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/*
* UUID type
* (C) 2015,2018 Jack Lloyd
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#ifndef BOTAN_UUID_H_
#define BOTAN_UUID_H_
#include <botan/types.h>
#include <vector>
#include <string>
BOTAN_FUTURE_INTERNAL_HEADER(uuid.h)
namespace Botan {
class RandomNumberGenerator;
class BOTAN_UNSTABLE_API UUID final
{
public:
/**
* Create an uninitialized UUID object
*/
UUID() : m_uuid() {}
/**
* Create a random UUID
*/
UUID(RandomNumberGenerator& rng);
/**
* Load a UUID from a 16 byte vector
*/
UUID(const std::vector<uint8_t>& blob);
UUID& operator=(const UUID& other) = default;
UUID(const UUID& other) = default;
/**
* Decode a UUID string
*/
UUID(const std::string& uuid_str);
/**
* Convert the UUID to a string
*/
std::string to_string() const;
const std::vector<uint8_t>& binary_value() const { return m_uuid; }
bool operator==(const UUID& other) const
{
return m_uuid == other.m_uuid;
}
bool operator!=(const UUID& other) const { return !(*this == other); }
bool is_valid() const { return m_uuid.size() == 16; }
private:
std::vector<uint8_t> m_uuid;
};
}
#endif
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