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/*
* Library Internal/Global State
* (C) 1999-2008 Jack Lloyd
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#ifndef BOTAN_LIB_STATE_H__
#define BOTAN_LIB_STATE_H__
#include <botan/global_state.h>
#include <botan/algo_factory.h>
#include <botan/rng.h>
#include <mutex>
#include <string>
#include <vector>
#include <map>
namespace Botan {
/**
* Global Library State
*/
class BOTAN_DLL Library_State
{
public:
Library_State() {}
Library_State(const Library_State&) = delete;
Library_State& operator=(const Library_State&) = delete;
void initialize();
/**
* @return global Algorithm_Factory
*/
Algorithm_Factory& algorithm_factory() const;
/**
* @return global RandomNumberGenerator
*/
RandomNumberGenerator& global_rng();
void poll_available_sources(class Entropy_Accumulator& accum);
private:
static std::vector<std::unique_ptr<EntropySource>> entropy_sources();
std::unique_ptr<Serialized_RNG> m_global_prng;
std::mutex m_entropy_src_mutex;
std::vector<std::unique_ptr<EntropySource>> m_sources;
std::unique_ptr<Algorithm_Factory> m_algorithm_factory;
};
}
#endif
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