summaryrefslogtreecommitdiffstats
path: root/win/C#/frmQueue.cs
blob: 07f4717c68b88d0084aaeb7e1298df1901d2802d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
/*  frmQueue.cs $
 	
 	   This file is part of the HandBrake source code.
 	   Homepage: <http://handbrake.fr>.
 	   It may be used under the terms of the GNU General Public License. */

using System;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.IO;

namespace Handbrake
{
    public partial class frmQueue : Form
    {
        private delegate void ProgressUpdateHandler();
        private delegate void setEncoding();
        Functions.Encode cliObj = new Functions.Encode();
        Boolean cancel = false;
        Process hbProc = null;
        Functions.Queue queue;

        public frmQueue()
        {
            InitializeComponent();
        }

        /// <summary>
        /// Initializes the Queue list with the Arraylist from the Queue class
        /// </summary>
        /// <param name="qw"></param>
        public void setQueue(Functions.Queue qw)
        {
            queue = qw;
            redrawQueue();
            lbl_encodesPending.Text = list_queue.Items.Count + " encode(s) pending";
        }

        /// <summary>
        /// Returns if there is currently an item being encoded by the queue
        /// </summary>
        /// <returns>Boolean true if encoding</returns>
        public Boolean isEncoding()
        {
            if (hbProc == null)
                return false;
            else
                return true;
        }

        // Redraw's the queue with the latest data from the Queue class
        private void redrawQueue()
        {
            list_queue.Items.Clear();
            ArrayList theQueue = queue.getQueue();
            foreach (ArrayList queue_item in theQueue)
            {
                string q_item = queue_item[1].ToString();
                Functions.QueryParser parsed = Functions.QueryParser.Parse(q_item);

                // Get the DVD Title
                string title = "";
                if (parsed.DVDTitle == 0)
                    title = "Auto";
                else
                    title = parsed.DVDTitle.ToString();

                // Get the DVD Chapters
                string chapters = "";
                if (parsed.DVDChapterStart == 0)
                    chapters = "Auto";
                else
                {
                    chapters = parsed.DVDChapterStart.ToString();
                    if (parsed.DVDChapterFinish != 0)
                        chapters = chapters + " - " + parsed.DVDChapterFinish;
                }

                ListViewItem item = new ListViewItem();
                item.Text = title; // Title
                item.SubItems.Add(chapters); // Chapters
                item.SubItems.Add(parsed.Source); // Source
                item.SubItems.Add(parsed.Destination); // Destination
                item.SubItems.Add(parsed.VideoEncoder); // Video
                item.SubItems.Add(parsed.AudioEncoder1); // Audio

                list_queue.Items.Add(item);
            }
        }

        // Initializes the encode process
        private void btn_encode_Click(object sender, EventArgs e)
        {
            if (queue.count() != 0)
            {
                btn_encode.Enabled = false;
            }
            cancel = false;

            // Start the encode
            try
            {
                if (queue.count() != 0)
                {
                    // Setup or reset some values
                    btn_stop.Visible = true;
                    progressBar.Value = 0;
                    lbl_progressValue.Text = "0 %";
                    progressBar.Step = 100 / queue.count();
                    Thread theQ = new Thread(startProc);
                    theQ.IsBackground = true;
                    theQ.Start();
                }
            }
            catch (Exception exc)
            {
                MessageBox.Show(exc.ToString());
            }
        }

        // Starts the encoding process
        private void startProc(object state)
        {
            try
            {
                // Run through each item on the queue
                while (queue.count() != 0)
                {
                    string query = queue.getNextItemForEncoding();
                    queue.write2disk("hb_queue_recovery.dat"); // Update the queue recovery file

                    setEncValue();
                    updateUIElements();

                    hbProc = cliObj.runCli(this, query);

                    hbProc.WaitForExit();
                    hbProc.Close();
                    hbProc.Dispose();
                    hbProc = null;

                    query = "";

                    if (cancel == true)
                    {
                        break;
                    }
                }

                resetQueue();

                // After the encode is done, we may want to shutdown, suspend etc.
                cliObj.afterEncodeAction();
            }
            catch (Exception exc)
            {
                MessageBox.Show(exc.ToString());
            }
        }

        // Reset's the window to the default state.
        private void resetQueue()
        {
            try
            {
                if (this.InvokeRequired)
                {
                    this.BeginInvoke(new ProgressUpdateHandler(resetQueue));
                    return;

                }
                btn_stop.Visible = false;
                btn_encode.Enabled = true;

                if (cancel == true)
                {
                    lbl_progressValue.Text = "Encode Queue Cancelled!";
                }
                else
                {
                    lbl_progressValue.Text = "Encode Queue Completed!";
                }

                progressBar.Value = 0;

                lbl_source.Text = "-";
                lbl_dest.Text = "-";
                lbl_vEnc.Text = "-";
                lbl_aEnc.Text = "-";
                lbl_title.Text = "-";
                lbl_chapt.Text = "-";

                lbl_encodesPending.Text = list_queue.Items.Count + " encode(s) pending";
            }
            catch (Exception exc)
            {
                MessageBox.Show(exc.ToString());
            }
        }

        // Stop's the queue from continuing. 
        private void btn_stop_Click(object sender, EventArgs e)
        {
            cancel = true;
            btn_stop.Visible = false;
            btn_encode.Enabled = true;
            MessageBox.Show("No further items on the queue will start. The current encode process will continue until it is finished. \nClick 'Encode Video' when you wish to continue encoding the queue.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
        }

        // Updates the progress bar and progress label for a new status.
        private void updateUIElements()
        {
            try
            {
                if (this.InvokeRequired)
                {
                    this.BeginInvoke(new ProgressUpdateHandler(updateUIElements));
                    return;
                }

                redrawQueue();

                progressBar.PerformStep();
                lbl_progressValue.Text = string.Format("{0} %", progressBar.Value);
                lbl_encodesPending.Text = list_queue.Items.Count + " encode(s) pending";
            }
            catch (Exception exc)
            {
                MessageBox.Show(exc.ToString());
            }
        }

        // Set's the information lables about the current encode.
        private void setEncValue()
        {
            try
            {
                if (this.InvokeRequired)
                {
                    this.BeginInvoke(new setEncoding(setEncValue));
                }

                // found query is a global varible
                Functions.QueryParser parsed = Functions.QueryParser.Parse(queue.getLastQuery());
                lbl_source.Text = parsed.Source;
                lbl_dest.Text = parsed.Destination;


                if (parsed.DVDTitle == 0)
                    lbl_title.Text = "Auto";
                else
                    lbl_title.Text = parsed.DVDTitle.ToString();

                string chapters = "";
                if (parsed.DVDChapterStart == 0)
                {
                    lbl_chapt.Text = "Auto";
                }
                else
                {
                    chapters = parsed.DVDChapterStart.ToString();
                    if (parsed.DVDChapterFinish != 0)
                        chapters = chapters + " - " + parsed.DVDChapterFinish;
                    lbl_chapt.Text = chapters;
                }

                lbl_vEnc.Text = parsed.VideoEncoder;
                lbl_aEnc.Text = parsed.AudioEncoder1;
            }
            catch (Exception)
            {
                // Do Nothing
            }
        }

        // Move an item up the Queue
        private void btn_up_Click(object sender, EventArgs e)
        {
            if (list_queue.SelectedIndices.Count != 0)
            {
                int selected = list_queue.SelectedIndices[0];

                queue.moveUp(selected);
                queue.write2disk("hb_queue_recovery.dat"); // Update the queue recovery file
                redrawQueue();

                if (selected - 1 > 0) 
                    list_queue.Items[selected -1].Selected = true;

                list_queue.Select();
            }
        }

        // Move an item down the Queue
        private void btn_down_Click(object sender, EventArgs e)
        {
            if (list_queue.SelectedIndices.Count != 0)
            {
                int selected = list_queue.SelectedIndices[0];

                queue.moveDown(list_queue.SelectedIndices[0]);
                queue.write2disk("hb_queue_recovery.dat"); // Update the queue recovery file
                redrawQueue();

                if (selected +1 < list_queue.Items.Count) 
                    list_queue.Items[selected + 1].Selected = true;

                list_queue.Select();
            }
        }

        // Remove an item from the queue
        private void btn_delete_Click(object sender, EventArgs e)
        {
            if (list_queue.SelectedIndices.Count != 0)
            {
                queue.remove(list_queue.SelectedIndices[0]);
                queue.write2disk("hb_queue_recovery.dat"); // Update the queue recovery file
                redrawQueue();
                lbl_encodesPending.Text = list_queue.Items.Count + " encode(s) pending";
            }
        }

        // Generate a Saveable batch script on the users request
        private void mnu_batch_Click(object sender, EventArgs e)
        {
            SaveFile.Filter = "Batch|.bat";
            SaveFile.ShowDialog();
            if (SaveFile.FileName != String.Empty)
                queue.writeBatchScript(SaveFile.FileName);
        }

        // Export the HandBrake Queue to a file.
        private void mnu_export_Click(object sender, EventArgs e)
        {
            SaveFile.Filter = "HandBrake Queue|*.queue";
            SaveFile.ShowDialog();
            if (SaveFile.FileName != String.Empty)
                queue.write2disk(SaveFile.FileName);
        }

        // Import an exported queue
        private void mnu_import_Click(object sender, EventArgs e)
        {
            OpenFile.ShowDialog();
            if (OpenFile.FileName != String.Empty)
                queue.recoverQueue(OpenFile.FileName);
            redrawQueue();
        }

        // Delete a selected item on the queue, if the delete key is pressed.
        private void list_queue_deleteKey(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Delete)
            {
                if (list_queue.SelectedIndices.Count != 0)
                {
                    queue.remove(list_queue.SelectedIndices[0]);
                    queue.write2disk("hb_queue_recovery.dat"); // Update the queue recovery file
                    redrawQueue();
                }
            }
        }

        // Hide's the window from the users view.
        private void btn_Close_Click(object sender, EventArgs e)
        {
            this.Hide();
        }

        // Hide's the window when the user tries to "x" out of the window instead of closing it.
        protected override void OnClosing(CancelEventArgs e)
        {
            e.Cancel = true;
            this.Hide();
            base.OnClosing(e);
        }


    }
}