diff options
Diffstat (limited to 'src/jake2/sound/lwjgl/Channel.java')
-rw-r--r-- | src/jake2/sound/lwjgl/Channel.java | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/jake2/sound/lwjgl/Channel.java b/src/jake2/sound/lwjgl/Channel.java index 722668f..a4d0f38 100644 --- a/src/jake2/sound/lwjgl/Channel.java +++ b/src/jake2/sound/lwjgl/Channel.java @@ -3,7 +3,7 @@ * * Copyright (C) 2003 * - * $Id: Channel.java,v 1.3 2005-04-25 22:50:25 cawe Exp $ + * $Id: Channel.java,v 1.4 2005-04-27 12:21:24 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -37,7 +37,9 @@ import jake2.util.Math3D; import java.nio.FloatBuffer; import java.nio.IntBuffer; -import java.util.*; +import java.util.Hashtable; +import java.util.Iterator; +import java.util.Map; import org.lwjgl.openal.AL10; @@ -96,7 +98,7 @@ public class Channel { private static IntBuffer tmp = Lib.newIntBuffer(1); - static int init(IntBuffer buffers, float masterVolume) { + static int init(IntBuffer buffers) { Channel.buffers = buffers; // create channels int sourceId; @@ -114,7 +116,7 @@ public class Channel { numChannels++; // set default values for AL sources - AL10.alSourcef (sourceId, AL10.AL_GAIN, masterVolume); + AL10.alSourcef (sourceId, AL10.AL_GAIN, 1.0f); AL10.alSourcef (sourceId, AL10.AL_PITCH, 1.0f); AL10.alSourcei (sourceId, AL10.AL_SOURCE_ABSOLUTE, AL10.AL_TRUE); AL10.nalSourcefv(sourceId, AL10.AL_VELOCITY, NULLVECTOR, 0); @@ -208,8 +210,10 @@ public class Channel { private static FloatBuffer sourceOriginBuffer = Lib.newFloatBuffer(3); - static void playAllSounds(FloatBuffer listenerOrigin, float masterVolume) { - float[] entityOrigin = {0, 0, 0}; + //stack variable + private static float[] entityOrigin = {0, 0, 0}; + + static void playAllSounds(FloatBuffer listenerOrigin) { FloatBuffer sourceOrigin = sourceOriginBuffer; Channel ch; int sourceId; @@ -238,8 +242,7 @@ public class Channel { if (ch.bufferChanged) { AL10.alSourcei(sourceId, AL10.AL_BUFFER, ch.bufferId); } -// AL10.alSourcef (sourceId, AL10.AL_GAIN, masterVolume * ch.volume); - AL10.alSourcef (sourceId, AL10.AL_GAIN, masterVolume); + // AL10.alSourcef (sourceId, AL10.AL_GAIN, ch.volume); AL10.alSourcef (sourceId, AL10.AL_ROLLOFF_FACTOR, ch.rolloff); AL10.nalSourcefv(sourceId, AL10.AL_POSITION, sourceOrigin, 0); AL10.alSourcePlay(sourceId); |