diff options
author | Carsten Weisse <[email protected]> | 2007-04-16 21:58:06 +0000 |
---|---|---|
committer | Carsten Weisse <[email protected]> | 2007-04-16 21:58:06 +0000 |
commit | cc8e28cd65e48c6c8c63ed858b01c2872c29d5f3 (patch) | |
tree | 5a72ce36e3da809e0c9cfbbf1c127f45fd1d9e6b /src/jake2 | |
parent | eca1a6863fdc1b7a4550b99c4ede528268809990 (diff) |
clean up
Diffstat (limited to 'src/jake2')
-rw-r--r-- | src/jake2/client/CL_parse.java | 89 |
1 files changed, 29 insertions, 60 deletions
diff --git a/src/jake2/client/CL_parse.java b/src/jake2/client/CL_parse.java index 471efad..0a43287 100644 --- a/src/jake2/client/CL_parse.java +++ b/src/jake2/client/CL_parse.java @@ -21,9 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ - -// $Id: CL_parse.java,v 1.23 2007-04-15 20:12:32 salomo Exp $ - package jake2.client; import jake2.Defines; @@ -66,15 +63,13 @@ public class CL_parse { * download from the server. */ public static boolean CheckOrDownloadFile(String filename) { - RandomAccessFile fp; - String name; - if (filename.indexOf("..") != -1) { Com.Printf("Refusing to download a path with ..\n"); return true; } - if (FS.FileLength(filename) > 0) { // it exists, no need to download + if (FS.FileLength(filename) > 0) { + // it exists, no need to download return true; } @@ -91,9 +86,9 @@ public class CL_parse { // check to see if we already have a tmp for this file, if so, try to // resume // open the file if not opened yet - name = DownloadFileName(Globals.cls.downloadtempname); + String name = DownloadFileName(Globals.cls.downloadtempname); - fp = Lib.fopen(name, "r+b"); + RandomAccessFile fp = Lib.fopen(name, "r+b"); if (fp != null) { @@ -249,8 +244,6 @@ public class CL_parse { MSG.WriteByte(Globals.cls.netchan.message, Defines.clc_stringcmd); SZ.Print(Globals.cls.netchan.message, "nextdl"); } else { - String oldn, newn; - try { Globals.cls.download.close(); } @@ -258,8 +251,8 @@ public class CL_parse { } // rename the temp file to it's final name - oldn = DownloadFileName(Globals.cls.downloadtempname); - newn = DownloadFileName(Globals.cls.downloadname); + String oldn = DownloadFileName(Globals.cls.downloadtempname); + String newn = DownloadFileName(Globals.cls.downloadname); int r = Lib.rename(oldn, newn); if (r != 0) Com.Printf("failed to rename.\n"); @@ -286,10 +279,6 @@ public class CL_parse { */ //checked once, was ok. public static void ParseServerData() { - - String str; - int i; - Com.DPrintf("ParseServerData():Serverdata packet received.\n"); // // wipe the client_state_t struct @@ -298,7 +287,7 @@ public class CL_parse { Globals.cls.state = Defines.ca_connected; // parse protocol version number - i = MSG.ReadLong(Globals.net_message); + int i = MSG.ReadLong(Globals.net_message); Globals.cls.serverProtocol = i; // BIG HACK to let demos from release work with the 3.0x patch!!! @@ -311,7 +300,7 @@ public class CL_parse { Globals.cl.attractloop = MSG.ReadByte(Globals.net_message) != 0; // game directory - str = MSG.ReadString(Globals.net_message); + String str = MSG.ReadString(Globals.net_message); Globals.cl.gamedir = str; Com.dprintln("gamedir=" + str); @@ -349,14 +338,11 @@ public class CL_parse { * ================== CL_ParseBaseline ================== */ public static void ParseBaseline() { - entity_state_t es; - int newnum; - entity_state_t nullstate = new entity_state_t(null); //memset(nullstate, 0, sizeof(nullstate)); int bits[] = { 0 }; - newnum = CL_ents.ParseEntityBits(bits); - es = Globals.cl_entities[newnum].baseline; + int newnum = CL_ents.ParseEntityBits(bits); + entity_state_t es = Globals.cl_entities[newnum].baseline; CL_ents.ParseDelta(nullstate, es, newnum, bits[0]); } @@ -366,9 +352,6 @@ public class CL_parse { * ================ */ public static void LoadClientinfo(clientinfo_t ci, String s) { - int i; - int t; - //char model_name[MAX_QPATH]; //char skin_name[MAX_QPATH]; //char model_filename[MAX_QPATH]; @@ -384,7 +367,7 @@ public class CL_parse { ci.name = s; //ci.name[sizeof(ci.name) - 1] = 0; - t = s.indexOf('\\'); + int t = s.indexOf('\\'); //t = strstr(s, "\\"); if (t != -1) { @@ -462,7 +445,7 @@ public class CL_parse { } // weapon file - for (i = 0; i < CL_view.num_cl_weaponmodels; i++) { + for (int i = 0; i < CL_view.num_cl_weaponmodels; i++) { weapon_filename = "players/" + model_name + "/" + CL_view.cl_weaponmodels[i]; ci.weaponmodel[i] = Globals.re.RegisterModel(weapon_filename); @@ -499,12 +482,9 @@ public class CL_parse { * Load the skin, icon, and model for a client ================ */ public static void ParseClientinfo(int player) { - String s; - clientinfo_t ci; + String s = Globals.cl.configstrings[player + Defines.CS_PLAYERSKINS]; - s = Globals.cl.configstrings[player + Defines.CS_PLAYERSKINS]; - - ci = Globals.cl.clientinfo[player]; + clientinfo_t ci = Globals.cl.clientinfo[player]; LoadClientinfo(ci, s); } @@ -513,18 +493,14 @@ public class CL_parse { * ================ CL_ParseConfigString ================ */ public static void ParseConfigString() { - int i; - String s; - String olds; - - i = MSG.ReadShort(Globals.net_message); + int i = MSG.ReadShort(Globals.net_message); if (i < 0 || i >= Defines.MAX_CONFIGSTRINGS) Com.Error(Defines.ERR_DROP, "configstring > MAX_CONFIGSTRINGS"); - s = MSG.ReadString(Globals.net_message); + String s = MSG.ReadString(Globals.net_message); - olds = Globals.cl.configstrings[i]; + String olds = Globals.cl.configstrings[i]; Globals.cl.configstrings[i] = s; //Com.dprintln("ParseConfigString(): configstring[" + i + "]=<"+s+">"); @@ -576,32 +552,29 @@ public class CL_parse { * ================== CL_ParseStartSoundPacket ================== */ public static void ParseStartSoundPacket() { - float pos[]; - int channel, ent; - int sound_num; - float volume; - float attenuation; - int flags; - float ofs; - - flags = MSG.ReadByte(Globals.net_message); - sound_num = MSG.ReadByte(Globals.net_message); + int flags = MSG.ReadByte(Globals.net_message); + int sound_num = MSG.ReadByte(Globals.net_message); + float volume; if ((flags & Defines.SND_VOLUME) != 0) volume = MSG.ReadByte(Globals.net_message) / 255.0f; else volume = Defines.DEFAULT_SOUND_PACKET_VOLUME; + float attenuation; if ((flags & Defines.SND_ATTENUATION) != 0) attenuation = MSG.ReadByte(Globals.net_message) / 64.0f; else attenuation = Defines.DEFAULT_SOUND_PACKET_ATTENUATION; + float ofs; if ((flags & Defines.SND_OFFSET) != 0) ofs = MSG.ReadByte(Globals.net_message) / 1000.0f; else ofs = 0; + int channel; + int ent; if ((flags & Defines.SND_ENT) != 0) { // entity reletive channel = MSG.ReadShort(Globals.net_message); ent = channel >> 3; @@ -615,6 +588,7 @@ public class CL_parse { channel = 0; } + float pos[]; if ((flags & Defines.SND_POS) != 0) { // positioned in space MSG.ReadPos(Globals.net_message, pos_v); // is ok. sound driver copies @@ -639,10 +613,6 @@ public class CL_parse { * ===================== CL_ParseServerMessage ===================== */ public static void ParseServerMessage() { - int cmd; - String s; - int i; - // // if recording demos, copy the message out // @@ -661,7 +631,7 @@ public class CL_parse { break; } - cmd = MSG.ReadByte(Globals.net_message); + int cmd = MSG.ReadByte(Globals.net_message); if (cmd == -1) { SHOWNET("END OF MESSAGE"); @@ -707,7 +677,7 @@ public class CL_parse { break; case Defines.svc_print: - i = MSG.ReadByte(Globals.net_message); + int i = MSG.ReadByte(Globals.net_message); if (i == Defines.PRINT_CHAT) { S.StartLocalSound("misc/talk.wav"); Globals.con.ormask = 128; @@ -721,7 +691,7 @@ public class CL_parse { break; case Defines.svc_stufftext: - s = MSG.ReadString(Globals.net_message); + String s = MSG.ReadString(Globals.net_message); Com.DPrintf("stufftext: " + s + "\n"); Cbuf.AddText(s); break; @@ -768,8 +738,7 @@ public class CL_parse { break; case Defines.svc_layout: - s = MSG.ReadString(Globals.net_message); - Globals.cl.layout = s; + Globals.cl.layout = MSG.ReadString(Globals.net_message); break; case Defines.svc_playerinfo: |