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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="AudioEncoding.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Defines the AudioEncoding type.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.Interop.Model.Encoding
{
using System;
/// <summary>
/// The Audio Encoding Model
/// </summary>
public class AudioEncoding
{
/// <summary>
/// Gets or sets InputNumber.
/// </summary>
public int InputNumber { get; set; }
/// <summary>
/// Gets or sets Encoder.
/// </summary>
public AudioEncoder Encoder { get; set; }
/// <summary>
/// Gets or sets the bitrate (in kbps) of this track.
/// </summary>
public int Bitrate { get; set; }
/// <summary>
/// Gets or sets Mixdown.
/// </summary>
public Mixdown Mixdown { get; set; }
/// <summary>
/// Gets or sets the sample rate. Obsolete. Use SampleRateRaw instead.
/// </summary>
[Obsolete("This property is ignored and only exists for backwards compatibility. Use SampleRateRaw instead.")]
public string SampleRate { get; set; }
/// <summary>
/// Gets or sets the sample rate in Hz.
/// </summary>
public int SampleRateRaw { get; set; }
/// <summary>
/// Gets or sets Gain.
/// </summary>
public int Gain { get; set; }
/// <summary>
/// Gets or sets Drc.
/// </summary>
public double Drc { get; set; }
/// <summary>
/// Gets or sets Name.
/// </summary>
public string Name { get; set; }
}
}
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