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path: root/contrib/x265/A02-threads-priority.patch
blob: 1dedf86bb2133dcd1a14df316e9a6cf753e689c3 (plain)
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diff --git a/source/common/threadpool.cpp b/source/common/threadpool.cpp
index 2db7a146b..4ed534d6b 100644
--- a/source/common/threadpool.cpp
+++ b/source/common/threadpool.cpp
@@ -115,12 +115,6 @@ void WorkerThread::threadMain()
 {
     THREAD_NAME("Worker", m_id);
 
-#if _WIN32
-    SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
-#else
-    __attribute__((unused)) int val = nice(10);
-#endif
-
     m_pool.setCurrentThreadAffinity();
 
     sleepbitmap_t idBit = (sleepbitmap_t)1 << m_id;