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-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.Designer.cs2
-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.resx2
2 files changed, 2 insertions, 2 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
index 322d15fb6..b432cc0bd 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
+++ b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
@@ -468,7 +468,7 @@ namespace HandBrakeWPF.Properties {
///
///- Have a Intel Core series CPU with HD Graphics.
///- Have a monitor connected to the HD Graphics
- ///- Note in multi-GPU enviroments, there may be workarounds but these are not officially supported..
+ ///- Note in multi-GPU environments, there may be workarounds but these are not officially supported..
/// </summary>
public static string Video_QuickSyncNotAvailable {
get {
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.resx b/win/CS/HandBrakeWPF/Properties/Resources.resx
index 08164ecdb..3a7231687 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.resx
+++ b/win/CS/HandBrakeWPF/Properties/Resources.resx
@@ -361,7 +361,7 @@ In order to use the QuickSync encoder, you must:
- Have a Intel Core series CPU with HD Graphics.
- Have a monitor connected to the HD Graphics
-- Note in multi-GPU enviroments, there may be workarounds but these are not officially supported.</value>
+- Note in multi-GPU environments, there may be workarounds but these are not officially supported.</value>
</data>
<data name="Video_ScalingModes" xml:space="preserve">
<value>Lanczos - This is HandBrakes default scaler. It provides the best quality downscaling.