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-rw-r--r--src/jake2/Jake2.java57
1 files changed, 11 insertions, 46 deletions
diff --git a/src/jake2/Jake2.java b/src/jake2/Jake2.java
index 70649b2..65c8075 100644
--- a/src/jake2/Jake2.java
+++ b/src/jake2/Jake2.java
@@ -2,7 +2,7 @@
* Jake2.java
* Copyright (C) 2003
*
- * $Id: Jake2.java,v 1.2 2004-07-08 15:58:46 hzi Exp $
+ * $Id: Jake2.java,v 1.3 2004-07-09 06:50:51 hzi Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -25,10 +25,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package jake2;
-import java.io.IOException;
-import java.util.logging.*;
-
-import jake2.qcommon.*;
+import jake2.client.SCR;
+import jake2.qcommon.Cvar;
+import jake2.qcommon.Qcommon;
import jake2.sys.Sys;
/**
@@ -36,23 +35,6 @@ import jake2.sys.Sys;
*/
public final class Jake2 {
- // R I S K Y C O D E D A T A B A S E
- // -------------------------------------
- // (m?gliche Fehlerursachen f?r sp?teres Debuggen)
- // - sicherstellen, dass svs.clients richtig durchnummeriert wird (client_t.serverindex)
- // - sicherstellen, dass SV_GAME.ge.edicts richtig durchnummeriert wird (ent.s.number der richtige index ?)
- // - CM_DecompressVis() richtig portiert ?
- // - NET.Net_Socket() sockarr_in.addr richtig ersetzt ?
- //
-
- /**
- * for all other classes it should be:
- * <code>
- * private static Logger logger = Logger.getLogger(<CLASSNAME>.class.getName());
- * </code>
- *
- */
- private static Logger logger;
/**
* main is used to start the game. Quake2 for Java supports the
@@ -61,22 +43,6 @@ public final class Jake2 {
*/
public static void main(String[] args) {
- // init the global LogManager with the logging.properties file
- try {
- LogManager.getLogManager().readConfiguration(Jake2.class.getResourceAsStream("/jake2/logging.properties"));
- }
- catch (SecurityException secEx) {
- secEx.printStackTrace();
- }
- catch (IOException ioEx) {
- System.err.println("FATAL Error: can't load /jake2/logging.properties (classpath)");
- ioEx.printStackTrace();
- }
-
- logger = Logger.getLogger(Jake2.class.getName());
-
- logger.log(Level.INFO, "Start Jake2 :-)");
-
// in C the first arg is the filename
int argc = (args == null) ? 1 : args.length + 1;
String[] c_args = new String[argc];
@@ -95,17 +61,16 @@ public final class Jake2 {
// find time spending rendering last frame
newtime = Sys.Milliseconds();
time = newtime - oldtime;
-
+
+ // TODO this is a timer hack for Win2000
+ // System.currentTimeMillis() resolution bug
+ if (time == 0 && (Globals.cl_timedemo.value != 0 || SCR.fps.value != 0)) {
+ time++;
+ }
+
if (time > 0)
Qcommon.Frame(time);
oldtime = newtime;
-
- // save cpu resources
-// try {
-// Thread.sleep(1);
-// }
-// catch (InterruptedException e) {
-// }
}
}
}