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/*
* Pipe
* (C) 1999-2007 Jack Lloyd
*
* Distributed under the terms of the Botan license
*/

#ifndef BOTAN_PIPE_H__
#define BOTAN_PIPE_H__

#include <botan/data_src.h>
#include <botan/filter.h>
#include <botan/exceptn.h>
#include <iosfwd>

namespace Botan {

/**
* This class represents pipe objects.
* A set of filters can be placed into a pipe, and information flows
* through the pipe until it reaches the end, where the output is
* collected for retrieval.  If you're familiar with the Unix shell
* environment, this design will sound quite familiar.
*/

class BOTAN_DLL Pipe : public DataSource
   {
   public:
      typedef u32bit message_id;

      struct BOTAN_DLL Invalid_Message_Number : public Invalid_Argument
         {
         Invalid_Message_Number(const std::string& where, message_id msg) :
            Invalid_Argument("Pipe::" + where + ": Invalid message number " +
                             to_string(msg))
            {}
         };

      static const message_id LAST_MESSAGE;
      static const message_id DEFAULT_MESSAGE;

      /**
      * Write input to the pipe, i.e. to its first filter.
      * @param in the byte array to write
      * @param length the length of the byte array in
      */
      void write(const byte in[], u32bit length);

      /**
      * Write input to the pipe, i.e. to its first filter.
      * @param in the MemoryRegion containing the data to write
      */
      void write(const MemoryRegion<byte>& in);

      /**
      * Write input to the pipe, i.e. to its first filter.
      * @param in the string containing the data to write
      */
      void write(const std::string& in);

      /**
      * Write input to the pipe, i.e. to its first filter.
      * @param in the DataSource to read the data from
      */
      void write(DataSource& in);

      /**
      * Write input to the pipe, i.e. to its first filter.
      * @param in a single byte to be written
      */
      void write(byte in);

      /**
      * Perform start_msg(), write() and end_msg() sequentially.
      * @param in the byte array containing the data to write
      * @param length the length of the byte array to write
      */
      void process_msg(const byte in[], u32bit length);

      /**
      * Perform start_msg(), write() and end_msg() sequentially.
      * @param in the MemoryRegion containing the data to write
      */
      void process_msg(const MemoryRegion<byte>& in);

      /**
      * Perform start_msg(), write() and end_msg() sequentially.
      * @param in the string containing the data to write
      */
      void process_msg(const std::string& in);

      /**
      * Perform start_msg(), write() and end_msg() sequentially.
      * @param in the DataSource providing the data to write
      */
      void process_msg(DataSource& in);

      /**
      * Find out how many bytes are ready to read.
      * @param msg the number identifying the message
      * for which the information is desired
      * @return the number of bytes that can still be read
      */
      u32bit remaining(message_id msg = DEFAULT_MESSAGE) const;

      /**
      * Read the default message from the pipe. Moves the internal
      * offset so that every call to read will return a new portion of
      * the message.
      *
      * @param output the byte array to write the read bytes to
      * @param length the length of the byte array output
      * @return the number of bytes actually read into output
      */
      u32bit read(byte output[], u32bit length);

      /**
      * Read a specified message from the pipe. Moves the internal
      * offset so that every call to read will return a new portion of
      * the message.
      * @param output the byte array to write the read bytes to
      * @param length the length of the byte array output
      * @param msg the number identifying the message to read from
      * @return the number of bytes actually read into output
      */
      u32bit read(byte output[], u32bit length, message_id msg);

      /**
      * Read a single byte from the pipe. Moves the internal offset so
      * that every call to read will return a new portion of the
      * message.
      *
      * @param output the byte to write the result to
      * @param msg the message to read from
      * @return the number of bytes actually read into output
      */
      u32bit read(byte& output, message_id msg = DEFAULT_MESSAGE);

      /**
      * Read the full contents of the pipe.
      * @param msg the number identifying the message to read from
      * @return a SecureVector holding the contents of the pipe
      */
      SecureVector<byte> read_all(message_id msg = DEFAULT_MESSAGE);

      /**
      * Read the full contents of the pipe.
      * @param msg the number identifying the message to read from
      * @return a string holding the contents of the pipe
      */
      std::string read_all_as_string(message_id = DEFAULT_MESSAGE);

      /** Read from the default message but do not modify the internal
      * offset. Consecutive calls to peek() will return portions of
      * the message starting at the same position.
      * @param output the byte array to write the peeked message part to
      * @param length the length of the byte array output
      * @param offset the offset from the current position in message
      * @return the number of bytes actually peeked and written into output
      */
      u32bit peek(byte output[], u32bit length, u32bit offset) const;

      /** Read from the specified message but do not modify the
      * internal offset. Consecutive calls to peek() will return
      * portions of the message starting at the same position.
      * @param output the byte array to write the peeked message part to
      * @param length the length of the byte array output
      * @param offset the offset from the current position in message
      * @param msg the number identifying the message to peek from
      * @return the number of bytes actually peeked and written into output
      */
      u32bit peek(byte output[], u32bit length,
                  u32bit offset, message_id msg) const;

      /** Read a single byte from the specified message but do not
      * modify the internal offset. Consecutive calls to peek() will
      * return portions of the message starting at the same position.
      * @param output the byte to write the peeked message byte to
      * @param offset the offset from the current position in message
      * @param msg the number identifying the message to peek from
      * @return the number of bytes actually peeked and written into output
      */
      u32bit peek(byte& output, u32bit offset,
                  message_id msg = DEFAULT_MESSAGE) const;

      u32bit default_msg() const { return default_read; }

      /**
      * Set the default message
      * @param msg the number identifying the message which is going to
      * be the new default message
      */
      void set_default_msg(message_id msg);

      /**
      * Get the number of messages the are in this pipe.
      * @return the number of messages the are in this pipe
      */
      message_id message_count() const;

      /**
      * Test whether this pipe has any data that can be read from.
      * @return true if there is more data to read, false otherwise
      */
      bool end_of_data() const;

      /**
      * Start a new message in the pipe. A potential other message in this pipe
      * must be closed with end_msg() before this function may be called.
      */
      void start_msg();

      /**
      * End the current message.
      */
      void end_msg();

      /**
      * Insert a new filter at the front of the pipe
      * @param filt the new filter to insert
      */
      void prepend(Filter* filt);

      /**
      * Insert a new filter at the back of the pipe
      * @param filt the new filter to insert
      */
      void append(Filter* filt);

      /**
      * Remove the first filter at the front of the pipe.
      */
      void pop();

      /**
      * Reset this pipe to an empty pipe.
      */
      void reset();

      /**
      * Construct a Pipe of up to four filters. The filters are set up
      * in the same order as the arguments.
      */
      Pipe(Filter* = 0, Filter* = 0, Filter* = 0, Filter* = 0);

      /**
      * Construct a Pipe from range of filters passed as an array
      * @param filters the set of filters to use
      * @param count the number of elements in filters
      */
      Pipe(Filter* filters[], u32bit count);
      ~Pipe();
   private:
      Pipe(const Pipe&) : DataSource() {}
      Pipe& operator=(const Pipe&) { return (*this); }
      void init();
      void destruct(Filter*);
      void find_endpoints(Filter*);
      void clear_endpoints(Filter*);

      message_id get_message_no(const std::string&, message_id) const;

      Filter* pipe;
      class Output_Buffers* outputs;
      message_id default_read;
      bool inside_msg;
   };

/*
* I/O Operators for Pipe
*/
BOTAN_DLL std::ostream& operator<<(std::ostream&, Pipe&);
BOTAN_DLL std::istream& operator>>(std::istream&, Pipe&);

}

#if defined(BOTAN_HAS_PIPE_UNIXFD_IO)
  #include <botan/fd_unix.h>
#endif

#endif