diff options
Diffstat (limited to 'test/jake2/render/TestRenderer.java')
-rw-r--r-- | test/jake2/render/TestRenderer.java | 1426 |
1 files changed, 697 insertions, 729 deletions
diff --git a/test/jake2/render/TestRenderer.java b/test/jake2/render/TestRenderer.java index b138bac..870e131 100644 --- a/test/jake2/render/TestRenderer.java +++ b/test/jake2/render/TestRenderer.java @@ -2,37 +2,37 @@ * TestRenderer.java * Copyright (C) 2003 * - * $Id: TestRenderer.java,v 1.6 2004-12-14 01:08:32 cawe Exp $ + * $Id: TestRenderer.java,v 1.7 2005-06-11 19:43:48 cawe Exp $ */ /* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ + Copyright (C) 1997-2001 Id Software, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + */ package jake2.render; import jake2.Defines; import jake2.Globals; import jake2.client.*; import jake2.game.Cmd; -import jake2.game.cvar_t; import jake2.qcommon.*; import jake2.sys.KBD; -import jake2.util.*; +import jake2.util.Lib; +import jake2.util.Math3D; import java.awt.Dimension; import java.nio.FloatBuffer; @@ -44,711 +44,679 @@ import java.util.*; * @author cwei */ public class TestRenderer { - - String[] args; - - refexport_t re; - viddef_t viddef; - int framecount = 0; - static int testnr = 0; - - public TestRenderer(String[] args) { - this.args = args; - } - - public static void main(String[] args) { - - TestRenderer test = new TestRenderer(args); - test.init(); - test.run(); - } - - void init() { - - Qcommon.Init(new String[] {"TestRenderer"}); - // sehr wichtig !!! - VID.Shutdown(); - - String[] names = Renderer.getDriverNames(); - System.out.println("Registered Drivers: " + Arrays.asList(names)); - - this.re = Renderer.getDriver("jogl"); - - System.out.println("Use driver: " + re); - System.out.println(); - - re.Init(0, 0); - -// for (int i = 0; i < raw.length; i++) { -// raw[i] = (byte)((i % 3) + 1); //((i % 4) + 20); -// } - Cmd.AddCommand("nexttest", nexttest); - Cbuf.AddText("bind n nexttest"); - Cbuf.Execute(); - Globals.cls.key_dest = Defines.key_game; - Globals.cls.state = Defines.ca_active; - } - - float fps = 0.0f; - long start = 0; - - void updateScreen() { - re.BeginFrame(0.0f); - viddef = Globals.viddef; - re.DrawStretchPic(0,0,viddef.width, viddef.height, "conback"); - - if (framecount % 500 == 0) { - long time = System.currentTimeMillis(); - fps = 500000.0f / (time - start); - start = time; - } - String text = fps + " fps"; - - for (int i = 0; i < text.length(); i++) { - re.DrawChar(10 + 8 * i, viddef.height/2, (int)text.charAt(i)); - } - - Dimension wal = new Dimension(); - re.DrawGetPicSize(wal, "/textures/e1u1/basemap.wal"); - - re.DrawPic(0, viddef.height - wal.height, "/textures/e1u1/basemap.wal"); - - switch (testnr) { - case 0 : - testParticles(); - break; - case 1 : - testModel(); - break; - case 2 : - testSprites(); - break; - case 3: - testBeam(); - } - re.EndFrame(); - framecount++; - } - - - long startTime; - - void run() { - startTime = System.currentTimeMillis(); - xcommand_t callback = new xcommand_t() { - public void execute() { - updateScreen(); - } - }; - while (true) { - re.updateScreen(callback); - re.getKeyboardHandler().Update(); - Cbuf.Execute(); - try { - Thread.sleep(5); - } catch (InterruptedException e) { - } - } - } - -// =================================================================== - - private int yaw = 0; - - private void testModel() { - - refdef_t refdef = new refdef_t(); - - refdef.x = viddef.width/ 2; - refdef.y = viddef.height / 2 - 72; - refdef.width = 144 * 2; - refdef.height = 168 * 2; - refdef.fov_x = 40; - refdef.fov_y = Math3D.CalcFov(refdef.fov_x, refdef.width, refdef.height); - refdef.time = 1.0f * 0.001f; - - int maxframe = 29; - entity_t entity = new entity_t(); - String modelName = "players/female/tris.md2"; - - String modelSkin = "players/female/athena.pcx"; - - String modelImage = "/players/female/athena_i.pcx"; - String modelImage1 = "/players/female/brianna_i.pcx"; - String modelImage2 = "/players/female/cobalt_i.pcx"; - String modelImage3 = "/players/female/lotus_i.pcx"; - - entity.model = re.RegisterModel(modelName); - - drawString(refdef.x, refdef.y - 20, (entity.model != null) ? modelName : "DEBUG: NullModel"); - - entity.skin = re.RegisterSkin(modelSkin); - entity.flags = Defines.RF_FULLBRIGHT; - entity.origin[0] = 80; - entity.origin[1] = 0; - entity.origin[2] = 0; - Math3D.VectorCopy(entity.origin, entity.oldorigin); - entity.frame = (framecount / 3) % ((qfiles.dmdl_t)entity.model.extradata).num_frames; - entity.oldframe = 0; - entity.backlerp = 0.0f; - yaw+=KBD.mx; - KBD.mx = 0; - if (yaw > 360) - yaw -= 360; - if (yaw < 0) - yaw += 360; - entity.angles[1] = yaw; - - - refdef.areabits = null; - refdef.num_entities = 1; - refdef.entities = new entity_t[] { entity }; - refdef.lightstyles = null; - refdef.rdflags = Defines.RDF_NOWORLDMODEL; - - // Menu_Draw(& s_player_config_menu); - - M_DrawTextBox( - (int) ((refdef.x) * (320.0F / viddef.width) - 8), - (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), - refdef.width / 8, - refdef.height / 8); - refdef.height += 4; - - re.RenderFrame(refdef); - - re.DrawPic(refdef.x - 80, refdef.y, modelImage); - re.DrawPic(refdef.x - 80, refdef.y + 47, modelImage1); - re.DrawPic(refdef.x - 80, refdef.y + 94, modelImage2); - re.DrawPic(refdef.x - 80, refdef.y + 141, modelImage3); - } - - - private String[] sprites = { - "sprites/s_bfg1.sp2", - "sprites/s_bfg2.sp2", - "sprites/s_bfg3.sp2", - "sprites/s_explod.sp2", - "sprites/s_explo2.sp2", - "sprites/s_explo3.sp2", - "sprites/s_flash.sp2", - "sprites/s_bubble.sp2", - }; - - private int spriteCount = 0; - private boolean loading = true; - - private void testSprites() { - - if (loading) { - - re.DrawPic(viddef.width / 2 - 50, viddef.height / 2, "loading"); - String name = sprites[spriteCount]; - - drawString(viddef.width / 2 - 50, viddef.height / 2 + 50, name); - - re.RegisterModel(name); - loading = ++spriteCount < sprites.length; - return; - } - - - refdef_t refdef = new refdef_t(); - - refdef.x = viddef.width/ 2; - refdef.y = viddef.height / 2 - 72; - refdef.width = 144 * 2; - refdef.height = 168 * 2; - refdef.fov_x = 40; - refdef.fov_y = Math3D.CalcFov(refdef.fov_x, refdef.width, refdef.height); - refdef.time = 1.0f * 0.001f; - - int maxframe = 29; - entity_t entity = new entity_t(); - - String modelName = sprites[(framecount / 30) % sprites.length]; - drawString(refdef.x, refdef.y - 20, modelName); - - entity.model = re.RegisterModel(modelName); - - entity.flags = Defines.RF_FULLBRIGHT; - entity.origin[0] = 80 - (framecount % 200) + 200; - entity.origin[1] = 0 + (float)(40 * Math.sin(Math.toRadians(framecount))); - entity.origin[2] = 0 + 20; - Math3D.VectorCopy(entity.origin, entity.oldorigin); - entity.frame = framecount / 2; - entity.oldframe = 0; - entity.backlerp = 0.0f; - - refdef.areabits = null; - refdef.num_entities = 1; - refdef.entities = new entity_t[] { entity }; - refdef.lightstyles = null; - refdef.rdflags = Defines.RDF_NOWORLDMODEL; - - M_DrawTextBox( - (int) ((refdef.x) * (320.0F / viddef.width) - 8), - (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), - refdef.width / 8, - refdef.height / 8); - refdef.height += 4; - - re.RenderFrame(refdef); - - } - - private void testBeam() { - - refdef_t refdef = new refdef_t(); - - refdef.x = viddef.width/ 2; - refdef.y = viddef.height / 2 - 72; - refdef.width = 144 * 2; - refdef.height = 168 * 2; - refdef.fov_x = 40; - refdef.fov_y = Math3D.CalcFov(refdef.fov_x, refdef.width, refdef.height); - refdef.time = 1.0f * 0.001f; - - int maxframe = 29; - entity_t entity = new entity_t(); - - drawString(refdef.x, refdef.y - 20, "Beam Test"); - - entity.flags = Defines.RF_BEAM; - entity.origin[0] = 200; - entity.origin[1] = 0 + (float)(80 * Math.sin(4 * Math.toRadians(framecount))); - entity.origin[2] = 20 + (float)(40 * Math.cos(4 * Math.toRadians(framecount))); - - entity.oldorigin[0] = 20; - entity.oldorigin[1] = 0; // + (float)(40 * Math.sin(Math.toRadians(framecount))); - entity.oldorigin[2] = -20; // + 20; - - entity.frame = 3; - entity.oldframe = 0; - entity.backlerp = 0.0f; - // the four beam colors are encoded in 32 bits of skinnum (hack) - entity.alpha = 0.6f; - - int[] color = { 0xd0, 0xd1, 0xe0, 0xb0 }; - - entity.skinnum = color[framecount / 2 % 4]; - entity.model = null; - - refdef.areabits = null; - refdef.num_entities = 1; - refdef.entities = new entity_t[] { entity }; - refdef.lightstyles = null; - refdef.rdflags = Defines.RDF_NOWORLDMODEL; - - M_DrawTextBox( - (int) ((refdef.x) * (320.0F / viddef.width) - 8), - (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), - refdef.width / 8, - refdef.height / 8); - refdef.height += 4; - - re.RenderFrame(refdef); - } - - private LinkedList active_particles = new LinkedList(); - private boolean explode = false; - private float[] target; - - private boolean initParticles = true; - - private void testParticles() { - - r_numparticles = 0; - - if (active_particles.size() == 0) { - if (explode) - Explosion(target); - else { - target = new float[] {150 + Lib.crand() * 80, Lib.crand() * 40, Lib.crand() * 40}; - RailTrail(new float[]{30, -20, -20}, target); - //Heatbeam(new float[]{30, 20, -20}, target); - } - explode = !explode; - } - refdef_t refdef = new refdef_t(); - - refdef.x = viddef.width/ 2; - refdef.y = viddef.height / 2 - 72; - refdef.width = 400; - refdef.height = 400; - refdef.fov_x = 50; - refdef.fov_y = Math3D.CalcFov(refdef.fov_x, refdef.width, refdef.height); - refdef.time = 1.0f * 0.001f; - - animateParticles(); - - drawString(refdef.x, refdef.y - 20, "active particles: " + r_numparticles); - - refdef.num_particles = r_numparticles; - - refdef.areabits = null; - refdef.num_entities = 0; - refdef.entities = null; - refdef.lightstyles = null; - refdef.rdflags = Defines.RDF_NOWORLDMODEL; - - M_DrawTextBox( - (int) ((refdef.x) * (320.0F / viddef.width) - 8), - (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), - refdef.width / 8, - refdef.height / 8); - refdef.height += 4; - - re.RenderFrame(refdef); - } - - private void drawString(int x, int y, String text) { - for (int i = 0; i < text.length(); i++) { - re.DrawChar(x + 8 * i, y, (int)text.charAt(i)); - } - } - - - private void M_DrawTextBox(int x, int y, int width, int lines) { - int cx, cy; - int n; - - // draw left side - cx = x; - cy = y; - M_DrawCharacter(cx, cy, 1); - for (n = 0; n < lines; n++) { - cy += 8; - M_DrawCharacter(cx, cy, 4); - } - M_DrawCharacter(cx, cy + 8, 7); - - // draw middle - cx += 8; - while (width > 0) { - cy = y; - M_DrawCharacter(cx, cy, 2); - for (n = 0; n < lines; n++) { - cy += 8; - M_DrawCharacter(cx, cy, 5); - } - M_DrawCharacter(cx, cy + 8, 8); - width -= 1; - cx += 8; - } - - // draw right side - cy = y; - M_DrawCharacter(cx, cy, 3); - for (n = 0; n < lines; n++) { - cy += 8; - M_DrawCharacter(cx, cy, 6); - } - M_DrawCharacter(cx, cy + 8, 9); - } - - /* - ================ - M_DrawCharacter - - Draws one solid graphics character - cx and cy are in 320*240 coordinates, and will be centered on - higher res screens. - ================ - */ - private void M_DrawCharacter(int cx, int cy, int num) { - re.DrawChar( - cx + ((viddef.width - 320) >> 1), - cy + ((viddef.height - 240) >> 1), - num); - } - - long endtime; - - private void Explosion(float[] org) { - float[] dir = {0, 0, 0}; - int i; - cparticle_t p; - - for(i=0; i<256; i++) - { - p = new cparticle_t(); - - p.time = time() * 1.0f; - p.color = /*0xe0*/ 223 - (Lib.rand() & 7); - for (int j=0 ; j<3 ; j++) - { - p.org[j] = org[j] + (float)(Lib.rand() % 32) - 16; - p.vel[j] = (float)(Lib.rand() % 384) - 192; - } - - p.accel[0] = p.accel[1] = 0; - p.accel[2] = -PARTICLE_GRAVITY; - p.alpha = 1.0f; - p.alphavel = -0.8f / (0.5f + Globals.rnd.nextFloat() * 0.3f); - - active_particles.add(p); - } - } - - static final float INSTANT_PARTICLE = -10000.0f; - static final float PARTICLE_GRAVITY = 40.0f; - - - /* - =============== - CL_AddParticles - =============== - */ - private void animateParticles() - { - cparticle_t p; - float alpha; - float time, time2; - float[] org = {0, 0, 0}; - int color; - - time = 0.0f; - - for (Iterator it = active_particles.iterator(); it.hasNext();) - { - p = (cparticle_t) it.next(); - - // PMM - added INSTANT_PARTICLE handling for heat beam - if (p.alphavel != INSTANT_PARTICLE) - { - time = (time() - p.time) * 0.001f; - alpha = p.alpha + time*p.alphavel; - if (alpha <= 0) - { // faded out - it.remove(); - continue; - } - } - else - { - alpha = p.alpha; - } - - if (alpha > 1.0) - alpha = 1; - color = (int)p.color; - - time2 = time*time; - - org[0] = p.org[0] + p.vel[0]*time + p.accel[0]*time2; - org[1] = p.org[1] + p.vel[1]*time + p.accel[1]*time2; - org[2] = p.org[2] + p.vel[2]*time + p.accel[2]*time2; - - AddParticle(org, color, alpha); - - // PMM - if (p.alphavel == INSTANT_PARTICLE) - { - p.alphavel = 0.0f; - p.alpha = 0.0f; - } - } - } - - private void Heatbeam (float[] start, float[] forward) - { - - float[] v_up = {0, 0, 10}; - float[] v_right = {0, 10, 0}; - - - float[] move = {0, 0, 0}; - float[] vec = {0, 0, 0}; - float len; - int j; - cparticle_t p; - float[] right = {0, 0, 0}; - float[] up = {0, 0, 0}; - int i; - float c, s; - float[] dir = {0, 0, 0}; - float ltime; - float step = 32.0f, rstep; - float start_pt; - float rot; - float variance; - float[] end = {0, 0, 0}; - - Math3D.VectorMA (start, 4096, forward, end); - - Math3D.VectorCopy (start, move); - Math3D.VectorSubtract (end, start, vec); - len = Math3D.VectorNormalize (vec); - - Math3D.VectorCopy (v_right, right); - Math3D.VectorCopy (v_up, up); -// if (vidref_val == VIDREF_GL) -// { // GL mode - Math3D.VectorMA (move, -0.5f, right, move); - Math3D.VectorMA (move, -0.5f, up, move); -// } -// // otherwise assume SOFT - - ltime = (float)time()/1000.0f; - start_pt = (ltime*96.0f) % step; - Math3D.VectorMA (move, start_pt, vec, move); - - Math3D.VectorScale (vec, step, vec); - - rstep = (float)Math.PI / 10.0f; - for (i=(int)start_pt ; i<len ; i+=step) - { - if (i>step*5) // don't bother after the 5th ring - break; - - for (rot = 0; rot < Math.PI * 2; rot += rstep) - { - - p = new cparticle_t(); - - p.time = time(); - Math3D.VectorClear (p.accel); - variance = 0.5f; - c = (float)Math.cos(rot)*variance; - s = (float)Math.sin(rot)*variance; - - // trim it so it looks like it's starting at the origin - if (i < 10) - { - Math3D.VectorScale (right, c*(i/10.0f), dir); - Math3D.VectorMA (dir, s*(i/10.0f), up, dir); - } - else - { - Math3D.VectorScale (right, c, dir); - Math3D.VectorMA (dir, s, up, dir); - } - - p.alpha = 0.8f; - p.alphavel = -1000.0f; - p.color = /* 223 */0x74 - (Lib.rand()&7); - for (j=0 ; j<3 ; j++) - { - p.org[j] = move[j] + dir[j]*3; - p.vel[j] = 0; - } - - active_particles.add(p); - } - Math3D.VectorAdd (move, vec, move); - } - } - - private void RailTrail(float[] start, float[] end) - { - float[] move = {0, 0, 0}; - float[] vec = {0, 0, 0}; - float len; - int j; - cparticle_t p; - float dec; - float[] right = {0, 0, 0}; - float[] up = {0, 0, 0}; - int i; - float d, c, s; - float[] dir = {0, 0, 0}; - - Math3D.VectorCopy (start, move); - Math3D.VectorSubtract (end, start, vec); - len = Math3D.VectorNormalize(vec); - - Math3D.MakeNormalVectors(vec, right, up); - - for (i=0 ; i<len ; i++) - { - - p = new cparticle_t(); - p.time = time(); - Math3D.VectorClear (p.accel); - - d = i * 0.1f; - c = (float)Math.cos(d); - s = (float)Math.sin(d); - - Math3D.VectorScale (right, c, dir); - Math3D.VectorMA (dir, s, up, dir); - - p.alpha = 1.0f; - p.alphavel = -1.0f / (1 + Globals.rnd.nextFloat() * 0.2f); - p.color = 0x74 + (Lib.rand() & 7); - for (j=0 ; j<3 ; j++) - { - p.org[j] = move[j] + dir[j]*3; - p.vel[j] = dir[j]*6; - } - - Math3D.VectorAdd (move, vec, move); - - active_particles.add(p); - } - - dec = 0.75f; - Math3D.VectorScale (vec, dec, vec); - Math3D.VectorCopy (start, move); - - while (len > 0) - { - len -= dec; - - p = new cparticle_t(); - - p.time = time(); - Math3D.VectorClear (p.accel); - - p.alpha = 1.0f; - p.alphavel = -1.0f / (0.6f + Globals.rnd.nextFloat() * 0.2f); - p.color = 0x0 + Lib.rand()&15; - - for (j=0 ; j<3 ; j++) - { - p.org[j] = move[j] + Lib.crand()*3; - p.vel[j] = Lib.crand()*3; - p.accel[j] = 0; - } - - Math3D.VectorAdd (move, vec, move); - active_particles.add(p); - } - } - - private int time() { - return (int)(System.currentTimeMillis() - startTime); - } - - static xcommand_t nexttest = new xcommand_t() { - public void execute() { - testnr++; - testnr = testnr % 3; - } - }; - - int r_numparticles = 0; - /* - ===================== - V_AddParticle - - ===================== - */ - void AddParticle(float[] org, int color, float alpha) { - if (r_numparticles >= Defines.MAX_PARTICLES) - return; - - int i = r_numparticles++; - - int c = particle_t.colorTable[color]; - c |= (int)(alpha * 255) << 24; - particle_t.colorArray.put(i, c); - - i *= 3; - FloatBuffer vertexBuf = particle_t.vertexArray; - vertexBuf.put(i++, org[0]); - vertexBuf.put(i++, org[1]); - vertexBuf.put(i++, org[2]); - } -} + + String[] args; + + refexport_t re; + + viddef_t viddef; + + int framecount = 0; + + static int testnr = 0; + + public TestRenderer(String[] args) { + this.args = args; + } + + public static void main(String[] args) { + + TestRenderer test = new TestRenderer(args); + test.init(); + test.run(); + } + + void init() { + + Qcommon.Init(new String[] { "TestRenderer", "+set", "gl_mode", "5", + "+set", "vid_fullscreen", "0" }); + + // very important + VID.Shutdown(); + + String[] names = Renderer.getDriverNames(); + System.out.println("Registered Drivers: " + Arrays.asList(names)); + + this.re = Renderer.getDriver("jogl"); + + System.out.println("Use driver: " + re); + System.out.println(); + + re.Init(0, 0); + + Cmd.AddCommand("nexttest", nexttest); + Cbuf.AddText("bind n nexttest"); + Cbuf.Execute(); + Globals.cls.key_dest = Defines.key_game; + Globals.cls.state = Defines.ca_active; + } + + float fps = 0.0f; + + long start = 0; + + void updateScreen() { + re.BeginFrame(0.0f); + viddef = Globals.viddef; + re.DrawStretchPic(0, 0, viddef.width, viddef.height, "conback"); + + if (framecount % 500 == 0) { + long time = System.currentTimeMillis(); + fps = 500000.0f / (time - start); + start = time; + } + String text = ((int)(fps +0.5f)) + " fps"; + + for (int i = 0; i < text.length(); i++) { + re.DrawChar(10 + 8 * i, viddef.height / 2, (int) text.charAt(i)); + } + + Dimension wal = new Dimension(); + re.DrawGetPicSize(wal, "/textures/e1u1/basemap.wal"); + + re.DrawPic(0, viddef.height - wal.height, "/textures/e1u1/basemap.wal"); + + switch (testnr) { + case 0: + testParticles(); + break; + case 1: + testModel(); + break; + case 2: + testSprites(); + break; + case 3: + testBeam(); + } + re.EndFrame(); + framecount++; + } + + long startTime; + + void run() { + startTime = System.currentTimeMillis(); + xcommand_t callback = new xcommand_t() { + public void execute() { + updateScreen(); + } + }; + while (true) { + re.updateScreen(callback); + re.getKeyboardHandler().Update(); + Cbuf.Execute(); + try { + Thread.sleep(5); + } catch (InterruptedException e) { + } + } + } + + // =================================================================== + + private int yaw = 0; + + private void testModel() { + + refdef_t refdef = new refdef_t(); + + refdef.x = viddef.width / 2; + refdef.y = viddef.height / 2 - 72; + refdef.width = 144 * 2; + refdef.height = 168 * 2; + refdef.fov_x = 40; + refdef.fov_y = Math3D + .CalcFov(refdef.fov_x, refdef.width, refdef.height); + refdef.time = 1.0f * 0.001f; + + int maxframe = 29; + entity_t entity = new entity_t(); + String modelName = "players/female/tris.md2"; + + String modelSkin = "players/female/athena.pcx"; + + String modelImage = "/players/female/athena_i.pcx"; + String modelImage1 = "/players/female/brianna_i.pcx"; + String modelImage2 = "/players/female/cobalt_i.pcx"; + String modelImage3 = "/players/female/lotus_i.pcx"; + + entity.model = re.RegisterModel(modelName); + + drawString(refdef.x, refdef.y - 20, (entity.model != null) ? modelName + : "DEBUG: NullModel"); + + entity.skin = re.RegisterSkin(modelSkin); + entity.flags = Defines.RF_FULLBRIGHT; + entity.origin[0] = 80; + entity.origin[1] = 0; + entity.origin[2] = 0; + Math3D.VectorCopy(entity.origin, entity.oldorigin); + entity.frame = (framecount / 3) + % ((qfiles.dmdl_t) entity.model.extradata).num_frames; + entity.oldframe = 0; + entity.backlerp = 0.0f; + yaw += KBD.mx; + KBD.mx = 0; + if (yaw > 360) + yaw -= 360; + if (yaw < 0) + yaw += 360; + entity.angles[1] = yaw; + + refdef.areabits = null; + refdef.num_entities = 1; + refdef.entities = new entity_t[] { entity }; + refdef.lightstyles = null; + refdef.rdflags = Defines.RDF_NOWORLDMODEL; + + // Menu_Draw(& s_player_config_menu); + + M_DrawTextBox((int) ((refdef.x) * (320.0F / viddef.width) - 8), + (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), + refdef.width / 8, refdef.height / 8); + refdef.height += 4; + + re.RenderFrame(refdef); + + re.DrawPic(refdef.x - 80, refdef.y, modelImage); + re.DrawPic(refdef.x - 80, refdef.y + 47, modelImage1); + re.DrawPic(refdef.x - 80, refdef.y + 94, modelImage2); + re.DrawPic(refdef.x - 80, refdef.y + 141, modelImage3); + } + + private String[] sprites = { "sprites/s_bfg1.sp2", "sprites/s_bfg2.sp2", + "sprites/s_bfg3.sp2", "sprites/s_explod.sp2", + "sprites/s_explo2.sp2", "sprites/s_explo3.sp2", + "sprites/s_flash.sp2", "sprites/s_bubble.sp2", }; + + private int spriteCount = 0; + + private boolean loading = true; + + private void testSprites() { + + if (loading) { + + re.DrawPic(viddef.width / 2 - 50, viddef.height / 2, "loading"); + String name = sprites[spriteCount]; + + drawString(viddef.width / 2 - 50, viddef.height / 2 + 50, name); + + re.RegisterModel(name); + loading = ++spriteCount < sprites.length; + return; + } + + refdef_t refdef = new refdef_t(); + + refdef.x = viddef.width / 2; + refdef.y = viddef.height / 2 - 72; + refdef.width = 144 * 2; + refdef.height = 168 * 2; + refdef.fov_x = 40; + refdef.fov_y = Math3D + .CalcFov(refdef.fov_x, refdef.width, refdef.height); + refdef.time = 1.0f * 0.001f; + + int maxframe = 29; + entity_t entity = new entity_t(); + + String modelName = sprites[(framecount / 30) % sprites.length]; + drawString(refdef.x, refdef.y - 20, modelName); + + entity.model = re.RegisterModel(modelName); + + entity.flags = Defines.RF_FULLBRIGHT; + entity.origin[0] = 80 - (framecount % 200) + 200; + entity.origin[1] = 0 + (float) (40 * Math.sin(Math + .toRadians(framecount))); + entity.origin[2] = 0 + 20; + Math3D.VectorCopy(entity.origin, entity.oldorigin); + entity.frame = framecount / 2; + entity.oldframe = 0; + entity.backlerp = 0.0f; + + refdef.areabits = null; + refdef.num_entities = 1; + refdef.entities = new entity_t[] { entity }; + refdef.lightstyles = null; + refdef.rdflags = Defines.RDF_NOWORLDMODEL; + + M_DrawTextBox((int) ((refdef.x) * (320.0F / viddef.width) - 8), + (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), + refdef.width / 8, refdef.height / 8); + refdef.height += 4; + + re.RenderFrame(refdef); + + } + + private void testBeam() { + + refdef_t refdef = new refdef_t(); + + refdef.x = viddef.width / 2; + refdef.y = viddef.height / 2 - 72; + refdef.width = 144 * 2; + refdef.height = 168 * 2; + refdef.fov_x = 40; + refdef.fov_y = Math3D + .CalcFov(refdef.fov_x, refdef.width, refdef.height); + refdef.time = 1.0f * 0.001f; + + int maxframe = 29; + entity_t entity = new entity_t(); + + drawString(refdef.x, refdef.y - 20, "Beam Test"); + + entity.flags = Defines.RF_BEAM; + entity.origin[0] = 200; + entity.origin[1] = 0 + (float) (80 * Math.sin(4 * Math + .toRadians(framecount))); + entity.origin[2] = 20 + (float) (40 * Math.cos(4 * Math + .toRadians(framecount))); + + entity.oldorigin[0] = 20; + entity.oldorigin[1] = 0; // + (float)(40 * + // Math.sin(Math.toRadians(framecount))); + entity.oldorigin[2] = -20; // + 20; + + entity.frame = 3; + entity.oldframe = 0; + entity.backlerp = 0.0f; + // the four beam colors are encoded in 32 bits of skinnum (hack) + entity.alpha = 0.6f; + + int[] color = { 0xd0, 0xd1, 0xe0, 0xb0 }; + + entity.skinnum = color[framecount / 2 % 4]; + entity.model = null; + + refdef.areabits = null; + refdef.num_entities = 1; + refdef.entities = new entity_t[] { entity }; + refdef.lightstyles = null; + refdef.rdflags = Defines.RDF_NOWORLDMODEL; + + M_DrawTextBox((int) ((refdef.x) * (320.0F / viddef.width) - 8), + (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), + refdef.width / 8, refdef.height / 8); + refdef.height += 4; + + re.RenderFrame(refdef); + } + + private LinkedList active_particles = new LinkedList(); + + private boolean explode = false; + + private float[] target; + + private boolean initParticles = true; + + private void testParticles() { + + r_numparticles = 0; + + if (active_particles.size() == 0) { + if (explode) + Explosion(target); + else { + target = new float[] { 150 + Lib.crand() * 80, + Lib.crand() * 40, Lib.crand() * 40 }; + RailTrail(new float[] { 30, -20, -20 }, target); + //Heatbeam(new float[]{30, 20, -20}, target); + } + explode = !explode; + } + refdef_t refdef = new refdef_t(); + + refdef.x = viddef.width / 2; + refdef.y = viddef.height / 2 - 72; + refdef.width = 400; + refdef.height = 400; + refdef.fov_x = 50; + refdef.fov_y = Math3D + .CalcFov(refdef.fov_x, refdef.width, refdef.height); + refdef.time = 1.0f * 0.001f; + + animateParticles(); + + drawString(refdef.x, refdef.y - 20, "active particles: " + + r_numparticles); + + refdef.num_particles = r_numparticles; + + refdef.areabits = null; + refdef.num_entities = 0; + refdef.entities = null; + refdef.lightstyles = null; + refdef.rdflags = Defines.RDF_NOWORLDMODEL; + + M_DrawTextBox((int) ((refdef.x) * (320.0F / viddef.width) - 8), + (int) ((viddef.height / 2) * (240.0F / viddef.height) - 77), + refdef.width / 8, refdef.height / 8); + refdef.height += 4; + + re.RenderFrame(refdef); + } + + private void drawString(int x, int y, String text) { + for (int i = 0; i < text.length(); i++) { + re.DrawChar(x + 8 * i, y, (int) text.charAt(i)); + } + } + + private void M_DrawTextBox(int x, int y, int width, int lines) { + int cx, cy; + int n; + + // draw left side + cx = x; + cy = y; + M_DrawCharacter(cx, cy, 1); + for (n = 0; n < lines; n++) { + cy += 8; + M_DrawCharacter(cx, cy, 4); + } + M_DrawCharacter(cx, cy + 8, 7); + + // draw middle + cx += 8; + while (width > 0) { + cy = y; + M_DrawCharacter(cx, cy, 2); + for (n = 0; n < lines; n++) { + cy += 8; + M_DrawCharacter(cx, cy, 5); + } + M_DrawCharacter(cx, cy + 8, 8); + width -= 1; + cx += 8; + } + + // draw right side + cy = y; + M_DrawCharacter(cx, cy, 3); + for (n = 0; n < lines; n++) { + cy += 8; + M_DrawCharacter(cx, cy, 6); + } + M_DrawCharacter(cx, cy + 8, 9); + } + + /** + * M_DrawCharacter + * + * Draws one solid graphics character cx and cy are in 320*240 coordinates, + * and will be centered on higher res screens. ================ + */ + private void M_DrawCharacter(int cx, int cy, int num) { + re.DrawChar(cx + ((viddef.width - 320) >> 1), cy + + ((viddef.height - 240) >> 1), num); + } + + long endtime; + + private void Explosion(float[] org) { + float[] dir = { 0, 0, 0 }; + int i; + cparticle_t p; + + for (i = 0; i < 256; i++) { + p = new cparticle_t(); + + p.time = time() * 1.0f; + p.color = /* 0xe0 */223 - (Lib.rand() & 7); + for (int j = 0; j < 3; j++) { + p.org[j] = org[j] + (float) (Lib.rand() % 32) - 16; + p.vel[j] = (float) (Lib.rand() % 384) - 192; + } + + p.accel[0] = p.accel[1] = 0; + p.accel[2] = -PARTICLE_GRAVITY; + p.alpha = 1.0f; + p.alphavel = -0.8f / (0.5f + Globals.rnd.nextFloat() * 0.3f); + + active_particles.add(p); + } + } + + static final float INSTANT_PARTICLE = -10000.0f; + + static final float PARTICLE_GRAVITY = 40.0f; + + /* + * =============== CL_AddParticles =============== + */ + private void animateParticles() { + cparticle_t p; + float alpha; + float time, time2; + float[] org = { 0, 0, 0 }; + int color; + + time = 0.0f; + + for (Iterator it = active_particles.iterator(); it.hasNext();) { + p = (cparticle_t) it.next(); + + // PMM - added INSTANT_PARTICLE handling for heat beam + if (p.alphavel != INSTANT_PARTICLE) { + time = (time() - p.time) * 0.001f; + alpha = p.alpha + time * p.alphavel; + if (alpha <= 0) { // faded out + it.remove(); + continue; + } + } else { + alpha = p.alpha; + } + + if (alpha > 1.0) + alpha = 1; + color = (int) p.color; + + time2 = time * time; + + org[0] = p.org[0] + p.vel[0] * time + p.accel[0] * time2; + org[1] = p.org[1] + p.vel[1] * time + p.accel[1] * time2; + org[2] = p.org[2] + p.vel[2] * time + p.accel[2] * time2; + + AddParticle(org, color, alpha); + + // PMM + if (p.alphavel == INSTANT_PARTICLE) { + p.alphavel = 0.0f; + p.alpha = 0.0f; + } + } + } + + private void Heatbeam(float[] start, float[] forward) { + + float[] v_up = { 0, 0, 10 }; + float[] v_right = { 0, 10, 0 }; + + float[] move = { 0, 0, 0 }; + float[] vec = { 0, 0, 0 }; + float len; + int j; + cparticle_t p; + float[] right = { 0, 0, 0 }; + float[] up = { 0, 0, 0 }; + int i; + float c, s; + float[] dir = { 0, 0, 0 }; + float ltime; + float step = 32.0f, rstep; + float start_pt; + float rot; + float variance; + float[] end = { 0, 0, 0 }; + + Math3D.VectorMA(start, 4096, forward, end); + + Math3D.VectorCopy(start, move); + Math3D.VectorSubtract(end, start, vec); + len = Math3D.VectorNormalize(vec); + + Math3D.VectorCopy(v_right, right); + Math3D.VectorCopy(v_up, up); + // if (vidref_val == VIDREF_GL) + // { // GL mode + Math3D.VectorMA(move, -0.5f, right, move); + Math3D.VectorMA(move, -0.5f, up, move); + // } + // // otherwise assume SOFT + + ltime = (float) time() / 1000.0f; + start_pt = (ltime * 96.0f) % step; + Math3D.VectorMA(move, start_pt, vec, move); + + Math3D.VectorScale(vec, step, vec); + + rstep = (float) Math.PI / 10.0f; + for (i = (int) start_pt; i < len; i += step) { + if (i > step * 5) // don't bother after the 5th ring + break; + + for (rot = 0; rot < Math.PI * 2; rot += rstep) { + + p = new cparticle_t(); + + p.time = time(); + Math3D.VectorClear(p.accel); + variance = 0.5f; + c = (float) Math.cos(rot) * variance; + s = (float) Math.sin(rot) * variance; + + // trim it so it looks like it's starting at the origin + if (i < 10) { + Math3D.VectorScale(right, c * (i / 10.0f), dir); + Math3D.VectorMA(dir, s * (i / 10.0f), up, dir); + } else { + Math3D.VectorScale(right, c, dir); + Math3D.VectorMA(dir, s, up, dir); + } + + p.alpha = 0.8f; + p.alphavel = -1000.0f; + p.color = /* 223 */0x74 - (Lib.rand() & 7); + for (j = 0; j < 3; j++) { + p.org[j] = move[j] + dir[j] * 3; + p.vel[j] = 0; + } + + active_particles.add(p); + } + Math3D.VectorAdd(move, vec, move); + } + } + + private void RailTrail(float[] start, float[] end) { + float[] move = { 0, 0, 0 }; + float[] vec = { 0, 0, 0 }; + float len; + int j; + cparticle_t p; + float dec; + float[] right = { 0, 0, 0 }; + float[] up = { 0, 0, 0 }; + int i; + float d, c, s; + float[] dir = { 0, 0, 0 }; + + Math3D.VectorCopy(start, move); + Math3D.VectorSubtract(end, start, vec); + len = Math3D.VectorNormalize(vec); + + Math3D.MakeNormalVectors(vec, right, up); + + for (i = 0; i < len; i++) { + + p = new cparticle_t(); + p.time = time(); + Math3D.VectorClear(p.accel); + + d = i * 0.1f; + c = (float) Math.cos(d); + s = (float) Math.sin(d); + + Math3D.VectorScale(right, c, dir); + Math3D.VectorMA(dir, s, up, dir); + + p.alpha = 1.0f; + p.alphavel = -1.0f / (1 + Globals.rnd.nextFloat() * 0.2f); + p.color = 0x74 + (Lib.rand() & 7); + for (j = 0; j < 3; j++) { + p.org[j] = move[j] + dir[j] * 3; + p.vel[j] = dir[j] * 6; + } + + Math3D.VectorAdd(move, vec, move); + + active_particles.add(p); + } + + dec = 0.75f; + Math3D.VectorScale(vec, dec, vec); + Math3D.VectorCopy(start, move); + + while (len > 0) { + len -= dec; + + p = new cparticle_t(); + + p.time = time(); + Math3D.VectorClear(p.accel); + + p.alpha = 1.0f; + p.alphavel = -1.0f / (0.6f + Globals.rnd.nextFloat() * 0.2f); + p.color = 0x0 + Lib.rand() & 15; + + for (j = 0; j < 3; j++) { + p.org[j] = move[j] + Lib.crand() * 3; + p.vel[j] = Lib.crand() * 3; + p.accel[j] = 0; + } + + Math3D.VectorAdd(move, vec, move); + active_particles.add(p); + } + } + + private int time() { + return (int) (System.currentTimeMillis() - startTime); + } + + static xcommand_t nexttest = new xcommand_t() { + public void execute() { + testnr++; + testnr = testnr % 3; + } + }; + + int r_numparticles = 0; + + /** + * V_AddParticle + */ + void AddParticle(float[] org, int color, float alpha) { + if (r_numparticles >= Defines.MAX_PARTICLES) + return; + + int i = r_numparticles++; + + int c = particle_t.colorTable[color]; + c |= (int) (alpha * 255) << 24; + particle_t.colorArray.put(i, c); + + i *= 3; + FloatBuffer vertexBuf = particle_t.vertexArray; + vertexBuf.put(i, org[0]); + vertexBuf.put(i + 1, org[1]); + vertexBuf.put(i + 2, org[2]); + } +}
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