="example3/function.cfg">function.cfg</a></li>
+<li><a href="example3/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example shows how to pass and return C strings. The functions
+involved are a bit contrived, as nobody would ever need to bind the C
+library's string handling routines to Java, but they do illustrate
+situations in which Java strings might need to be passed to C and C
+strings returned to Java. As an example, both styles of function are
+present in the OpenGL and OpenAL APIs.</p>
+<p>The included source code exposes two functions to Java:</p>
+<pre><code> size_t strlen(const char* str);
+ char* strstr(const char* str1, const char* str2);</code></pre>
+<p>Note that we might just as easily parse the C standard library's
+<code>string.h</code> header file to pick up these function
+declarations. However for the purposes of this example it is easier to
+extract just the functions we need.</p>
+<p>Note that the <a href="example3/function.h">function.h</a> header
+file contains a typedef for <code>size_t</code>. This is needed because
+GlueGen does not inherently know about this data type. An equivalent
+data type for the purposes of this example is <code>int</code>, so we
+choose to tell GlueGen to use that data type in place of
+<code>size_t</code> while generating glue code.</p>
+<p>The following directive in the configuration file tells GlueGen that
+<code>strlen</code> takes a string as argument 0 (the first
+argument):</p>
+<pre><code> ArgumentIsString strlen 0</code></pre>
+<p>The following directive tells GlueGen that <code>strstr</code> takes
+two strings as its arguments:</p>
+<pre><code> ArgumentIsString strstr 0 1</code></pre>
+<p>Finally, the following directive tells GlueGen that
+<code>strstr</code> returns a string instead of an array of bytes:</p>
+<pre><code> ReturnsString strstr</code></pre>
+<p>We also use the <a href="#CustomCCode">CustomCCode</a> directive to
+cause the <code>string.h</code> header file to be #included in the
+generated glue code:</p>
+<pre><code> CustomCCode /* Include string.h header */
+ CustomCCode #include &lt;string.h&gt;</code></pre>
+<p>Now the bindings of these two functions to Java look as expected:</p>
+<pre><code> public static native int strlen(java.lang.String str);
+ public static native java.lang.String strstr(java.lang.String str1, java.lang.String str2);</code></pre>
+<p>Note that the <a href="#ReturnsString">ReturnsString</a> directive
+does not currently correctly handle the case where the
+<code>char*</code> returned from C needs to be explicitly freed. As an
+example, a binding of the C function <code>strdup</code> using a
+ReturnsString directive would cause a C heap memory leak.</p>
+<h3 id="memory-allocation"><span id="SecMemory">Memory
+allocation</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example4/function.c">function.c</a></li>
+<li><a href="example4/function.h">function.h</a></li>
+<li><a href="example4/function.cfg">function.cfg</a></li>
+<li><a href="example4/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example shows how memory allocation is handled when binding C to
+Java. It gives the example of a custom memory allocator being bound to
+Java; this is a construct that at least at one point was present in
+OpenGL in the NV_vertex_array_range extension.</p>
+<p>The two functions we are exposing to Java are as follows:</p>
+<pre><code> void* custom_allocate(int num_bytes);
+ void custom_free(void* data);</code></pre>
+<p>The Java-side return type of <code>custom_allocate</code> will
+necessarily be a <code>ByteBuffer</code>, as that is the only useful way
+of interacting with arbitrary memory produced by C. The question is how
+to inform the glue code generator of the size of the returned sequence
+of memory. The semantics of <code>custom_allocate</code> are obvious to
+the programmer; the incoming <code>num_bytes</code> argument specifies
+the amount of returned memory. We tell GlueGen this fact using the <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> directive:</p>
+<pre><code> # The length of the returned ByteBuffer from custom_allocate is
# specified as the argument
- ReturnValueCapacity custom_allocate {0}
- </pre>
-
- <p> Note that we name incoming argument 0 with the MessageFormat
- specifier "{0}" rather than the explicit name of the parameter
- ("num_bytes") for generality, in case the header file is changed
- later.
- </p>
-
- <p> Because <code>custom_free</code> will only ever receive Buffers
- produced by custom_allocate, we use the <a
- href="#NioDirectOnly">NioDirectOnly</a> directive to prevent
- accidental usage with the wrong kind of Buffer: </p>
-
- <pre>
- # custom_free will only ever receive a direct Buffer
- NioDirectOnly custom_free
- </pre>
-
- <p> The generated Java APIs for these functions are as follows: </p>
-
- <pre>
- public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
- public static void custom_free(java.nio.Buffer data) {...}
- </pre>
-
- <h3><a name="SecStructs">Ingoing and outgoing structs</a></h3>
-
- Files:
- <ul>
- <li> <a href="example5/function.c">function.c</a></li>
- <li> <a href="example5/function.h">function.h</a></li>
- <li> <a href="example5/function.cfg">function.cfg</a></li>
- <li> <a href="example5/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> This example shows how GlueGen provides access to C structs and
- supports both passing them to and returning them from C functions. The
- header file defines a sample data structure that might describe the
- bit depth of a given screen: </p>
-
- <pre>
- typedef struct {
+ ReturnValueCapacity custom_allocate {0}</code></pre>
+<p>Note that we name incoming argument 0 with the MessageFormat
+specifier "{0}" rather than the explicit name of the parameter
+("num_bytes") for generality, in case the header file is changed
+later.</p>
+<p>Because <code>custom_free</code> will only ever receive Buffers
+produced by custom_allocate, we use the <a
+href="#NioDirectOnly">NioDirectOnly</a> directive to prevent accidental
+usage with the wrong kind of Buffer:</p>
+<pre><code> # custom_free will only ever receive a direct Buffer
+ NioDirectOnly custom_free</code></pre>
+<p>The generated Java APIs for these functions are as follows:</p>
+<pre><code> public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
+ public static void custom_free(java.nio.Buffer data) {...}</code></pre>
+<h3 id="ingoing-and-outgoing-structs"><span id="SecStructs">Ingoing and
+outgoing structs</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example5/function.c">function.c</a></li>
+<li><a href="example5/function.h">function.h</a></li>
+<li><a href="example5/function.cfg">function.cfg</a></li>
+<li><a href="example5/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example shows how GlueGen provides access to C structs and
+supports both passing them to and returning them from C functions. The
+header file defines a sample data structure that might describe the bit
+depth of a given screen:</p>
+<pre><code> typedef struct {
int redBits;
int greenBits;
int blueBits;
- } ScreenInfo;
- </pre>
-
- <p> Two functions are defined which take and return this data type:
- </p>
-
- <pre>
- ScreenInfo* default_screen_depth();
- void set_screen_depth(ScreenInfo* info);
- </pre>
-
- <p> The semantics of <code>default_screen_depth()</code> are that it
- returns a pointer to some static storage which does not need to be
- freed, which describes the default screen depth.
- <code>set_screen_depth()</code> is a hypothetical function which would
- take a newly-allocated <code>ScreenInfo</code> and cause the primary
- display to switch to the specified bit depth. </p>
-
- <p> The only additional information we need to tell GlueGen, beyond
- that in the header file, is how much storage is returned from
- <code>default_screen_depth()</code>. Note the semantic ambiguity,
- where it might return a pointer to a single <code>ScreenInfo</code> or
- a pointer to an array of <code>ScreenInfo</code>s. We tell GlueGen
- that the return value is a single value with the <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> directive,
- similarly to the <a href="#SecMemory">memory allocation</a> example
- above: </p>
-
- <pre>
- # Tell GlueGen that default_screen_depth() returns a pointer to a
+ } ScreenInfo;</code></pre>
+<p>Two functions are defined which take and return this data type:</p>
+<pre><code> ScreenInfo* default_screen_depth();
+ void set_screen_depth(ScreenInfo* info);</code></pre>
+<p>The semantics of <code>default_screen_depth()</code> are that it
+returns a pointer to some static storage which does not need to be
+freed, which describes the default screen depth.
+<code>set_screen_depth()</code> is a hypothetical function which would
+take a newly-allocated <code>ScreenInfo</code> and cause the primary
+display to switch to the specified bit depth.</p>
+<p>The only additional information we need to tell GlueGen, beyond that
+in the header file, is how much storage is returned from
+<code>default_screen_depth()</code>. Note the semantic ambiguity, where
+it might return a pointer to a single <code>ScreenInfo</code> or a
+pointer to an array of <code>ScreenInfo</code>s. We tell GlueGen that
+the return value is a single value with the <a
+href="#ReturnValueCapacity">ReturnValueCapacity</a> directive, similarly
+to the <a href="#SecMemory">memory allocation</a> example above:</p>
+<pre><code> # Tell GlueGen that default_screen_depth() returns a pointer to a
# single ScreenInfo
- ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)
- </pre>
-
- <p> Note that if <code>default_screen_depth</code> had returned
- newly-allocated storage, it would be up to the user to expose a
- <code>free()</code> function to Java and call it when necessary. </p>
-
- <p> GlueGen automatically generates a Java-side
- <code>ScreenInfo</code> class which supports not only access to any
- such objects returned from C, but also allocation of new
- <code>ScreenInfo</code> structs which can be passed (persistently)
- down to C. The Java API for the ScreenInfo class looks like this: </p>
-
- <pre>
- public abstract class ScreenInfo {
+ ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)</code></pre>
+<p>Note that if <code>default_screen_depth</code> had returned
+newly-allocated storage, it would be up to the user to expose a
+<code>free()</code> function to Java and call it when necessary.</p>
+<p>GlueGen automatically generates a Java-side <code>ScreenInfo</code>
+class which supports not only access to any such objects returned from
+C, but also allocation of new <code>ScreenInfo</code> structs which can
+be passed (persistently) down to C. The Java API for the ScreenInfo
+class looks like this:</p>
+<pre><code> public abstract class ScreenInfo {
public static ScreenInfo create();
public abstract ScreenInfo redBits(int val);
public abstract int redBits();
...
- }
- </pre>
-
- <p> The <code>create()</code> method allocates a new ScreenInfo struct
- which may be passed, even persistently, out to C. Its C-heap storage
- will be automatically reclaimed when the Java-side ScreenInfo object
- is no longer reachable, as it is backed by a direct New I/O
- <code>ByteBuffer</code>. The fields of the struct are exposed as
- methods which supply both getters and setters. </p>
-
- <h3><a name="SecStructArrays">Returned arrays of structs</a></h3>
-
- Files:
- <ul>
- <li> <a href="example6/function.h">function.h</a></li>
- <li> <a href="example6/function.cfg">function.cfg</a></li>
- <li> <a href="example6/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> This example, taken from JOGL's X11 binding, illustrates how to
- return an array of structs from C to Java. The
- <code>XGetVisualInfo</code> function from the X library has the
- following signature: </p>
-
- <pre>
- XVisualInfo *XGetVisualInfo(
+ }</code></pre>
+<p>The <code>create()</code> method allocates a new ScreenInfo struct
+which may be passed, even persistently, out to C. Its C-heap storage
+will be automatically reclaimed when the Java-side ScreenInfo object is
+no longer reachable, as it is backed by a direct New I/O
+<code>ByteBuffer</code>. The fields of the struct are exposed as methods
+which supply both getters and setters.</p>
+<h3 id="returned-arrays-of-structs"><span id="SecStructArrays">Returned
+arrays of structs</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example6/function.h">function.h</a></li>
+<li><a href="example6/function.cfg">function.cfg</a></li>
+<li><a href="example6/gen.sh">gen.sh</a></li>
+</ul>
+<p>This example, taken from JOGL's X11 binding, illustrates how to
+return an array of structs from C to Java. The
+<code>XGetVisualInfo</code> function from the X library has the
+following signature:</p>
+<pre><code> XVisualInfo *XGetVisualInfo(
Display* display,
long vinfo_mask,
XVisualInfo* vinfo_template,
int* nitems_return
- );
- </pre>
-
- <p> Note that the <code>XVisualInfo</code> data structure itself
- contains many elements, including a pointer to the current visual. We
- use the following trick in the header file to cause GlueGen to treat
- the <code>Display*</code> in the above signature as well as the
- <code>Visual*</code> in the <code>XVisualInfo</code> as opaque
- pointers: </p>
-
- <pre>
- typedef struct {} Display;
+ );</code></pre>
+<p>Note that the <code>XVisualInfo</code> data structure itself contains
+many elements, including a pointer to the current visual. We use the
+following trick in the header file to cause GlueGen to treat the
+<code>Display*</code> in the above signature as well as the
+<code>Visual*</code> in the <code>XVisualInfo</code> as opaque
+pointers:</p>
+<pre><code> typedef struct {} Display;
typedef struct {} Visual;
typedef unsigned long VisualID;
@@ -2136,148 +1968,115 @@
unsigned long blue_mask;
int colormap_size;
int bits_per_rgb;
- } XVisualInfo;
- </pre>
-
- <p> <code>XGetVisualInfo</code> returns all of the available pixel
- formats in the form of <code>XVisualInfo</code>s which match a given
- template. <code>display</code> is the current connection to the X
- server. <code>vinfo_mask</code> indicates which fields from the
- template to match against. <code>vinfo_template</code> is a partially
- filled-in <code>XVisualInfo</code> specifying the characteristics to
- match. <code>nitems_return</code> is a pointer to an integer
- indicating how many <code>XVisualInfo</code>s were returned. The
- return value, rather than being a pointer to a single
- <code>XVisualInfo</code>, is a pointer to the start of an array of
- <code>XVisualInfo</code> data structures. </p>
-
- <p> There are two basic steps to being able to return this array
- properly to Java using GlueGen. The first is creating a direct
- ByteBuffer of the appropriate size in the autogenerated JNI code. The
- second is slicing up this ByteBuffer appropriately in order to return
- an <code>XVisualInfo[]</code> at the Java level. </p>
-
- <p> In the autogenerated JNI code, after the call to
- <code>XGetVisualInfo</code> is made, the outgoing
- <code>nitems_return</code> value points to the number of elements in
- the returned array, which indicates the size of the direct ByteBuffer
- which would need to wrap these elements. However, if we look at the
- implementation of one of the generated glue code variants for this
- method (specifically, the one taking an <code>int[]</code> as the
- third argument), we can see a problem in trying to access this value
- in the C code: </p>
-
- <pre>
- JNIEXPORT jobject JNICALL
+ } XVisualInfo;</code></pre>
+<p><code>XGetVisualInfo</code> returns all of the available pixel
+formats in the form of <code>XVisualInfo</code>s which match a given
+template. <code>display</code> is the current connection to the X
+server. <code>vinfo_mask</code> indicates which fields from the template
+to match against. <code>vinfo_template</code> is a partially filled-in
+<code>XVisualInfo</code> specifying the characteristics to match.
+<code>nitems_return</code> is a pointer to an integer indicating how
+many <code>XVisualInfo</code>s were returned. The return value, rather
+than being a pointer to a single <code>XVisualInfo</code>, is a pointer
+to the start of an array of <code>XVisualInfo</code> data
+structures.</p>
+<p>There are two basic steps to being able to return this array properly
+to Java using GlueGen. The first is creating a direct ByteBuffer of the
+appropriate size in the autogenerated JNI code. The second is slicing up
+this ByteBuffer appropriately in order to return an
+<code>XVisualInfo[]</code> at the Java level.</p>
+<p>In the autogenerated JNI code, after the call to
+<code>XGetVisualInfo</code> is made, the outgoing
+<code>nitems_return</code> value points to the number of elements in the
+returned array, which indicates the size of the direct ByteBuffer which
+would need to wrap these elements. However, if we look at the
+implementation of one of the generated glue code variants for this
+method (specifically, the one taking an <code>int[]</code> as the third
+argument), we can see a problem in trying to access this value in the C
+code:</p>
+<pre><code> JNIEXPORT jobject JNICALL
Java_testfunction_TestFunction_XGetVisualInfo1__Ljava_nio_ByteBuffer_2JLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(
JNIEnv *env, jclass _unused, jobject arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
...
int * _ptr3 = NULL;
...
if (arg3 != NULL) {
- _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
+ _ptr3 = (int *) (((char*) (*env)-&gt;GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
}
_res = XGetVisualInfo((Display *) _ptr0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
if (arg3 != NULL) {
- (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
+ (*env)-&gt;ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
}
if (_res == NULL) return NULL;
- return (*env)->NewDirectByteBuffer(env, _res, ??? What to put here ???);
- }
- </pre>
-
- <p> Note that at the point of the statement "What to put here?" the
- pointer to the storage of the <code>int[]</code>, <code>_ptr3</code>,
- has already been released via
- <code>ReleasePrimitiveArrayCritical</code>. This means that it may not
- be referenced at the point needed in the code. </p>
-
- <p> To solve this problem we use the <a
- href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
- and <a
- href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
- directives. We want to declare a persistent integer variable down in
- the C code and assign the returned array length to that variable
- before the primitive array is released. While in order to do this we
- unfortunately need to know something about the structure of the
- autogenerated JNI code, at least we don't have to hand-edit it
- afterward. We add the following directives to the configuration file: </p>
-
- <pre>
- # Get returned array's capacity from XGetVisualInfo to be correct
+ return (*env)-&gt;NewDirectByteBuffer(env, _res, ??? What to put here ???);
+ }</code></pre>
+<p>Note that at the point of the statement "What to put here?" the
+pointer to the storage of the <code>int[]</code>, <code>_ptr3</code>,
+has already been released via
+<code>ReleasePrimitiveArrayCritical</code>. This means that it may not
+be referenced at the point needed in the code.</p>
+<p>To solve this problem we use the <a
+href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+and <a
+href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+directives. We want to declare a persistent integer variable down in the
+C code and assign the returned array length to that variable before the
+primitive array is released. While in order to do this we unfortunately
+need to know something about the structure of the autogenerated JNI
+code, at least we don't have to hand-edit it afterward. We add the
+following directives to the configuration file:</p>
+<pre><code> # Get returned array&#39;s capacity from XGetVisualInfo to be correct
TemporaryCVariableDeclaration XGetVisualInfo int count;
- TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0];
- </pre>
-
- <p> Now in the autogenerated JNI code the variable "count" will
- contain the number of elements in the returned array. We can then
- reference this variable in a <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> directive: </p>
-
- <pre>
- ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo)
- </pre>
-
- <p> At this point the <code>XGetVisualInfo</code> binding will return
- a Java-side <code>XVisualInfo</code> object whose backing ByteBuffer
- is the correct size. We now have to inform GlueGen that the underlying
- ByteBuffer represents not a single <code>XGetVisualInfo</code> struct,
- but an array of them, using the <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> directive. This
- conversion is performed on the Java side of the autogenerated code.
- Here, the first element of either the passed <code>IntBuffer</code> or
- <code>int[]</code> contains the number of elements in the returned
- array. (Alternatively, we could examine the length of the ByteBuffer
- returned from C to Java and divide by
- <code>XVisualInfo.size()</code>.) Because there are two overloadings
- produced by GlueGen for this method, if we reference the
- <code>nitems_return</code> argument in a <a
- href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, we need
- to handle not only the differing data types properly
- (<code>IntBuffer</code> vs. <code>int[]</code>), but also the fact
- that both the integer array and its offset value are substituted for
- any reference to the fourth argument. </p>
-
- <p> To solve this problem, we define a pair of private helper
- functions whose purpose is to handle this overloading. </p>
-
- <pre>
- CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) {
+ TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0];</code></pre>
+<p>Now in the autogenerated JNI code the variable "count" will contain
+the number of elements in the returned array. We can then reference this
+variable in a <a href="#ReturnValueCapacity">ReturnValueCapacity</a>
+directive:</p>
+<pre><code> ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo)</code></pre>
+<p>At this point the <code>XGetVisualInfo</code> binding will return a
+Java-side <code>XVisualInfo</code> object whose backing ByteBuffer is
+the correct size. We now have to inform GlueGen that the underlying
+ByteBuffer represents not a single <code>XGetVisualInfo</code> struct,
+but an array of them, using the <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> directive. This
+conversion is performed on the Java side of the autogenerated code.
+Here, the first element of either the passed <code>IntBuffer</code> or
+<code>int[]</code> contains the number of elements in the returned
+array. (Alternatively, we could examine the length of the ByteBuffer
+returned from C to Java and divide by <code>XVisualInfo.size()</code>.)
+Because there are two overloadings produced by GlueGen for this method,
+if we reference the <code>nitems_return</code> argument in a <a
+href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, we need
+to handle not only the differing data types properly
+(<code>IntBuffer</code> vs. <code>int[]</code>), but also the fact that
+both the integer array and its offset value are substituted for any
+reference to the fourth argument.</p>
+<p>To solve this problem, we define a pair of private helper functions
+whose purpose is to handle this overloading.</p>
+<pre><code> CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) {
CustomJavaCode TestFunction return buf.get(buf.position());
CustomJavaCode TestFunction }
CustomJavaCode TestFunction private static int getFirstElement(int[] arr,
CustomJavaCode TestFunction int offset) {
CustomJavaCode TestFunction return arr[offset];
- CustomJavaCode TestFunction }
- </pre>
-
- <p> Now we can simply write for the returned array length: </p>
-
- <pre>
- ReturnedArrayLength XGetVisualInfo getFirstElement({3})
- </pre>
-
- <p> That's all that is necessary. GlueGen will then produce the
- following Java-side overloadings for this function: </p>
-
- <pre>
- public static XVisualInfo[] XGetVisualInfo(Display arg0,
+ CustomJavaCode TestFunction }</code></pre>
+<p>Now we can simply write for the returned array length:</p>
+<pre><code> ReturnedArrayLength XGetVisualInfo getFirstElement({3})</code></pre>
+<p>That's all that is necessary. GlueGen will then produce the following
+Java-side overloadings for this function:</p>
+<pre><code> public static XVisualInfo[] XGetVisualInfo(Display arg0,
long arg1,
XVisualInfo arg2,
java.nio.IntBuffer arg3);
public static XVisualInfo[] XGetVisualInfo(Display arg0,
long arg1,
XVisualInfo arg2,
- int[] arg3, int arg3_offset);
- </pre>
-
- <p> As it happens, we don't really need the Display and Visual data
- structures to be produced; they can be treated as <code>long</code>s
- on the Java side. Therefore we can add the following directives to the
- configuration file: </p>
-
- <pre>
- # We don't need the Display and Visual data structures to be
+ int[] arg3, int arg3_offset);</code></pre>
+<p>As it happens, we don't really need the Display and Visual data
+structures to be produced; they can be treated as <code>long</code>s on
+the Java side. Therefore we can add the following directives to the
+configuration file:</p>
+<pre><code> # We don&#39;t need the Display and Visual data structures to be
# explicitly exposed
Opaque long Display *
Opaque long Visual *
@@ -2285,116 +2084,80 @@
# opaque, the references from XVisualInfo and elsewhere are still
# traversed)
Ignore Display
- Ignore Visual
- </pre>
-
- <p> The final generated Java API is the following: </p>
-
- <pre>
- public static XVisualInfo[] XGetVisualInfo(long arg0,
+ Ignore Visual</code></pre>
+<p>The final generated Java API is the following:</p>
+<pre><code> public static XVisualInfo[] XGetVisualInfo(long arg0,
long arg1,
XVisualInfo arg2,
java.nio.IntBuffer arg3);
public static XVisualInfo[] XGetVisualInfo(long arg0,
long arg1,
XVisualInfo arg2,
- int[] arg3, int arg3_offset);
- </pre>
-
- <h3><a name="SecPointerArrays">Returned arrays of pointers</a></h3>
-
- Files:
- <ul>
- <li> <a href="example7/function.h">function.h</a></li>
- <li> <a href="example7/function.cfg">function.cfg</a></li>
- <li> <a href="example7/gen.sh">gen.sh</a></li>
- </ul>
-
- <p> As with the <a href="#SecStructArrays">example above</a>, this
- example is taken from JOGL's X11 binding. Here we show how to expose
- to Java a C routine returning an array of pointers to a data
- structure. </p>
-
- <p> The declaration of the function we are binding is as follows: </p>
-
- <pre>
- typedef struct __GLXFBConfigRec *GLXFBConfig;
+ int[] arg3, int arg3_offset);</code></pre>
+<h3
+id="returned-arrays-of-pointers"><span id="SecPointerArrays">Returned
+arrays of pointers</span></h3>
+<p>Files:</p>
+<ul>
+<li><a href="example7/function.h">function.h</a></li>
+<li><a href="example7/function.cfg">function.cfg</a></li>
+<li><a href="example7/gen.sh">gen.sh</a></li>
+</ul>
+<p>As with the <a href="#SecStructArrays">example above</a>, this
+example is taken from JOGL's X11 binding. Here we show how to expose to
+Java a C routine returning an array of pointers to a data structure.</p>
+<p>The declaration of the function we are binding is as follows:</p>
+<pre><code> typedef struct __GLXFBConfigRec *GLXFBConfig;
GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
- const int *attribList, int *nitems );
- </pre>
-
- <p> This function is used during allocation of a hardware-accelerated
- off-screen surface ("pbuffer") on X11 platforms; its exact meaning is
- not important. The semantics of the arguments and return value are as
- follows. As in the <a href="#SecStructArrays">previous example</a>, it
- accepts a connection to the current X display as one argument. The
- screen of this display is the second argument. The
- <code>attribList</code> is a zero-terminated list of integer
- attributes; because it is zero-terminated, the length of this list is
- not passed to the function. As in the previous example, the
- <code>nitems</code> argument points to an integer into which the
- number of returned <code>GLXFBConfig</code> objects is placed. The
- return value is an array of <code>GLXFBConfig</code> objects. </p>
-
- <p> Because the <code>GLXFBConfig</code> data type is typedefed as a
- pointer to an opaque (undefined) struct, the construct
- <code>GLXFBConfig*</code> is implicitly a "pointer-to-pointer" type.
- GlueGen automatically assumes this is convertible to a Java-side array
- of accessors to structs. The only configuration necessary is to tell
- GlueGen the length of this array. </p>
-
- <p> As in the previous example, we use the <a
- href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
- and <a
- href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
- directives to capture the length of the returned array: </p>
-
- TemporaryCVariableDeclaration glXChooseFBConfig int count;
- TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];
-
- <p> The structure of the generated glue code for the return value is
- subtly different than in the previous example. The question in this
- case is not whether the return value is a pointer to a single object
- vs. a pointer to an array of objects; it is what the length of the
- returned array is, since we already know that the return type is
- pointer-to-pointer and is therefore an array. We use the <a
- href="#ReturnValueLength">ReturnValueLength</a> directive for this
- case: </p>
-
- <pre>
- ReturnValueLength glXChooseFBConfig count
- </pre>
-
- We add similar Opaque directives to the previous example to yield the
- resulting Java bindings for this function:
-
- <pre>
- public static GLXFBConfig[] glXChooseFBConfig(long dpy,
+ const int *attribList, int *nitems );</code></pre>
+<p>This function is used during allocation of a hardware-accelerated
+off-screen surface ("pbuffer") on X11 platforms; its exact meaning is
+not important. The semantics of the arguments and return value are as
+follows. As in the <a href="#SecStructArrays">previous example</a>, it
+accepts a connection to the current X display as one argument. The
+screen of this display is the second argument. The
+<code>attribList</code> is a zero-terminated list of integer attributes;
+because it is zero-terminated, the length of this list is not passed to
+the function. As in the previous example, the <code>nitems</code>
+argument points to an integer into which the number of returned
+<code>GLXFBConfig</code> objects is placed. The return value is an array
+of <code>GLXFBConfig</code> objects.</p>
+<p>Because the <code>GLXFBConfig</code> data type is typedefed as a
+pointer to an opaque (undefined) struct, the construct
+<code>GLXFBConfig*</code> is implicitly a "pointer-to-pointer" type.
+GlueGen automatically assumes this is convertible to a Java-side array
+of accessors to structs. The only configuration necessary is to tell
+GlueGen the length of this array.</p>
+<p>As in the previous example, we use the <a
+href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+and <a
+href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+directives to capture the length of the returned array:</p>
+<p>TemporaryCVariableDeclaration glXChooseFBConfig int count;
+TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];</p>
+<p>The structure of the generated glue code for the return value is
+subtly different than in the previous example. The question in this case
+is not whether the return value is a pointer to a single object vs. a
+pointer to an array of objects; it is what the length of the returned
+array is, since we already know that the return type is
+pointer-to-pointer and is therefore an array. We use the <a
+href="#ReturnValueLength">ReturnValueLength</a> directive for this
+case:</p>
+<pre><code> ReturnValueLength glXChooseFBConfig count</code></pre>
+<p>We add similar Opaque directives to the previous example to yield the
+resulting Java bindings for this function:</p>
+<pre><code> public static GLXFBConfig[] glXChooseFBConfig(long dpy,
int screen,
java.nio.IntBuffer attribList,
java.nio.IntBuffer nitems);
public static GLXFBConfig[] glXChooseFBConfig(long dpy,
int screen,
int[] attribList, int attribList_offset,
- int[] nitems, int nitems_offset);
- </pre>
-
- Note that because the GLXFBConfig data type is returned as an element
- of an array, we can not use the Opaque directive to erase this data
- type to <code>long</code> as we did with the <code>Display</code> data
- type.
-
- </div>
- </div>
- <div id="footer">
- <div id="footer_left">
- <span>JogAmp.org</span>
- by <a href="http://jogamp.org">http://jogamp.org</a>
- is licensed under a <br/>
- <a href="http://creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 License</a>.
- </div>
- </div>
- </div>
- </body>
+ int[] nitems, int nitems_offset);</code></pre>
+<p>Note that because the GLXFBConfig data type is returned as an element
+of an array, we can not use the Opaque directive to erase this data type
+to <code>long</code> as we did with the <code>Display</code> data
+type.</p>
+</body>
</html>
diff --git a/doc/manual/index.md b/doc/manual/index.md
new file mode 100644
index 0000000..760d31b
--- /dev/null
+++ b/doc/manual/index.md
@@ -0,0 +1,1855 @@
+<!---
+We convert markdown using pandoc using `gfm` (GitHub-Flavored Markdown) as source format
+and `html5+smart` with a custom template as the target.
+
+Recipe:
+```
+ ~/pandoc-buttondown-cgit/pandoc_md2html_local.sh index.md > index.html
+```
+
+Git repos:
+- https://jausoft.com/cgit/users/sgothel/pandoc-buttondown-cgit.git/about/
+- https://github.com/sgothel/pandoc-buttondown-cgit
+-->
+
+<style>
+table, th, td {
+ border: 1px solid black;
+}
+</style>
+
+# GlueGen Manual
+
+*Disclaimer: This documented shall be synchronized with source code,
+especially the configuration options.*
+
+Please also consider reading [GlueGen Native Data & Function
+Mapping](../GlueGen_Mapping.html) for details on native data and
+function mappings.
+
+## References
+
+- [GlueGen Git Repo](https://jogamp.org/cgit/gluegen.git/about/)
+- [GlueGen Java™ API-Doc](https://jogamp.org/deployment/jogamp-next/javadoc/gluegen/javadoc/)
+* [GlueGen Native Data & Function Mapping for Java™](../GlueGen_Mapping.html)
+- [GlueGen Project Page](https://jogamp.org/gluegen/www/)
+- [How To Build](../HowToBuild.html)
+
+## <span id="Chapter1">Chapter 1 - Introduction</span>
+
+### <span id="SecIntroduction">Introduction</span>
+
+GlueGen is a tool which automatically generates the Java and JNI code
+necessary to call C libraries. It reads as input ANSI C header files and
+separate configuration files which provide control over many aspects of
+the glue code generation. GlueGen uses a complete ANSI C parser and an
+internal representation (IR) capable of representing all C types to
+represent the APIs for which it generates interfaces. It has the ability
+to perform significant transformations on the IR before glue code
+emission. GlueGen is currently powerful enough to bind even low-level
+APIs such as the Java Native Interface (JNI) and the AWT Native
+Interface (JAWT) back up to the Java programming language.
+
+GlueGen is currently used to generate the JOGL interface to the OpenGL
+3D graphics API and the JOAL interface to the OpenAL audio library. In
+the case of JOGL, GlueGen is used not only to bind OpenGL to Java, but
+also the low-level windowing system APIs on the Windows, X11 and Mac OS
+X platforms. The implementation of the JOGL library is thereby written
+in the Java programming language rather than in C, which has offered
+considerable advantages during the development of the library.
+
+GlueGen is designed in modular form and can be extended to alter the
+glue code emission style or to generate interface code for other
+languages than Java.
+
+This manual describes how to use GlueGen to bind new C libraries to the
+Java programming language.
+
+### <span id="SecStructure">Structure of the Generated Glue Code</span>
+
+GlueGen supports two basic styles of glue code generation: everything in
+one class, or a separate interface and implementing class. The first
+mode, "AllStatic", exposes the underlying C functions as a set of static
+Java methods in a concrete class. This is a straightforward binding
+mechanism, but has the disadvantage of tying users to a concrete class
+(which may or may not be a problem) and makes it more difficult to
+support certain kinds of call-through-function-pointer semantics
+required by certain C APIs. The second mode, "InterfaceAndImpl", exposes
+the C functions as methods in an interface and emits the implementation
+of that interface into a separate class and package. The implementing
+class is not intended to be in the public API; this more strongly
+separates the user from the implementation of the API. Additionally,
+because it is necessary to hold an instance of the implementing class in
+order to access the underlying C routines, it is easier to support
+situations where call-through-function-pointer semantics must be
+followed, in particular where those function pointers might change from
+instance to instance.
+
+The generated glue code follows some basic rules in binding C APIs to
+Java:
+
+- C primitive types are exposed as the corresponding Java primitive
+ type.
+- Pointers to typed C primitives (`int*`, `float*`) are bound to
+ java.nio Buffer subclasses (`IntBuffer`, `FloatBuffer`) and
+ optionally to Java arrays (`int[]`, `float[]`).
+ - If a C function takes such a pointer as an outgoing argument,
+ two method overloadings will generally be produced; one which
+ accepts a Buffer, and one which accepts a primitive array plus
+ an integer offset argument. The variant taking a Buffer may
+ accept either a "direct" NIO Buffer or a non-direct one
+ (wrapping a Java array). The exception is when such a routine is
+ specified by the [NioDirectOnly](#NioDirectOnly) directive to
+ keep a persistent pointer to the passed storage, in which case
+ only the Buffer variant will be generated, and will only accept
+ a direct Buffer as argument.
+ - If a C function returns such a pointer as its result, it will be
+ exposed as the corresponding Buffer type. In this case it is
+ also typically necessary to specify to GlueGen via the
+ [ReturnValueCapacity](#ReturnValueCapacity) directive the number
+ of addressable elements in the resulting array.
+- Pointers to `void*` are bound to java.nio.Buffer.
+ - By default any C function accepting a `void*` argument will
+ allow either a direct or non-direct java.nio Buffer to be passed
+ as argument. If the [NioDirectOnly](#NioDirectOnly) directive is
+ specified, however, only a direct Buffer will be accepted.
+ - Similar rules for `void*` return values apply to those for
+ pointers to typed primitives.
+- To avoid an explosion in the number of generated methods, if a
+ particular API accepts more than one typed primitive pointer
+ argument, only two overloadings continue to be produced: one
+ accepting all arrays as arguments and one accepting all Buffers as
+ arguments. When calling the variant accepting Buffers, all of the
+ Buffers passed in a particular call must be either direct or
+ non-direct. Mixing of direct and non-direct Buffers in a given
+ function call is not supported.
+- When a java.nio Buffer is passed from Java to C, the position of the
+ Buffer is taken into account. The resulting pointer passed to C is
+ equal to the base address of the Buffer plus the position scaled
+ appropriately for the size of the primitive elements in the Buffer.
+ This feature is called "auto-slicing", as it mimics the behavior of
+ calling Buffer.slice() without the overhead of explicit object
+ creation.
+- Pointers to constant `char*` may be bound to java.lang.String using
+ the [ArgumentIsString](#ArgumentIsString) or
+ [ReturnsString](#ReturnsString) directives.
+- `#define` statements in header files mapping names to constant
+ values are exposed as public static final constant values in either
+ the generated interface or AllStatic class.
+- C structs encountered during the glue code generation process and
+ referenced by the C functions are exposed as Java classes of the
+ same name (typically the name to which the struct is typedefed).
+ Each primitive field in the struct is exposed as two methods; a
+ getter, which accepts no arguments, and a setter, which accepts as
+ argument a primitive value of the type of the field. Static factory
+ methods are exposed allowing allocation of these structs from Java
+ code. The backing storage for these Java classes is a direct
+ java.nio Buffer. GlueGen fully supports returning of pointers to C
+ structs up to Java.
+
+### <span id="SecUnique">Unique Features</span>
+
+GlueGen contains several unique features making it both a powerful and
+easy-to-use tool.
+
+- C structs are exposed as Java classes. The generated code for these
+ classes supports both 32-bit and 64-bit platforms.
+- C structs containing function pointers are exposed as Java classes
+ with methods. This makes it easy to interact with low-level C APIs
+ such as the AWT Native Interface (JAWT) from the Java programming
+ language level.
+ - In this context, GlueGen automatically detects which argument to
+ the various function pointers indicates the "this" pointer,
+ hiding it at the Java level and passing it automatically.
+ - GlueGen offers automatic handling of JNI-specific data types
+ such as `JNIEnv*` and `jobject`. The tool understands that the
+ `JNIEnv*` argument is implicit and that `jobject` maps to
+ java.lang.Object at the Java programming language level. While
+ this is most useful when binding JDK-internal APIs such as the
+ JAWT to Java, there may be other JNI libraries which expose C
+ functions taking these data types, and GlueGen can very easily
+ bind to them.
+
+### <span id="SecBackground">Background and Design Principles</span>
+
+This section provides motivation for the design of the GlueGen tool and
+is not necessary to understand how to use the tool.
+
+There are many tools available for assisting in the autogeneration of
+foreign function interfaces for various high-level languages. Only a few
+examples include
+[Header2Scheme](http://alumni.media.mit.edu/~kbrussel/Header2Scheme/),
+an early tool allowing binding of a limited subset of C++ to the Scheme
+programming language; [SWIG](http://www.swig.org/), a tool released at
+roughly the same time as Header2Scheme which by now supports binding C
+and C++ libraries to a variety of scripting languages;
+[JNIWrapper](http://www.jniwrapper.com/), a commercial tool automating
+the binding of C APIs to Java; and
+[NoodleGlue](http://web.archive.org/web/20070419183658/http://www.noodleglue.org/noodleglue/noodleglue.html),
+a recently-released tool automating the binding of C++ APIs to Java.
+Other language-specific tools such as Perl's XS, Boost.Python and many
+others exist.
+
+GlueGen was designed with a few key principles in mind. The most
+fundamental was to support binding of the lowest-level APIs on a given
+platform up to the Java programming language. The intended goal, in the
+context of the JOGL project, was to allow subsets of the Win32 and X11
+APIs to be exposed to Java, and to use those APIs to write the
+behind-the-scenes OpenGL context creation and management code in Java
+instead of C. This informed several other design goals:
+
+- Avoid touching the C headers as much as possible. This makes it
+ easier to upgrade to a more recent version of the C API just by
+ copying in a new set of headers.
+- Avoid touching the generated glue code completely.
+- Avoid having to hand-write a lot of generated glue code. Instead,
+ handle many complex constructs automatically and provide sufficient
+ control over the glue code generation to avoid having to handwrite
+ certain native methods where one or two lines of tweaking would
+ suffice.
+- Support all C constructs in the parser and intermediate
+ representation. The rationale is that it is acceptable to cut
+ corners in the number of constructs supported in the Java binding,
+ but not whether the tool can internally represent it in its C type
+ system. This design goal implies starting with complete a ANSI C
+ parser coupled with a complete C type system.
+- As the tool is targetting the Java programming language, build the
+ tool in the Java programming language.
+
+In order to make the problem more tractable, support for binding C++ to
+the Java programming language was not considered. C++ adds many
+constructs over ANSI C which make it much more difficult to reason about
+and to find a useful subset to support binding to Java. Additionally, it
+seems that there are relatively few C++-specific libraries in general
+use which could be usefully bound to Java, although this may be a matter
+of opinion.
+
+GlueGen was designed with the Java programming language in mind, but is
+not necessarily restricted to generating glue code for the Java
+language. The tool is divided into separate parse and code generation
+phases, and the internal representation is fairly easy to iterate over.
+The core driver of GlueGen may therefore be useful in producing other
+tools which autogenerate foreign function interfaces to C libraries for
+other languages.
+
+## <span id="Chapter2">Chapter 2 - Using GlueGen</span>
+
+### <span id="SecAcquiring">Acquiring and Building GlueGen</span>
+
+The source code for GlueGen may be obtained by cloning the Git
+repository:
+
+ $git clone --recursive git://jogamp.org/srv/scm/gluegen.git gluegen
+
+
+To build GlueGen, cd into the gluegen/make folder and invoke ant.
+
+ $ant clean all test
+
+
+Ant 1.8 or later and a Java 6 compatible JDK is required.
+
+#### <span id="SecCommon">Common Build Problems</span>
+
+**CharScanner; panic: ClassNotFoundException: com.jogamp.gluegen.cgram.CToken**
+This occurs because ANTLR was dropped into the Extensions directory of
+the JRE/JDK. On Windows and Linux, delete any ANTLR jars from
+jre/lib/ext, and on Mac OS X, delete them from /Library/Java/Extensions.
+Use the antlr.jar property in the build.xml to point to a JRE-external
+location of this jar file.
+
+### <span id="SecBasic">Basic Operation</span>
+
+GlueGen can be run either as an executable jar file
+(`java -jar gluegen.jar`; note that
+antlr.jar must be in the same directory as gluegen.jar in order for this
+invocation to work) or from within Ant as described in the following
+section. When run from the command line, GlueGen accepts four kinds of
+command-line arguments:
+
+- -I*dir* (optional) adds *dir* to the include path. Similarly to a C
+ compiler or preprocessor, GlueGen scans a set of directories to
+ locate header files it encounters in `#include` directives. Unlike
+ most C preprocessors, however, GlueGen has no default include path,
+ so it is typically necessary to supply at least one `-I` option on
+ the command line in order to handle any `#include` directives in the
+ file being parsed.
+- -E*emitterClassName* (optional) uses *emitterClassName* as the
+ fully-qualified name of the emitter class which will be used by
+ GlueGen to generate the glue code. The emitter class must implement
+ the `com.jogamp.gluegen.GlueEmitter` interface. If this option is
+ not specified, a `com.jogamp.gluegen.JavaEmitter` will be used by
+ default.
+- -C*cfgFile* adds *cfgFile* to the list of configuration files used
+ to set up the chosen emitter. This is the means by which a large
+ number of options are passed in to the GlueGen tool and to the
+ emitter in particular. Configuration files are discussed more in the
+ following section.
+- \[ filename \| - \] selects the file or standard input from which
+ GlueGen should read the C header file for which glue code should be
+ generated. This must be the last command-line argument, and only one
+ filename argument is supported. To cause multiple header files to be
+ parsed, write a small .c file \#including the multiple headers and
+ point GlueGen at the .c file.
+
+### <span id="SecAnt">Running GlueGen as an Ant Task</span>
+
+GlueGen can also be invoked as a subtask within Ant. In order to do so,
+a path element should be defined as follows:
+
+ <path id="gluegen.classpath">
+ <pathelement location="${gluegen.jar}" />
+ <pathelement location="${antlr.jar}" />
+ </path>
+
+
+where the `gluegen.jar` and `antlr.jar` properties point to the
+respective jar files. A taskdef defining the GlueGen task should then be
+specified as follows:
+
+ <taskdef name="gluegen"
+ classname="com.jogamp.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" />
+
+
+At this point GlueGen may be invoked as follows:
+
+ <gluegen src="[header to parse]"
+ config="[configuration file]"
+ includeRefid="[dirset for include path]"
+ emitter="com.jogamp.gluegen.JavaEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+
+
+Please see the [JOGL](http://jogamp.org/jogl/) and
+[JOAL](http://jogamp.org/joal/) build.xml files for concrete, though
+non-trivial, examples of how to invoke GlueGen via Ant.
+
+### <span id="SecJCPP">JCPP</span>
+
+GlueGen contains and uses the [C preprocessor
+JCPP](https://jogamp.org/cgit/jcpp.git/about/), see [original
+homepage](https://www.anarres.org/projects/jcpp/).
+
+Constant values intended for use by end users are defined in many C
+libraries' headers using `#define`s rather than constant int
+declarations. If the header would be processed by a full C preprocessor,
+the `#define` statement's macro name become unavailable for processing
+by the glue code generator. Using JCPP allows us to utilize the
+`#define` macro names and values.
+
+JCPP is largely an invisible part of the glue code generation process.
+If GlueGen's output is not as expected and there is heavy use of the C
+preprocessor in the header, run JCPP against the header directly (JCPP
+takes simply the -I and filename arguments accepted by GlueGen) and
+examine the output.
+
+### <span id="SecStub">Stub Headers</span>
+
+As much as is possible, GlueGen is intended to operate on unmodified C
+header files, so that it is easy to upgrade the given C API being bound
+to Java simply by dropping in a new set of header files. However, most C
+headers contain references to standard headers like `stdio.h`, and if
+this header is parsed by GlueGen, the tool will automatically attempt to
+generate Java entry points for such routines as `fread` and `fwrite`,
+among others. It is impractical to exclude these APIs on a case by case
+basis. Therefore, the suggested technique to avoid polluting the binding
+with these APIs is to "stub out" the headers.
+
+GlueGen searches the include path for headers in the order the include
+directories were specified to the tool. Placing another directory in
+front of the one in which the bulk of the headers are found allows, for
+example, an alternative `stdio.h` to be inserted which contains few or
+no declarations but which satisfies the need of the dependent header to
+find such a file.
+
+GlueGen uses a complete ANSI and GNU C parser written by John Mitchell
+and Monty Zukowski from the set of grammars available for the ANTLR tool
+by Terrence Parr. As a complete C parser, this grammar requires all data
+types encountered during the parse to be fully defined. Often a
+particular header will be included by another one in order to pick up
+data type declarations rather than API declarations. Stubbing out the
+header with a smaller one providing a "fake" type declaration is a
+useful technique for avoiding the binding of unnecessary APIs during the
+glue code process.
+
+Here's an example from the JOGL glue code generation process. The
+`glext.h` header defining OpenGL extensions references `stddef.h` in
+order to pick up the `ptrdiff_t` data type. We choose to not include the
+real stddef.h but instead to swap in a stub header. The contents of this
+header are therefore as follows:
+
+ #if defined(_WIN64)
+ typedef __int64 ptrdiff_t;
+ #elif defined(__ia64__) || defined(__x86_64__)
+ typedef long int ptrdiff_t;
+ #else
+ typedef int ptrdiff_t;
+ #endif
+
+
+This causes the ptrdiff_t data type to be defined appropriately for the
+current architecture. It will be referenced during the glue code
+generation and cause a Java value of the appropriate type (int or long)
+to be used to represent it.
+
+This is not the best example because it involves a data type which
+changes size between 32- and 64-bit platforms, and there are otner
+considerations to take into account in these situations (see the section
+[32- and 64-bit considerations](#Sec32)). Here's another example, again
+from the JOGL source tree. JOGL binds the AWT Native Interface, or JAWT,
+up to the Java programming language so that the low-level code which
+binds OpenGL contexts to Windows device contexts may be written in Java.
+The JDK's `jawt_md.h` on the Windows platform includes `windows.h` to
+pick up the definitions of data types such as `HWND` (window handle) and
+`HDC` (handle to device context). However, it is undesirable to try to
+parse the real `windows.h` just to pick up these typedefs; not only does
+this header contain thousands of unneeded APIs, but it also uses certain
+macro constructs not supported by GlueGen's contained [C
+preprocessor](#SecJCPP). To avoid these problems, a "stub" `windows.h`
+header is placed in GlueGen's include path containing only the necessary
+typedefs:
+
+ typedef struct _handle* HANDLE;
+ typedef HANDLE HDC;
+ typedef HANDLE HWND;
+
+
+Note that it is essential that the type being specified to GlueGen is
+compatible at least in semantics with the real definition of the HANDLE
+typedef in the real `windows.h`, so that during compilation of GlueGen's
+autogenerated C code, when the real `windows.h` is referenced by the C
+compiler, the autogenerated code will compile correctly.
+
+This example is not really complete as it also requires [consideration
+of the size of data types on 32- and 64-bit platforms](#Sec32) as well
+as a discussion of how certain [opaque data types](#SecOpaque) are
+described to GlueGen and exposed in its autogenerated APIs. Nonetheless,
+it illustrates at a basic level why using a stub header is necessary and
+useful in certain situations.
+
+### <span id="Sec32">32- and 64-bit Considerations</span>
+
+When binding C functions to the Java programming language, it is
+important that the resulting Java code support execution on a 64-bit
+platform if the associated native methods are compiled appropriately. In
+other words, the public Java API should not change if the underlying C
+data types change to another data model such as LP64 (in which longs and
+pointers become 64-bit).
+
+GlueGen internally maintains two descriptions of the underlying C data
+model: one for 32-bit architectures and one for 64-bit architectures.
+These machine descriptions are used when deciding the mapping between
+integral C types such as int and long and the corresponding Java types,
+as well as when laying out C structs for access by the Java language.
+For each autogenerated C struct accessor, both a 32-bit and 64-bit
+variant are generated behind the scenes, ensuring that the resulting
+Java code will run correctly on both 32-bit and 64-bit architectures.
+
+When generating the main class containing the bulk of the method
+bindings, GlueGen uses the 64-bit machine description to map C data
+types to Java data types. This ensures that the resulting code will run
+properly on 64-bit platforms. Note that it also generally means that C
+`long`s will be mapped to Java `long`s, since an LP64 data model is
+assumed.
+
+If [Opaque directives](#SecOpaque) are used to cause a given C integer
+or pointer data type to be mapped directly to a Java primitive type,
+care should be taken to make sure that the Java primitive type is wide
+enough to hold all of the data even on 64-bit platforms. Even if the
+data type is defined in the header file as being only a 32-bit C
+integer, if there is a chance that on a 64-bit platform the same header
+may define the data type as a 64-bit C integer or long, the Opaque
+directive should map the C type to a Java long.
+
+### <span id="SecOpaque">Opaque Directives</span>
+
+Complex header files may contain declarations for certain data types
+that are either too complex for GlueGen to handle or unnecessarily
+complex from the standpoint of glue code generation. In these situations
+a stub header may be used to declare a suitably compatible typedef for
+the data type. An [Opaque](#Opaque) directive can be used to map the
+resulting typedef to a Java primitive type if it is undesirable to
+expose it as a full-blown Java wrapper class.
+
+GlueGen hashes all typedefs internally down to their underlying
+primitive type. (This is probably not really correct according to the C
+type system, but is correct enough from a glue code generation
+standpoint, where if the types are compatible they are considered
+equivalent.) This means that if the parser encounters
+
+ typedef void* LPVOID;
+
+
+then an Opaque directive stating
+
+ Opaque long LPVOID
+
+
+will cause all `void*` or `LPVOID` arguments in the API to be mapped to
+Java longs, which is almost never desirable. Unfortunately, it is not
+currently possible to distinguish between the LPVOID typedef and the
+underlying `void*` data type in this situation.
+
+A similar problem occurs for other data types for which Opaque
+directives may be desired. For example, a Windows HANDLE equates to a
+typedef to `void*`, but performing this typedef in a stub header and
+then adding the Opaque directive
+
+ Opaque long HANDLE
+
+
+will cause all void\* arguments to be exposed as Java longs instead of
+Buffers, which is again undesirable. Attempting to work around the
+problem by typedef'ing HANDLE to an integral type, as in:
+
+ typedef long HANDLE;
+
+
+may itself have problems, because GlueGen will assume the two integral
+types are compatible and not perform any intermediate casts between
+HANDLE and jlong in the autogenerated C code. (When casting between a
+pointer type and a JNI integral type such as jlong in C code, GlueGen
+automatically inserts casts to convert the pointer first to an
+"intptr_t" and then to the appropriate JNI type, in order to silence
+compiler warnings and/or errors.)
+
+What is desired is to produce a new type name distinct from all others
+but still compatible with the pointer semantics of the original type.
+Then an Opaque directive can be used to map the new type name to, for
+example, a Java long.
+
+To implement this in the context of the HANDLE example, the following
+typedef may be inserted into the stub header:
+
+ typedef struct _handle* HANDLE;
+
+
+This uses a pointer to an anonymous struct name to produce a new pointer
+type. This is legal ANSI C and is supported by GlueGen's parser without
+having seen a declaration for "struct \_handle". Subsequently, an Opaque
+directive can be used to map the HANDLE data type to a Java long:
+
+ Opaque long HANDLE
+
+
+Now HANDLEs are exposed to Java as longs as desired. A similar technique
+is used to expose XIDs on the X11 platform as Java longs.
+
+### <span id="SecSubstitution">Argument Name Substitution</span>
+
+Certain configuration file directives allow the insertion of Java or C
+code at various places in the generated glue code, to both eliminate the
+need to hand-edit the generated glue code as well as to minimize the
+hand-writing of glue code, which sidesteps the GlueGen process. In some
+situations the inserted code may reference incoming arguments to compute
+some value or perform some operation. Examples of directives supporting
+this substitution include [ReturnValueCapacity](#ReturnValueCapacity)
+and [ReturnedArrayLength](#ReturnedArrayLength).
+
+The expressions in these directives may contain Java MessageFormat
+expressions like `{0}` which refer to the incoming argument names to the
+function. `{0}` refers to the first incoming argument.
+
+Strongly-typed C primitive pointers such as `int*`, which ordinarily
+expand to overloaded Java methods taking e.g. `int[]` as well as
+`IntBuffer`, present a problem. The expansion to `int[] arr` also
+generates an `int arr_offset` argument to be able to pass a pointer into
+the middle of the array down to C. To allow the same MessageFormat
+expression to be used for both cases, the subsitution that occurs when
+such a primitive array is referenced is the string
+`arr, arr_offset`; in other words, the
+subtituted string contains a comma. This construct may be used in the
+following way: the code being manually inserted may itself contain a
+method call taking e.g. `{3}` (the incoming argument index of the
+primitive array or buffer). The user should supply two overloaded
+versions of this method, one taking a strongly-typed Buffer and one
+taking e.g. an `int[] arr` and `int arr_offset` argument. The
+implementation of `RangeCheck`s for primitive arrays and strongly-typed
+buffers uses this construct.
+
+It should be noted that in the autogenerated C code the offset argument
+is expressed in bytes while at the Java level it is expressed in
+elements. Most uses of GlueGen will probably not have to refer to the
+primitive array arguments in C code so this slight confusion should be
+minor.
+
+### <span id="SecConfiguration">Configuration File Directives</span>
+
+In addition to the C headers, GlueGen requires a certain amount of
+metadata in the form of configuration files in order to produce its glue
+code. There are three basic reasons for this: first, GlueGen must be
+informed into which Java classes the C methods are to be bound; second,
+there are many configuration options for the generated glue code, and
+passing them all on the command line is infeasible; and third, there are
+ambiguities in many constructs in the C programming language which must
+be resolved before a Java binding can be produced.
+
+The contents of the configuration file are dependent on the class of
+emitter specified to GlueGen. Currently there are three built-in emitter
+classes: JavaEmitter, which produces a basic, static Java binding of C
+functions; ProcAddressEmitter, which extends JavaEmitter by calling the
+underlying C functions through function pointers, resulting in more
+dynamic behavior and supporting C APIs with optional functionality; and
+GLEmitter, which specializes ProcAddressEmitter to support some
+OpenGL-specific constructs. The GLEmitter will be ignored in this manual
+as it is specialized for JOGL and provides very little additional
+functionality beyond the ProcAddressEmitter. The JavaEmitter and
+ProcAddressEmitter support many options in their configuration files. As
+the ProcAddressEmitter is a subclass of JavaEmitter, all of the
+constructs in the JavaEmitter's configuration files are also legal in
+the ProcAddressEmitter's configuration files.
+
+The configuration files have a very simple line-by-line structure, and
+are parsed by a very rudimentary, hand-written parser. Each
+non-whitespace and non-comment line (note: comment lines begin with '#')
+contains a directive like `Package`, `Style` or `JavaClass` followed by
+arguments to that directive. There are a certain set of directives that
+are required for any code generation; others are optional and their
+omission results in some default behavior. Directives are
+case-insensitive.
+
+The following is an exhaustive list of the options currently supported
+by each of these emitters' configuration files. It is difficult to see
+exactly how to use the tool based simply on these descriptions, so the
+[examples](#Chapter3) may be more helpful in seeing exactly how to
+structure a configuration file for proper glue code generation.
+
+#### <span id="SecJavaEmitter">JavaEmitter Configuration</span>
+
+Note that only a very few of the following directives are specified as
+being "required" rather than "optional"; these indicate the minimal
+directives needed for a valid configuration file to begin to get glue
+code to be produced. In general, these are [Package](#Package),
+[ImplPackage](#ImplPackage), [JavaClass](#JavaClass),
+[ImplJavaClass](#ImplJavaClass), and [Style](#Style). Other directives
+such as [NioDirectOnly](#NioDirectOnly) are required in some
+circumstances for the glue code to be correct, and some such as
+[ReturnedArrayLength](#ReturnedArrayLength),
+[ReturnValueCapacity](#ReturnValueCapacity), and
+[ReturnValueLength](#ReturnValueLength) should be specified in some
+situations in order for certain return values to be useful at the Java
+level.
+
+The following directives are specified in alphabetical order, although
+this is not necessarily the best semantic order.
+
+**<span id="AccessControl">AccessControl</span>**
+Syntax:
+`AccessControl [method name] [ PUBLIC | PROTECTED | PRIVATE | PACKAGE_PRIVATE ]`
+(optional) Controls the access control of a certain Java method
+corresponding to a C function. The access control of all APIs defaults
+to public. This is useful when using the C binding of a particular
+function only as one implementation strategy of the real public API and
+using [CustomJavaCode](#CustomJavaCode) to write the exposed API. In
+this case is most useful in conjunction with
+[RenameJavaMethod](#RenameJavaMethod).
+
+**<span id="ArgumentIsString">ArgumentIsString</span>**
+Syntax:
+`ArgumentIsString [function name] [indices...]`
+where the first argument index is 0
+(optional) For a C function with one or more outgoing `char*` (or
+compatible data type) arguments, indicates that those arguments are
+semantically null-terminated C strings rather than arbitrary arrays of
+bytes. The generated glue code will be modified to emit those arguments
+as java.lang.String objects rather than `byte[]` or `ByteBuffer`.
+
+**<span id="ArgumentIsPascalString">ArgumentIsPascalString</span>**
+Syntax:
+`ArgumentIsPascalString [function name] [indice-tuples...]`,
+with each tuple being the argument-index for the '`int length`' and the
+'`char* value`' argument with index 0 for the the first argument
+(optional) For a C function with one or more outgoing '`int length`' and
+'`char* value`' (or compatible data type) arguments, indicates that
+those arguments are semantically non-null-terminated Pascal strings
+rather than null-terminated C strings or arbitrary arrays of bytes. The
+generated glue code will be modified to emit those arguments as
+java.lang.String objects rather than `byte[]` or `ByteBuffer`.
+
+**<span id="ClassJavadoc">ClassJavadoc</span>**
+Syntax: `ClassJavadoc [class name] [code...]`
+(optional) Causes the specified line of code to be emitted in the
+appropriate place in the generated code to become the per-class Javadoc
+for the specified class. By default GlueGen produces no Javadoc for its
+generated classes, so this is the mechanism by which a user can emit
+Javadoc for these classes. The specified Javadoc undergoes no
+transformation by GlueGen, so the initial `/**` and trailing `*/` must
+be included in the correct place. Each line of Javadoc is emitted in the
+order encountered during parsing of the configuration files.
+
+**<span id="CustomCCode">CustomCCode</span>**
+Syntax: `CustomCCode [code...]`
+(optional) Causes the specified line of C code to be emitted into the
+generated native code for the implementing class. Currently there is no
+way (and no real need) to be able to emit custom C code into any other
+generated .c file, so the class name in the
+[CustomJavaCode](#CustomJavaCode) directive is omitted.
+
+**<span id="CustomJavaCode">CustomJavaCode</span>**
+Syntax: `CustomJavaCode [class name] [code...]`
+(optional) Causes the specified line of Java code to be emitted into the
+specified generated Java class. Can be used to emit code into any
+generated class: the public interface, the implementing class, the sole
+concrete class (in the case of the AllStatic [Style](#Style)), or any of
+the Java classes corresponding to referenced C structs in the parsed
+headers. This usage is somewhat verbose, and the [IncludeAs](#IncludeAs)
+directive provides a more concise way of including large bodies of Java
+code into the generated code.
+
+**<span id="CustomJNICode">CustomJNICode</span>**
+Syntax: `CustomJNICode [class name] [code...]`
+(optional) Causes the specified line of C code to be emitted into the
+generated JNI code related of specified Java class. Can be used to emit
+JNI code related of any generated class: the public interface, the
+implementing class, the sole concrete class (in the case of the
+AllStatic [Style](#Style)), or any of the Java classes corresponding to
+referenced C structs in the parsed headers. This usage is somewhat
+verbose, and the [IncludeAs](#IncludeAs) directive provides a more
+concise way of including large bodies of C code into the generated code.
+
+**<span id="EmitStruct">EmitStruct</span>**
+Syntax: `EmitStruct [C struct type name]`
+(optional) Forces a Java class to be emitted for the specified C struct.
+Normally only those structs referenced directly by the parsed C APIs
+have corresponding Java classes emitted.
+
+**<span id="GlueGenRuntimePackage">GlueGenRuntimePackage</span>**
+Syntax:
+`GlueGenRuntimePackage [package name, like com.jogamp.gluegen.runtime]`
+(optional) Changes the package in which the generated glue code expects
+to find its run-time helper classes (like Buffers, CPU, StructAccessor).
+Defaults to `com.jogamp.gluegen.runtime` (no quotes). This is useful if
+you want to bundle the runtime classes in your application without the
+possibility of interfering with other versions elsewhere in the system.
+
+**<span id="ExtendedInterfaceSymbolsIgnore">ExtendedInterfaceSymbolsIgnore</span>**
+Syntax: `ExtendedInterfaceSymbolsIgnore [Java file]`
+(optional) Causes all autogenerated Java interface ignore all symbols
+from interface declared inside named Java source file.
+This directive can be used with [Extends](#Extends) directive.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="ExtendedInterfaceSymbolsOnly">ExtendedInterfaceSymbolsOnly</span>**
+Syntax: `ExtendedInterfaceSymbolsOnly [Java file]`
+(optional) Causes all autogenerated Java interface generate only symbols
+from interface declared inside named Java source file.
+This directive can be used with [Extends](#Extends) directive.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="ExtendedImplementationSymbolsIgnore">ExtendedImplementationSymbolsIgnore</span>**
+Syntax: `ExtendedImplementationSymbolsIgnore [Java file]`
+(optional) Causes all autogenerated Java classes ignore all symbols from
+interface or classe declared inside named Java source file.
+This directive can be used with [ParentClass](#ParentClass) directive.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="ExtendedImplementationSymbolsOnly">ExtendedImplementationSymbolsOnly</span>**
+Syntax: `ExtendedImplementationSymbolsOnly [Java file]`
+(optional) Causes all autogenerated Java classes generate only symbols
+from interface or classe declared inside named Java source file.
+This directive can be used with [ParentClass](#ParentClass) directive.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="ExtendedIntfAndImplSymbolsIgnore">ExtendedIntfAndImplSymbolsIgnore</span>**
+Syntax: `ExtendedIntfAndImplSymbolsIgnore [Java file]`
+(optional) Causes all autogenerated Java interface and classes ignore
+all symbols from interface or classe declared inside named Java source
+file.
+This directive can be used with [Extends](#Extends) or
+[ParentClass](#ParentClass) directives.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="ExtendedIntfAndImplSymbolsOnly">ExtendedIntfAndImplSymbolsOnly</span>**
+Syntax: `ExtendedIntfAndImplSymbolsOnly [Java file]`
+(optional) Causes all autogenerated Java interface and classes generate
+only symbols from interface or classe declared inside named Java source
+file.
+This directive can be used with [Extends](#Extends) or
+[ParentClass](#ParentClass) directives.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#oo-style-example)
+
+**<span id="Extends">Extends</span>**
+Syntax: `Extends [Java interface name] [interface name to extend] `
+(optional) Causes the specified autogenerated Java interface to declare
+that it extends another one. This directive may only be applied to
+autogenerated interfaces, not concrete classes. For concrete classes,
+use [Implements](#Implements) directive or [ParentClass](#ParentClass)
+directive.
+
+**<span id="HierarchicalNativeOutput">HierarchicalNativeOutput</span>**
+Syntax: `HierarchicalNativeOutput true`
+(optional) If "true", makes subdirectories for the generated native code
+matching the package names of the associated classes. This is typically
+not needed (or desired, as it complicates the compilation process for
+this native code) and defaults to false.
+
+**<span id="Ignore">Ignore</span>**
+Syntax: `Ignore [regexp]`
+(optional) Ignores one or more functions or data types matching the
+regexp argument which are encountered during parsing of the C headers.
+By default GlueGen will emit all encountered C functions as well as Java
+classes corresponding to all C structs referenced by those functions.
+Related directives are [IgnoreNot](#IgnoreNot), [Unignore](#Unignore)
+and [EmitStruct](#EmitStruct).
+
+**<span id="IgnoreField">IgnoreField</span>**
+Syntax: `IgnoreField [struct type name] [field name]`
+(optional) Causes the specified field of the specified struct type to be
+ignored during code generation, typically because it is too complex for
+GlueGen to handle.
+
+**<span id="IgnoreNot">IgnoreNot</span>**
+Syntax: see [Ignore](#Ignore). (optional) Similar to the
+[Ignore](#Ignore) directive, but evaluates the negation of the passed
+regexp when deciding whether to ignore the given function or data type.
+The [Unignore](#Unignore) mechanism may be used with IgnoreNot as well.
+NOTE: the IgnoreNot mechanism may ultimately turn out to be superfluous;
+the authors do not have sufficient experience with regular expressions
+to know whether general negation of a regexp is possible. Feedback in
+this area would be appreciated.
+
+**<span id="Implements">Implements</span>**
+Syntax:
+`Implements [Java class name] [interface name to implement]`
+(optional) Causes the specified autogenerated Java concrete class to
+declare that it implements the specified interface. This directive may
+only be applied to autogenerated concrete classes, not interfaces. For
+interfaces, use the [Extends](#Extends) directive.
+
+**<span id="ImplJavaClass">ImplJavaClass</span>**
+Syntax: `ImplJavaClass [class name]`
+(optional) Specifies the name of the typically non-public,
+implementation Java class which contains the concrete Java and native
+methods for the glue code. If the emission style is AllStatic, there is
+no distinction between the public and implementation class and
+ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass
+is unspecified, it defaults to the JavaClass name plus "Impl". (If both
+are unspecified in this configuration, an error is reported.) See also
+[JavaClass](#JavaClass).
+
+**<span id="ImplPackage">ImplPackage</span>**
+Syntax: `ImplPackage [package name]`
+(optional) Specifies the package name into which the implementing class
+containing the concrete Java and native methods will be emitted,
+assuming an emission style of InterfaceAndImpl or ImplOnly. If
+AllStatic, there is no separate implementing class from the public
+interface. If the emission style is not AllStatic and the ImplPackage is
+not specified, it defaults to the Package plus ".impl". See also
+[Package](#Package).
+
+**<span id="Import">Import</span>**
+Syntax: `Import [package name]` (no trailing semicolon)
+(optional) Adds an import statement at the top of each generated Java
+source file.
+
+**<span id="Include">Include</span>**
+Syntax: `Include [filename]`
+(optional) Causes another configuration file to be read at the current
+point in parsing the current configuration file. The filename argument
+may be either absolute or relative; in the latter case it is specified
+relative to the location of the current configuration file.
+
+**<span id="IncludeAs">IncludeAs</span>**
+Syntax: `IncludeAs [prefix tokens] [filename]`
+(optional) Similar to the [Include](#Include) directive, but prepends
+the specified prefix tokens on to every line of the file to be read. The
+last token parsed is the name of the file to be read. This allows, for
+example, [CustomJavaCode](#CustomJavaCode) to be stored as Java source
+rather than in the configuration file; in this example the configuration
+file might contain
+`IncludeAs CustomJavaCode MyClass MyClass-CustomJavaCode.java`.
+
+**<span id="JavaClass">JavaClass</span>**
+Syntax: `JavaClass [class name]`
+(optional / required) Specifies the name of the public,
+non-implementation Java class or interface into which the glue code will
+be generated. If the emission style is not ImplOnly, the JavaClass
+directive is required. See also [ImplJavaClass](#ImplJavaClass).
+
+**<span id="JavaEpilogue">JavaEpilogue</span>**
+Syntax: `JavaEpilogue [C function name] [code...]`
+(optional) Adds the specified code as an epilogue in the Java method for
+the specified C function; this code is run after the underlying C
+function has been called via the native method but before any result is
+returned. As in the [ReturnedArrayLength](#ReturnedArrayLength) and
+other directives, [argument name substitution](#SecSubstitution) is
+performed on MessageFormat expressions in the specified code. See also
+[JavaPrologue](#JavaPrologue).
+
+**<span id="JavaOutputDir">JavaOutputDir</span>**
+Syntax: `JavaOutputDir [directory name]`
+(optional) Specifies the root directory into which the emitted Java code
+will be produced. Subdirectories for the packages of the associated Java
+classes will be automatically created. If unspecified, defaults to the
+current working directory.
+
+**<span id="JavaPrologue">JavaPrologue</span>**
+Syntax: `JavaPrologue [C function name] [code...]`
+(optional) Adds the specified code as a prologue in the Java method for
+the specified C function; this code is run before the underlying C
+function is called via the native method. As in the
+[ReturnedArrayLength](#ReturnedArrayLength) and other directives,
+[argument name substitution](#SecSubstitution) is performed on
+MessageFormat expressions in the specified code. See also
+[JavaEpilogue](#JavaEpilogue).
+
+**<span id="ManuallyImplement">ManuallyImplement</span>**
+Syntax: `ManuallyImplement [function name]`
+(optional) Indicates to GlueGen to not produce a method into the
+implementing class for the specified C function; the user must provide
+one via the [CustomJavaCode](#CustomJavaCode) directive. If the emission
+style is InterfaceAndImpl or InterfaceOnly, a public method will still
+be generated for the specified function.
+
+**<span id="MaxOneElement">MaxOneElement</span>**
+Syntax: `MaxOneElement [function name]`
+(optional) Indicates that the specified C function/attribute which
+returns a single element instead a ByteBuffer if signature or compatible
+type actually returns a pointer like int\* but isn't an array.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#gluegen-struct-settings)
+
+**<span id="NativeOutputDir">NativeOutputDir</span>**
+Syntax: `NativeOutputDir [directory name]`
+(optional) Specifies the root directory into which the emitted JNI code
+will be produced. If unspecified, defaults to the current working
+directory. See also
+[HierarchicalNativeOutput](#HierarchicalNativeOutput).
+
+**<span id="NioDirectOnly">NioDirectOnly</span>**
+Syntax: `NioDirectOnly [function name]`
+(required when necessary) When passing a pointer down to a C API, it is
+semantically undefined whether the underlying C code expects to treat
+that pointer as a persistent pointer, living past the point of return of
+the function call, or whether the pointer is used only during the
+duration of the function call. For APIs taking C primitive pointers such
+as `void*`, `float*`, etc., GlueGen will typically generate up to two
+overloaded Java methods, one taking a `Buffer` or `Buffer` subclass such
+as `FloatBuffer`, and one taking a primitive array such as `float[]`.
+(In the case of `void*` outgoing arguments, GlueGen produces only one
+variant taking a Buffer.) Normally the generated glue code accepts
+either a "direct" or non-"direct" buffer (according to the New I/O APIs)
+as argument. However, if the semantics of the C function are that it
+either expects to hold on to this pointer past the point of the function
+call, or if it can block while holding on to the pointer, the
+`NioDirectOnly` directive **must** be specified for this C function in
+order for the generated glue code to be correct. Failing to observe this
+requirement may cause JVM hangs or crashes.
+
+**<span id="Opaque">Opaque</span>**
+Syntax:
+`Opaque [Java primitive data type] [C data type]`
+(optional) Causes a particular C data type to be exposed in opaque form
+as a Java primitive type. This is most useful for certain pointer types
+for which it is not desired to generate full Java classes but instead
+expose them to Java as e.g. `long`s. It is also useful for forcing
+certain integral C data types to be exposed as e.g. `long` to Java to
+ensure 64-bit cleanliness of the generated glue code. See the
+[examples](#Chapter3). The C data type may be a multiple-level pointer
+type; for example `Opaque long void**`. Note that it is not currently
+supported to make a given data type opaque for just a few functions; the
+Opaque directive currently applies to all C functions in the headers
+being parsed. This means that sweeping Opaque declarations like
+`Opaque long void*` will likely have unforseen and undesirable
+consequences.
+
+**<span id="Package">Package</span>**
+Syntax: `Package [package name]` (no trailing semicolon)
+(optional / required) Specifies the package into which the public
+interface or class for the autogenerated glue code will be generated.
+Required whenever the emission style is not ImplOnly. See also
+[ImplPackage](#ImplPackage).
+
+**<span id="ParentClass">ParentClass</span>**
+Syntax: `ParentClass [Java class name] [class name to extend] `
+(optional) Causes the specified autogenerated Java classe to declare
+that it extends another one. This directive may only be applied to
+autogenerated classes, not interface. For interfaces, use the
+[Extends](#Extends) directive.
+
+**<span id="RangeCheck">RangeCheck</span>**
+Syntax: `RangeCheck [C function name] [argument number] [expression]`
+(optional) Causes a range check to be performed on the specified array
+or Buffer argument of the specified autogenerated Java method. This
+range check ensures, for example, that a certain number of elements are
+remaining in the passed Buffer, knowing that the underlying C API will
+access no more than that number of elements. For range checks that
+should be expressed in terms of a number of bytes rather than a number
+of elements, see the [RangeCheckBytes](#RangeCheckBytes) directive. As
+in the [ReturnedArrayLength](#ReturnedArrayLength) and other directives,
+[argument name substitution](#SecSubstitution) is performed on
+MessageFormat expressions.
+
+**<span id="RangeCheckBytes">RangeCheckBytes</span>**
+Syntax:
+`RangeCheckBytes [C function name] [argument number] [expression]`
+(optional) Same as the [RangeCheck](#RangeCheck) directive, but the
+specified expression is treated as a minimum number of bytes remaining
+rather than a minimum number of elements remaining. This directive may
+not be used with primitive arrays.
+
+**<span id="RenameJavaMethod">RenameJavaMethod</span>**
+Syntax: `RenameJavaMethod [from name] [to name]`
+(optional) Causes the specified C function to be emitted under a
+different name in the Java binding. This is most useful in conjunction
+with the [AccessControl](#AccessControl) directive when the C function
+being bound to Java is only one potential implementation of the public
+API, or when a considerable amount of Java-side custom code is desired
+to wrap the underlying C native method entry point.
+
+**<span id="RenameJavaType">RenameJavaType</span>**
+Syntax: `RenameJavaType [from name] [to name]`
+(optional) Causes the specified C struct to be exposed as a Java class
+under a different name. This only applies to autogenerated classes
+corresponding to C structs encountered during glue code generation; full
+control is provided over the name of the top-level classes associated
+with the set of C functions via the [JavaClass](#JavaClass) and
+[ImplJavaClass](#ImplJavaClass) directives.
+
+**<span id="ReturnedArrayLength">ReturnedArrayLength</span>**
+Syntax:
+`ReturnedArrayLength [C function name] [expression]`
+where `expression` is a legal Java expression with MessageFormat
+specifiers such as "{0}". These specifiers will be replaced in the
+generated glue code with the incoming argument names where the first
+argument to the method is numbered 0. See the section on [argument name
+substitution](#SecSubstitution).
+(optional) For a function returning a compound C pointer type such as an
+`XVisualInfo*`, indicates that the returned pointer is to be treated as
+an array and specifies the length of the returned array as a function of
+the arguments passed to the function. Note that this directive differs
+subtly from [ReturnValueCapacity](#ReturnValueCapacity) and
+ReturnValueLength. It is also sometimes most useful in conjunction with
+the [TemporaryCVariableDeclaration](#TemporaryCVariableDeclaration) and
+TemporaryCVariableAssignment directives.
+
+**<span id="ReturnsString">ReturnsString</span>**
+Syntax: `ReturnsString [function name]`
+(optional) Indicates that the specified C function which returns a
+`char*` or compatible type actually returns a null-terminated C string
+which should be exposed as a java.lang.String. NOTE: currently does not
+properly handle the case where this storage needs to be freed by the end
+user. In these situations the data should be returned as a direct
+ByteBuffer, the ByteBuffer converted to a String using custom Java code,
+and the ByteBuffer freed manually using another function bound to Java.
+
+**<span id="ReturnsStringOnly">ReturnsStringOnly</span>**
+Syntax: `ReturnsStringOnly [function name]`
+(optional) Like the [ReturnsString](#ReturnsString) instruction, but
+without the classic getters and setters with ByteBuffer.
+Cf here for more information :
+[GlueGen_Mapping](../GlueGen_Mapping.html#gluegen-struct-settings)
+
+**<span id="ReturnValueCapacity">ReturnValueCapacity</span>**
+Syntax:
+`ReturnValueCapacity [C function name] [expression]`
+(optional) Specifies the capacity of a java.nio `Buffer` or subclass
+wrapping a C primitive pointer such as `char*` or `float*` being
+returned from a C function. Typically necessary in order to properly use
+such pointer return results from Java. As in the
+[ReturnedArrayLength](#ReturnedArrayLength) directive, [argument name
+substitution](#SecSubstitution) is performed on MessageFormat
+expressions.
+
+**<span id="ReturnValueLength">ReturnValueLength</span>**
+Syntax: `ReturnValueLength [C function name] [expression]`
+(optional) Specifies the length of a returned array of pointers,
+typically to C structs, from a C function. This differs from the
+[ReturnedArrayLength](#ReturnedArrayLength) directive in the pointer
+indirection to the array elements. The
+[ReturnedArrayLength](#ReturnedArrayLength) directive handles slicing up
+of a linear array of structs, while the ReturnValueLength directive
+handles boxing of individual elements of the array (which are pointers)
+in to the Java class which wraps that C struct type. See the
+[examples](#Chapter3) for a concrete example of usage. As in the
+[ReturnedArrayLength](#ReturnedArrayLength) directive, [argument name
+substitution](#SecSubstitution) is performed on MessageFormat
+expressions.
+
+**<span id="RuntimeExceptionType">RuntimeExceptionType</span>**
+Syntax: `RuntimeExceptionType [class name]`
+(optional) Specifies the class name of the exception type which should
+be thrown when run-time related exceptions occur in the generated glue
+code, for example if a non-direct Buffer is passed to a method for which
+[NioDirectOnly](#NioDirectOnly) was specified. Defaults to
+`RuntimeException`.
+
+**<span id="StructPackage">StructPackage</span>**
+Syntax:
+`StructPackage [C struct type name] [package name]`.
+Package name contains no trailing semicolon.
+(optional) Indicates that the specified Java class corresponding to the
+specified C struct should be placed in the specified package. By
+default, these autogenerated Java classes corresponding to C structs are
+placed in the main package (that defined by
+[PackageName](#PackageName)).
+
+**<span id="Style">Style</span>**
+Syntax:
+` Style [ AllStatic | InterfaceAndImpl |InterfaceOnly | ImplOnly ] `
+(optional) Defines how the Java API for the parsed C headers is
+structured. If AllStatic, one concrete Java class will be generated
+containing static methods corresponding to the C entry points. If
+InterfaceAndImpl, a public Java interface will be generated into the
+[Package](#Package) with non-static methods corresponding to the C
+functions, and an "implementation" concrete Java class implementing this
+interface will be generated into the [ImplPackage](#ImplPackage). If
+InterfaceOnly, the InterfaceAndImpl code generation style will be
+followed, but only the interface will be generated. If ImplOnly, the
+InterfaceAndImpl code generation style will be followed, but only the
+concrete implementing class will be generated. The latter two options
+are useful when generating a public API in which certain operations are
+unimplemented on certain platforms; platform-specific implementation
+classes can be generated which implement or leave unimplemented various
+parts of the API.
+
+**<span id="TemporaryCVariableAssignment">TemporaryCVariableAssignment</span>**
+Syntax: `TemporaryCVariableAssignment [C function name][code...]`
+(optional) Inserts a C variable assignment declared using the
+[TemporaryCVariableDeclaration](#TemporaryCVariableDeclaration)
+directive in to the body of a particular autogenerated native method.
+The assignment is performed immediately after the call to the underlying
+C function completes. This is typically used in conjunction with the
+[ReturnValueCapacity](#ReturnValueCapacity) or
+[ReturnValueLength](#ReturnValueLength) directives to capture the size
+of a returned C buffer or array of pointers. See the
+[examples](#Chapter3) for a concrete example of usage of this directive.
+Note that unlike, for example, the
+[ReturnedArrayLength](#ReturnedArrayLength) directive, no substitution
+is performed on the supplied code, so the user must typically have
+previously looked at the generated code and seen what work needed to be
+done and variables needed to be examined at exactly that line.
+
+**<span id="TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</span>**
+Syntax:
+`TemporaryCVariableDeclaration [C function name] [code...]`
+(optional) Inserts a C variable declaration in to the body of a
+particular autogenerated native method. This is typically used in
+conjunction with the
+[TemporaryCVariableAssignment](#TemporaryCVariableAssignment) and
+[ReturnValueCapacity](#ReturnValueCapacity) or
+[ReturnValueLength](#ReturnValueLength) directives to capture the size
+of a returned C buffer or array of pointers. See the
+[examples](#Chapter3) for a concrete example of usage of this directive.
+
+**<span id="Unignore">Unignore</span>**
+Syntax: `Unignore [regexp]`
+(optional) Removes a previously-defined [Ignore](#Ignore) directive.
+This is useful when one configuration file includes another and wishes
+to disable some of the Ignores previously specified.
+
+**<span id="Unimplemented">Unimplemented</span>**
+Syntax: `Unimplemented [regexp]`
+(optional) Causes the binding for the functions matching the passed
+regexp to have bodies generated which throw the stated
+[RuntimeExceptionType](#RuntimeExceptionType) indicating that this
+function is unimplemented. This is most useful when an API contains
+certain functions that are not supported on all platforms and there are
+multiple implementing classes being generated, one per platform.
+
+#### <span id="SecProcAddressEmitter">ProcAddressEmitter Configuration</span>
+
+The ProcAddressEmitter is a subclass of the core JavaEmitter which knows
+how to call C functions through function pointers. In particular, the
+ProcAddressEmitter detects certain constructs in C header files which
+imply that the APIs are intended to be called through function pointers,
+and generates the glue code appropriately to support that.
+
+The ProcAddressEmitter detects pairs of functions and function pointer
+typedefs in a set of header files. If it finds a matching pair, it
+converts the glue code emission style for that API to look for the
+function to call in an autogenerated table called a ProcAddressTable
+rather than linking the autogenerated JNI code directly to the function.
+It then changes the calling convention of the underlying native method
+to pass the function pointer from Java down to C, where the
+call-through-function-pointer is performed.
+
+The ProcAddressEmitter discovers the function and function pointer pairs
+by being informed of the mapping between their names by the user. In the
+OpenGL and OpenAL libraries, there are fairly simple mappings between
+the functions and function pointers. For example, in the OpenGL
+`glext.h` header file, one may find the following pair:
+
+ GLAPI void APIENTRY glFogCoordf (GLfloat);
+ ...
+ typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+
+
+Therefore the mapping rule between the function name and the function
+pointer typedef for the OpenGL extension header file is "PFN +
+Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header files,
+one may find the following pair:
+
+ AL_API void AL_APIENTRY alEnable( ALenum capability );
+ ...
+ typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
+
+
+Therefore the mapping rule between the function name and the function
+pointer typedef for the OpenAL header files is "LP +
+Uppercase(funcname)".
+
+These are the two principal function pointer-based APIs toward which the
+GlueGen tool has currently been applied. It may turn out to be that this
+simple mapping heuristic is insufficient, in which case it will need to
+be extended in a future version of the GlueGen tool.
+
+Note that it is currently the case that in order for the
+ProcAddressEmitter to notice that a given function should be called
+through a function pointer, it must see both the function prototype as
+well as the function pointer typedef. Some headers, in particular the
+OpenAL headers, have their `#ifdefs` structured in such a way that
+either the declaration or the typedef is visible, but not both
+simultaneously. Because the [JCPP](#SecJCPP) C preprocessor GlueGen uses
+obeys `#ifdefs`, it is in a situation like this that the headers would
+have to be modified to allow GlueGen to see both declarations.
+
+The following directives are specified in alphabetical order, although
+this is not necessarily the best semantic order. The ProcAddressEmitter
+also accepts all of the directives supported by the JavaEmitter. The
+required directives are
+[GetProcAddressTableExpr](#GetProcAddressTableExpr) and
+[ProcAddressNameExpr](#ProcAddressNameExpr).
+
+**<span id="EmitProcAddressTable">EmitProcAddressTable</span>**
+Syntax: `EmitProcAddressTable [true | false]`
+(optional) Indicates whether to emit the ProcAddressTable during glue
+code generation. Defaults to false.
+
+**<span id="ForceProcAddressGen">ForceProcAddressGen</span>**
+Syntax: `ForceProcAddressGen [function name]`
+(optional) Indicates that a ProcAddressTable entry should be produced
+for the specified function even though it does not have an associated
+function pointer typedef in the header. This directive does not
+currently cause the autogenerated Java and C code to change to
+call-through-function-pointer style, which should probably be considered
+a bug. (FIXME)
+
+**<span id="GetProcAddressTableExpr">GetProcAddressTableExpr</span>**
+Syntax: `GetProcAddressTableExpr [expression]`
+(required) Defines the Java code snippet used by the generated glue code
+to fetch the ProcAddressTable containing the function pointers for the
+current API. It is up to the user to decide where to store the
+ProcAddressTable. Common places for it include in an instance field of
+the implementing class, in an associated object with which there is a
+one-to-one mapping, or in a static field of another class accessed by a
+static method. In the JOGL project, for example, each GLImpl instance
+has an associated GLContext in an instance field called "\_context", so
+the associated directive is
+`GetProcAddressTableExpr _context.getGLProcAddressTable()`. In the JOAL
+project, the ProcAddressTables are currently held in a separate class
+accessed via static methods, so one of the associated directives is
+`GetProcAddressTableExpr ALProcAddressLookup.getALCProcAddressTable()`.
+
+**<span id="ProcAddressNameExpr">ProcAddressNameExpr</span>**
+Syntax: `ProcAddressNameExpr [expression]`
+(required) Defines the mapping from function name to function pointer
+typedef to be able to properly identify this function as needing
+call-through-function-pointer semantics. The supplied expression uses a
+set of simple commands to describe certain operations on the function
+name:
+
+- `$UpperCase(arg)` converts the argument to uppercase. "UpperCase" is
+ case-insensitive.
+- `$LowerCase(arg)` converts the argument to lowercase. "LowerCase" is
+ case-insensitive.
+- `{0}` represents the name of the function.
+- Any other string represents a constant string.
+- Concatenation is implicit.
+
+The corresponding ProcAddressNameExpr for the OpenGL extension functions
+as described at the start of this section is
+`PFN $UPPERCASE({0}) PROC`. The
+ProcAddressNameExpr for the OpenAL functions as described at the start
+of this section is `LP $UPPERCASE({0})`.
+
+**<span id="ProcAddressTableClassName">ProcAddressTableClassName</span>**
+Syntax: `ProcAddressTableClassName [class name]`
+(optional) Specifies the class name into which the table containing the
+function pointers will be emitted. Defaults to "ProcAddressTable".
+
+**<span id="ProcAddressTablePackage">ProcAddressTablePackage</span>**
+Syntax:
+`ProcAddressTablePackage [package name] (no trailing semicolon)`
+(optional) Specifies the package into which to produce the
+ProcAddressTable for the current set of APIs. Defaults to the
+implementation package specified by the [ImplPackage](#ImplPackage)
+directive.
+
+**<span id="SkipProcAddressGen">SkipProcAddressGen</span>**
+Syntax: `SkipProcAddressGen [function name]`
+(optional) Indicates that the default behavior of
+call-through-function-pointer should be skipped for this function
+despite the fact that it has an associated function pointer typedef in
+the header.
+
+## <span id="Chapter3">Chapter 3 - Configuration File Examples</span>
+
+### <span id="SecSimplest">Simplest possible example</span>
+
+Files:
+
+- [function.c](example1/function.c)
+- [function.h](example1/function.h)
+- [function.cfg](example1/function.cfg)
+- [gen.sh](example1/gen.sh)
+
+This example shows the simplest possible usage of GlueGen; a single
+routine taking as arguments and returning only primitive types. The
+signature of the C function we are interested in binding is
+
+ int one_plus(int a);
+
+
+To bind this function to Java, we only need a configuration file with
+very basic settings, indicating the style of glue code emission, the
+package and class into which the glue code will be generated, and the
+output directories for the Java and native code. The contents of the
+configuration file are as follows:
+
+ Package testfunction
+ Style AllStatic
+ JavaClass TestFunction
+ JavaOutputDir gensrc/java
+ NativeOutputDir gensrc/native
+
+
+GlueGen can then be invoked with approximately the following command
+line:
+
+ java -cp gluegen.jar:antlr.jar com.jogamp.gluegen.GlueGen \
+ -I. -Ecom.jogamp.gluegen.JavaEmitter -Cfunction.cfg function.h
+
+
+The resulting Java and native code needs to be compiled, and the
+application needs to load the native library for the Java binding before
+attempting to invoke the native method by calling `System.load()` or
+`System.loadLibrary()`.
+
+### <span id="SecArrays">Arrays and buffers</span>
+
+Files:
+
+- [function.c](example2/function.c)
+- [function.h](example2/function.h)
+- [function.cfg](example2/function.cfg)
+- [gen.sh](example2/gen.sh)
+
+This example shows how C primitive arrays are bound to Java. The header
+file contains three functions to bind:
+
+ float process_data(float* data, int n);
+ void set_global_data(float* data);
+ float process_global_data(int n);
+
+
+The semantics of `process_data` are that it takes in a pointer to a set
+of primitive `float` values and the number of elements in the array and
+performs some operation on them, returning a floating-point value as the
+result. Afterward the passed data is no longer referenced.
+
+`set_global_data`, on the other hand, takes a pointer to the data and
+stores it persistently in the C code. `process_global_data` then accepts
+as argument the number of elements to process from the previously-set
+global data, performs this processing and returns a result. The global
+data may be accessed again afterward. As an example, these kinds of
+semantics are used in certain places in the OpenGL API.
+
+From a Java binding standpoint, `process_data` may accept data stored
+either inside the Java heap (in the form of a `float[]` or non-direct
+`FloatBuffer`) or outside the Java heap (in the form of a direct
+`FloatBuffer`), because it does not access the data after the function
+call has completed and therefore would not be affected if garbage
+collection moved the data after the function call was complete. However,
+`set_global_data` can cause the passed data to be accessed after the
+function call is complete, if `process_global_data` is called. Therefore
+the data passed to `set_global_data` may not reside in the Java
+garbage-collected heap, but must reside outside the heap in the form of
+a direct `FloatBuffer`.
+
+It is straightforward to take into account these differences in
+semantics in the configuration file using the
+[NioDirectOnly](#NioDirectOnly) directive:
+
+ # The semantics of set_global_data imply that
+ # only direct Buffers are legal
+ NioDirectOnly set_global_data
+
+
+Note the differences in the generated Java-side overloadings for the two
+functions:
+
+ public static void process_data(java.nio.FloatBuffer data, int n) {...}
+ public static void process_data(float[] data, int data_offset, int n) {...}
+ public static void set_global_data(java.nio.FloatBuffer data) {...}
+
+
+No overloading is produced for `set_global_data` taking a `float[]`, as
+it can not handle data residing in the Java heap. Further, the generated
+glue code will verify that any `FloatBuffer` passed to this routine is
+direct, throwing a `RuntimeException` if not. The type of the exception
+thrown in this and other cases may be changed with the
+[RuntimeExceptionType](#RuntimeExceptionType) directive.
+
+### <span id="SecString">String handling</span>
+
+Files:
+
+- [function.h](example3/function.h)
+- [function.cfg](example3/function.cfg)
+- [gen.sh](example3/gen.sh)
+
+This example shows how to pass and return C strings. The functions
+involved are a bit contrived, as nobody would ever need to bind the C
+library's string handling routines to Java, but they do illustrate
+situations in which Java strings might need to be passed to C and C
+strings returned to Java. As an example, both styles of function are
+present in the OpenGL and OpenAL APIs.
+
+The included source code exposes two functions to Java:
+
+ size_t strlen(const char* str);
+ char* strstr(const char* str1, const char* str2);
+
+
+Note that we might just as easily parse the C standard library's
+`string.h` header file to pick up these function declarations. However
+for the purposes of this example it is easier to extract just the
+functions we need.
+
+Note that the [function.h](example3/function.h) header file contains a
+typedef for `size_t`. This is needed because GlueGen does not inherently
+know about this data type. An equivalent data type for the purposes of
+this example is `int`, so we choose to tell GlueGen to use that data
+type in place of `size_t` while generating glue code.
+
+The following directive in the configuration file tells GlueGen that
+`strlen` takes a string as argument 0 (the first argument):
+
+ ArgumentIsString strlen 0
+
+
+The following directive tells GlueGen that `strstr` takes two strings as
+its arguments:
+
+ ArgumentIsString strstr 0 1
+
+
+Finally, the following directive tells GlueGen that `strstr` returns a
+string instead of an array of bytes:
+
+ ReturnsString strstr
+
+
+We also use the [CustomCCode](#CustomCCode) directive to cause the
+`string.h` header file to be \#included in the generated glue code:
+
+ CustomCCode /* Include string.h header */
+ CustomCCode #include <string.h>
+
+
+Now the bindings of these two functions to Java look as expected:
+
+ public static native int strlen(java.lang.String str);
+ public static native java.lang.String strstr(java.lang.String str1, java.lang.String str2);
+
+
+Note that the [ReturnsString](#ReturnsString) directive does not
+currently correctly handle the case where the `char*` returned from C
+needs to be explicitly freed. As an example, a binding of the C function
+`strdup` using a ReturnsString directive would cause a C heap memory
+leak.
+
+### <span id="SecMemory">Memory allocation</span>
+
+Files:
+
+- [function.c](example4/function.c)
+- [function.h](example4/function.h)
+- [function.cfg](example4/function.cfg)
+- [gen.sh](example4/gen.sh)
+
+This example shows how memory allocation is handled when binding C to
+Java. It gives the example of a custom memory allocator being bound to
+Java; this is a construct that at least at one point was present in
+OpenGL in the NV_vertex_array_range extension.
+
+The two functions we are exposing to Java are as follows:
+
+ void* custom_allocate(int num_bytes);
+ void custom_free(void* data);
+
+
+The Java-side return type of `custom_allocate` will necessarily be a
+`ByteBuffer`, as that is the only useful way of interacting with
+arbitrary memory produced by C. The question is how to inform the glue
+code generator of the size of the returned sequence of memory. The
+semantics of `custom_allocate` are obvious to the programmer; the
+incoming `num_bytes` argument specifies the amount of returned memory.
+We tell GlueGen this fact using the
+[ReturnValueCapacity](#ReturnValueCapacity) directive:
+
+ # The length of the returned ByteBuffer from custom_allocate is
+ # specified as the argument
+ ReturnValueCapacity custom_allocate {0}
+
+
+Note that we name incoming argument 0 with the MessageFormat specifier
+"{0}" rather than the explicit name of the parameter ("num_bytes") for
+generality, in case the header file is changed later.
+
+Because `custom_free` will only ever receive Buffers produced by
+custom_allocate, we use the [NioDirectOnly](#NioDirectOnly) directive to
+prevent accidental usage with the wrong kind of Buffer:
+
+ # custom_free will only ever receive a direct Buffer
+ NioDirectOnly custom_free
+
+
+The generated Java APIs for these functions are as follows:
+
+ public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
+ public static void custom_free(java.nio.Buffer data) {...}
+
+
+### <span id="SecStructs">Ingoing and outgoing structs</span>
+
+Files:
+
+- [function.c](example5/function.c)
+- [function.h](example5/function.h)
+- [function.cfg](example5/function.cfg)
+- [gen.sh](example5/gen.sh)
+
+This example shows how GlueGen provides access to C structs and supports
+both passing them to and returning them from C functions. The header
+file defines a sample data structure that might describe the bit depth
+of a given screen:
+
+ typedef struct {
+ int redBits;
+ int greenBits;
+ int blueBits;
+ } ScreenInfo;
+
+
+Two functions are defined which take and return this data type:
+
+ ScreenInfo* default_screen_depth();
+ void set_screen_depth(ScreenInfo* info);
+
+
+The semantics of `default_screen_depth()` are that it returns a pointer
+to some static storage which does not need to be freed, which describes
+the default screen depth. `set_screen_depth()` is a hypothetical
+function which would take a newly-allocated `ScreenInfo` and cause the
+primary display to switch to the specified bit depth.
+
+The only additional information we need to tell GlueGen, beyond that in
+the header file, is how much storage is returned from
+`default_screen_depth()`. Note the semantic ambiguity, where it might
+return a pointer to a single `ScreenInfo` or a pointer to an array of
+`ScreenInfo`s. We tell GlueGen that the return value is a single value
+with the [ReturnValueCapacity](#ReturnValueCapacity) directive,
+similarly to the [memory allocation](#SecMemory) example above:
+
+ # Tell GlueGen that default_screen_depth() returns a pointer to a
+ # single ScreenInfo
+ ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)
+
+
+Note that if `default_screen_depth` had returned newly-allocated
+storage, it would be up to the user to expose a `free()` function to
+Java and call it when necessary.
+
+GlueGen automatically generates a Java-side `ScreenInfo` class which
+supports not only access to any such objects returned from C, but also
+allocation of new `ScreenInfo` structs which can be passed
+(persistently) down to C. The Java API for the ScreenInfo class looks
+like this:
+
+ public abstract class ScreenInfo {
+ public static ScreenInfo create();
+ public abstract ScreenInfo redBits(int val);
+ public abstract int redBits();
+ ...
+ }
+
+
+The `create()` method allocates a new ScreenInfo struct which may be
+passed, even persistently, out to C. Its C-heap storage will be
+automatically reclaimed when the Java-side ScreenInfo object is no
+longer reachable, as it is backed by a direct New I/O `ByteBuffer`. The
+fields of the struct are exposed as methods which supply both getters
+and setters.
+
+### <span id="SecStructArrays">Returned arrays of structs</span>
+
+Files:
+
+- [function.h](example6/function.h)
+- [function.cfg](example6/function.cfg)
+- [gen.sh](example6/gen.sh)
+
+This example, taken from JOGL's X11 binding, illustrates how to return
+an array of structs from C to Java. The `XGetVisualInfo` function from
+the X library has the following signature:
+
+ XVisualInfo *XGetVisualInfo(
+ Display* display,
+ long vinfo_mask,
+ XVisualInfo* vinfo_template,
+ int* nitems_return
+ );
+
+
+Note that the `XVisualInfo` data structure itself contains many
+elements, including a pointer to the current visual. We use the
+following trick in the header file to cause GlueGen to treat the
+`Display*` in the above signature as well as the `Visual*` in the
+`XVisualInfo` as opaque pointers:
+
+ typedef struct {} Display;
+ typedef struct {} Visual;
+ typedef unsigned long VisualID;
+
+ typedef struct {
+ Visual *visual;
+ VisualID visualid;
+ int screen;
+ int depth;
+ int c_class; /* C++ */
+ unsigned long red_mask;
+ unsigned long green_mask;
+ unsigned long blue_mask;
+ int colormap_size;
+ int bits_per_rgb;
+ } XVisualInfo;
+
+
+`XGetVisualInfo` returns all of the available pixel formats in the form
+of `XVisualInfo`s which match a given template. `display` is the current
+connection to the X server. `vinfo_mask` indicates which fields from the
+template to match against. `vinfo_template` is a partially filled-in
+`XVisualInfo` specifying the characteristics to match. `nitems_return`
+is a pointer to an integer indicating how many `XVisualInfo`s were
+returned. The return value, rather than being a pointer to a single
+`XVisualInfo`, is a pointer to the start of an array of `XVisualInfo`
+data structures.
+
+There are two basic steps to being able to return this array properly to
+Java using GlueGen. The first is creating a direct ByteBuffer of the
+appropriate size in the autogenerated JNI code. The second is slicing up
+this ByteBuffer appropriately in order to return an `XVisualInfo[]` at
+the Java level.
+
+In the autogenerated JNI code, after the call to `XGetVisualInfo` is
+made, the outgoing `nitems_return` value points to the number of
+elements in the returned array, which indicates the size of the direct
+ByteBuffer which would need to wrap these elements. However, if we look
+at the implementation of one of the generated glue code variants for
+this method (specifically, the one taking an `int[]` as the third
+argument), we can see a problem in trying to access this value in the C
+code:
+
+ JNIEXPORT jobject JNICALL
+ Java_testfunction_TestFunction_XGetVisualInfo1__Ljava_nio_ByteBuffer_2JLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(
+ JNIEnv *env, jclass _unused, jobject arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
+ ...
+ int * _ptr3 = NULL;
+ ...
+ if (arg3 != NULL) {
+ _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
+ }
+ _res = XGetVisualInfo((Display *) _ptr0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
+ if (arg3 != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
+ }
+ if (_res == NULL) return NULL;
+ return (*env)->NewDirectByteBuffer(env, _res, ??? What to put here ???);
+ }
+
+
+Note that at the point of the statement "What to put here?" the pointer
+to the storage of the `int[]`, `_ptr3`, has already been released via
+`ReleasePrimitiveArrayCritical`. This means that it may not be
+referenced at the point needed in the code.
+
+To solve this problem we use the
+[TemporaryCVariableDeclaration](#TemporaryCVariableDeclaration) and
+[TemporaryCVariableAssignment](#TemporaryCVariableAssignment)
+directives. We want to declare a persistent integer variable down in the
+C code and assign the returned array length to that variable before the
+primitive array is released. While in order to do this we unfortunately
+need to know something about the structure of the autogenerated JNI
+code, at least we don't have to hand-edit it afterward. We add the
+following directives to the configuration file:
+
+ # Get returned array's capacity from XGetVisualInfo to be correct
+ TemporaryCVariableDeclaration XGetVisualInfo int count;
+ TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0];
+
+
+Now in the autogenerated JNI code the variable "count" will contain the
+number of elements in the returned array. We can then reference this
+variable in a [ReturnValueCapacity](#ReturnValueCapacity) directive:
+
+ ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo)
+
+
+At this point the `XGetVisualInfo` binding will return a Java-side
+`XVisualInfo` object whose backing ByteBuffer is the correct size. We
+now have to inform GlueGen that the underlying ByteBuffer represents not
+a single `XGetVisualInfo` struct, but an array of them, using the
+[ReturnedArrayLength](#ReturnedArrayLength) directive. This conversion
+is performed on the Java side of the autogenerated code. Here, the first
+element of either the passed `IntBuffer` or `int[]` contains the number
+of elements in the returned array. (Alternatively, we could examine the
+length of the ByteBuffer returned from C to Java and divide by
+`XVisualInfo.size()`.) Because there are two overloadings produced by
+GlueGen for this method, if we reference the `nitems_return` argument in
+a [ReturnedArrayLength](#ReturnedArrayLength) directive, we need to
+handle not only the differing data types properly (`IntBuffer` vs.
+`int[]`), but also the fact that both the integer array and its offset
+value are substituted for any reference to the fourth argument.
+
+To solve this problem, we define a pair of private helper functions
+whose purpose is to handle this overloading.
+
+ CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) {
+ CustomJavaCode TestFunction return buf.get(buf.position());
+ CustomJavaCode TestFunction }
+ CustomJavaCode TestFunction private static int getFirstElement(int[] arr,
+ CustomJavaCode TestFunction int offset) {
+ CustomJavaCode TestFunction return arr[offset];
+ CustomJavaCode TestFunction }
+
+
+Now we can simply write for the returned array length:
+
+ ReturnedArrayLength XGetVisualInfo getFirstElement({3})
+
+
+That's all that is necessary. GlueGen will then produce the following
+Java-side overloadings for this function:
+
+ public static XVisualInfo[] XGetVisualInfo(Display arg0,
+ long arg1,
+ XVisualInfo arg2,
+ java.nio.IntBuffer arg3);
+ public static XVisualInfo[] XGetVisualInfo(Display arg0,
+ long arg1,
+ XVisualInfo arg2,
+ int[] arg3, int arg3_offset);
+
+
+As it happens, we don't really need the Display and Visual data
+structures to be produced; they can be treated as `long`s on the Java
+side. Therefore we can add the following directives to the configuration
+file:
+
+ # We don't need the Display and Visual data structures to be
+ # explicitly exposed
+ Opaque long Display *
+ Opaque long Visual *
+ # Ignore the empty Display and Visual data structures (though made
+ # opaque, the references from XVisualInfo and elsewhere are still
+ # traversed)
+ Ignore Display
+ Ignore Visual
+
+
+The final generated Java API is the following:
+
+ public static XVisualInfo[] XGetVisualInfo(long arg0,
+ long arg1,
+ XVisualInfo arg2,
+ java.nio.IntBuffer arg3);
+ public static XVisualInfo[] XGetVisualInfo(long arg0,
+ long arg1,
+ XVisualInfo arg2,
+ int[] arg3, int arg3_offset);
+
+
+### <span id="SecPointerArrays">Returned arrays of pointers</span>
+
+Files:
+
+- [function.h](example7/function.h)
+- [function.cfg](example7/function.cfg)
+- [gen.sh](example7/gen.sh)
+
+As with the [example above](#SecStructArrays), this example is taken
+from JOGL's X11 binding. Here we show how to expose to Java a C routine
+returning an array of pointers to a data structure.
+
+The declaration of the function we are binding is as follows:
+
+ typedef struct __GLXFBConfigRec *GLXFBConfig;
+
+ GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems );
+
+
+This function is used during allocation of a hardware-accelerated
+off-screen surface ("pbuffer") on X11 platforms; its exact meaning is
+not important. The semantics of the arguments and return value are as
+follows. As in the [previous example](#SecStructArrays), it accepts a
+connection to the current X display as one argument. The screen of this
+display is the second argument. The `attribList` is a zero-terminated
+list of integer attributes; because it is zero-terminated, the length of
+this list is not passed to the function. As in the previous example, the
+`nitems` argument points to an integer into which the number of returned
+`GLXFBConfig` objects is placed. The return value is an array of
+`GLXFBConfig` objects.
+
+Because the `GLXFBConfig` data type is typedefed as a pointer to an
+opaque (undefined) struct, the construct `GLXFBConfig*` is implicitly a
+"pointer-to-pointer" type. GlueGen automatically assumes this is
+convertible to a Java-side array of accessors to structs. The only
+configuration necessary is to tell GlueGen the length of this array.
+
+As in the previous example, we use the
+[TemporaryCVariableDeclaration](#TemporaryCVariableDeclaration) and
+[TemporaryCVariableAssignment](#TemporaryCVariableAssignment) directives
+to capture the length of the returned array:
+
+TemporaryCVariableDeclaration glXChooseFBConfig int count;
+TemporaryCVariableAssignment glXChooseFBConfig count = \_ptr3\[0\];
+
+The structure of the generated glue code for the return value is subtly
+different than in the previous example. The question in this case is not
+whether the return value is a pointer to a single object vs. a pointer
+to an array of objects; it is what the length of the returned array is,
+since we already know that the return type is pointer-to-pointer and is
+therefore an array. We use the [ReturnValueLength](#ReturnValueLength)
+directive for this case:
+
+ ReturnValueLength glXChooseFBConfig count
+
+
+We add similar Opaque directives to the previous example to yield the
+resulting Java bindings for this function:
+
+ public static GLXFBConfig[] glXChooseFBConfig(long dpy,
+ int screen,
+ java.nio.IntBuffer attribList,
+ java.nio.IntBuffer nitems);
+ public static GLXFBConfig[] glXChooseFBConfig(long dpy,
+ int screen,
+ int[] attribList, int attribList_offset,
+ int[] nitems, int nitems_offset);
+
+
+Note that because the GLXFBConfig data type is returned as an element of
+an array, we can not use the Opaque directive to erase this data type to
+`long` as we did with the `Display` data type.
+
diff --git a/doc/misc/macos_nativelib_dependencies.html b/doc/misc/macos_nativelib_dependencies.html
new file mode 100644
index 0000000..b4214ae
--- /dev/null
+++ b/doc/misc/macos_nativelib_dependencies.html
@@ -0,0 +1,485 @@
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+ <meta charset="utf-8" />
+ <meta name="generator" content="pandoc" />
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+ </style>
+</head>
+<body>
+<nav id="TOC" role="doc-toc">
+ <strong>Contents</strong><label for="contents">⊕</label>
+ <input type="checkbox" id="contents">
+ <ul>
+ <li><a href="#loading-a-macos-native-librarys-dependencies">Loading a
+ MacOS Native Library's Dependencies</a>
+ <ul>
+ <li><a
+ href="#just-use-dynamic-loading-via-gluegens-procaddresstable">Just
+ use dynamic loading via GlueGen's ProcAddressTable</a></li>
+ <li><a href="#cant-pass-dyld_library_path-to-usrbinjava">Can't pass
+ <code>DYLD_LIBRARY_PATH</code> to <code>/usr/bin/java</code></a></li>
+ <li><a
+ href="#workaround-inability-to-pass-dyld_library_path-to-usrbinjava">Workaround
+ inability to pass <code>DYLD_LIBRARY_PATH</code> to
+ <code>/usr/bin/java</code></a>
+ <ul>
+ <li><a
+ href="#use-explicit-openjdktemurin-jdk-java-executable-path">Use
+ explicit OpenJDK/Temurin JDK <code>java</code> executable
+ path</a></li>
+ <li><a href="#using-loader_path-within-dependent-library">Using
+ ``@loader_path` within dependent library</a></li>
+ </ul></li>
+ </ul></li>
+ </ul>
+</nav>
+<h1 id="loading-a-macos-native-librarys-dependencies">Loading a MacOS
+Native Library's Dependencies</h1>
+<p>Assume we have <code>libBindingtest1p1.dylib</code>, which links to
+<code>libtest1.dylib</code>, i.e. requires the OS native library to load
+<code>libtest1.dylib</code> to resolve symbols.</p>
+<p>Usually we just se <code>DYLD_LIBRARY_PATH</code> including the path
+where <code>libtest1.dylib</code> is located and we are good to go.</p>
+<h2 id="just-use-dynamic-loading-via-gluegens-procaddresstable">Just use
+dynamic loading via GlueGen's ProcAddressTable</h2>
+<p>Note, the above problem does not occur when using GlueGen's
+ProcAddressTable, i.e. loading the underlying tool library
+<code>libtest2.dylib</code> w/ dlopen and passing all symbols to the JNI
+library <code>libBindingtest1p2.dylib</code>.</p>
+<h2 id="cant-pass-dyld_library_path-to-usrbinjava">Can't pass
+<code>DYLD_LIBRARY_PATH</code> to <code>/usr/bin/java</code></h2>
+<p>This is supposed to be related to MacOS's
+<code>System Integrity Protect (SIP)</code>.</p>
+<h2
+id="workaround-inability-to-pass-dyld_library_path-to-usrbinjava">Workaround
+inability to pass <code>DYLD_LIBRARY_PATH</code> to
+<code>/usr/bin/java</code></h2>
+<h3 id="use-explicit-openjdktemurin-jdk-java-executable-path">Use
+explicit OpenJDK/Temurin JDK <code>java</code> executable path</h3>
+<p>Interestingly passing <code>DYLD_LIBRARY_PATH</code> works using the
+explicit <code>java</code> executable path, set by default as
+follows:</p>
+<pre><code># MacOS: Select JVM path to allow DYLD_LIBRARY_PATH
+JAVA_HOME=`/usr/libexec/java_home -version 17`
+PATH=$JAVA_HOME/bin:$PATH
+export JAVA_HOME PATH</code></pre>
+<h3 id="using-loader_path-within-dependent-library">Using
+``@loader_path` within dependent library</h3>
+<p>Set location of referenced library <code>libtest1.dylib</code> to
+same path of dependent library <code>libBindingtest1p1.dylib</code>
+using <code>@loader_path</code>.</p>
+<pre><code>cd build-macosx/test/build/natives/
+otool -L libBindingtest1p1.dylib
+install_name_tool -change libtest1.dylib @loader_path/libtest1.dylib libBindingtest1p1.dylib
+otool -L libBindingtest1p1.dylib </code></pre>
+<p>Further we could try <code>@executable_path</code> and
+<code>@rpath</code>.</p>
+<p>See <a
+href="https://www.joyfulbikeshedding.com/blog/2021-01-13-alternative-to-macos-dyld-library-path.html">An
+alternative to macOS's DYLD_LIBRARY_PATH</a>.</p>
+</body>
+</html>
diff --git a/doc/misc/macos_nativelib_dependencies.md b/doc/misc/macos_nativelib_dependencies.md
index 70d0973..6592c44 100644
--- a/doc/misc/macos_nativelib_dependencies.md
+++ b/doc/misc/macos_nativelib_dependencies.md
@@ -10,10 +10,23 @@ Note, the above problem does not occur when using GlueGen's ProcAddressTable,
i.e. loading the underlying tool library `libtest2.dylib` w/ dlopen
and passing all symbols to the JNI library `libBindingtest1p2.dylib`.
-## Can't pass `DYLD_LIBRARY_PATH` to `java`
+## Can't pass `DYLD_LIBRARY_PATH` to `/usr/bin/java`
This is supposed to be related to MacOS's `System Integrity Protect (SIP)`.
-## Workaround inability to pass `DYLD_LIBRARY_PATH` to `java`
+## Workaround inability to pass `DYLD_LIBRARY_PATH` to `/usr/bin/java`
+
+### Use explicit OpenJDK/Temurin JDK `java` executable path
+
+Interestingly passing `DYLD_LIBRARY_PATH` works using the
+explicit `java` executable path, set by default as follows:
+
+```
+# MacOS: Select JVM path to allow DYLD_LIBRARY_PATH
+JAVA_HOME=`/usr/libexec/java_home -version 17`
+PATH=$JAVA_HOME/bin:$PATH
+export JAVA_HOME PATH
+```
+
### Using ``@loader_path` within dependent library
Set location of referenced library `libtest1.dylib` to same path of dependent library `libBindingtest1p1.dylib`