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#ifndef _MVOLUME_H
#define _MVOLUME_H
#include "layout.h"
#include <Control.h>
#if __POWERPC__
#pragma simple_class_byval off
#endif
class IMPEXPLIBLAYOUT MVolume : public MView, public BControl
{
public: MVolume(BHandler*);
MVolume(BMessage*);
virtual ~MVolume();
virtual long Archive(BMessage *archive, bool deep=true) const;
static BArchivable *Instantiate(BMessage *archive);
virtual minimax layoutprefs();
BRect layout(BRect);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void Draw(BRect);
virtual void DrawVolume(void);
float Volume();
void SetVolume(float vol);
virtual void MouseDown(BPoint);
virtual void KeyDown(const char *bytes, int32 numbytes);
private: float volume;
BHandler *target;
BPoint lastvoldot;
BPoint clickpoint;
thread_id mousethread;
bool ispressed;
// moved into private area 21-6-98
static long _mousetracker(void *arg);
void _MouseTracker();
// added 21-6-98
void _PUMouseTracker();
};
inline float MVolume::Volume()
{
return volume;
}
#endif
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