diff options
author | lloyd <[email protected]> | 2008-09-30 04:46:32 +0000 |
---|---|---|
committer | lloyd <[email protected]> | 2008-09-30 04:46:32 +0000 |
commit | 42e3fe73cb63fe92510964d60bfccded65d08c36 (patch) | |
tree | fb77293dfc71b386da6da4fe0f92676b53afc02b /src/core | |
parent | bd2abf83b8ae1b93f2c8e1875873c1cab9c1e18e (diff) |
Move allocator base code into core/, alloc_mmap to alloc/
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/allocate.h | 35 | ||||
-rw-r--r-- | src/core/defalloc.cpp | 98 | ||||
-rw-r--r-- | src/core/defalloc.h | 41 | ||||
-rw-r--r-- | src/core/info.txt | 9 | ||||
-rw-r--r-- | src/core/libstate/info.txt | 14 | ||||
-rw-r--r-- | src/core/mem_pool.cpp | 260 | ||||
-rw-r--r-- | src/core/mem_pool.h | 74 | ||||
-rw-r--r-- | src/core/secmem.h | 217 |
8 files changed, 739 insertions, 9 deletions
diff --git a/src/core/allocate.h b/src/core/allocate.h new file mode 100644 index 000000000..efbb77291 --- /dev/null +++ b/src/core/allocate.h @@ -0,0 +1,35 @@ +/************************************************* +* Allocator Header File * +* (C) 1999-2007 Jack Lloyd * +*************************************************/ + +#ifndef BOTAN_ALLOCATOR_H__ +#define BOTAN_ALLOCATOR_H__ + +#include <botan/types.h> +#include <string> + +namespace Botan { + +/************************************************* +* Allocator Interface * +*************************************************/ +class BOTAN_DLL Allocator + { + public: + static Allocator* get(bool); + + virtual void* allocate(u32bit) = 0; + virtual void deallocate(void*, u32bit) = 0; + + virtual std::string type() const = 0; + + virtual void init() {} + virtual void destroy() {} + + virtual ~Allocator() {} + }; + +} + +#endif diff --git a/src/core/defalloc.cpp b/src/core/defalloc.cpp new file mode 100644 index 000000000..5fb8e1447 --- /dev/null +++ b/src/core/defalloc.cpp @@ -0,0 +1,98 @@ +/************************************************* +* Basic Allocators Source File * +* (C) 1999-2007 Jack Lloyd * +*************************************************/ + +#include <botan/defalloc.h> +#include <botan/libstate.h> +#include <botan/util.h> +#include <cstdlib> +#include <cstring> + +namespace Botan { + +namespace { + +/************************************************* +* Perform Memory Allocation * +*************************************************/ +void* do_malloc(u32bit n, bool do_lock) + { + void* ptr = std::malloc(n); + + if(!ptr) + return 0; + + if(do_lock) + lock_mem(ptr, n); + + std::memset(ptr, 0, n); + return ptr; + } + +/************************************************* +* Perform Memory Deallocation * +*************************************************/ +void do_free(void* ptr, u32bit n, bool do_lock) + { + if(!ptr) + return; + + std::memset(ptr, 0, n); + if(do_lock) + unlock_mem(ptr, n); + + std::free(ptr); + } + +} + +/************************************************* +* Malloc_Allocator's Allocation * +*************************************************/ +void* Malloc_Allocator::allocate(u32bit n) + { + return do_malloc(n, false); + } + +/************************************************* +* Malloc_Allocator's Deallocation * +*************************************************/ +void Malloc_Allocator::deallocate(void* ptr, u32bit n) + { + do_free(ptr, n, false); + } + +/************************************************* +* Locking_Allocator's Allocation * +*************************************************/ +void* Locking_Allocator::alloc_block(u32bit n) + { + return do_malloc(n, true); + } + +/************************************************* +* Locking_Allocator's Deallocation * +*************************************************/ +void Locking_Allocator::dealloc_block(void* ptr, u32bit n) + { + do_free(ptr, n, true); + } + +/************************************************* +* Get an allocator * +*************************************************/ +Allocator* Allocator::get(bool locking) + { + std::string type = ""; + if(!locking) + type = "malloc"; + + Allocator* alloc = global_state().get_allocator(type); + if(alloc) + return alloc; + + throw Exception("Couldn't find an allocator to use in get_allocator"); + } + +} diff --git a/src/core/defalloc.h b/src/core/defalloc.h new file mode 100644 index 000000000..dc01ee47f --- /dev/null +++ b/src/core/defalloc.h @@ -0,0 +1,41 @@ +/************************************************* +* Basic Allocators Header File * +* (C) 1999-2007 Jack Lloyd * +*************************************************/ + +#ifndef BOTAN_BASIC_ALLOC_H__ +#define BOTAN_BASIC_ALLOC_H__ + +#include <botan/mem_pool.h> + +namespace Botan { + +/************************************************* +* Malloc Allocator * +*************************************************/ +class BOTAN_DLL Malloc_Allocator : public Allocator + { + public: + void* allocate(u32bit); + void deallocate(void*, u32bit); + + std::string type() const { return "malloc"; } + }; + +/************************************************* +* Locking Allocator * +*************************************************/ +class BOTAN_DLL Locking_Allocator : public Pooling_Allocator + { + public: + Locking_Allocator(Mutex* m) : Pooling_Allocator(m) {} + + std::string type() const { return "locking"; } + private: + void* alloc_block(u32bit); + void dealloc_block(void*, u32bit); + }; + +} + +#endif diff --git a/src/core/info.txt b/src/core/info.txt index fabf676f3..9331d56dd 100644 --- a/src/core/info.txt +++ b/src/core/info.txt @@ -9,27 +9,29 @@ aes sha1 sha2 hmac -allocators filters libstate timer_base </requires> <add> +allocate.h base.cpp base.h botan.h data_src.cpp data_src.h def_powm.cpp +defalloc.cpp +defalloc.h eng_def.h enums.h exceptn.cpp exceptn.h kdf.cpp kdf.h -modules.cpp -modules.h +mem_pool.cpp +mem_pool.h mutex.h pk_pad.cpp pk_pad.h @@ -37,6 +39,7 @@ rng.cpp rng.h s2k.cpp s2k.h +secmem.h symkey.cpp symkey.h </add> diff --git a/src/core/libstate/info.txt b/src/core/libstate/info.txt index f0040a688..89bb3a462 100644 --- a/src/core/libstate/info.txt +++ b/src/core/libstate/info.txt @@ -14,21 +14,23 @@ def_alg.cpp def_mode.cpp eng_base.cpp engine.cpp +engine.h get_enc.cpp get_pbe.cpp +get_pbe.h init.h init_def.cpp init_opt.cpp libstate.cpp -look_pk.cpp -lookup.cpp -oids.cpp -policy.cpp -engine.h -get_pbe.h libstate.h look_add.h +look_pk.cpp look_pk.h +lookup.cpp lookup.h +modules.cpp +modules.h +oids.cpp oids.h +policy.cpp </add> diff --git a/src/core/mem_pool.cpp b/src/core/mem_pool.cpp new file mode 100644 index 000000000..c99d627ad --- /dev/null +++ b/src/core/mem_pool.cpp @@ -0,0 +1,260 @@ +/************************************************* +* Pooling Allocator Source File * +* (C) 1999-2008 Jack Lloyd * +* 2005 Matthew Gregan * +* 2005-2006 Matt Johnston * +*************************************************/ + +#include <botan/mem_pool.h> +#include <botan/util.h> +#include <botan/mem_ops.h> +#include <algorithm> +#include <exception> + +namespace Botan { + +namespace { + +/************************************************* +* Memory Allocation Exception * +*************************************************/ +struct Memory_Exhaustion : public std::bad_alloc + { + const char* what() const throw() + { return "Ran out of memory, allocation failed"; } + }; + +} + +/************************************************* +* Memory_Block Constructor * +*************************************************/ +Pooling_Allocator::Memory_Block::Memory_Block(void* buf) + { + buffer = static_cast<byte*>(buf); + bitmap = 0; + buffer_end = buffer + (BLOCK_SIZE * BITMAP_SIZE); + } + +/************************************************* +* See if ptr is contained by this block * +*************************************************/ +bool Pooling_Allocator::Memory_Block::contains(void* ptr, + u32bit length) const throw() + { + return ((buffer <= ptr) && + (buffer_end >= static_cast<byte*>(ptr) + length * BLOCK_SIZE)); + } + +/************************************************* +* Allocate some memory, if possible * +*************************************************/ +byte* Pooling_Allocator::Memory_Block::alloc(u32bit n) throw() + { + if(n == 0 || n > BITMAP_SIZE) + return 0; + + if(n == BITMAP_SIZE) + { + if(bitmap) + return 0; + else + { + bitmap = ~bitmap; + return buffer; + } + } + + bitmap_type mask = (static_cast<bitmap_type>(1) << n) - 1; + u32bit offset = 0; + + while(bitmap & mask) + { + mask <<= 1; + ++offset; + + if((bitmap & mask) == 0) + break; + if(mask >> 63) + break; + } + + if(bitmap & mask) + return 0; + + bitmap |= mask; + return buffer + offset * BLOCK_SIZE; + } + +/************************************************* +* Mark this memory as free, if we own it * +*************************************************/ +void Pooling_Allocator::Memory_Block::free(void* ptr, u32bit blocks) throw() + { + clear_mem(static_cast<byte*>(ptr), blocks * BLOCK_SIZE); + + const u32bit offset = (static_cast<byte*>(ptr) - buffer) / BLOCK_SIZE; + + if(offset == 0 && blocks == BITMAP_SIZE) + bitmap = ~bitmap; + else + { + for(u32bit j = 0; j != blocks; ++j) + bitmap &= ~(static_cast<bitmap_type>(1) << (j+offset)); + } + } + +/************************************************* +* Pooling_Allocator Constructor * +*************************************************/ +Pooling_Allocator::Pooling_Allocator(Mutex* m) : mutex(m) + { + last_used = blocks.begin(); + } + +/************************************************* +* Pooling_Allocator Destructor * +*************************************************/ +Pooling_Allocator::~Pooling_Allocator() + { + delete mutex; + if(blocks.size()) + throw Invalid_State("Pooling_Allocator: Never released memory"); + } + +/************************************************* +* Free all remaining memory * +*************************************************/ +void Pooling_Allocator::destroy() + { + Mutex_Holder lock(mutex); + + blocks.clear(); + + for(u32bit j = 0; j != allocated.size(); ++j) + dealloc_block(allocated[j].first, allocated[j].second); + allocated.clear(); + } + +/************************************************* +* Allocation * +*************************************************/ +void* Pooling_Allocator::allocate(u32bit n) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + Mutex_Holder lock(mutex); + + if(n <= BITMAP_SIZE * BLOCK_SIZE) + { + const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE; + + byte* mem = allocate_blocks(block_no); + if(mem) + return mem; + + get_more_core(PREF_SIZE); + + mem = allocate_blocks(block_no); + if(mem) + return mem; + + throw Memory_Exhaustion(); + } + + void* new_buf = alloc_block(n); + if(new_buf) + return new_buf; + + throw Memory_Exhaustion(); + } + +/************************************************* +* Deallocation * +*************************************************/ +void Pooling_Allocator::deallocate(void* ptr, u32bit n) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + if(ptr == 0 && n == 0) + return; + + Mutex_Holder lock(mutex); + + if(n > BITMAP_SIZE * BLOCK_SIZE) + dealloc_block(ptr, n); + else + { + const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE; + + std::vector<Memory_Block>::iterator i = + std::lower_bound(blocks.begin(), blocks.end(), Memory_Block(ptr)); + + if(i == blocks.end() || !i->contains(ptr, block_no)) + throw Invalid_State("Pointer released to the wrong allocator"); + + i->free(ptr, block_no); + } + } + +/************************************************* +* Try to get some memory from an existing block * +*************************************************/ +byte* Pooling_Allocator::allocate_blocks(u32bit n) + { + if(blocks.empty()) + return 0; + + std::vector<Memory_Block>::iterator i = last_used; + + do + { + byte* mem = i->alloc(n); + if(mem) + { + last_used = i; + return mem; + } + + ++i; + if(i == blocks.end()) + i = blocks.begin(); + } + while(i != last_used); + + return 0; + } + +/************************************************* +* Allocate more memory for the pool * +*************************************************/ +void Pooling_Allocator::get_more_core(u32bit in_bytes) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + const u32bit TOTAL_BLOCK_SIZE = BLOCK_SIZE * BITMAP_SIZE; + + const u32bit in_blocks = round_up(in_bytes, BLOCK_SIZE) / TOTAL_BLOCK_SIZE; + const u32bit to_allocate = in_blocks * TOTAL_BLOCK_SIZE; + + void* ptr = alloc_block(to_allocate); + if(ptr == 0) + throw Memory_Exhaustion(); + + allocated.push_back(std::make_pair(ptr, to_allocate)); + + for(u32bit j = 0; j != in_blocks; ++j) + { + byte* byte_ptr = static_cast<byte*>(ptr); + blocks.push_back(Memory_Block(byte_ptr + j * TOTAL_BLOCK_SIZE)); + } + + std::sort(blocks.begin(), blocks.end()); + last_used = std::lower_bound(blocks.begin(), blocks.end(), + Memory_Block(ptr)); + } + +} diff --git a/src/core/mem_pool.h b/src/core/mem_pool.h new file mode 100644 index 000000000..b74e08a8d --- /dev/null +++ b/src/core/mem_pool.h @@ -0,0 +1,74 @@ +/************************************************* +* Pooling Allocator Header File * +* (C) 1999-2007 Jack Lloyd * +*************************************************/ + +#ifndef BOTAN_POOLING_ALLOCATOR_H__ +#define BOTAN_POOLING_ALLOCATOR_H__ + +#include <botan/allocate.h> +#include <botan/exceptn.h> +#include <botan/mutex.h> +#include <utility> +#include <vector> + +namespace Botan { + +/************************************************* +* Pooling Allocator * +*************************************************/ +class BOTAN_DLL Pooling_Allocator : public Allocator + { + public: + void* allocate(u32bit); + void deallocate(void*, u32bit); + + void destroy(); + + Pooling_Allocator(Mutex*); + ~Pooling_Allocator(); + private: + void get_more_core(u32bit); + byte* allocate_blocks(u32bit); + + virtual void* alloc_block(u32bit) = 0; + virtual void dealloc_block(void*, u32bit) = 0; + + class BOTAN_DLL Memory_Block + { + public: + Memory_Block(void*); + + static u32bit bitmap_size() { return BITMAP_SIZE; } + static u32bit block_size() { return BLOCK_SIZE; } + + bool contains(void*, u32bit) const throw(); + byte* alloc(u32bit) throw(); + void free(void*, u32bit) throw(); + + bool operator<(const Memory_Block& other) const + { + if(buffer < other.buffer && other.buffer < buffer_end) + return false; + return (buffer < other.buffer); + } + private: + typedef u64bit bitmap_type; + static const u32bit BITMAP_SIZE = 8 * sizeof(bitmap_type); + static const u32bit BLOCK_SIZE = 64; + + bitmap_type bitmap; + byte* buffer, *buffer_end; + }; + + static const u32bit PREF_SIZE = BOTAN_MEM_POOL_CHUNK_SIZE; + + std::vector<Memory_Block> blocks; + std::vector<Memory_Block>::iterator last_used; + std::vector<std::pair<void*, u32bit> > allocated; + Mutex* mutex; + }; + +} + +#endif diff --git a/src/core/secmem.h b/src/core/secmem.h new file mode 100644 index 000000000..37adf7f42 --- /dev/null +++ b/src/core/secmem.h @@ -0,0 +1,217 @@ +/************************************************* +* Secure Memory Buffers Header File * +* (C) 1999-2007 Jack Lloyd * +*************************************************/ + +#ifndef BOTAN_SECURE_MEMORY_BUFFERS_H__ +#define BOTAN_SECURE_MEMORY_BUFFERS_H__ + +#include <botan/allocate.h> +#include <botan/mem_ops.h> + +namespace Botan { + +/************************************************* +* Variable Length Memory Buffer * +*************************************************/ +template<typename T> +class MemoryRegion + { + public: + u32bit size() const { return used; } + u32bit is_empty() const { return (used == 0); } + u32bit has_items() const { return (used != 0); } + + operator T* () { return buf; } + operator const T* () const { return buf; } + + T* begin() { return buf; } + const T* begin() const { return buf; } + + T* end() { return (buf + size()); } + const T* end() const { return (buf + size()); } + + bool operator==(const MemoryRegion<T>& other) const + { + return (size() == other.size() && + same_mem(buf, other.buf, size())); + } + + bool operator<(const MemoryRegion<T>&) const; + + bool operator!=(const MemoryRegion<T>& in) const + { return (!(*this == in)); } + MemoryRegion<T>& operator=(const MemoryRegion<T>& in) + { if(this != &in) set(in); return (*this); } + + void copy(const T in[], u32bit n) + { copy(0, in, n); } + void copy(u32bit off, const T in[], u32bit n) + { copy_mem(buf + off, in, (n > size() - off) ? (size() - off) : n); } + + void set(const T in[], u32bit n) { create(n); copy(in, n); } + void set(const MemoryRegion<T>& in) { set(in.begin(), in.size()); } + + void append(const T data[], u32bit n) + { grow_to(size()+n); copy(size() - n, data, n); } + void append(T x) { append(&x, 1); } + void append(const MemoryRegion<T>& x) { append(x.begin(), x.size()); } + + void clear() { clear_mem(buf, allocated); } + void destroy() { create(0); } + + void create(u32bit); + void grow_to(u32bit); + void swap(MemoryRegion<T>&); + + ~MemoryRegion() { deallocate(buf, allocated); } + protected: + MemoryRegion() { buf = 0; alloc = 0; used = allocated = 0; } + MemoryRegion(const MemoryRegion<T>& other) + { + buf = 0; + used = allocated = 0; + alloc = other.alloc; + set(other.buf, other.used); + } + + void init(bool locking, u32bit length = 0) + { alloc = Allocator::get(locking); create(length); } + private: + T* allocate(u32bit n) + { + return static_cast<T*>(alloc->allocate(sizeof(T)*n)); + } + + void deallocate(T* p, u32bit n) + { alloc->deallocate(p, sizeof(T)*n); } + + T* buf; + u32bit used; + u32bit allocated; + Allocator* alloc; + }; + +/************************************************* +* Create a new buffer * +*************************************************/ +template<typename T> +void MemoryRegion<T>::create(u32bit n) + { + if(n <= allocated) { clear(); used = n; return; } + deallocate(buf, allocated); + buf = allocate(n); + allocated = used = n; + } + +/************************************************* +* Increase the size of the buffer * +*************************************************/ +template<typename T> +void MemoryRegion<T>::grow_to(u32bit n) + { + if(n > used && n <= allocated) + { + clear_mem(buf + used, n - used); + used = n; + return; + } + else if(n > allocated) + { + T* new_buf = allocate(n); + copy_mem(new_buf, buf, used); + deallocate(buf, allocated); + buf = new_buf; + allocated = used = n; + } + } + +/************************************************* +* Compare this buffer with another one * +*************************************************/ +template<typename T> +bool MemoryRegion<T>::operator<(const MemoryRegion<T>& in) const + { + if(size() < in.size()) return true; + if(size() > in.size()) return false; + + for(u32bit j = 0; j != size(); j++) + { + if(buf[j] < in[j]) return true; + if(buf[j] > in[j]) return false; + } + + return false; + } + +/************************************************* +* Swap this buffer with another one * +*************************************************/ +template<typename T> +void MemoryRegion<T>::swap(MemoryRegion<T>& x) + { + std::swap(buf, x.buf); + std::swap(used, x.used); + std::swap(allocated, x.allocated); + std::swap(alloc, x.alloc); + } + +/************************************************* +* Unlocked Variable Length Buffer * +*************************************************/ +template<typename T> +class MemoryVector : public MemoryRegion<T> + { + public: + MemoryVector<T>& operator=(const MemoryRegion<T>& in) + { if(this != &in) set(in); return (*this); } + + MemoryVector(u32bit n = 0) { MemoryRegion<T>::init(false, n); } + MemoryVector(const T in[], u32bit n) + { MemoryRegion<T>::init(false); set(in, n); } + MemoryVector(const MemoryRegion<T>& in) + { MemoryRegion<T>::init(false); set(in); } + MemoryVector(const MemoryRegion<T>& in1, const MemoryRegion<T>& in2) + { MemoryRegion<T>::init(false); set(in1); append(in2); } + }; + +/************************************************* +* Locked Variable Length Buffer * +*************************************************/ +template<typename T> +class SecureVector : public MemoryRegion<T> + { + public: + SecureVector<T>& operator=(const MemoryRegion<T>& in) + { if(this != &in) set(in); return (*this); } + + SecureVector(u32bit n = 0) { MemoryRegion<T>::init(true, n); } + SecureVector(const T in[], u32bit n) + { MemoryRegion<T>::init(true); set(in, n); } + SecureVector(const MemoryRegion<T>& in) + { MemoryRegion<T>::init(true); set(in); } + SecureVector(const MemoryRegion<T>& in1, const MemoryRegion<T>& in2) + { MemoryRegion<T>::init(true); set(in1); append(in2); } + }; + +/************************************************* +* Locked Fixed Length Buffer * +*************************************************/ +template<typename T, u32bit L> +class SecureBuffer : public MemoryRegion<T> + { + public: + SecureBuffer<T,L>& operator=(const SecureBuffer<T,L>& in) + { if(this != &in) set(in); return (*this); } + + SecureBuffer() { MemoryRegion<T>::init(true, L); } + SecureBuffer(const T in[], u32bit n) + { MemoryRegion<T>::init(true, L); copy(in, n); } + private: + SecureBuffer<T, L>& operator=(const MemoryRegion<T>& in) + { if(this != &in) set(in); return (*this); } + }; + +} + +#endif |