summaryrefslogtreecommitdiffstats
path: root/win/C#/Functions/PresetLoader.cs
blob: 6730b8e4964f742d8efe124d3560c8f69b66a233 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
/*  PresetLoader.cs $
 	
 	   This file is part of the HandBrake source code.
 	   Homepage: <http://handbrake.fr>.
 	   It may be used under the terms of the GNU General Public License. */

using System;
using System.Windows.Forms;

namespace Handbrake.Functions
{
    class PresetLoader
    {
        /// <summary>
        /// This function takes in a Query which has been parsed by QueryParser and
        /// set's all the GUI widgets correctly.
        /// </summary>
        /// <param name="mainWindow"></param>
        /// <param name="presetQuery">The Parsed CLI Query</param>
        /// <param name="name">Name of the preset</param>
        /// <param name="pictureSettings">Save picture settings in the preset</param>
        public static void presetLoader(frmMain mainWindow, QueryParser presetQuery, string name, Boolean pictureSettings)
        {
            // ---------------------------
            // Setup the GUI
            // ---------------------------

            #region Source
            // Reset some vaules to stock first to prevent errors.
            mainWindow.check_iPodAtom.CheckState = CheckState.Unchecked;

            // Now load all the new settings onto the main window
            if (presetQuery.Format != null)
            {
                string destination = mainWindow.text_destination.Text;
                destination = destination.Replace(".mp4", "." + presetQuery.Format);
                destination = destination.Replace(".m4v", "." + presetQuery.Format);
                destination = destination.Replace(".mkv", "." + presetQuery.Format);
                mainWindow.text_destination.Text = destination;
            }

            #endregion

            #region Destination and Output Settings

            if (presetQuery.Format != null)
            {
                if (presetQuery.Format == "mp4")
                    mainWindow.drop_format.SelectedIndex = 0;
                else if (presetQuery.Format == "m4v")
                    mainWindow.drop_format.SelectedIndex = 1;
                else if (presetQuery.Format == "mkv")
                    mainWindow.drop_format.SelectedIndex = 2;

                if (presetQuery.ChapterMarkers && presetQuery.Format == "mp4")
                    mainWindow.drop_format.SelectedIndex = 1;
            }

            mainWindow.check_iPodAtom.CheckState = presetQuery.IpodAtom ? CheckState.Checked : CheckState.Unchecked;

            mainWindow.check_optimiseMP4.CheckState = presetQuery.OptimizeMP4 ? CheckState.Checked : CheckState.Unchecked;

            mainWindow.check_largeFile.CheckState = presetQuery.LargeMP4 ? CheckState.Checked : CheckState.Unchecked;

            mainWindow.setContainerOpts(); // select the container options according to the selected format

            #endregion

            #region Picture
            mainWindow.PictureSettings.check_autoCrop.Checked = true;
            if (presetQuery.CropBottom == "0" && presetQuery.CropTop == "0")
                if (presetQuery.CropLeft == "0" && presetQuery.CropRight == "0")
                    mainWindow.PictureSettings.check_customCrop.Checked = true;

            if (pictureSettings) // only Load picture settings if the perset requires it
            {
                if (presetQuery.CropTop != null)
                {
                    int top, bottom, left, right;
                    int.TryParse(presetQuery.CropTop, out top);
                    int.TryParse(presetQuery.CropBottom, out bottom);
                    int.TryParse(presetQuery.CropLeft, out left);
                    int.TryParse(presetQuery.CropRight, out right);

                    mainWindow.PictureSettings.check_customCrop.Checked = true;
                    mainWindow.PictureSettings.crop_top.Value = top;
                    mainWindow.PictureSettings.crop_bottom.Value = bottom;
                    mainWindow.PictureSettings.crop_left.Value = left;
                    mainWindow.PictureSettings.crop_right.Value = right;
                }
            }

            // Reset maxWidth and MaxHeight to 0
            mainWindow.PictureSettings.maxWidth = 0;
            mainWindow.PictureSettings.maxHeight = 0;

            // Set the width and height
            if (presetQuery.Width != 0)
                mainWindow.PictureSettings.text_width.Value = presetQuery.Width;
            else if (presetQuery.MaxWidth == 0)
                mainWindow.PictureSettings.text_width.Value = 0;

            mainWindow.PictureSettings.text_height.Value = presetQuery.Height != 0 ? presetQuery.Height : 0;

            // Max Width/Height override Width/Height
            if (presetQuery.MaxWidth != 0)
            {
                mainWindow.PictureSettings.text_width.Value = presetQuery.MaxWidth;
                mainWindow.PictureSettings.maxWidth = presetQuery.MaxWidth;
            }

            if (presetQuery.MaxHeight != 0)
            {
                mainWindow.PictureSettings.text_height.Value = presetQuery.MaxHeight;
                mainWindow.PictureSettings.maxHeight = presetQuery.MaxHeight;
            }
            mainWindow.PictureSettings.setMax();

            // Set the anamorphic mode 0,1,2,3
            mainWindow.PictureSettings.drp_anamorphic.SelectedIndex = presetQuery.AnamorphicMode;

            // Custom Anamorphic Controls
            mainWindow.PictureSettings.check_KeepAR.CheckState = presetQuery.keepDisplayAsect ? CheckState.Checked : CheckState.Unchecked;
            mainWindow.PictureSettings.txt_displayWidth.Text = presetQuery.displayWidthValue.ToString();
            mainWindow.PictureSettings.txt_parWidth.Text = presetQuery.pixelAspectWidth.ToString();
            mainWindow.PictureSettings.txt_parHeight.Text = presetQuery.pixelAspectHeight.ToString();
            mainWindow.PictureSettings.drop_modulus.SelectedItem = presetQuery.AnamorphicModulus;


            #endregion

            #region Filters
            mainWindow.Filters.setDecomb(presetQuery.Decomb);
            mainWindow.Filters.setDeInterlace(presetQuery.DeInterlace);
            mainWindow.Filters.setDeNoise(presetQuery.DeNoise);
            mainWindow.Filters.setDeTelecine(presetQuery.DeTelecine);
            mainWindow.Filters.setDeBlock(presetQuery.DeBlock);
            mainWindow.Filters.setGrayScale(presetQuery.Grayscale);
            #endregion

            #region Video
            mainWindow.drp_videoEncoder.Text = presetQuery.VideoEncoder;

            if (presetQuery.AverageVideoBitrate != null)
            {
                mainWindow.radio_avgBitrate.Checked = true;
                mainWindow.text_bitrate.Text = presetQuery.AverageVideoBitrate;
            }
            if (presetQuery.VideoTargetSize != null)
            {
                mainWindow.radio_targetFilesize.Checked = true;
                mainWindow.text_filesize.Text = presetQuery.VideoTargetSize;
            }

            // Quality
            if (presetQuery.VideoQuality != 0)
            {
                mainWindow.radio_cq.Checked = true;
                if (presetQuery.VideoEncoder == "H.264 (x264)")
                {
                    int value;
                    System.Globalization.CultureInfo culture = System.Globalization.CultureInfo.CreateSpecificCulture("en-US");

                    double x264step = Properties.Settings.Default.x264cqstep;
                    double presetValue = presetQuery.VideoQuality;

                    double x = 51 / x264step;

                    double calculated = presetValue / x264step;
                    calculated = x - calculated;

                    int.TryParse(calculated.ToString(), out value);

                    // This will sometimes occur when the preset was generated 
                    // with a different granularity, so, round and try again.
                    if (value == 0)
                    {
                        double val = Math.Round(calculated, 0);
                        int.TryParse(val.ToString(), out value);
                    }

                    int safevalue;
                    int.TryParse(value.ToString(culture), out safevalue);
                    mainWindow.slider_videoQuality.Value = safevalue;
                }
                else
                {
                    int presetVal;
                    int.TryParse(presetQuery.VideoQuality.ToString(), out presetVal);
                    mainWindow.slider_videoQuality.Value = presetVal;
                }
            }

            mainWindow.check_2PassEncode.CheckState = presetQuery.TwoPass ? CheckState.Checked : CheckState.Unchecked;


            mainWindow.drp_videoFramerate.Text = presetQuery.VideoFramerate;

            mainWindow.check_turbo.CheckState = presetQuery.TurboFirstPass ? CheckState.Checked : CheckState.Unchecked;

            #endregion

            #region Chapter Markers

            if (presetQuery.ChapterMarkers)
            {
                mainWindow.Check_ChapterMarkers.CheckState = CheckState.Checked;
                mainWindow.Check_ChapterMarkers.Enabled = true;
            }
            else
                mainWindow.Check_ChapterMarkers.CheckState = CheckState.Unchecked;

            #endregion

            #region Audio
            // Clear the audio listing
            mainWindow.AudioSettings.clearAudioList();

            if (presetQuery.AudioInformation != null)
                foreach (AudioTrack track in presetQuery.AudioInformation)
                {
                    ListViewItem newTrack = new ListViewItem(mainWindow.AudioSettings.getNewID().ToString());

                    newTrack.SubItems.Add("Automatic");
                    newTrack.SubItems.Add(track.Encoder);
                    newTrack.SubItems.Add(track.MixDown);
                    newTrack.SubItems.Add(track.SampleRate);
                    if (track.Encoder.Contains("AC3"))
                        newTrack.SubItems.Add("Auto");
                    else
                        newTrack.SubItems.Add(track.Bitrate);
                    newTrack.SubItems.Add(track.DRC);
                    mainWindow.AudioSettings.addTrackForPreset(newTrack);
                }
            #endregion

            #region Other
            mainWindow.x264Panel.x264Query = presetQuery.H264Query;

            // Set the preset name
            mainWindow.groupBox_output.Text = "Output Settings (Preset: " + name + ")";
            #endregion
        }
    }
}