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Diffstat (limited to 'src/jake2/qcommon/Qcommon.java')
-rw-r--r-- | src/jake2/qcommon/Qcommon.java | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/src/jake2/qcommon/Qcommon.java b/src/jake2/qcommon/Qcommon.java new file mode 100644 index 0000000..b55f4d9 --- /dev/null +++ b/src/jake2/qcommon/Qcommon.java @@ -0,0 +1,315 @@ +/* + * Qcommon.java + * Copyright 2003 + * + * $Id: Qcommon.java,v 1.1 2004-07-07 19:59:33 hzi Exp $ + */ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +package jake2.qcommon; + +import jake2.Globals; +import jake2.client.*; +import jake2.game.Cmd; +import jake2.game.Swap; +import jake2.server.SV_MAIN; +import jake2.sys.NET; +import jake2.sys.Sys; +import jake2.util.Vargs; + +import java.io.FileWriter; +import java.io.IOException; + +/** + * Qcommon contains some basic routines for the game engine + * namely initialization, shutdown and frame generation. + */ +public final class Qcommon extends Globals { + + /** + * This function initializes the different subsystems of + * the game engine. The setjmp/longjmp mechanism of the original + * was replaced with exceptions. + * @param args the original unmodified command line arguments + */ + public static void InitForTestMap(String[] args) { + try { + Z.chain.next= Z.chain.prev= Z.chain; + + // prepare enough of the subsystems to handle + // cvar and command buffer management + Com.InitArgv(args); + + Swap.Init(); + Cbuf.Init(); + + Cmd.Init(); + Cvar.Init(); + + Key.Init(); + + // we need to add the early commands twice, because + // a basedir or cddir needs to be set before execing + // config files, but we want other parms to override + // the settings of the config files + Cbuf.AddEarlyCommands(false); + Cbuf.Execute(); + + FS.InitFilesystem(); + + Cbuf.AddText("exec default.cfg\n"); + Cbuf.AddText("exec config.cfg\n"); + + Cbuf.AddEarlyCommands(true); + Cbuf.Execute(); + + // + // init commands and vars + // + Cmd.AddCommand("z_stats", Z.Stats_f); + Cmd.AddCommand("error", Com.Error_f); + + Globals.host_speeds= Cvar.Get("host_speeds", "0", 0); + Globals.log_stats= Cvar.Get("log_stats", "0", 0); + Globals.developer= Cvar.Get("developer", "0", 0); + Globals.timescale= Cvar.Get("timescale", "1", 0); + Globals.fixedtime= Cvar.Get("fixedtime", "0", 0); + Globals.logfile_active= Cvar.Get("logfile", "0", 0); + Globals.showtrace= Cvar.Get("showtrace", "0", 0); + Globals.dedicated= Cvar.Get("dedicated", "0", CVAR_NOSET); + + String s = Com.sprintf("%4.2f %s %s %s", + new Vargs(4) + .add(Globals.VERSION) + .add(Globals.CPUSTRING) + .add(Globals.__DATE__) + .add(Globals.BUILDSTRING)); + + Cvar.Get("version", s, CVAR_SERVERINFO | CVAR_NOSET); + + NET.NET_Init(); + Netchan.Netchan_Init(); + + //SV_MAIN.SV_Init(); + CL.Init(); + + // add + commands from command line + if (!Cbuf.AddLateCommands()) { + // if the user didn't give any commands, run default action + Cbuf.AddText("d1\n"); + Cbuf.Execute(); + } else { + // the user asked for something explicit + // so drop the loading plaque + SCR.EndLoadingPlaque(); + } + + Com.Printf("====== Quake2 Initialized ======\n\n"); + + } catch (longjmpException e) { + Sys.Error("Error during initialization"); + } + } + + + /** + * This function initializes the different subsystems of + * the game engine. The setjmp/longjmp mechanism of the original + * was replaced with exceptions. + * @param args the original unmodified command line arguments + */ + public static void Init(String[] args) { + try { + + // prepare enough of the subsystems to handle + // cvar and command buffer management + Com.InitArgv(args); + + Swap.Init(); + Cbuf.Init(); + + Cmd.Init(); + Cvar.Init(); + + Key.Init(); + + // we need to add the early commands twice, because + // a basedir or cddir needs to be set before execing + // config files, but we want other parms to override + // the settings of the config files + Cbuf.AddEarlyCommands(false); + Cbuf.Execute(); + + FS.InitFilesystem(); + + Cbuf.AddText("exec default.cfg\n"); + Cbuf.AddText("exec config.cfg\n"); + + Cbuf.AddEarlyCommands(true); + Cbuf.Execute(); + + // + // init commands and vars + // + Cmd.AddCommand("z_stats", Z.Stats_f); + Cmd.AddCommand("error", Com.Error_f); + + Globals.host_speeds= Cvar.Get("host_speeds", "0", 0); + Globals.log_stats= Cvar.Get("log_stats", "0", 0); + Globals.developer= Cvar.Get("developer", "0", 0); + Globals.timescale= Cvar.Get("timescale", "0", 0); + Globals.fixedtime= Cvar.Get("fixedtime", "0", 0); + Globals.logfile_active= Cvar.Get("logfile", "0", 0); + Globals.showtrace= Cvar.Get("showtrace", "0", 0); + Globals.dedicated= Cvar.Get("dedicated", "0", CVAR_NOSET); + + String s = Com.sprintf("%4.2f %s %s %s", + new Vargs(4) + .add(Globals.VERSION) + .add(Globals.CPUSTRING) + .add(Globals.__DATE__) + .add(Globals.BUILDSTRING)); + + Cvar.Get("version", s, CVAR_SERVERINFO | CVAR_NOSET); + + NET.NET_Init(); //ok + Netchan.Netchan_Init(); //ok + + SV_MAIN.SV_Init(); //ok + CL.Init(); + + // add + commands from command line + if (!Cbuf.AddLateCommands()) { + // if the user didn't give any commands, run default action +// Cbuf.AddText("d1\n"); + Cbuf.Execute(); + } else { + // the user asked for something explicit + // so drop the loading plaque + SCR.EndLoadingPlaque(); + } + + Com.Printf("====== Quake2 Initialized ======\n\n"); + + } catch (longjmpException e) { + Sys.Error("Error during initialization"); + } + } + + /** + * Trigger generation of a frame for the given time. The setjmp/longjmp + * mechanism of the original was replaced with exceptions. + * @param msec the current game time + */ + public static void Frame(int msec) { + try { + + if (Globals.log_stats.modified) { + Globals.log_stats.modified= false; + + if (Globals.log_stats.value != 0.0f) { + + if (Globals.log_stats_file != null) { + try { + Globals.log_stats_file.close(); + } catch (IOException e) { + } + Globals.log_stats_file= null; + } + + try { + Globals.log_stats_file= new FileWriter("stats.log"); + } catch (IOException e) { + Globals.log_stats_file= null; + } + if (Globals.log_stats_file != null) { + try { + Globals.log_stats_file.write("entities,dlights,parts,frame time\n"); + } catch (IOException e) { + } + } + + } else { + + if (Globals.log_stats_file != null) { + try { + Globals.log_stats_file.close(); + } catch (IOException e) { + } + Globals.log_stats_file= null; + } + } + } + + if (Globals.fixedtime.value != 0.0f) { + msec= (int) Globals.fixedtime.value; + } else if (Globals.timescale.value != 0.0f) { + msec *= Globals.timescale.value; + if (msec < 1) + msec= 1; + } + + if (Globals.showtrace.value != 0.0f) { + Com.Printf("%4i traces %4i points\n", + new Vargs(2).add(Globals.c_traces) + .add(Globals.c_pointcontents)); + + + Globals.c_traces= 0; + Globals.c_brush_traces= 0; + Globals.c_pointcontents= 0; + } + + Cbuf.Execute (); + + int time_before= 0; + int time_between= 0; + int time_after= 0; + + if (Globals.host_speeds.value != 0.0f) + time_before= Sys.Milliseconds(); + + SV_MAIN.SV_Frame(msec); + + if (Globals.host_speeds.value != 0.0f) + time_between= Sys.Milliseconds(); + + CL.Frame(msec); + + if (Globals.host_speeds.value != 0.0f) { + time_after= Sys.Milliseconds(); + + int all= time_after - time_before; + int sv= time_between - time_before; + int cl= time_after - time_between; + int gm= Globals.time_after_game - Globals.time_before_game; + int rf= Globals.time_after_ref - Globals.time_before_ref; + sv -= gm; + cl -= rf; + + Com.Printf("all:%3i sv:%3i gm:%3i cl:%3i rf:%3i\n", + new Vargs(5).add(all).add(sv).add(gm).add(cl).add(rf)); + } + + } catch (longjmpException e) { + } + } + +} |