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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="x264Tune.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Defines the x264Tune type.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.Interop.Model.Encoding.x264
{
using System.ComponentModel.DataAnnotations;
/// <summary>
/// The X264 Tune MOdel
/// </summary>
public enum x264Tune
{
[Display(Name = "None")]
None = 0,
[Display(Name = "Film")]
Film,
[Display(Name = "Animation")]
Animation,
[Display(Name = "Grain")]
Grain,
[Display(Name = "Still Image")]
Stillimage,
[Display(Name = "PSNR")]
Psnr,
[Display(Name = "SSIM")]
Ssim,
[Display(Name = "Fast Decode")]
Fastdecode,
[Display(Name = "Zero Latency")]
Zerolatency,
}
}
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