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/*
 * Misc.java
 * Copyright (C) 2003
 *
 * $Id: Misc.java,v 1.9 2006-10-31 13:06:32 salomo Exp $
 */
/*
 Copyright (C) 1997-2001 Id Software, Inc.

 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

 See the GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

 */
package jake2.render.lwjgl;

import jake2.Defines;
import jake2.client.VID;
import jake2.qcommon.FS;

import java.io.*;
import java.nio.FloatBuffer;
import java.nio.MappedByteBuffer;
import java.nio.channels.FileChannel;

import net.java.games.jogl.GL;

import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.*;

/**
 * Misc
 * 
 * @author cwei
 */
public abstract class Misc extends Image {

	// /*
	// ==============================================================================
	// 
	// SCREEN SHOTS
	// 
	// ==============================================================================
	// */
	//
	// typedef struct _TargaHeader {
	// unsigned char id_length, colormap_type, image_type;
	// unsigned short colormap_index, colormap_length;
	// unsigned char colormap_size;
	// unsigned short x_origin, y_origin, width, height;
	// unsigned char pixel_size, attributes;
	// } TargaHeader;

	private final static int TGA_HEADER_SIZE = 18;

	/*
	 * ================== GL_ScreenShot_f ==================
	 */
	protected void GL_ScreenShot_f() {
		StringBuffer sb = new StringBuffer(FS.Gamedir() + "/scrshot/jake00.tga");
		FS.CreatePath(sb.toString());
		File file = new File(sb.toString());
		// find a valid file name
		int i = 0;
		int offset = sb.length() - 6;
		while (file.exists() && i++ < 100) {
			sb.setCharAt(offset, (char) ((i / 10) + '0'));
			sb.setCharAt(offset + 1, (char) ((i % 10) + '0'));
			file = new File(sb.toString());
		}
		if (i == 100) {
			VID.Printf(Defines.PRINT_ALL, "Clean up your screenshots\n");
			return;
		}

		try {
			RandomAccessFile out = new RandomAccessFile(file, "rw");
			FileChannel ch = out.getChannel();
			int fileLength = TGA_HEADER_SIZE + vid.width * vid.height * 3;
			out.setLength(fileLength);
			MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0,
					fileLength);

			// write the TGA header
			image.put(0, (byte) 0).put(1, (byte) 0);
			image.put(2, (byte) 2); // uncompressed type
			image.put(12, (byte) (vid.width & 0xFF)); // vid.width
			image.put(13, (byte) (vid.width >> 8)); // vid.width
			image.put(14, (byte) (vid.height & 0xFF)); // vid.height
			image.put(15, (byte) (vid.height >> 8)); // vid.height
			image.put(16, (byte) 24); // pixel size

			// go to image data position
			image.position(TGA_HEADER_SIZE);

			// change pixel alignment for reading
			if (vid.width % 4 != 0) {
				gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
			}

			// OpenGL 1.2+ supports the GL_BGR color format
			// check the GL_VERSION to use the TARGA BGR order if possible
			// e.g.: 1.5.2 NVIDIA 66.29
			if (gl_config.getOpenGLVersion() >= 1.2f) {
				// read the BGR values into the image buffer
				gl.glReadPixels(0, 0, vid.width, vid.height, GL12.GL_BGR,
						GL.GL_UNSIGNED_BYTE, image);
			} else {
				// read the RGB values into the image buffer
				gl.glReadPixels(0, 0, vid.width, vid.height, GL11.GL_RGB,
						GL.GL_UNSIGNED_BYTE, image);
				// flip RGB to BGR
				byte tmp;
				for (i = TGA_HEADER_SIZE; i < fileLength; i += 3) {
					tmp = image.get(i);
					image.put(i, image.get(i + 2));
					image.put(i + 2, tmp);
				}
			}
			// reset to default alignment
			gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 4);
			// close the file channel
			ch.close();
		} catch (IOException e) {
			VID.Printf(Defines.PRINT_ALL, e.getMessage() + '\n');
		}

		VID.Printf(Defines.PRINT_ALL, "Wrote " + file + '\n');
	}

	/*
	 * * GL_SetDefaultState
	 */
	protected void GL_SetDefaultState() {
		gl.glClearColor(1f, 0f, 0.5f, 0.5f); // original quake2
		// gl.glClearColor(0, 0, 0, 0); // replaced with black
		gl.glCullFace(GL11.GL_FRONT);
		gl.glEnable(GL11.GL_TEXTURE_2D);

		gl.glEnable(GL11.GL_ALPHA_TEST);
		gl.glAlphaFunc(GL11.GL_GREATER, 0.666f);

		gl.glDisable(GL11.GL_DEPTH_TEST);
		gl.glDisable(GL11.GL_CULL_FACE);
		gl.glDisable(GL11.GL_BLEND);

		gl.glColor4f(1, 1, 1, 1);

		gl.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
		gl.glShadeModel(GL11.GL_FLAT);

		GL_TextureMode(gl_texturemode.string);
		GL_TextureAlphaMode(gl_texturealphamode.string);
		GL_TextureSolidMode(gl_texturesolidmode.string);

		gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER,
				gl_filter_min);
		gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER,
				gl_filter_max);

		gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S,
				GL11.GL_REPEAT);
		gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T,
				GL11.GL_REPEAT);

		gl.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

		GL_TexEnv(GL11.GL_REPLACE);

		if (qglPointParameterfEXT) {
			// float[] attenuations = { gl_particle_att_a.value,
			// gl_particle_att_b.value, gl_particle_att_c.value };
			FloatBuffer att_buffer = BufferUtils.createFloatBuffer(4);
			att_buffer.put(0, gl_particle_att_a.value);
			att_buffer.put(1, gl_particle_att_b.value);
			att_buffer.put(2, gl_particle_att_c.value);

			gl.glEnable(GL11.GL_POINT_SMOOTH);
			gl.glPointParameterfEXT(EXTPointParameters.GL_POINT_SIZE_MIN_EXT,
					gl_particle_min_size.value);
			gl.glPointParameterfEXT(EXTPointParameters.GL_POINT_SIZE_MAX_EXT,
					gl_particle_max_size.value);
			gl.glPointParameterEXT(
					EXTPointParameters.GL_DISTANCE_ATTENUATION_EXT, att_buffer);
		}

		if (qglColorTableEXT && gl_ext_palettedtexture.value != 0.0f) {
			gl.glEnable(EXTSharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT);

			GL_SetTexturePalette(d_8to24table);
		}

		GL_UpdateSwapInterval();

		/*
		 * vertex array extension
		 */
		gl.glEnableClientState(GL11.GL_VERTEX_ARRAY);
		gl.glClientActiveTextureARB(GL_TEXTURE0);
		gl.glEnableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
	}

	protected void GL_UpdateSwapInterval() {
		if (gl_swapinterval.modified) {
			gl_swapinterval.modified = false;
			if (!gl_state.stereo_enabled) {
				if (qwglSwapIntervalEXT) {
					// ((WGL)gl).wglSwapIntervalEXT((int)gl_swapinterval.value);
				}
			}
		}
	}
}