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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SourceAudioTrack.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// An audio track from the source video.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.Interop.Interop.Json.Scan
{
/// <summary>
/// An audio track from the source video.
/// </summary>
public class SourceAudioTrack
{
/// <summary>
/// Gets or sets the bit rate.
/// </summary>
public int BitRate { get; set; }
/// <summary>
/// Gets or sets the channel layout.
/// </summary>
public long ChannelLayout { get; set; }
/// <summary>
/// Gets or sets the description.
/// </summary>
public string Description { get; set; }
/// <summary>
/// Gets or sets the language.
/// </summary>
public string Language { get; set; }
/// <summary>
/// Gets or sets the language code.
/// </summary>
public string LanguageCode { get; set; }
/// <summary>
/// Gets or sets the sample rate.
/// </summary>
public int SampleRate { get; set; }
/// <summary>
/// Gets or sets the codec.
/// </summary>
public int Codec { get; set; }
public string CodecName { get; set; }
public long LFECount { get; set; }
public string ChannelLayoutName { get; set; }
public int ChannelCount { get; set; }
public AudioAttributes Attributes { get; set; }
}
}
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