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/*
Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
Copyright (c) 2012 Loren Merritt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "handbrake.h"
#include "hbffmpeg.h"
#define HQDN3D_SPATIAL_LUMA_DEFAULT 4.0f
#define HQDN3D_SPATIAL_CHROMA_DEFAULT 3.0f
#define HQDN3D_TEMPORAL_LUMA_DEFAULT 6.0f
struct hb_filter_private_s
{
short hqdn3d_coef[6][512*16];
unsigned short * hqdn3d_line;
unsigned short * hqdn3d_frame[3];
hb_filter_init_t input;
hb_filter_init_t output;
};
static int hb_denoise_init( hb_filter_object_t * filter,
hb_filter_init_t * init );
static int hb_denoise_work( hb_filter_object_t * filter,
hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out );
static void hb_denoise_close( hb_filter_object_t * filter );
static const char denoise_template[] =
"y-spatial=^"HB_FLOAT_REG"$:cb-spatial=^"HB_FLOAT_REG"$:"
"cr-spatial=^"HB_FLOAT_REG"$:"
"y-temporal=^"HB_FLOAT_REG"$:cb-temporal=^"HB_FLOAT_REG"$:"
"cr-temporal=^"HB_FLOAT_REG"$";
hb_filter_object_t hb_filter_denoise =
{
.id = HB_FILTER_DENOISE,
.enforce_order = 1,
.name = "Denoise (hqdn3d)",
.settings = NULL,
.init = hb_denoise_init,
.work = hb_denoise_work,
.close = hb_denoise_close,
.settings_template = denoise_template,
};
static void hqdn3d_precalc_coef( short * ct,
double dist25 )
{
int i;
double gamma, simil, c;
gamma = log( 0.25 ) / log( 1.0 - MIN(dist25,252.0)/255.0 - 0.00001 );
for( i = -255*16; i <= 255*16; i++ )
{
/* hqdn3d_lowpass_mul() truncates (not rounds) the diff, use +15/32 as midpoint */
double f = (i + 15.0/32.0) / 16.0;
simil = 1.0 - ABS(f) / 255.0;
c = pow(simil, gamma) * 256.0 * f;
ct[16*256+i] = (c<0) ? (c-0.5) : (c+0.5);
}
ct[0] = (dist25 != 0);
}
static inline unsigned int hqdn3d_lowpass_mul( int prev_mul,
int curr_mul,
short * coef )
{
int d = (prev_mul - curr_mul)>>4;
return curr_mul + coef[d];
}
static void hqdn3d_denoise_temporal( unsigned char * frame_src,
unsigned char * frame_dst,
unsigned short * frame_ant,
int w, int h,
short * temporal)
{
int x, y;
unsigned int tmp;
temporal += 0x1000;
for( y = 0; y < h; y++ )
{
for( x = 0; x < w; x++ )
{
frame_ant[x] = tmp = hqdn3d_lowpass_mul( frame_ant[x],
frame_src[x]<<8,
temporal );
frame_dst[x] = (tmp+0x7F)>>8;
}
frame_src += w;
frame_dst += w;
frame_ant += w;
}
}
static void hqdn3d_denoise_spatial( unsigned char * frame_src,
unsigned char * frame_dst,
unsigned short * line_ant,
unsigned short * frame_ant,
int w, int h,
short * spatial,
short * temporal )
{
int x, y;
unsigned int pixel_ant;
unsigned int tmp;
spatial += 0x1000;
temporal += 0x1000;
/* First line has no top neighbor. Only left one for each tmp and last frame */
pixel_ant = frame_src[0]<<8;
for ( x = 0; x < w; x++)
{
line_ant[x] = tmp = pixel_ant = hqdn3d_lowpass_mul( pixel_ant,
frame_src[x]<<8,
spatial );
frame_ant[x] = tmp = hqdn3d_lowpass_mul( frame_ant[x],
tmp,
temporal );
frame_dst[x] = (tmp+0x7F)>>8;
}
for( y = 1; y < h; y++ )
{
frame_src += w;
frame_dst += w;
frame_ant += w;
pixel_ant = frame_src[0]<<8;
for ( x = 0; x < w-1; x++ )
{
line_ant[x] = tmp = hqdn3d_lowpass_mul( line_ant[x],
pixel_ant,
spatial );
pixel_ant = hqdn3d_lowpass_mul( pixel_ant,
frame_src[x+1]<<8,
spatial );
frame_ant[x] = tmp = hqdn3d_lowpass_mul( frame_ant[x],
tmp,
temporal );
frame_dst[x] = (tmp+0x7F)>>8;
}
line_ant[x] = tmp = hqdn3d_lowpass_mul( line_ant[x],
pixel_ant,
spatial );
frame_ant[x] = tmp = hqdn3d_lowpass_mul( frame_ant[x],
tmp,
temporal );
frame_dst[x] = (tmp+0x7F)>>8;
}
}
static void hqdn3d_denoise( unsigned char * frame_src,
unsigned char * frame_dst,
unsigned short * line_ant,
unsigned short ** frame_ant_ptr,
int w,
int h,
short * spatial,
short * temporal )
{
int x, y;
unsigned short* frame_ant = (*frame_ant_ptr);
if( !frame_ant)
{
unsigned char * src = frame_src;
(*frame_ant_ptr) = frame_ant = malloc( w*h*sizeof(unsigned short) );
for ( y = 0; y < h; y++, frame_src += w, frame_ant += w )
{
for( x = 0; x < w; x++ )
{
frame_ant[x] = frame_src[x]<<8;
}
}
frame_src = src;
frame_ant = *frame_ant_ptr;
}
/* If no spatial coefficients, do temporal denoise only */
if( spatial[0] )
{
hqdn3d_denoise_spatial( frame_src,
frame_dst,
line_ant,
frame_ant,
w, h,
spatial,
temporal );
}
else
{
hqdn3d_denoise_temporal( frame_src,
frame_dst,
frame_ant,
w, h,
temporal);
}
}
static int hb_denoise_init( hb_filter_object_t * filter,
hb_filter_init_t * init )
{
filter->private_data = calloc( sizeof(struct hb_filter_private_s), 1 );
hb_filter_private_t * pv = filter->private_data;
double spatial_luma, spatial_chroma_b, spatial_chroma_r;
double temporal_luma, temporal_chroma_b, temporal_chroma_r;
pv->input = *init;
if (!hb_dict_extract_double(&spatial_luma, filter->settings, "y-spatial"))
{
spatial_luma = HQDN3D_SPATIAL_LUMA_DEFAULT;
}
if (!hb_dict_extract_double(&spatial_chroma_b, filter->settings, "cb-spatial"))
{
spatial_chroma_b = HQDN3D_SPATIAL_CHROMA_DEFAULT *
spatial_luma / HQDN3D_SPATIAL_LUMA_DEFAULT;
}
if (!hb_dict_extract_double(&spatial_chroma_r, filter->settings, "cr-spatial"))
{
spatial_chroma_r = spatial_chroma_b;
}
if (!hb_dict_extract_double(&temporal_luma, filter->settings, "y-temporal"))
{
temporal_luma = HQDN3D_TEMPORAL_LUMA_DEFAULT *
spatial_luma / HQDN3D_SPATIAL_LUMA_DEFAULT;
}
if (!hb_dict_extract_double(&temporal_chroma_b, filter->settings, "cb-temporal"))
{
temporal_chroma_b = temporal_luma * spatial_chroma_b / spatial_luma;
}
if (!hb_dict_extract_double(&temporal_chroma_r, filter->settings, "cr-temporal"))
{
temporal_chroma_r = temporal_chroma_b;
}
hqdn3d_precalc_coef( pv->hqdn3d_coef[0], spatial_luma );
hqdn3d_precalc_coef( pv->hqdn3d_coef[1], temporal_luma );
hqdn3d_precalc_coef( pv->hqdn3d_coef[2], spatial_chroma_b );
hqdn3d_precalc_coef( pv->hqdn3d_coef[3], temporal_chroma_b );
hqdn3d_precalc_coef( pv->hqdn3d_coef[4], spatial_chroma_r );
hqdn3d_precalc_coef( pv->hqdn3d_coef[5], temporal_chroma_r );
pv->output = *init;
return 0;
}
static void hb_denoise_close( hb_filter_object_t * filter )
{
hb_filter_private_t * pv = filter->private_data;
if( !pv )
{
return;
}
if( pv->hqdn3d_line )
{
free( pv->hqdn3d_line );
pv->hqdn3d_line = NULL;
}
if( pv->hqdn3d_frame[0] )
{
free( pv->hqdn3d_frame[0] );
pv->hqdn3d_frame[0] = NULL;
}
if( pv->hqdn3d_frame[1] )
{
free( pv->hqdn3d_frame[1] );
pv->hqdn3d_frame[1] = NULL;
}
if( pv->hqdn3d_frame[2] )
{
free( pv->hqdn3d_frame[2] );
pv->hqdn3d_frame[2] = NULL;
}
free( pv );
filter->private_data = NULL;
}
static int hb_denoise_work( hb_filter_object_t * filter,
hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out )
{
hb_filter_private_t * pv = filter->private_data;
hb_buffer_t * in = *buf_in, * out;
if (in->s.flags & HB_BUF_FLAG_EOF)
{
*buf_out = in;
*buf_in = NULL;
return HB_FILTER_DONE;
}
out = hb_frame_buffer_init(pv->output.pix_fmt, in->f.width, in->f.height);
out->f.color_prim = pv->output.color_prim;
out->f.color_transfer = pv->output.color_transfer;
out->f.color_matrix = pv->output.color_matrix;
out->f.color_range = pv->output.color_range ;
if( !pv->hqdn3d_line )
{
pv->hqdn3d_line = malloc( in->plane[0].stride * sizeof(unsigned short) );
}
int c, coef_index;
for ( c = 0; c < 3; c++ )
{
coef_index = c * 2;
hqdn3d_denoise( in->plane[c].data,
out->plane[c].data,
pv->hqdn3d_line,
&pv->hqdn3d_frame[c],
in->plane[c].stride,
in->plane[c].height,
pv->hqdn3d_coef[coef_index],
pv->hqdn3d_coef[coef_index+1] );
}
out->s = in->s;
*buf_out = out;
return HB_FILTER_OK;
}
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