1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
package jake2.sys;
import jake2.Defines;
import jake2.client.Key;
import jake2.qcommon.Cbuf;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
/**
* @author dsanders
*/
public class LWJGLKBD extends KBD {
private char[] lwjglKeycodeMap = null;
private boolean mouseHasTwoButtons = false;
public void Init()
{
try
{
if (!Keyboard.isCreated()) Keyboard.create();
if (!Mouse.isCreated()) Mouse.create();
if (!Keyboard.isBuffered()) Keyboard.enableBuffer();
if (!Keyboard.isTranslationEnabled()) Keyboard.enableTranslation();
if (!Mouse.isBuffered()) Mouse.enableBuffer();
if (lwjglKeycodeMap == null) lwjglKeycodeMap = new char[256];
mouseHasTwoButtons = (Mouse.getButtonCount() == 2);
} catch (Exception e) {;}
}
public void Update() {
// get events
HandleEvents();
}
public void Close() {
Keyboard.destroy();
Mouse.destroy();
// free the memory for GC
lwjglKeycodeMap = null;
}
private void HandleEvents()
{
Keyboard.poll();
if (Display.isCloseRequested())
{
Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit");
}
while (Keyboard.next())
{
int key = Keyboard.getEventKey();
char ch = Keyboard.getEventCharacter();
boolean down = Keyboard.getEventKeyState();
// fill the character translation table
// this is needed because the getEventCharacter() returns \0 if a key is released
// keycode is correct but the charachter value is not
if (down) lwjglKeycodeMap[key] = ch;
Do_Key_Event(XLateKey(key,ch), down);
}
if (IN.mouse_active)
{
mx = Mouse.getDX() << 1;
my = -Mouse.getDY() << 1;
}
else
{
mx=0;
my=0;
}
while (Mouse.next()) {
int button = Mouse.getEventButton();
if (button >= 0) {
if (button == 1 && mouseHasTwoButtons) {
button = 2; // A three button mouse numbering scheme...
}
Do_Key_Event(Key.K_MOUSE1 + button, Mouse.getEventButtonState());
} else {
button = Mouse.getEventDWheel();
if (button > 0) {
Do_Key_Event(Key.K_MWHEELUP, true);
Do_Key_Event(Key.K_MWHEELUP, false);
} else if (button < 0) {
Do_Key_Event(Key.K_MWHEELDOWN, true);
Do_Key_Event(Key.K_MWHEELDOWN, false);
}
}
}
}
private int XLateKey(int code, int ch)
{
int key = 0;
switch(code)
{
// 00626 case XK_KP_Page_Up: key = K_KP_PGUP; break;
case Keyboard.KEY_PRIOR: key = Key.K_PGUP; break;
// 00629 case XK_KP_Page_Down: key = K_KP_PGDN; break;
case Keyboard.KEY_NEXT: key = Key.K_PGDN; break;
// 00632 case XK_KP_Home: key = K_KP_HOME; break;
case Keyboard.KEY_HOME: key = Key.K_HOME; break;
// 00635 case XK_KP_End: key = K_KP_END; break;
case Keyboard.KEY_END: key = Key.K_END; break;
// case Keyboard.KEY_LEFT: key = Key.K_KP_LEFTARROW; break;
case Keyboard.KEY_LEFT: key = Key.K_LEFTARROW; break;
// case Keyboard.KEY_RIGHT: key = Key.K_KP_RIGHTARROW; break;
case Keyboard.KEY_RIGHT: key = Key.K_RIGHTARROW; break;
// case Keyboard.KEY_DOWN: key = Key.K_KP_DOWNARROW; break;
case Keyboard.KEY_DOWN: key = Key.K_DOWNARROW; break;
// case Keyboard.KEY_UP: key = Key.K_KP_UPARROW; break;
case Keyboard.KEY_UP: key = Key.K_UPARROW; break;
case Keyboard.KEY_ESCAPE: key = Key.K_ESCAPE; break;
case Keyboard.KEY_RETURN: key = Key.K_ENTER; break;
// 00652 case XK_KP_Enter: key = K_KP_ENTER; break;
case Keyboard.KEY_TAB: key = Key.K_TAB; break;
case Keyboard.KEY_F1: key = Key.K_F1; break;
case Keyboard.KEY_F2: key = Key.K_F2; break;
case Keyboard.KEY_F3: key = Key.K_F3; break;
case Keyboard.KEY_F4: key = Key.K_F4; break;
case Keyboard.KEY_F5: key = Key.K_F5; break;
case Keyboard.KEY_F6: key = Key.K_F6; break;
case Keyboard.KEY_F7: key = Key.K_F7; break;
case Keyboard.KEY_F8: key = Key.K_F8; break;
case Keyboard.KEY_F9: key = Key.K_F9; break;
case Keyboard.KEY_F10: key = Key.K_F10; break;
case Keyboard.KEY_F11: key = Key.K_F11; break;
case Keyboard.KEY_F12: key = Key.K_F12; break;
case Keyboard.KEY_BACK: key = Key.K_BACKSPACE; break;
case Keyboard.KEY_DELETE: key = Key.K_DEL; break;
// 00683 case XK_KP_Delete: key = K_KP_DEL; break;
case Keyboard.KEY_PAUSE: key = Key.K_PAUSE; break;
case Keyboard.KEY_RSHIFT:
case Keyboard.KEY_LSHIFT: key = Key.K_SHIFT; break;
case Keyboard.KEY_RCONTROL:
case Keyboard.KEY_LCONTROL: key = Key.K_CTRL; break;
case Keyboard.KEY_LMENU:
case Keyboard.KEY_RMENU: key = Key.K_ALT; break;
// 00700 case XK_KP_Begin: key = K_KP_5; break;
// 00701
case Keyboard.KEY_INSERT: key = Key.K_INS; break;
// toggle console for DE and US keyboards
case Keyboard.KEY_GRAVE:
case Keyboard.KEY_CIRCUMFLEX: key = '`'; break;
default:
key = lwjglKeycodeMap[code];
if (key >= 'A' && key <= 'Z')
key = key - 'A' + 'a';
break;
}
if (key > 255) key = 0;
return key;
}
public void Do_Key_Event(int key, boolean down) {
Key.Event(key, down, Sys.Milliseconds());
}
public void installGrabs()
{
Mouse.setGrabbed(true);
}
public void uninstallGrabs()
{
Mouse.setGrabbed(false);
}
}
|