blob: a9f8088c332060b3e7c1adff013a38ea823e9ca3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
|
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 11.11.2003 by RST.
// $Id: M_Player.java,v 1.1 2004-07-07 19:59:18 hzi Exp $
package jake2.game;
public class M_Player extends GameWeapon {
// This file generated by qdata - Do NOT Modify
public final static int FRAME_stand01= 0;
public final static int FRAME_stand02= 1;
public final static int FRAME_stand03= 2;
public final static int FRAME_stand04= 3;
public final static int FRAME_stand05= 4;
public final static int FRAME_stand06= 5;
public final static int FRAME_stand07= 6;
public final static int FRAME_stand08= 7;
public final static int FRAME_stand09= 8;
public final static int FRAME_stand10= 9;
public final static int FRAME_stand11= 10;
public final static int FRAME_stand12= 11;
public final static int FRAME_stand13= 12;
public final static int FRAME_stand14= 13;
public final static int FRAME_stand15= 14;
public final static int FRAME_stand16= 15;
public final static int FRAME_stand17= 16;
public final static int FRAME_stand18= 17;
public final static int FRAME_stand19= 18;
public final static int FRAME_stand20= 19;
public final static int FRAME_stand21= 20;
public final static int FRAME_stand22= 21;
public final static int FRAME_stand23= 22;
public final static int FRAME_stand24= 23;
public final static int FRAME_stand25= 24;
public final static int FRAME_stand26= 25;
public final static int FRAME_stand27= 26;
public final static int FRAME_stand28= 27;
public final static int FRAME_stand29= 28;
public final static int FRAME_stand30= 29;
public final static int FRAME_stand31= 30;
public final static int FRAME_stand32= 31;
public final static int FRAME_stand33= 32;
public final static int FRAME_stand34= 33;
public final static int FRAME_stand35= 34;
public final static int FRAME_stand36= 35;
public final static int FRAME_stand37= 36;
public final static int FRAME_stand38= 37;
public final static int FRAME_stand39= 38;
public final static int FRAME_stand40= 39;
public final static int FRAME_run1= 40;
public final static int FRAME_run2= 41;
public final static int FRAME_run3= 42;
public final static int FRAME_run4= 43;
public final static int FRAME_run5= 44;
public final static int FRAME_run6= 45;
public final static int FRAME_attack1= 46;
public final static int FRAME_attack2= 47;
public final static int FRAME_attack3= 48;
public final static int FRAME_attack4= 49;
public final static int FRAME_attack5= 50;
public final static int FRAME_attack6= 51;
public final static int FRAME_attack7= 52;
public final static int FRAME_attack8= 53;
public final static int FRAME_pain101= 54;
public final static int FRAME_pain102= 55;
public final static int FRAME_pain103= 56;
public final static int FRAME_pain104= 57;
public final static int FRAME_pain201= 58;
public final static int FRAME_pain202= 59;
public final static int FRAME_pain203= 60;
public final static int FRAME_pain204= 61;
public final static int FRAME_pain301= 62;
public final static int FRAME_pain302= 63;
public final static int FRAME_pain303= 64;
public final static int FRAME_pain304= 65;
public final static int FRAME_jump1= 66;
public final static int FRAME_jump2= 67;
public final static int FRAME_jump3= 68;
public final static int FRAME_jump4= 69;
public final static int FRAME_jump5= 70;
public final static int FRAME_jump6= 71;
public final static int FRAME_flip01= 72;
public final static int FRAME_flip02= 73;
public final static int FRAME_flip03= 74;
public final static int FRAME_flip04= 75;
public final static int FRAME_flip05= 76;
public final static int FRAME_flip06= 77;
public final static int FRAME_flip07= 78;
public final static int FRAME_flip08= 79;
public final static int FRAME_flip09= 80;
public final static int FRAME_flip10= 81;
public final static int FRAME_flip11= 82;
public final static int FRAME_flip12= 83;
public final static int FRAME_salute01= 84;
public final static int FRAME_salute02= 85;
public final static int FRAME_salute03= 86;
public final static int FRAME_salute04= 87;
public final static int FRAME_salute05= 88;
public final static int FRAME_salute06= 89;
public final static int FRAME_salute07= 90;
public final static int FRAME_salute08= 91;
public final static int FRAME_salute09= 92;
public final static int FRAME_salute10= 93;
public final static int FRAME_salute11= 94;
public final static int FRAME_taunt01= 95;
public final static int FRAME_taunt02= 96;
public final static int FRAME_taunt03= 97;
public final static int FRAME_taunt04= 98;
public final static int FRAME_taunt05= 99;
public final static int FRAME_taunt06= 100;
public final static int FRAME_taunt07= 101;
public final static int FRAME_taunt08= 102;
public final static int FRAME_taunt09= 103;
public final static int FRAME_taunt10= 104;
public final static int FRAME_taunt11= 105;
public final static int FRAME_taunt12= 106;
public final static int FRAME_taunt13= 107;
public final static int FRAME_taunt14= 108;
public final static int FRAME_taunt15= 109;
public final static int FRAME_taunt16= 110;
public final static int FRAME_taunt17= 111;
public final static int FRAME_wave01= 112;
public final static int FRAME_wave02= 113;
public final static int FRAME_wave03= 114;
public final static int FRAME_wave04= 115;
public final static int FRAME_wave05= 116;
public final static int FRAME_wave06= 117;
public final static int FRAME_wave07= 118;
public final static int FRAME_wave08= 119;
public final static int FRAME_wave09= 120;
public final static int FRAME_wave10= 121;
public final static int FRAME_wave11= 122;
public final static int FRAME_point01= 123;
public final static int FRAME_point02= 124;
public final static int FRAME_point03= 125;
public final static int FRAME_point04= 126;
public final static int FRAME_point05= 127;
public final static int FRAME_point06= 128;
public final static int FRAME_point07= 129;
public final static int FRAME_point08= 130;
public final static int FRAME_point09= 131;
public final static int FRAME_point10= 132;
public final static int FRAME_point11= 133;
public final static int FRAME_point12= 134;
public final static int FRAME_crstnd01= 135;
public final static int FRAME_crstnd02= 136;
public final static int FRAME_crstnd03= 137;
public final static int FRAME_crstnd04= 138;
public final static int FRAME_crstnd05= 139;
public final static int FRAME_crstnd06= 140;
public final static int FRAME_crstnd07= 141;
public final static int FRAME_crstnd08= 142;
public final static int FRAME_crstnd09= 143;
public final static int FRAME_crstnd10= 144;
public final static int FRAME_crstnd11= 145;
public final static int FRAME_crstnd12= 146;
public final static int FRAME_crstnd13= 147;
public final static int FRAME_crstnd14= 148;
public final static int FRAME_crstnd15= 149;
public final static int FRAME_crstnd16= 150;
public final static int FRAME_crstnd17= 151;
public final static int FRAME_crstnd18= 152;
public final static int FRAME_crstnd19= 153;
public final static int FRAME_crwalk1= 154;
public final static int FRAME_crwalk2= 155;
public final static int FRAME_crwalk3= 156;
public final static int FRAME_crwalk4= 157;
public final static int FRAME_crwalk5= 158;
public final static int FRAME_crwalk6= 159;
public final static int FRAME_crattak1= 160;
public final static int FRAME_crattak2= 161;
public final static int FRAME_crattak3= 162;
public final static int FRAME_crattak4= 163;
public final static int FRAME_crattak5= 164;
public final static int FRAME_crattak6= 165;
public final static int FRAME_crattak7= 166;
public final static int FRAME_crattak8= 167;
public final static int FRAME_crattak9= 168;
public final static int FRAME_crpain1= 169;
public final static int FRAME_crpain2= 170;
public final static int FRAME_crpain3= 171;
public final static int FRAME_crpain4= 172;
public final static int FRAME_crdeath1= 173;
public final static int FRAME_crdeath2= 174;
public final static int FRAME_crdeath3= 175;
public final static int FRAME_crdeath4= 176;
public final static int FRAME_crdeath5= 177;
public final static int FRAME_death101= 178;
public final static int FRAME_death102= 179;
public final static int FRAME_death103= 180;
public final static int FRAME_death104= 181;
public final static int FRAME_death105= 182;
public final static int FRAME_death106= 183;
public final static int FRAME_death201= 184;
public final static int FRAME_death202= 185;
public final static int FRAME_death203= 186;
public final static int FRAME_death204= 187;
public final static int FRAME_death205= 188;
public final static int FRAME_death206= 189;
public final static int FRAME_death301= 190;
public final static int FRAME_death302= 191;
public final static int FRAME_death303= 192;
public final static int FRAME_death304= 193;
public final static int FRAME_death305= 194;
public final static int FRAME_death306= 195;
public final static int FRAME_death307= 196;
public final static int FRAME_death308= 197;
public final static float MODEL_SCALE= 1.000000f;
}
|