diff options
author | lloyd <[email protected]> | 2009-08-11 02:31:17 +0000 |
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committer | lloyd <[email protected]> | 2009-08-11 02:31:17 +0000 |
commit | f51841ba5237952dda3e76df643d3ae13bed3df5 (patch) | |
tree | 7fd004a107bae55a5f87c4e8bc35b0012334b29b /src/block/misty1/misty1.h | |
parent | 34eb8de4ed014ab8913bdb34b096d60880b1c14a (diff) |
Change the BlockCipher interface to support multi-block encryption and
decryption. Currently only used for counter mode. Doesn't offer much
advantage as-is (though might help slightly, in terms of cache effects),
but allows for SIMD implementations to process multiple blocks in parallel
when possible. Particularly thinking here of Serpent; TEA/XTEA also seem
promising in this sense, as is Threefish once that is implemented as a
standalone block cipher.
Diffstat (limited to 'src/block/misty1/misty1.h')
-rw-r--r-- | src/block/misty1/misty1.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/block/misty1/misty1.h b/src/block/misty1/misty1.h index 62d4f856f..14b7c8e45 100644 --- a/src/block/misty1/misty1.h +++ b/src/block/misty1/misty1.h @@ -23,8 +23,8 @@ class BOTAN_DLL MISTY1 : public BlockCipher BlockCipher* clone() const { return new MISTY1; } MISTY1(u32bit = 8); private: - void enc(const byte[], byte[]) const; - void dec(const byte[], byte[]) const; + void encrypt_n(const byte in[], byte out[], u32bit blocks) const; + void decrypt_n(const byte in[], byte out[], u32bit blocks) const; void key_schedule(const byte[], u32bit); SecureBuffer<u16bit, 100> EK, DK; |